gecko-dev/gfx/layers/GPUVideoImage.h
Jean-Yves Avenard 11ac9e9cf8 Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods

I probably missed some, it quickly became a rabbit hole.

Differential Revision: https://phabricator.services.mozilla.com/D26060

--HG--
extra : moz-landing-system : lando
2019-04-11 12:36:51 +00:00

86 lines
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_GPU_VIDEO_IMAGE_H
#define GFX_GPU_VIDEO_IMAGE_H
#include "mozilla/RefPtr.h"
#include "ImageContainer.h"
#include "mozilla/layers/GPUVideoTextureClient.h"
#include "mozilla/layers/CompositableClient.h"
#include "mozilla/layers/ImageBridgeChild.h"
namespace mozilla {
namespace dom {
class VideoDecoderManagerChild;
}
namespace gl {
class GLBlitHelper;
}
namespace layers {
// Image class that refers to a decoded video frame within
// the GPU process.
class GPUVideoImage final : public Image {
friend class gl::GLBlitHelper;
public:
GPUVideoImage(VideoDecoderManagerChild* aManager,
const SurfaceDescriptorGPUVideo& aSD, const gfx::IntSize& aSize)
: Image(nullptr, ImageFormat::GPU_VIDEO), mSize(aSize) {
// Create the TextureClient immediately since the GPUVideoTextureData
// is responsible for deallocating the SurfaceDescriptor.
//
// Use the RECYCLE texture flag, since it's likely that our 'real'
// TextureData (in the decoder thread of the GPU process) is using
// it too, and we want to make sure we don't send the delete message
// until we've stopped being used on the compositor.
mTextureClient = TextureClient::CreateWithData(
new GPUVideoTextureData(aManager, aSD, aSize), TextureFlags::RECYCLE,
ImageBridgeChild::GetSingleton().get());
}
virtual ~GPUVideoImage() = default;
gfx::IntSize GetSize() const override { return mSize; }
private:
GPUVideoTextureData* GetData() const {
if (!mTextureClient) {
return nullptr;
}
TextureData* data = mTextureClient->GetInternalData();
if (!data) {
return nullptr;
}
return data->AsGPUVideoTextureData();
}
public:
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override {
GPUVideoTextureData* data = GetData();
if (!data) {
return nullptr;
}
return data->GetAsSourceSurface();
}
TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override {
MOZ_ASSERT(aForwarder == ImageBridgeChild::GetSingleton(),
"Must only use GPUVideo on ImageBridge");
return mTextureClient;
}
private:
gfx::IntSize mSize;
RefPtr<TextureClient> mTextureClient;
};
} // namespace layers
} // namespace mozilla
#endif // GFX_GPU_VIDEO_IMAGE_H