mirror of
https://github.com/mozilla/gecko-dev.git
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ac1f6702c5
Differential Revision: https://phabricator.services.mozilla.com/D32228 --HG-- extra : moz-landing-system : lando
2331 lines
77 KiB
C++
2331 lines
77 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "Layers.h"
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#include <algorithm> // for max, min
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#include "apz/src/AsyncPanZoomController.h"
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#include "CompositableHost.h" // for CompositableHost
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#include "ImageContainer.h" // for ImageContainer, etc
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#include "ImageLayers.h" // for ImageLayer
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#include "LayerSorter.h" // for SortLayersBy3DZOrder
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#include "LayersLogging.h" // for AppendToString
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#include "LayerUserData.h"
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#include "ReadbackLayer.h" // for ReadbackLayer
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#include "UnitTransforms.h" // for ViewAs
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#include "gfxEnv.h"
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#include "gfxPlatform.h" // for gfxPlatform
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#include "gfxUtils.h" // for gfxUtils, etc
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#include "gfx2DGlue.h"
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#include "mozilla/DebugOnly.h" // for DebugOnly
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#include "mozilla/IntegerPrintfMacros.h"
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#include "mozilla/StaticPrefs.h"
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#include "mozilla/Telemetry.h" // for Accumulate
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#include "mozilla/ToString.h"
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4
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#include "mozilla/gfx/Polygon.h" // for Polygon
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#include "mozilla/layers/AsyncCanvasRenderer.h"
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#include "mozilla/layers/BSPTree.h" // for BSPTree
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#include "mozilla/layers/CompositableClient.h" // for CompositableClient
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayerManagerComposite.h" // for LayerComposite
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#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
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#include "mozilla/layers/LayersMessages.h" // for TransformFunction, etc
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#include "mozilla/layers/LayersTypes.h" // for TextureDumpMode
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#include "mozilla/layers/PersistentBufferProvider.h"
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#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
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#include "nsAString.h"
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#include "nsCSSValue.h" // for nsCSSValue::Array, etc
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#include "nsDisplayList.h" // for nsDisplayItem
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#include "nsPrintfCString.h" // for nsPrintfCString
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#include "protobuf/LayerScopePacket.pb.h"
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#include "mozilla/Compression.h"
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#include "TreeTraversal.h" // for ForEachNode
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#include <list>
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#include <set>
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uint8_t gLayerManagerLayerBuilder;
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namespace mozilla {
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namespace layers {
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typedef ScrollableLayerGuid::ViewID ViewID;
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using namespace mozilla::gfx;
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using namespace mozilla::Compression;
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//--------------------------------------------------
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// LayerManager
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/* static */ mozilla::LogModule* LayerManager::GetLog() {
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static LazyLogModule sLog("Layers");
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return sLog;
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}
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ScrollableLayerGuid::ViewID LayerManager::GetRootScrollableLayerId() {
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if (!mRoot) {
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return ScrollableLayerGuid::NULL_SCROLL_ID;
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}
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LayerMetricsWrapper layerMetricsRoot = LayerMetricsWrapper(mRoot);
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LayerMetricsWrapper rootScrollableLayerMetrics =
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BreadthFirstSearch<ForwardIterator>(
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layerMetricsRoot, [](LayerMetricsWrapper aLayerMetrics) {
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return aLayerMetrics.Metrics().IsScrollable();
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});
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return rootScrollableLayerMetrics.IsValid()
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? rootScrollableLayerMetrics.Metrics().GetScrollId()
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: ScrollableLayerGuid::NULL_SCROLL_ID;
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}
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LayerMetricsWrapper LayerManager::GetRootContentLayer() {
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if (!mRoot) {
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return LayerMetricsWrapper();
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}
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LayerMetricsWrapper root(mRoot);
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return BreadthFirstSearch<ForwardIterator>(
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root, [](LayerMetricsWrapper aLayerMetrics) {
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return aLayerMetrics.Metrics().IsRootContent();
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});
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}
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already_AddRefed<DrawTarget> LayerManager::CreateOptimalDrawTarget(
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const gfx::IntSize& aSize, SurfaceFormat aFormat) {
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return gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSize,
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aFormat);
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}
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already_AddRefed<DrawTarget> LayerManager::CreateOptimalMaskDrawTarget(
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const gfx::IntSize& aSize) {
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return CreateOptimalDrawTarget(aSize, SurfaceFormat::A8);
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}
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already_AddRefed<DrawTarget> LayerManager::CreateDrawTarget(
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const IntSize& aSize, SurfaceFormat aFormat) {
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return gfxPlatform::GetPlatform()->CreateOffscreenCanvasDrawTarget(aSize,
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aFormat);
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}
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already_AddRefed<PersistentBufferProvider>
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LayerManager::CreatePersistentBufferProvider(
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const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat) {
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RefPtr<PersistentBufferProviderBasic> bufferProvider =
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PersistentBufferProviderBasic::Create(
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aSize, aFormat,
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gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
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if (!bufferProvider) {
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bufferProvider = PersistentBufferProviderBasic::Create(
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aSize, aFormat, gfxPlatform::GetPlatform()->GetFallbackCanvasBackend());
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}
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return bufferProvider.forget();
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}
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already_AddRefed<ImageContainer> LayerManager::CreateImageContainer(
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ImageContainer::Mode flag) {
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RefPtr<ImageContainer> container = new ImageContainer(flag);
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return container.forget();
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}
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bool LayerManager::AreComponentAlphaLayersEnabled() {
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return StaticPrefs::ComponentAlphaEnabled();
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}
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/*static*/
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void LayerManager::LayerUserDataDestroy(void* data) {
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delete static_cast<LayerUserData*>(data);
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}
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UniquePtr<LayerUserData> LayerManager::RemoveUserData(void* aKey) {
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UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(
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mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
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return d;
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}
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void LayerManager::PayloadPresented() {
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RecordCompositionPayloadsPresented(mPayload);
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}
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//--------------------------------------------------
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// Layer
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Layer::Layer(LayerManager* aManager, void* aImplData)
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: mManager(aManager),
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mParent(nullptr),
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mNextSibling(nullptr),
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mPrevSibling(nullptr),
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mImplData(aImplData),
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mUseTileSourceRect(false)
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#ifdef DEBUG
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,
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mDebugColorIndex(0)
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#endif
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{
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}
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Layer::~Layer() {}
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void Layer::SetCompositorAnimations(
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const CompositorAnimations& aCompositorAnimations) {
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MOZ_LAYERS_LOG_IF_SHADOWABLE(
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this, ("Layer::Mutated(%p) SetCompositorAnimations with id=%" PRIu64,
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this, mAnimationInfo.GetCompositorAnimationsId()));
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mAnimationInfo.SetCompositorAnimations(aCompositorAnimations);
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Mutated();
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}
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void Layer::ClearCompositorAnimations() {
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MOZ_LAYERS_LOG_IF_SHADOWABLE(
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this, ("Layer::Mutated(%p) ClearCompositorAnimations with id=%" PRIu64,
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this, mAnimationInfo.GetCompositorAnimationsId()));
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mAnimationInfo.ClearAnimations();
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Mutated();
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}
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void Layer::StartPendingAnimations(const TimeStamp& aReadyTime) {
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ForEachNode<ForwardIterator>(this, [&aReadyTime](Layer* layer) {
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if (layer->mAnimationInfo.StartPendingAnimations(aReadyTime)) {
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layer->Mutated();
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}
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});
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}
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void Layer::SetAsyncPanZoomController(uint32_t aIndex,
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AsyncPanZoomController* controller) {
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MOZ_ASSERT(aIndex < GetScrollMetadataCount());
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// We should never be setting an APZC on a non-scrollable layer
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MOZ_ASSERT(!controller || GetFrameMetrics(aIndex).IsScrollable());
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mApzcs[aIndex] = controller;
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}
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AsyncPanZoomController* Layer::GetAsyncPanZoomController(
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uint32_t aIndex) const {
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MOZ_ASSERT(aIndex < GetScrollMetadataCount());
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#ifdef DEBUG
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if (mApzcs[aIndex]) {
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MOZ_ASSERT(GetFrameMetrics(aIndex).IsScrollable());
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}
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#endif
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return mApzcs[aIndex];
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}
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void Layer::ScrollMetadataChanged() {
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mApzcs.SetLength(GetScrollMetadataCount());
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}
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std::unordered_set<ScrollableLayerGuid::ViewID>
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Layer::ApplyPendingUpdatesToSubtree() {
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ForEachNode<ForwardIterator>(this, [](Layer* layer) {
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layer->ApplyPendingUpdatesForThisTransaction();
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});
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// Once we're done recursing through the whole tree, clear the pending
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// updates from the manager.
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return Manager()->ClearPendingScrollInfoUpdate();
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}
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bool Layer::IsOpaqueForVisibility() {
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return GetEffectiveOpacity() == 1.0f &&
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GetEffectiveMixBlendMode() == CompositionOp::OP_OVER;
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}
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bool Layer::CanUseOpaqueSurface() {
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// If the visible content in the layer is opaque, there is no need
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// for an alpha channel.
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if (GetContentFlags() & CONTENT_OPAQUE) return true;
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// Also, if this layer is the bottommost layer in a container which
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// doesn't need an alpha channel, we can use an opaque surface for this
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// layer too. Any transparent areas must be covered by something else
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// in the container.
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ContainerLayer* parent = GetParent();
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return parent && parent->GetFirstChild() == this &&
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parent->CanUseOpaqueSurface();
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}
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// NB: eventually these methods will be defined unconditionally, and
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// can be moved into Layers.h
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const Maybe<ParentLayerIntRect>& Layer::GetLocalClipRect() {
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if (HostLayer* shadow = AsHostLayer()) {
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return shadow->GetShadowClipRect();
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}
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return GetClipRect();
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}
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const LayerIntRegion& Layer::GetLocalVisibleRegion() {
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if (HostLayer* shadow = AsHostLayer()) {
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return shadow->GetShadowVisibleRegion();
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}
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return GetVisibleRegion();
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}
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Matrix4x4 Layer::SnapTransformTranslation(const Matrix4x4& aTransform,
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Matrix* aResidualTransform) {
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if (aResidualTransform) {
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*aResidualTransform = Matrix();
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}
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if (!mManager->IsSnappingEffectiveTransforms()) {
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return aTransform;
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}
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Matrix matrix2D;
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if (aTransform.CanDraw2D(&matrix2D) && !matrix2D.HasNonTranslation() &&
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matrix2D.HasNonIntegerTranslation()) {
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auto snappedTranslation = IntPoint::Round(matrix2D.GetTranslation());
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Matrix snappedMatrix =
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Matrix::Translation(snappedTranslation.x, snappedTranslation.y);
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Matrix4x4 result = Matrix4x4::From2D(snappedMatrix);
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if (aResidualTransform) {
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// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
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// (I.e., appying snappedMatrix after aResidualTransform gives the
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// ideal transform.)
