gecko-dev/gfx/layers/ImageLayers.cpp
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00

62 lines
2.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ImageLayers.h"
#include "ImageContainer.h" // for ImageContainer
#include "gfxRect.h" // for gfxRect
#include "nsDebug.h" // for NS_ASSERTION
#include "nsISupportsImpl.h" // for ImageContainer::Release, etc
#include "gfx2DGlue.h"
namespace mozilla {
namespace layers {
ImageLayer::ImageLayer(LayerManager* aManager, void* aImplData)
: Layer(aManager, aImplData),
mSamplingFilter(gfx::SamplingFilter::GOOD),
mScaleMode(ScaleMode::SCALE_NONE) {}
ImageLayer::~ImageLayer() {}
void ImageLayer::SetContainer(ImageContainer* aContainer) {
mContainer = aContainer;
}
void ImageLayer::ComputeEffectiveTransforms(
const gfx::Matrix4x4& aTransformToSurface) {
gfx::Matrix4x4 local = GetLocalTransform();
// Snap image edges to pixel boundaries
gfxRect sourceRect(0, 0, 0, 0);
if (mContainer) {
sourceRect.SizeTo(gfx::SizeDouble(mContainer->GetCurrentSize()));
}
// Snap our local transform first, and snap the inherited transform as well.
// This makes our snapping equivalent to what would happen if our content
// was drawn into a PaintedLayer (gfxContext would snap using the local
// transform, then we'd snap again when compositing the PaintedLayer).
mEffectiveTransform = SnapTransform(local, sourceRect, nullptr) *
SnapTransformTranslation(aTransformToSurface, nullptr);
if (mScaleMode != ScaleMode::SCALE_NONE && !sourceRect.IsZeroArea()) {
NS_ASSERTION(mScaleMode == ScaleMode::STRETCH,
"No other scalemodes than stretch and none supported yet.");
local.PreScale(mScaleToSize.width / sourceRect.Width(),
mScaleToSize.height / sourceRect.Height(), 1.0);
mEffectiveTransformForBuffer =
SnapTransform(local, sourceRect, nullptr) *
SnapTransformTranslation(aTransformToSurface, nullptr);
} else {
mEffectiveTransformForBuffer = mEffectiveTransform;
}
ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
}
} // namespace layers
} // namespace mozilla