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*aResidualTransform =
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Matrix::Translation(matrix2D._31 - snappedTranslation.x,
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matrix2D._32 - snappedTranslation.y);
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}
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return result;
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}
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return SnapTransformTranslation3D(aTransform, aResidualTransform);
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}
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Matrix4x4 Layer::SnapTransformTranslation3D(const Matrix4x4& aTransform,
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Matrix* aResidualTransform) {
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if (aTransform.IsSingular() || aTransform.HasPerspectiveComponent() ||
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aTransform.HasNonTranslation() ||
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!aTransform.HasNonIntegerTranslation()) {
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// For a singular transform, there is no reversed matrix, so we
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// don't snap it.
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// For a perspective transform, the content is transformed in
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// non-linear, so we don't snap it too.
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return aTransform;
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}
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// Snap for 3D Transforms
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Point3D transformedOrigin = aTransform.TransformPoint(Point3D());
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// Compute the transformed snap by rounding the values of
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// transformed origin.
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auto transformedSnapXY =
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IntPoint::Round(transformedOrigin.x, transformedOrigin.y);
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Matrix4x4 inverse = aTransform;
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inverse.Invert();
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// see Matrix4x4::ProjectPoint()
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Float transformedSnapZ =
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inverse._33 == 0 ? 0
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: (-(transformedSnapXY.x * inverse._13 +
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transformedSnapXY.y * inverse._23 + inverse._43) /
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inverse._33);
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Point3D transformedSnap =
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Point3D(transformedSnapXY.x, transformedSnapXY.y, transformedSnapZ);
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if (transformedOrigin == transformedSnap) {
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return aTransform;
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}
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// Compute the snap from the transformed snap.
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Point3D snap = inverse.TransformPoint(transformedSnap);
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if (snap.z > 0.001 || snap.z < -0.001) {
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// Allow some level of accumulated computation error.
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MOZ_ASSERT(inverse._33 == 0.0);
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return aTransform;
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}
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// The difference between the origin and snap is the residual transform.
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if (aResidualTransform) {
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// The residual transform is to translate the snap to the origin
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// of the content buffer.
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*aResidualTransform = Matrix::Translation(-snap.x, -snap.y);
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}
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// Translate transformed origin to transformed snap since the
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// residual transform would trnslate the snap to the origin.
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Point3D transformedShift = transformedSnap - transformedOrigin;
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Matrix4x4 result = aTransform;
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result.PostTranslate(transformedShift.x, transformedShift.y,
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transformedShift.z);
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// For non-2d transform, residual translation could be more than
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// 0.5 pixels for every axis.
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return result;
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}
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Matrix4x4 Layer::SnapTransform(const Matrix4x4& aTransform,
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const gfxRect& aSnapRect,
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Matrix* aResidualTransform) {
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if (aResidualTransform) {
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*aResidualTransform = Matrix();
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}
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Matrix matrix2D;
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Matrix4x4 result;
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if (mManager->IsSnappingEffectiveTransforms() && aTransform.Is2D(&matrix2D) &&
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gfxSize(1.0, 1.0) <= aSnapRect.Size() &&
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matrix2D.PreservesAxisAlignedRectangles()) {
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auto transformedTopLeft =
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IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopLeft())));
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auto transformedTopRight =
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IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopRight())));
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auto transformedBottomRight = IntPoint::Round(
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matrix2D.TransformPoint(ToPoint(aSnapRect.BottomRight())));
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Matrix snappedMatrix = gfxUtils::TransformRectToRect(
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aSnapRect, transformedTopLeft, transformedTopRight,
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transformedBottomRight);
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result = Matrix4x4::From2D(snappedMatrix);
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if (aResidualTransform && !snappedMatrix.IsSingular()) {
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// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
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// (i.e., appying snappedMatrix after aResidualTransform gives the
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// ideal transform.
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Matrix snappedMatrixInverse = snappedMatrix;
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snappedMatrixInverse.Invert();
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*aResidualTransform = matrix2D * snappedMatrixInverse;
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}
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} else {
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result = aTransform;
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}
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return result;
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}
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static bool AncestorLayerMayChangeTransform(Layer* aLayer) {
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for (Layer* l = aLayer; l; l = l->GetParent()) {
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if (l->GetContentFlags() & Layer::CONTENT_MAY_CHANGE_TRANSFORM) {
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return true;
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}
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if (l->GetParent() && l->GetParent()->AsRefLayer()) {
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return false;
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}
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}
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return false;
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}
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bool Layer::MayResample() {
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Matrix transform2d;
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return !GetEffectiveTransform().Is2D(&transform2d) ||
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ThebesMatrix(transform2d).HasNonIntegerTranslation() ||
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AncestorLayerMayChangeTransform(this);
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}
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RenderTargetIntRect Layer::CalculateScissorRect(
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const RenderTargetIntRect& aCurrentScissorRect) {
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ContainerLayer* container = GetParent();
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ContainerLayer* containerChild = nullptr;
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NS_ASSERTION(GetParent(), "This can't be called on the root!");
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// Find the layer creating the 3D context.
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while (container->Extend3DContext() && !container->UseIntermediateSurface()) {
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containerChild = container;
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container = container->GetParent();
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MOZ_ASSERT(container);
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}
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// Find the nearest layer with a clip, or this layer.
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// ContainerState::SetupScrollingMetadata() may install a clip on
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// the layer.
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Layer* clipLayer = containerChild && containerChild->GetLocalClipRect()
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? containerChild
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: this;
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// Establish initial clip rect: it's either the one passed in, or
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// if the parent has an intermediate surface, it's the extents of that
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// surface.
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RenderTargetIntRect currentClip;
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if (container->UseIntermediateSurface()) {
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currentClip.SizeTo(container->GetIntermediateSurfaceRect().Size());
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} else {
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currentClip = aCurrentScissorRect;
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}
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if (!clipLayer->GetLocalClipRect()) {
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return currentClip;
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}
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if (GetLocalVisibleRegion().IsEmpty()) {
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// When our visible region is empty, our parent may not have created the
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// intermediate surface that we would require for correct clipping; however,
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// this does not matter since we are invisible.
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// Make sure we still compute a clip rect if we want to draw checkboarding
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// for this layer, since we want to do this even if the layer is invisible.
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return RenderTargetIntRect(currentClip.TopLeft(),
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RenderTargetIntSize(0, 0));
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}
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const RenderTargetIntRect clipRect = ViewAs<RenderTargetPixel>(
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*clipLayer->GetLocalClipRect(),
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PixelCastJustification::RenderTargetIsParentLayerForRoot);
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if (clipRect.IsEmpty()) {
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// We might have a non-translation transform in the container so we can't
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// use the code path below.
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return RenderTargetIntRect(currentClip.TopLeft(),
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RenderTargetIntSize(0, 0));
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}
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RenderTargetIntRect scissor = clipRect;
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if (!container->UseIntermediateSurface()) {
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gfx::Matrix matrix;
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DebugOnly<bool> is2D = container->GetEffectiveTransform().Is2D(&matrix);
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// See DefaultComputeEffectiveTransforms below
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NS_ASSERTION(is2D && matrix.PreservesAxisAlignedRectangles(),
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"Non preserves axis aligned transform with clipped child "
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"should have forced intermediate surface");
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gfx::Rect r(scissor.X(), scissor.Y(), scissor.Width(), scissor.Height());
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gfxRect trScissor = gfx::ThebesRect(matrix.TransformBounds(r));
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trScissor.Round();
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IntRect tmp;
|
|
if (!gfxUtils::GfxRectToIntRect(trScissor, &tmp)) {
|
|
return RenderTargetIntRect(currentClip.TopLeft(),
|
|
RenderTargetIntSize(0, 0));
|
|
}
|
|
scissor = ViewAs<RenderTargetPixel>(tmp);
|
|
|
|
// Find the nearest ancestor with an intermediate surface
|
|
do {
|
|
container = container->GetParent();
|
|
} while (container && !container->UseIntermediateSurface());
|
|
}
|
|
|
|
if (container) {
|
|
scissor.MoveBy(-container->GetIntermediateSurfaceRect().TopLeft());
|
|
}
|
|
return currentClip.Intersect(scissor);
|
|
}
|
|
|
|
Maybe<ParentLayerIntRect> Layer::GetScrolledClipRect() const {
|
|
const Maybe<LayerClip> clip = mSimpleAttrs.GetScrolledClip();
|
|
return clip ? Some(clip->GetClipRect()) : Nothing();
|
|
}
|
|
|
|
const ScrollMetadata& Layer::GetScrollMetadata(uint32_t aIndex) const {
|
|
MOZ_ASSERT(aIndex < GetScrollMetadataCount());
|
|
return mScrollMetadata[aIndex];
|
|
}
|
|
|
|
const FrameMetrics& Layer::GetFrameMetrics(uint32_t aIndex) const {
|
|
return GetScrollMetadata(aIndex).GetMetrics();
|
|
}
|
|
|
|
bool Layer::HasScrollableFrameMetrics() const {
|
|
for (uint32_t i = 0; i < GetScrollMetadataCount(); i++) {
|
|
if (GetFrameMetrics(i).IsScrollable()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Layer::HasRootScrollableFrameMetrics() const {
|
|
for (uint32_t i = 0; i < GetScrollMetadataCount(); i++) {
|
|
if (GetFrameMetrics(i).IsScrollable() &&
|
|
GetFrameMetrics(i).IsRootContent()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Layer::IsScrollableWithoutContent() const {
|
|
// A scrollable container layer with no children
|
|
return AsContainerLayer() && HasScrollableFrameMetrics() && !GetFirstChild();
|
|
}
|
|
|
|
Matrix4x4 Layer::GetTransform() const {
|
|
Matrix4x4 transform = mSimpleAttrs.GetTransform();
|
|
transform.PostScale(GetPostXScale(), GetPostYScale(), 1.0f);
|
|
if (const ContainerLayer* c = AsContainerLayer()) {
|
|
transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
|
|
}
|
|
return transform;
|
|
}
|
|
|
|
const CSSTransformMatrix Layer::GetTransformTyped() const {
|
|
return ViewAs<CSSTransformMatrix>(GetTransform());
|
|
}
|
|
|
|
Matrix4x4 Layer::GetLocalTransform() {
|
|
if (HostLayer* shadow = AsHostLayer()) {
|
|
return shadow->GetShadowTransform();
|
|
}
|
|
return GetTransform();
|
|
}
|
|
|
|
const LayerToParentLayerMatrix4x4 Layer::GetLocalTransformTyped() {
|
|
return ViewAs<LayerToParentLayerMatrix4x4>(GetLocalTransform());
|
|
}
|
|
|
|
bool Layer::IsScrollbarContainer() const {
|
|
const ScrollbarData& data = GetScrollbarData();
|
|
return (data.mScrollbarLayerType == ScrollbarLayerType::Container)
|
|
? data.mDirection.isSome()
|
|
: false;
|
|
}
|
|
|
|
bool Layer::HasTransformAnimation() const {
|
|
return mAnimationInfo.HasTransformAnimation();
|
|
}
|
|
|
|
void Layer::ApplyPendingUpdatesForThisTransaction() {
|
|
if (mPendingTransform && *mPendingTransform != mSimpleAttrs.GetTransform()) {
|
|
MOZ_LAYERS_LOG_IF_SHADOWABLE(
|
|
this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
|
|
mSimpleAttrs.SetTransform(*mPendingTransform);
|
|
MutatedSimple();
|
|
}
|
|
mPendingTransform = nullptr;
|
|
|
|
if (mAnimationInfo.ApplyPendingUpdatesForThisTransaction()) {
|
|
MOZ_LAYERS_LOG_IF_SHADOWABLE(
|
|
this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
|
|
Mutated();
|
|
}
|
|
|
|
for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
|
|
FrameMetrics& fm = mScrollMetadata[i].GetMetrics();
|
|
ScrollableLayerGuid::ViewID scrollId = fm.GetScrollId();
|
|
Maybe<ScrollUpdateInfo> update =
|
|
Manager()->GetPendingScrollInfoUpdate(scrollId);
|
|
if (update) {
|
|
fm.UpdatePendingScrollInfo(update.value());
|
|
Mutated();
|
|
}
|
|
}
|
|
}
|
|
|
|
float Layer::GetLocalOpacity() {
|
|
float opacity = mSimpleAttrs.GetOpacity();
|
|
if (HostLayer* shadow = AsHostLayer()) opacity = shadow->GetShadowOpacity();
|
|
return std::min(std::max(opacity, 0.0f), 1.0f);
|
|
}
|
|
|
|
float Layer::GetEffectiveOpacity() {
|
|
float opacity = GetLocalOpacity();
|
|
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
|
|
c = c->GetParent()) {
|
|
opacity *= c->GetLocalOpacity();
|
|
}
|
|
return opacity;
|
|
}
|
|
|
|
CompositionOp Layer::GetEffectiveMixBlendMode() {
|
|
if (mSimpleAttrs.GetMixBlendMode() != CompositionOp::OP_OVER)
|
|
return mSimpleAttrs.GetMixBlendMode();
|
|
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
|
|
c = c->GetParent()) {
|
|
if (c->mSimpleAttrs.GetMixBlendMode() != CompositionOp::OP_OVER)
|
|
return c->mSimpleAttrs.GetMixBlendMode();
|
|
}
|
|
|
|
return mSimpleAttrs.GetMixBlendMode();
|
|
}
|
|
|
|
Matrix4x4 Layer::ComputeTransformToPreserve3DRoot() {
|
|
Matrix4x4 transform = GetLocalTransform();
|
|
for (Layer* layer = GetParent(); layer && layer->Extend3DContext();
|
|
layer = layer->GetParent()) {
|
|
transform = transform * layer->GetLocalTransform();
|
|
}
|
|
return transform;
|
|
}
|
|
|
|
void Layer::ComputeEffectiveTransformForMaskLayers(
|
|
const gfx::Matrix4x4& aTransformToSurface) {
|
|
if (GetMaskLayer()) {
|
|
ComputeEffectiveTransformForMaskLayer(GetMaskLayer(), aTransformToSurface);
|
|
}
|
|
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
|
|
Layer* maskLayer = GetAncestorMaskLayerAt(i);
|
|
ComputeEffectiveTransformForMaskLayer(maskLayer, aTransformToSurface);
|
|
}
|
|
}
|
|
|
|
/* static */
|
|
void Layer::ComputeEffectiveTransformForMaskLayer(
|
|
Layer* aMaskLayer, const gfx::Matrix4x4& aTransformToSurface) {
|
|
#ifdef DEBUG
|
|
bool maskIs2D = aMaskLayer->GetTransform().CanDraw2D();
|
|
NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
|
|
#endif
|
|
// The mask layer can have an async transform applied to it in some
|
|
// situations, so be sure to use its GetLocalTransform() rather than
|
|
// its GetTransform().
|
|
aMaskLayer->mEffectiveTransform = aMaskLayer->SnapTransformTranslation(
|
|
aMaskLayer->GetLocalTransform() * aTransformToSurface, nullptr);
|
|
}
|
|
|
|
RenderTargetRect Layer::TransformRectToRenderTarget(const LayerIntRect& aRect) {
|
|
LayerRect rect(aRect);
|
|
RenderTargetRect quad = RenderTargetRect::FromUnknownRect(
|
|
GetEffectiveTransform().TransformBounds(rect.ToUnknownRect()));
|
|
return quad;
|
|
}
|
|
|
|
bool Layer::GetVisibleRegionRelativeToRootLayer(nsIntRegion& aResult,
|
|
IntPoint* aLayerOffset) {
|
|
MOZ_ASSERT(aLayerOffset, "invalid offset pointer");
|
|
|
|
if (!GetParent()) {
|
|
return false;
|
|
}
|
|
|
|
IntPoint offset;
|
|
aResult = GetLocalVisibleRegion().ToUnknownRegion();
|
|
for (Layer* layer = this; layer; layer = layer->GetParent()) {
|
|
gfx::Matrix matrix;
|
|
if (!layer->GetLocalTransform().Is2D(&matrix) || !matrix.IsTranslation()) {
|
|
return false;
|
|
}
|
|
|
|
// The offset of |layer| to its parent.
|
|
auto currentLayerOffset = IntPoint::Round(matrix.GetTranslation());
|
|
|
|
// Translate the accumulated visible region of |this| by the offset of
|
|
// |layer|.
|
|
aResult.MoveBy(currentLayerOffset.x, currentLayerOffset.y);
|
|
|
|
// If the parent layer clips its lower layers, clip the visible region
|
|
// we're accumulating.
|
|
if (layer->GetLocalClipRect()) {
|
|
aResult.AndWith(layer->GetLocalClipRect()->ToUnknownRect());
|
|
}
|
|
|
|
// Now we need to walk across the list of siblings for this parent layer,
|
|
// checking to see if any of these layer trees obscure |this|. If so,
|
|
// remove these areas from the visible region as well. This will pick up
|
|
// chrome overlays like a tab modal prompt.
|
|
Layer* sibling;
|
|
for (sibling = layer->GetNextSibling(); sibling;
|
|
sibling = sibling->GetNextSibling()) {
|
|
gfx::Matrix siblingMatrix;
|
|
if (!sibling->GetLocalTransform().Is2D(&siblingMatrix) ||
|
|
!siblingMatrix.IsTranslation()) {
|
|
continue;
|
|
}
|
|
|
|
// Retreive the translation from sibling to |layer|. The accumulated
|
|
// visible region is currently oriented with |layer|.
|
|
auto siblingOffset = IntPoint::Round(siblingMatrix.GetTranslation());
|
|
nsIntRegion siblingVisibleRegion(
|
|
sibling->GetLocalVisibleRegion().ToUnknownRegion());
|
|
// Translate the siblings region to |layer|'s origin.
|
|
siblingVisibleRegion.MoveBy(-siblingOffset.x, -siblingOffset.y);
|
|
// Apply the sibling's clip.
|
|
// Layer clip rects are not affected by the layer's transform.
|
|
Maybe<ParentLayerIntRect> clipRect = sibling->GetLocalClipRect();
|
|
if (clipRect) {
|
|
siblingVisibleRegion.AndWith(clipRect->ToUnknownRect());
|
|
}
|
|
// Subtract the sibling visible region from the visible region of |this|.
|
|
aResult.SubOut(siblingVisibleRegion);
|
|
}
|
|
|
|
// Keep track of the total offset for aLayerOffset. We use this in plugin
|
|
// positioning code.
|
|
offset += currentLayerOffset;
|
|
}
|
|
|
|
*aLayerOffset = IntPoint(offset.x, offset.y);
|
|
return true;
|
|
}
|
|
|
|
Maybe<ParentLayerIntRect> Layer::GetCombinedClipRect() const {
|
|
Maybe<ParentLayerIntRect> clip = GetClipRect();
|
|
|
|
clip = IntersectMaybeRects(clip, GetScrolledClipRect());
|
|
|
|
for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
|
|
clip = IntersectMaybeRects(clip, mScrollMetadata[i].GetClipRect());
|
|
}
|
|
|
|
return clip;
|
|
}
|
|
|
|
ContainerLayer::ContainerLayer(LayerManager* aManager, void* aImplData)
|
|
: Layer(aManager, aImplData),
|
|
mFirstChild(nullptr),
|
|
mLastChild(nullptr),
|
|
mPreXScale(1.0f),
|
|
mPreYScale(1.0f),
|
|
mInheritedXScale(1.0f),
|
|
mInheritedYScale(1.0f),
|
|
mPresShellResolution(1.0f),
|
|
mUseIntermediateSurface(false),
|
|
mSupportsComponentAlphaChildren(false),
|
|
mMayHaveReadbackChild(false),
|
|
mChildrenChanged(false) {}
|
|
|
|
ContainerLayer::~ContainerLayer() {}
|
|
|
|
bool ContainerLayer::InsertAfter(Layer* aChild, Layer* aAfter) {
|
|
if (aChild->Manager() != Manager()) {
|
|
NS_ERROR("Child has wrong manager");
|
|
return false;
|
|
}
|
|
if (aChild->GetParent()) {
|
|
NS_ERROR("aChild already in the tree");
|
|
return false;
|
|
}
|
|
if (aChild->GetNextSibling() || aChild->GetPrevSibling()) {
|
|
NS_ERROR("aChild already has siblings?");
|
|
return false;
|
|
}
|
|
if (aAfter &&
|
|
(aAfter->Manager() != Manager() || aAfter->GetParent() != this)) {
|
|
NS_ERROR("aAfter is not our child");
|
|
return false;
|
|
}
|
|
|
|
aChild->SetParent(this);
|
|
if (aAfter == mLastChild) {
|
|
mLastChild = aChild;
|
|
}
|
|
if (!aAfter) {
|
|
aChild->SetNextSibling(mFirstChild);
|
|
if (mFirstChild) {
|
|
mFirstChild->SetPrevSibling(aChild);
|
|
}
|
|
mFirstChild = aChild;
|
|
NS_ADDREF(aChild);
|
|
DidInsertChild(aChild);
|
|
return true;
|
|
}
|
|
|
|
Layer* next = aAfter->GetNextSibling();
|
|
aChild->SetNextSibling(next);
|
|
aChild->SetPrevSibling(aAfter);
|
|
if (next) {
|
|
next->SetPrevSibling(aChild);
|
|
}
|
|
aAfter->SetNextSibling(aChild);
|
|
NS_ADDREF(aChild);
|
|
DidInsertChild(aChild);
|
|
return true;
|
|
}
|
|
|
|
void ContainerLayer::RemoveAllChildren() {
|
|
// Optimizes "while (mFirstChild) ContainerLayer::RemoveChild(mFirstChild);"
|
|
Layer* current = mFirstChild;
|
|
|
|
// This is inlining DidRemoveChild() on each layer; we can skip the calls
|
|
// to NotifyPaintedLayerRemoved as it gets taken care of when as we call
|
|
// NotifyRemoved prior to removing any layers.
|
|
while (current) {
|
|
Layer* next = current->GetNextSibling();
|
|
if (current->GetType() == TYPE_READBACK) {
|
|
static_cast<ReadbackLayer*>(current)->NotifyRemoved();
|
|
}
|
|
current = next;
|
|
}
|
|
|
|
current = mFirstChild;
|
|
mFirstChild = nullptr;
|
|
while (current) {
|
|
MOZ_ASSERT(!current->GetPrevSibling());
|
|
|
|
Layer* next = current->GetNextSibling();
|
|
current->SetParent(nullptr);
|
|
current->SetNextSibling(nullptr);
|
|
if (next) {
|
|
next->SetPrevSibling(nullptr);
|
|
}
|
|
NS_RELEASE(current);
|
|
current = next;
|
|
}
|
|
}
|
|
|
|
// Note that ContainerLayer::RemoveAllChildren is an optimized
|
|
// version of this code; if you make changes to ContainerLayer::RemoveChild
|
|
// consider whether the matching changes need to be made to
|
|
// ContainerLayer::RemoveAllChildren
|
|
bool ContainerLayer::RemoveChild(Layer* aChild) {
|
|
if (aChild->Manager() != Manager()) {
|
|
NS_ERROR("Child has wrong manager");
|
|
return false;
|
|
}
|
|
if (aChild->GetParent() != this) {
|
|
NS_ERROR("aChild not our child");
|
|
return false;
|
|
}
|
|
|
|
Layer* prev = aChild->GetPrevSibling();
|
|
Layer* next = aChild->GetNextSibling();
|
|
if (prev) {
|
|
prev->SetNextSibling(next);
|
|
} else {
|
|
this->mFirstChild = next;
|
|
}
|
|
if (next) {
|
|
next->SetPrevSibling(prev);
|
|
} else {
|
|
this->mLastChild = prev;
|
|
}
|
|
|
|
aChild->SetNextSibling(nullptr);
|
|
aChild->SetPrevSibling(nullptr);
|
|
aChild->SetParent(nullptr);
|
|
|
|
this->DidRemoveChild(aChild);
|
|
NS_RELEASE(aChild);
|
|
return true;
|
|
}
|
|
|
|
bool ContainerLayer::RepositionChild(Layer* aChild, Layer* aAfter) {
|
|
if (aChild->Manager() != Manager()) {
|
|
NS_ERROR("Child has wrong manager");
|
|
return false;
|
|
}
|
|
if (aChild->GetParent() != this) {
|
|
NS_ERROR("aChild not our child");
|
|
return false;
|
|
}
|
|
if (aAfter &&
|
|
(aAfter->Manager() != Manager() || aAfter->GetParent() != this)) {
|
|
NS_ERROR("aAfter is not our child");
|
|
return false;
|
|
}
|
|
if (aChild == aAfter) {
|
|
NS_ERROR("aChild cannot be the same as aAfter");
|
|
return false;
|
|
}
|
|
|
|
Layer* prev = aChild->GetPrevSibling();
|
|
Layer* next = aChild->GetNextSibling();
|
|
if (prev == aAfter) {
|
|
// aChild is already in the correct position, nothing to do.
|
|
return true;
|
|
}
|
|
if (prev) {
|
|
prev->SetNextSibling(next);
|
|
} else {
|
|
mFirstChild = next;
|
|
}
|
|
if (next) {
|
|
next->SetPrevSibling(prev);
|
|
} else {
|
|
mLastChild = prev;
|
|
}
|
|
if (!aAfter) {
|
|
aChild->SetPrevSibling(nullptr);
|
|
aChild->SetNextSibling(mFirstChild);
|
|
if (mFirstChild) {
|
|
mFirstChild->SetPrevSibling(aChild);
|
|
}
|
|
mFirstChild = aChild;
|
|
return true;
|
|
}
|
|
|
|
Layer* afterNext = aAfter->GetNextSibling();
|
|
if (afterNext) {
|
|
afterNext->SetPrevSibling(aChild);
|
|
} else {
|
|
mLastChild = aChild;
|
|
}
|
|
aAfter->SetNextSibling(aChild);
|
|
aChild->SetPrevSibling(aAfter);
|
|
aChild->SetNextSibling(afterNext);
|
|
return true;
|
|
}
|
|
|
|
void ContainerLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs) {
|
|
aAttrs = ContainerLayerAttributes(mPreXScale, mPreYScale, mInheritedXScale,
|
|
mInheritedYScale, mPresShellResolution);
|
|
}
|
|
|
|
bool ContainerLayer::Creates3DContextWithExtendingChildren() {
|
|
if (Extend3DContext()) {
|
|
return false;
|
|
}
|
|
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
|
|
if (child->Extend3DContext()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
RenderTargetIntRect ContainerLayer::GetIntermediateSurfaceRect() {
|
|
NS_ASSERTION(mUseIntermediateSurface, "Must have intermediate surface");
|
|
LayerIntRect bounds = GetLocalVisibleRegion().GetBounds();
|
|
return RenderTargetIntRect::FromUnknownRect(bounds.ToUnknownRect());
|
|
}
|
|
|
|
bool ContainerLayer::HasMultipleChildren() {
|
|
uint32_t count = 0;
|
|
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
|
|
const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
|
|
if (clipRect && clipRect->IsEmpty()) continue;
|
|
if (!child->Extend3DContext() && child->GetLocalVisibleRegion().IsEmpty()) continue;
|
|
++count;
|
|
if (count > 1) return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Collect all leaf descendants of the current 3D context.
|
|
*/
|
|
void ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) {
|
|
ForEachNode<ForwardIterator>((Layer*)this, [this, &aToSort](Layer* layer) {
|
|
ContainerLayer* container = layer->AsContainerLayer();
|
|
if (layer == this || (container && container->Extend3DContext() &&
|
|
!container->UseIntermediateSurface())) {
|
|
return TraversalFlag::Continue;
|
|
}
|
|
aToSort.AppendElement(layer);
|
|
return TraversalFlag::Skip;
|
|
});
|
|
}
|
|
|
|
static nsTArray<LayerPolygon> SortLayersWithBSPTree(nsTArray<Layer*>& aArray) {
|
|
std::list<LayerPolygon> inputLayers;
|
|
|
|
// Build a list of polygons to be sorted.
|
|
for (Layer* layer : aArray) {
|
|
// Ignore invisible layers.
|
|
if (!layer->IsVisible()) {
|
|
continue;
|
|
}
|
|
|
|
const gfx::IntRect& bounds =
|
|
layer->GetLocalVisibleRegion().GetBounds().ToUnknownRect();
|
|
|
|
const gfx::Matrix4x4& transform = layer->GetEffectiveTransform();
|
|
|
|
if (transform.IsSingular()) {
|
|
// Transform cannot be inverted.
|
|
continue;
|
|
}
|
|
|
|
gfx::Polygon polygon = gfx::Polygon::FromRect(gfx::Rect(bounds));
|
|
|
|
// Transform the polygon to screen space.
|
|
polygon.TransformToScreenSpace(transform);
|
|
|
|
if (polygon.GetPoints().Length() >= 3) {
|
|
inputLayers.push_back(LayerPolygon(layer, std::move(polygon)));
|
|
}
|
|
}
|
|
|
|
if (inputLayers.empty()) {
|
|
return nsTArray<LayerPolygon>();
|
|
}
|
|
|
|
// Build a BSP tree from the list of polygons.
|
|
BSPTree tree(inputLayers);
|
|
|
|
nsTArray<LayerPolygon> orderedLayers(tree.GetDrawOrder());
|
|
|
|
// Transform the polygons back to layer space.
|
|
for (LayerPolygon& layerPolygon : orderedLayers) {
|
|
gfx::Matrix4x4 inverse =
|
|
layerPolygon.layer->GetEffectiveTransform().Inverse();
|
|
|
|
MOZ_ASSERT(layerPolygon.geometry);
|
|
layerPolygon.geometry->TransformToLayerSpace(inverse);
|
|
}
|
|
|
|
return orderedLayers;
|
|
}
|
|
|
|
static nsTArray<LayerPolygon> StripLayerGeometry(
|
|
const nsTArray<LayerPolygon>& aLayers) {
|
|
nsTArray<LayerPolygon> layers;
|
|
std::set<Layer*> uniqueLayers;
|
|
|
|
for (const LayerPolygon& layerPolygon : aLayers) {
|
|
auto result = uniqueLayers.insert(layerPolygon.layer);
|
|
|
|
if (result.second) {
|
|
// Layer was added to the set.
|
|
layers.AppendElement(LayerPolygon(layerPolygon.layer));
|
|
}
|
|
}
|
|
|
|
return layers;
|
|
}
|
|
|
|
nsTArray<LayerPolygon> ContainerLayer::SortChildrenBy3DZOrder(
|
|
SortMode aSortMode) {
|
|
AutoTArray<Layer*, 10> toSort;
|
|
nsTArray<LayerPolygon> drawOrder;
|
|
|
|
for (Layer* layer = GetFirstChild(); layer; layer = layer->GetNextSibling()) {
|
|
ContainerLayer* container = layer->AsContainerLayer();
|
|
|
|
if (container && container->Extend3DContext() &&
|
|
!container->UseIntermediateSurface()) {
|
|
// Collect 3D layers in toSort array.
|
|
container->Collect3DContextLeaves(toSort);
|
|
|
|
// Sort the 3D layers.
|
|
if (toSort.Length() > 0) {
|
|
nsTArray<LayerPolygon> sorted = SortLayersWithBSPTree(toSort);
|
|
drawOrder.AppendElements(std::move(sorted));
|
|
|
|
toSort.ClearAndRetainStorage();
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
drawOrder.AppendElement(LayerPolygon(layer));
|
|
}
|
|
|
|
if (aSortMode == SortMode::WITHOUT_GEOMETRY) {
|
|
// Compositor does not support arbitrary layers, strip the layer geometry
|
|
// and duplicate layers.
|
|
return StripLayerGeometry(drawOrder);
|
|
}
|
|
|
|
return drawOrder;
|
|
}
|
|
|
|
bool ContainerLayer::AnyAncestorOrThisIs3DContextLeaf() {
|
|
Layer* parent = this;
|
|
while (parent != nullptr) {
|
|
if (parent->Is3DContextLeaf()) {
|
|
return true;
|
|
}
|
|
|
|
parent = parent->GetParent();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ContainerLayer::DefaultComputeEffectiveTransforms(
|
|
const Matrix4x4& aTransformToSurface) {
|
|
Matrix residual;
|
|
Matrix4x4 idealTransform = GetLocalTransform() * aTransformToSurface;
|
|
|
|
// Keep 3D transforms for leaves to keep z-order sorting correct.
|
|
if (!Extend3DContext() && !Is3DContextLeaf()) {
|
|
idealTransform.ProjectTo2D();
|
|
}
|
|
|
|
bool useIntermediateSurface;
|
|
if (HasMaskLayers() || GetForceIsolatedGroup()) {
|
|
useIntermediateSurface = true;
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
} else if (gfxEnv::DumpPaintIntermediate() && !Extend3DContext()) {
|
|
useIntermediateSurface = true;
|
|
#endif
|
|
} else {
|
|
/* Don't use an intermediate surface for opacity when it's within a 3d
|
|
* context, since we'd rather keep the 3d effects. This matches the
|
|
* WebKit/blink behaviour, but is changing in the latest spec.
|
|
*/
|
|
float opacity = GetEffectiveOpacity();
|
|
CompositionOp blendMode = GetEffectiveMixBlendMode();
|
|
if ((HasMultipleChildren() || Creates3DContextWithExtendingChildren()) &&
|
|
((opacity != 1.0f && !Extend3DContext()) ||
|
|
(blendMode != CompositionOp::OP_OVER))) {
|
|
useIntermediateSurface = true;
|
|
} else if ((!idealTransform.Is2D() || AnyAncestorOrThisIs3DContextLeaf()) &&
|
|
Creates3DContextWithExtendingChildren()) {
|
|
useIntermediateSurface = true;
|
|
} else if (blendMode != CompositionOp::OP_OVER &&
|
|
Manager()->BlendingRequiresIntermediateSurface()) {
|
|
useIntermediateSurface = true;
|
|
} else {
|
|
useIntermediateSurface = false;
|
|
gfx::Matrix contTransform;
|
|
bool checkClipRect = false;
|
|
bool checkMaskLayers = false;
|
|
|
|
if (!idealTransform.Is2D(&contTransform)) {
|
|
// In 3D case, always check if we should use IntermediateSurface.
|
|
checkClipRect = true;
|
|
checkMaskLayers = true;
|
|
} else {
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
if (!contTransform.PreservesAxisAlignedRectangles()) {
|
|
#else
|
|
if (gfx::ThebesMatrix(contTransform).HasNonIntegerTranslation()) {
|
|
#endif
|
|
checkClipRect = true;
|
|
}
|
|
/* In 2D case, only translation and/or positive scaling can be done w/o
|
|
* using IntermediateSurface. Otherwise, when rotation or flip happen,
|
|
* we should check whether to use IntermediateSurface.
|
|
*/
|
|
if (contTransform.HasNonAxisAlignedTransform() ||
|
|
contTransform.HasNegativeScaling()) {
|
|
checkMaskLayers = true;
|
|
}
|
|
}
|
|
|
|
if (checkClipRect || checkMaskLayers) {
|
|
for (Layer* child = GetFirstChild(); child;
|
|
child = child->GetNextSibling()) {
|
|
const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
|
|
/* We can't (easily) forward our transform to children with a
|
|
* non-empty clip rect since it would need to be adjusted for the
|
|
* transform. See the calculations performed by CalculateScissorRect
|
|
* above. Nor for a child with a mask layer.
|
|
*/
|
|
if (checkClipRect && (clipRect && !clipRect->IsEmpty() &&
|
|
(child->Extend3DContext() || !child->GetLocalVisibleRegion().IsEmpty()))) {
|
|
useIntermediateSurface = true;
|
|
break;
|
|
}
|
|
if (checkMaskLayers && child->HasMaskLayers()) {
|
|
useIntermediateSurface = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_ASSERTION(!Extend3DContext() || !useIntermediateSurface,
|
|
"Can't have an intermediate surface with preserve-3d!");
|
|
|
|
if (useIntermediateSurface) {
|
|
mEffectiveTransform = SnapTransformTranslation(idealTransform, &residual);
|
|
} else {
|
|
mEffectiveTransform = idealTransform;
|
|
}
|
|
|
|
// For layers extending 3d context, its ideal transform should be
|
|
// applied on children.
|
|
if (!Extend3DContext()) {
|
|
// Without this projection, non-container children would get a 3D
|
|
// transform while 2D is expected.
|
|
idealTransform.ProjectTo2D();
|
|
}
|
|
mUseIntermediateSurface = useIntermediateSurface;
|
|
if (useIntermediateSurface) {
|
|
ComputeEffectiveTransformsForChildren(Matrix4x4::From2D(residual));
|
|
} else {
|
|
ComputeEffectiveTransformsForChildren(idealTransform);
|
|
}
|
|
|
|
ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
|
|
}
|
|
|
|
void ContainerLayer::DefaultComputeSupportsComponentAlphaChildren(
|
|
bool* aNeedsSurfaceCopy) {
|
|
if (!(GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT) ||
|
|
!Manager()->AreComponentAlphaLayersEnabled()) {
|
|
mSupportsComponentAlphaChildren = false;
|
|
if (aNeedsSurfaceCopy) {
|
|
*aNeedsSurfaceCopy = false;
|
|
}
|
|
return;
|
|
}
|
|
|
|
mSupportsComponentAlphaChildren = false;
|
|
bool needsSurfaceCopy = false;
|
|
CompositionOp blendMode = GetEffectiveMixBlendMode();
|
|
if (UseIntermediateSurface()) {
|
|
if (GetLocalVisibleRegion().GetNumRects() == 1 &&
|
|
(GetContentFlags() & Layer::CONTENT_OPAQUE)) {
|
|
mSupportsComponentAlphaChildren = true;
|
|
} else {
|
|
gfx::Matrix transform;
|
|
if (HasOpaqueAncestorLayer(this) &&
|
|
GetEffectiveTransform().Is2D(&transform) &&
|
|
!gfx::ThebesMatrix(transform).HasNonIntegerTranslation() &&
|
|
blendMode == gfx::CompositionOp::OP_OVER) {
|
|
mSupportsComponentAlphaChildren = true;
|
|
needsSurfaceCopy = true;
|
|
}
|
|
}
|
|
} else if (blendMode == gfx::CompositionOp::OP_OVER) {
|
|
mSupportsComponentAlphaChildren =
|
|
(GetContentFlags() & Layer::CONTENT_OPAQUE) ||
|
|
(GetParent() && GetParent()->SupportsComponentAlphaChildren());
|
|
}
|
|
|
|
if (aNeedsSurfaceCopy) {
|
|
*aNeedsSurfaceCopy = mSupportsComponentAlphaChildren && needsSurfaceCopy;
|
|
}
|
|
}
|
|
|
|
void ContainerLayer::ComputeEffectiveTransformsForChildren(
|
|
const Matrix4x4& aTransformToSurface) {
|
|
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
|
|
l->ComputeEffectiveTransforms(aTransformToSurface);
|
|
}
|
|
}
|
|
|
|
/* static */
|
|
bool ContainerLayer::HasOpaqueAncestorLayer(Layer* aLayer) {
|
|
for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
|
|
if (l->GetContentFlags() & Layer::CONTENT_OPAQUE) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Note that ContainerLayer::RemoveAllChildren contains an optimized
|
|
// version of this code; if you make changes to ContainerLayer::DidRemoveChild
|
|
// consider whether the matching changes need to be made to
|
|
// ContainerLayer::RemoveAllChildren
|
|
void ContainerLayer::DidRemoveChild(Layer* aLayer) {
|
|
PaintedLayer* tl = aLayer->AsPaintedLayer();
|
|
if (tl && tl->UsedForReadback()) {
|
|
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
|
|
if (l->GetType() == TYPE_READBACK) {
|
|
static_cast<ReadbackLayer*>(l)->NotifyPaintedLayerRemoved(tl);
|
|
}
|
|
}
|
|
}
|
|
if (aLayer->GetType() == TYPE_READBACK) {
|
|
static_cast<ReadbackLayer*>(aLayer)->NotifyRemoved();
|
|
}
|
|
}
|
|
|
|
void ContainerLayer::DidInsertChild(Layer* aLayer) {
|
|
if (aLayer->GetType() == TYPE_READBACK) {
|
|
mMayHaveReadbackChild = true;
|
|
}
|
|
}
|
|
|
|
void RefLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs) {
|
|
aAttrs = RefLayerAttributes(GetReferentId(), mEventRegionsOverride);
|
|
}
|
|
|
|
/**
|
|
* StartFrameTimeRecording, together with StopFrameTimeRecording
|
|
* enable recording of frame intervals.
|
|
*
|
|
* To allow concurrent consumers, a cyclic array is used which serves all
|
|
* consumers, practically stateless with regard to consumers.
|
|
*
|
|
* To save resources, the buffer is allocated on first call to
|
|
* StartFrameTimeRecording and recording is paused if no consumer which called
|
|
* StartFrameTimeRecording is able to get valid results (because the cyclic
|
|
* buffer was overwritten since that call).
|
|
*
|
|
* To determine availability of the data upon StopFrameTimeRecording:
|
|
* - mRecording.mNextIndex increases on each RecordFrame, and never resets.
|
|
* - Cyclic buffer position is realized as mNextIndex % bufferSize.
|
|
* - StartFrameTimeRecording returns mNextIndex. When StopFrameTimeRecording is
|
|
* called, the required start index is passed as an arg, and we're able to
|
|
* calculate the required length. If this length is bigger than bufferSize, it
|
|
* means data was overwritten. otherwise, we can return the entire sequence.
|
|
* - To determine if we need to pause, mLatestStartIndex is updated to
|
|
* mNextIndex on each call to StartFrameTimeRecording. If this index gets
|
|
* overwritten, it means that all earlier start indices obtained via
|
|
* StartFrameTimeRecording were also overwritten, hence, no point in
|
|
* recording, so pause.
|
|
* - mCurrentRunStartIndex indicates the oldest index of the recording after
|
|
* which the recording was not paused. If StopFrameTimeRecording is invoked
|
|
* with a start index older than this, it means that some frames were not
|
|
* recorded, so data is invalid.
|
|
*/
|
|
uint32_t FrameRecorder::StartFrameTimeRecording(int32_t aBufferSize) {
|
|
if (mRecording.mIsPaused) {
|
|
mRecording.mIsPaused = false;
|
|
|
|
if (!mRecording.mIntervals.Length()) { // Initialize recording buffers
|
|
mRecording.mIntervals.SetLength(aBufferSize);
|
|
}
|
|
|
|
// After being paused, recent values got invalid. Update them to now.
|
|
mRecording.mLastFrameTime = TimeStamp::Now();
|
|
|
|
// Any recording which started before this is invalid, since we were paused.
|
|
mRecording.mCurrentRunStartIndex = mRecording.mNextIndex;
|
|
}
|
|
|
|
// If we'll overwrite this index, there are no more consumers with aStartIndex
|
|
// for which we're able to provide the full recording, so no point in keep
|
|
// recording.
|
|
mRecording.mLatestStartIndex = mRecording.mNextIndex;
|
|
return mRecording.mNextIndex;
|
|
}
|
|
|
|
void FrameRecorder::RecordFrame() {
|
|
if (!mRecording.mIsPaused) {
|
|
TimeStamp now = TimeStamp::Now();
|
|
uint32_t i = mRecording.mNextIndex % mRecording.mIntervals.Length();
|
|
mRecording.mIntervals[i] =
|
|
static_cast<float>((now - mRecording.mLastFrameTime).ToMilliseconds());
|
|
mRecording.mNextIndex++;
|
|
mRecording.mLastFrameTime = now;
|
|
|
|
if (mRecording.mNextIndex >
|
|
(mRecording.mLatestStartIndex + mRecording.mIntervals.Length())) {
|
|
// We've just overwritten the most recent recording start -> pause.
|
|
mRecording.mIsPaused = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FrameRecorder::StopFrameTimeRecording(uint32_t aStartIndex,
|
|
nsTArray<float>& aFrameIntervals) {
|
|
uint32_t bufferSize = mRecording.mIntervals.Length();
|
|
uint32_t length = mRecording.mNextIndex - aStartIndex;
|
|
if (mRecording.mIsPaused || length > bufferSize ||
|
|
aStartIndex < mRecording.mCurrentRunStartIndex) {
|
|
// aStartIndex is too old. Also if aStartIndex was issued before
|
|
// mRecordingNextIndex overflowed (uint32_t)
|
|
// and stopped after the overflow (would happen once every 828 days of
|
|
// constant 60fps).
|
|
length = 0;
|
|
}
|
|
|
|
if (!length) {
|
|
aFrameIntervals.Clear();
|
|
return; // empty recording, return empty arrays.
|
|
}
|
|
// Set length in advance to avoid possibly repeated reallocations
|
|
aFrameIntervals.SetLength(length);
|
|
|
|
uint32_t cyclicPos = aStartIndex % bufferSize;
|
|
for (uint32_t i = 0; i < length; i++, cyclicPos++) {
|
|
if (cyclicPos == bufferSize) {
|
|
cyclicPos = 0;
|
|
}
|
|
aFrameIntervals[i] = mRecording.mIntervals[cyclicPos];
|
|
}
|
|
}
|
|
|
|
static void PrintInfo(std::stringstream& aStream, HostLayer* aLayerComposite);
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
template <typename T>
|
|
void WriteSnapshotToDumpFile_internal(T* aObj, DataSourceSurface* aSurf) {
|
|
nsCString string(aObj->Name());
|
|
string.Append('-');
|
|
string.AppendInt((uint64_t)aObj);
|
|
if (gfxUtils::sDumpPaintFile != stderr) {
|
|
fprintf_stderr(gfxUtils::sDumpPaintFile, R"(array["%s"]=")",
|
|
string.BeginReading());
|
|
}
|
|
gfxUtils::DumpAsDataURI(aSurf, gfxUtils::sDumpPaintFile);
|
|
if (gfxUtils::sDumpPaintFile != stderr) {
|
|
fprintf_stderr(gfxUtils::sDumpPaintFile, R"(";)");
|
|
}
|
|
}
|
|
|
|
void WriteSnapshotToDumpFile(Layer* aLayer, DataSourceSurface* aSurf) {
|
|
WriteSnapshotToDumpFile_internal(aLayer, aSurf);
|
|
}
|
|
|
|
void WriteSnapshotToDumpFile(LayerManager* aManager, DataSourceSurface* aSurf) {
|
|
WriteSnapshotToDumpFile_internal(aManager, aSurf);
|
|
}
|
|
|
|
void WriteSnapshotToDumpFile(Compositor* aCompositor, DrawTarget* aTarget) {
|
|
RefPtr<SourceSurface> surf = aTarget->Snapshot();
|
|
RefPtr<DataSourceSurface> dSurf = surf->GetDataSurface();
|
|
WriteSnapshotToDumpFile_internal(aCompositor, dSurf);
|
|
}
|
|
#endif
|
|
|
|
void Layer::Dump(std::stringstream& aStream, const char* aPrefix,
|
|
bool aDumpHtml, bool aSorted,
|
|
const Maybe<gfx::Polygon>& aGeometry) {
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
bool dumpCompositorTexture = gfxEnv::DumpCompositorTextures() &&
|
|
AsHostLayer() &&
|
|
AsHostLayer()->GetCompositableHost();
|
|
bool dumpClientTexture = gfxEnv::DumpPaint() && AsShadowableLayer() &&
|
|
AsShadowableLayer()->GetCompositableClient();
|
|
nsCString layerId(Name());
|
|
layerId.Append('-');
|
|
layerId.AppendInt((uint64_t)this);
|
|
#endif
|
|
if (aDumpHtml) {
|
|
aStream << nsPrintfCString(R"(<li><a id="%p" )", this).get();
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
if (dumpCompositorTexture || dumpClientTexture) {
|
|
aStream << nsPrintfCString(R"lit(href="javascript:ViewImage('%s')")lit",
|
|
layerId.BeginReading())
|
|
.get();
|
|
}
|
|
#endif
|
|
aStream << ">";
|
|
}
|
|
DumpSelf(aStream, aPrefix, aGeometry);
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
if (dumpCompositorTexture) {
|
|
AsHostLayer()->GetCompositableHost()->Dump(aStream, aPrefix, aDumpHtml);
|
|
} else if (dumpClientTexture) {
|
|
if (aDumpHtml) {
|
|
aStream << nsPrintfCString(R"(<script>array["%s"]=")",
|
|
layerId.BeginReading())
|
|
.get();
|
|
}
|
|
AsShadowableLayer()->GetCompositableClient()->Dump(
|
|
aStream, aPrefix, aDumpHtml, TextureDumpMode::DoNotCompress);
|
|
if (aDumpHtml) {
|
|
aStream << R"(";</script>)";
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (aDumpHtml) {
|
|
aStream << "</a>";
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
if (dumpClientTexture) {
|
|
aStream << nsPrintfCString("<br><img id=\"%s\">\n",
|
|
layerId.BeginReading())
|
|
.get();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (Layer* mask = GetMaskLayer()) {
|
|
aStream << nsPrintfCString("%s Mask layer:\n", aPrefix).get();
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
mask->Dump(aStream, pfx.get(), aDumpHtml);
|
|
}
|
|
|
|
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
|
|
aStream << nsPrintfCString("%s Ancestor mask layer %d:\n", aPrefix,
|
|
uint32_t(i))
|
|
.get();
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
GetAncestorMaskLayerAt(i)->Dump(aStream, pfx.get(), aDumpHtml);
|
|
}
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
for (size_t i = 0; i < mExtraDumpInfo.Length(); i++) {
|
|
const nsCString& str = mExtraDumpInfo[i];
|
|
aStream << aPrefix << " Info:\n" << str.get();
|
|
}
|
|
#endif
|
|
|
|
if (ContainerLayer* container = AsContainerLayer()) {
|
|
nsTArray<LayerPolygon> children;
|
|
if (aSorted) {
|
|
children = container->SortChildrenBy3DZOrder(
|
|
ContainerLayer::SortMode::WITH_GEOMETRY);
|
|
} else {
|
|
for (Layer* l = container->GetFirstChild(); l; l = l->GetNextSibling()) {
|
|
children.AppendElement(LayerPolygon(l));
|
|
}
|
|
}
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
if (aDumpHtml) {
|
|
aStream << "<ul>";
|
|
}
|
|
|
|
for (LayerPolygon& child : children) {
|
|
child.layer->Dump(aStream, pfx.get(), aDumpHtml, aSorted, child.geometry);
|
|
}
|
|
|
|
if (aDumpHtml) {
|
|
aStream << "</ul>";
|
|
}
|
|
}
|
|
|
|
if (aDumpHtml) {
|
|
aStream << "</li>";
|
|
}
|
|
}
|
|
|
|
static void DumpGeometry(std::stringstream& aStream,
|
|
const Maybe<gfx::Polygon>& aGeometry) {
|
|
aStream << " [geometry=[";
|
|
|
|
const nsTArray<gfx::Point4D>& points = aGeometry->GetPoints();
|
|
for (size_t i = 0; i < points.Length(); ++i) {
|
|
const gfx::IntPoint point = TruncatedToInt(points[i].As2DPoint());
|
|
const char* sfx = (i != points.Length() - 1) ? "," : "";
|
|
AppendToString(aStream, point, "", sfx);
|
|
}
|
|
|
|
aStream << "]]";
|
|
}
|
|
|
|
void Layer::DumpSelf(std::stringstream& aStream, const char* aPrefix,
|
|
const Maybe<gfx::Polygon>& aGeometry) {
|
|
PrintInfo(aStream, aPrefix);
|
|
|
|
if (aGeometry) {
|
|
DumpGeometry(aStream, aGeometry);
|
|
}
|
|
|
|
aStream << "\n";
|
|
}
|
|
|
|
void Layer::Dump(layerscope::LayersPacket* aPacket, const void* aParent) {
|
|
DumpPacket(aPacket, aParent);
|
|
|
|
if (Layer* kid = GetFirstChild()) {
|
|
kid->Dump(aPacket, this);
|
|
}
|
|
|
|
if (Layer* next = GetNextSibling()) {
|
|
next->Dump(aPacket, aParent);
|
|
}
|
|
}
|
|
|
|
void Layer::SetDisplayListLog(const char* log) {
|
|
if (gfxUtils::DumpDisplayList()) {
|
|
mDisplayListLog = log;
|
|
}
|
|
}
|
|
|
|
void Layer::GetDisplayListLog(nsCString& log) {
|
|
log.SetLength(0);
|
|
|
|
if (gfxUtils::DumpDisplayList()) {
|
|
// This function returns a plain text string which consists of two things
|
|
// 1. DisplayList log.
|
|
// 2. Memory address of this layer.
|
|
// We know the target layer of each display item by information in #1.
|
|
// Here is an example of a Text display item line log in #1
|
|
// Text p=0xa9850c00 f=0x0xaa405b00(.....
|
|
// f keeps the address of the target client layer of a display item.
|
|
// For LayerScope, display-item-to-client-layer mapping is not enough since
|
|
// LayerScope, which lives in the chrome process, knows only composite
|
|
// layers. As so, we need display-item-to-client-layer-to-layer-composite
|
|
// mapping. That's the reason we insert #2 into the log
|
|
log.AppendPrintf("0x%p\n%s", (void*)this, mDisplayListLog.get());
|
|
}
|
|
}
|
|
|
|
void Layer::Log(const char* aPrefix) {
|
|
if (!IsLogEnabled()) return;
|
|
|
|
LogSelf(aPrefix);
|
|
|
|
if (Layer* kid = GetFirstChild()) {
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
kid->Log(pfx.get());
|
|
}
|
|
|
|
if (Layer* next = GetNextSibling()) next->Log(aPrefix);
|
|
}
|
|
|
|
void Layer::LogSelf(const char* aPrefix) {
|
|
if (!IsLogEnabled()) return;
|
|
|
|
std::stringstream ss;
|
|
PrintInfo(ss, aPrefix);
|
|
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
|
|
|
|
if (mMaskLayer) {
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += R"( \ MaskLayer )";
|
|
mMaskLayer->LogSelf(pfx.get());
|
|
}
|
|
}
|
|
|
|
void Layer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
aStream << aPrefix;
|
|
aStream
|
|
<< nsPrintfCString("%s%s (0x%p)", mManager->Name(), Name(), this).get();
|
|
|
|
layers::PrintInfo(aStream, AsHostLayer());
|
|
|
|
if (mClipRect) {
|
|
AppendToString(aStream, *mClipRect, " [clip=", "]");
|
|
}
|
|
if (mSimpleAttrs.GetScrolledClip()) {
|
|
AppendToString(aStream, mSimpleAttrs.GetScrolledClip()->GetClipRect(),
|
|
" [scrolled-clip=", "]");
|
|
if (const Maybe<size_t>& ix =
|
|
mSimpleAttrs.GetScrolledClip()->GetMaskLayerIndex()) {
|
|
AppendToString(aStream, ix.value(), " [scrolled-mask=", "]");
|
|
}
|
|
}
|
|
if (1.0 != mSimpleAttrs.GetPostXScale() ||
|
|
1.0 != mSimpleAttrs.GetPostYScale()) {
|
|
aStream << nsPrintfCString(" [postScale=%g, %g]",
|
|
mSimpleAttrs.GetPostXScale(),
|
|
mSimpleAttrs.GetPostYScale())
|
|
.get();
|
|
}
|
|
if (!GetBaseTransform().IsIdentity()) {
|
|
AppendToString(aStream, GetBaseTransform(), " [transform=", "]");
|
|
}
|
|
if (!GetEffectiveTransform().IsIdentity()) {
|
|
AppendToString(aStream, GetEffectiveTransform(),
|
|
" [effective-transform=", "]");
|
|
}
|
|
if (GetTransformIsPerspective()) {
|
|
aStream << " [perspective]";
|
|
}
|
|
if (!mVisibleRegion.IsEmpty()) {
|
|
AppendToString(aStream, mVisibleRegion.ToUnknownRegion(),
|
|
" [visible=", "]");
|
|
} else {
|
|
aStream << " [not visible]";
|
|
}
|
|
if (!mEventRegions.IsEmpty()) {
|
|
AppendToString(aStream, mEventRegions, " ", "");
|
|
}
|
|
if (1.0 != GetOpacity()) {
|
|
aStream << nsPrintfCString(" [opacity=%g]", GetOpacity()).get();
|
|
}
|
|
if (IsOpaque()) {
|
|
aStream << " [opaqueContent]";
|
|
}
|
|
if (GetContentFlags() & CONTENT_COMPONENT_ALPHA) {
|
|
aStream << " [componentAlpha]";
|
|
}
|
|
if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
|
|
aStream << " [backfaceHidden]";
|
|
}
|
|
if (Extend3DContext()) {
|
|
aStream << " [extend3DContext]";
|
|
}
|
|
if (Combines3DTransformWithAncestors()) {
|
|
aStream << " [combines3DTransformWithAncestors]";
|
|
}
|
|
if (Is3DContextLeaf()) {
|
|
aStream << " [is3DContextLeaf]";
|
|
}
|
|
if (Maybe<FrameMetrics::ViewID> viewId = IsAsyncZoomContainer()) {
|
|
aStream << nsPrintfCString(" [asyncZoomContainer scrollId=%" PRIu64 "]",
|
|
*viewId)
|
|
.get();
|
|
}
|
|
if (IsScrollbarContainer()) {
|
|
aStream << " [scrollbar]";
|
|
}
|
|
if (GetScrollbarData().IsThumb()) {
|
|
if (Maybe<ScrollDirection> thumbDirection = GetScrollbarData().mDirection) {
|
|
if (*thumbDirection == ScrollDirection::eVertical) {
|
|
aStream << nsPrintfCString(" [vscrollbar=%" PRIu64 "]",
|
|
GetScrollbarData().mTargetViewId)
|
|
.get();
|
|
}
|
|
if (*thumbDirection == ScrollDirection::eHorizontal) {
|
|
aStream << nsPrintfCString(" [hscrollbar=%" PRIu64 "]",
|
|
GetScrollbarData().mTargetViewId)
|
|
.get();
|
|
}
|
|
}
|
|
}
|
|
if (GetIsFixedPosition()) {
|
|
LayerPoint anchor = GetFixedPositionAnchor();
|
|
aStream << nsPrintfCString(" [isFixedPosition scrollId=%" PRIu64
|
|
" sides=0x%x anchor=%s]",
|
|
GetFixedPositionScrollContainerId(),
|
|
GetFixedPositionSides(),
|
|
ToString(anchor).c_str())
|
|
.get();
|
|
}
|
|
if (GetIsStickyPosition()) {
|
|
aStream << nsPrintfCString(" [isStickyPosition scrollId=%" PRIu64
|
|
" outer=(%.3f,%.3f)-(%.3f,%.3f) "
|
|
"inner=(%.3f,%.3f)-(%.3f,%.3f)]",
|
|
GetStickyScrollContainerId(),
|
|
GetStickyScrollRangeOuter().X(),
|
|
GetStickyScrollRangeOuter().Y(),
|
|
GetStickyScrollRangeOuter().XMost(),
|
|
GetStickyScrollRangeOuter().YMost(),
|
|
GetStickyScrollRangeInner().X(),
|
|
GetStickyScrollRangeInner().Y(),
|
|
GetStickyScrollRangeInner().XMost(),
|
|
GetStickyScrollRangeInner().YMost())
|
|
.get();
|
|
}
|
|
if (mMaskLayer) {
|
|
aStream << nsPrintfCString(" [mMaskLayer=%p]", mMaskLayer.get()).get();
|
|
}
|
|
for (uint32_t i = 0; i < mScrollMetadata.Length(); i++) {
|
|
if (!mScrollMetadata[i].IsDefault()) {
|
|
aStream << nsPrintfCString(" [metrics%d=", i).get();
|
|
AppendToString(aStream, mScrollMetadata[i], "", "]");
|
|
}
|
|
}
|
|
// FIXME: On the compositor thread, we don't set mAnimationInfo::mAnimations,
|
|
// All animations are transformed by AnimationHelper::ExtractAnimations() into
|
|
// mAnimationInfo.mPropertyAnimationGroups, instead. So if we want to check
|
|
// if layer trees are properly synced up across processes, we should dump
|
|
// mAnimationInfo.mPropertyAnimationGroups for the compositor thread.
|
|
// (See AnimationInfo.h for more details.)
|
|
if (!mAnimationInfo.GetAnimations().IsEmpty()) {
|
|
aStream << nsPrintfCString(" [%d animations with id=%" PRIu64 " ]",
|
|
(int)mAnimationInfo.GetAnimations().Length(),
|
|
mAnimationInfo.GetCompositorAnimationsId())
|
|
.get();
|
|
}
|
|
}
|
|
|
|
// The static helper function sets the transform matrix into the packet
|
|
static void DumpTransform(layerscope::LayersPacket::Layer::Matrix* aLayerMatrix,
|
|
const Matrix4x4& aMatrix) {
|
|
aLayerMatrix->set_is2d(aMatrix.Is2D());
|
|
if (aMatrix.Is2D()) {
|
|
Matrix m = aMatrix.As2D();
|
|
aLayerMatrix->set_isid(m.IsIdentity());
|
|
if (!m.IsIdentity()) {
|
|
aLayerMatrix->add_m(m._11);
|
|
aLayerMatrix->add_m(m._12);
|
|
aLayerMatrix->add_m(m._21);
|
|
aLayerMatrix->add_m(m._22);
|
|
aLayerMatrix->add_m(m._31);
|
|
aLayerMatrix->add_m(m._32);
|
|
}
|
|
} else {
|
|
aLayerMatrix->add_m(aMatrix._11);
|
|
aLayerMatrix->add_m(aMatrix._12);
|
|
aLayerMatrix->add_m(aMatrix._13);
|
|
aLayerMatrix->add_m(aMatrix._14);
|
|
aLayerMatrix->add_m(aMatrix._21);
|
|
aLayerMatrix->add_m(aMatrix._22);
|
|
aLayerMatrix->add_m(aMatrix._23);
|
|
aLayerMatrix->add_m(aMatrix._24);
|
|
aLayerMatrix->add_m(aMatrix._31);
|
|
aLayerMatrix->add_m(aMatrix._32);
|
|
aLayerMatrix->add_m(aMatrix._33);
|
|
aLayerMatrix->add_m(aMatrix._34);
|
|
aLayerMatrix->add_m(aMatrix._41);
|
|
aLayerMatrix->add_m(aMatrix._42);
|
|
aLayerMatrix->add_m(aMatrix._43);
|
|
aLayerMatrix->add_m(aMatrix._44);
|
|
}
|
|
}
|
|
|
|
// The static helper function sets the IntRect into the packet
|
|
template <typename T, typename Sub, typename Point, typename SizeT,
|
|
typename MarginT>
|
|
static void DumpRect(layerscope::LayersPacket::Layer::Rect* aLayerRect,
|
|
const BaseRect<T, Sub, Point, SizeT, MarginT>& aRect) {
|
|
aLayerRect->set_x(aRect.X());
|
|
aLayerRect->set_y(aRect.Y());
|
|
aLayerRect->set_w(aRect.Width());
|
|
aLayerRect->set_h(aRect.Height());
|
|
}
|
|
|
|
// The static helper function sets the nsIntRegion into the packet
|
|
static void DumpRegion(layerscope::LayersPacket::Layer::Region* aLayerRegion,
|
|
const nsIntRegion& aRegion) {
|
|
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
|
|
DumpRect(aLayerRegion->add_r(), iter.Get());
|
|
}
|
|
}
|
|
|
|
void Layer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent) {
|
|
// Add a new layer (UnknownLayer)
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer = aPacket->add_layer();
|
|
// Basic information
|
|
layer->set_type(LayersPacket::Layer::UnknownLayer);
|
|
layer->set_ptr(reinterpret_cast<uint64_t>(this));
|
|
layer->set_parentptr(reinterpret_cast<uint64_t>(aParent));
|
|
// Shadow
|
|
if (HostLayer* lc = AsHostLayer()) {
|
|
LayersPacket::Layer::Shadow* s = layer->mutable_shadow();
|
|
if (const Maybe<ParentLayerIntRect>& clipRect = lc->GetShadowClipRect()) {
|
|
DumpRect(s->mutable_clip(), *clipRect);
|
|
}
|
|
if (!lc->GetShadowBaseTransform().IsIdentity()) {
|
|
DumpTransform(s->mutable_transform(), lc->GetShadowBaseTransform());
|
|
}
|
|
if (!lc->GetShadowVisibleRegion().IsEmpty()) {
|
|
DumpRegion(s->mutable_vregion(),
|
|
lc->GetShadowVisibleRegion().ToUnknownRegion());
|
|
}
|
|
}
|
|
// Clip
|
|
if (mClipRect) {
|
|
DumpRect(layer->mutable_clip(), *mClipRect);
|
|
}
|
|
// Transform
|
|
if (!GetBaseTransform().IsIdentity()) {
|
|
DumpTransform(layer->mutable_transform(), GetBaseTransform());
|
|
}
|
|
// Visible region
|
|
if (!mVisibleRegion.ToUnknownRegion().IsEmpty()) {
|
|
DumpRegion(layer->mutable_vregion(), mVisibleRegion.ToUnknownRegion());
|
|
}
|
|
// EventRegions
|
|
if (!mEventRegions.IsEmpty()) {
|
|
const EventRegions& e = mEventRegions;
|
|
if (!e.mHitRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_hitregion(), e.mHitRegion);
|
|
}
|
|
if (!e.mDispatchToContentHitRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_dispatchregion(),
|
|
e.mDispatchToContentHitRegion);
|
|
}
|
|
if (!e.mNoActionRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_noactionregion(), e.mNoActionRegion);
|
|
}
|
|
if (!e.mHorizontalPanRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_hpanregion(), e.mHorizontalPanRegion);
|
|
}
|
|
if (!e.mVerticalPanRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_vpanregion(), e.mVerticalPanRegion);
|
|
}
|
|
}
|
|
// Opacity
|
|
layer->set_opacity(GetOpacity());
|
|
// Content opaque
|
|
layer->set_copaque(static_cast<bool>(GetContentFlags() & CONTENT_OPAQUE));
|
|
// Component alpha
|
|
layer->set_calpha(
|
|
static_cast<bool>(GetContentFlags() & CONTENT_COMPONENT_ALPHA));
|
|
// Vertical or horizontal bar
|
|
if (GetScrollbarData().mScrollbarLayerType ==
|
|
layers::ScrollbarLayerType::Thumb) {
|
|
layer->set_direct(*GetScrollbarData().mDirection ==
|
|
ScrollDirection::eVertical
|
|
? LayersPacket::Layer::VERTICAL
|
|
: LayersPacket::Layer::HORIZONTAL);
|
|
layer->set_barid(GetScrollbarData().mTargetViewId);
|
|
}
|
|
|
|
// Mask layer
|
|
if (mMaskLayer) {
|
|
layer->set_mask(reinterpret_cast<uint64_t>(mMaskLayer.get()));
|
|
}
|
|
|
|
// DisplayList log.
|
|
if (mDisplayListLog.Length() > 0) {
|
|
layer->set_displaylistloglength(mDisplayListLog.Length());
|
|
auto compressedData =
|
|
MakeUnique<char[]>(LZ4::maxCompressedSize(mDisplayListLog.Length()));
|
|
int compressedSize =
|
|
LZ4::compress((char*)mDisplayListLog.get(), mDisplayListLog.Length(),
|
|
compressedData.get());
|
|
layer->set_displaylistlog(compressedData.get(), compressedSize);
|
|
}
|
|
}
|
|
|
|
bool Layer::IsBackfaceHidden() {
|
|
if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
|
|
Layer* container = AsContainerLayer() ? this : GetParent();
|
|
if (container) {
|
|
// The effective transform can include non-preserve-3d parent
|
|
// transforms, since we don't always require an intermediate.
|
|
if (container->Extend3DContext() || container->Is3DContextLeaf()) {
|
|
return container->GetEffectiveTransform().IsBackfaceVisible();
|
|
}
|
|
return container->GetBaseTransform().IsBackfaceVisible();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
UniquePtr<LayerUserData> Layer::RemoveUserData(void* aKey) {
|
|
UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(
|
|
mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
|
|
return d;
|
|
}
|
|
|
|
void Layer::SetManager(LayerManager* aManager, HostLayer* aSelf) {
|
|
// No one should be calling this for weird reasons.
|
|
MOZ_ASSERT(aSelf);
|
|
MOZ_ASSERT(aSelf->GetLayer() == this);
|
|
mManager = aManager;
|
|
}
|
|
|
|
void PaintedLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
nsIntRegion validRegion = GetValidRegion();
|
|
if (!validRegion.IsEmpty()) {
|
|
AppendToString(aStream, validRegion, " [valid=", "]");
|
|
}
|
|
}
|
|
|
|
void PaintedLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::PaintedLayer);
|
|
nsIntRegion validRegion = GetValidRegion();
|
|
if (!validRegion.IsEmpty()) {
|
|
DumpRegion(layer->mutable_valid(), validRegion);
|
|
}
|
|
}
|
|
|
|
void ContainerLayer::PrintInfo(std::stringstream& aStream,
|
|
const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
if (UseIntermediateSurface()) {
|
|
aStream << " [usesTmpSurf]";
|
|
}
|
|
if (1.0 != mPreXScale || 1.0 != mPreYScale) {
|
|
aStream
|
|
<< nsPrintfCString(" [preScale=%g, %g]", mPreXScale, mPreYScale).get();
|
|
}
|
|
aStream << nsPrintfCString(" [presShellResolution=%g]", mPresShellResolution)
|
|
.get();
|
|
}
|
|
|
|
void ContainerLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::ContainerLayer);
|
|
}
|
|
|
|
void ColorLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
AppendToString(aStream, mColor, " [color=", "]");
|
|
AppendToString(aStream, mBounds, " [bounds=", "]");
|
|
}
|
|
|
|
void ColorLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::ColorLayer);
|
|
layer->set_color(mColor.ToABGR());
|
|
}
|
|
|
|
CanvasLayer::CanvasLayer(LayerManager* aManager, void* aImplData)
|
|
: Layer(aManager, aImplData), mSamplingFilter(SamplingFilter::GOOD) {}
|
|
|
|
CanvasLayer::~CanvasLayer() = default;
|
|
|
|
void CanvasLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
if (mSamplingFilter != SamplingFilter::GOOD) {
|
|
AppendToString(aStream, mSamplingFilter, " [filter=", "]");
|
|
}
|
|
}
|
|
|
|
// This help function is used to assign the correct enum value
|
|
// to the packet
|
|
static void DumpFilter(layerscope::LayersPacket::Layer* aLayer,
|
|
const SamplingFilter& aSamplingFilter) {
|
|
using namespace layerscope;
|
|
switch (aSamplingFilter) {
|
|
case SamplingFilter::GOOD:
|
|
aLayer->set_filter(LayersPacket::Layer::FILTER_GOOD);
|
|
break;
|
|
case SamplingFilter::LINEAR:
|
|
aLayer->set_filter(LayersPacket::Layer::FILTER_LINEAR);
|
|
break;
|
|
case SamplingFilter::POINT:
|
|
aLayer->set_filter(LayersPacket::Layer::FILTER_POINT);
|
|
break;
|
|
default:
|
|
// ignore it
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CanvasLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::CanvasLayer);
|
|
DumpFilter(layer, mSamplingFilter);
|
|
}
|
|
|
|
CanvasRenderer* CanvasLayer::CreateOrGetCanvasRenderer() {
|
|
if (!mCanvasRenderer) {
|
|
mCanvasRenderer.reset(CreateCanvasRendererInternal());
|
|
}
|
|
|
|
return mCanvasRenderer.get();
|
|
}
|
|
|
|
void ImageLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
if (mSamplingFilter != SamplingFilter::GOOD) {
|
|
AppendToString(aStream, mSamplingFilter, " [filter=", "]");
|
|
}
|
|
}
|
|
|
|
void ImageLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::ImageLayer);
|
|
DumpFilter(layer, mSamplingFilter);
|
|
}
|
|
|
|
void RefLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
ContainerLayer::PrintInfo(aStream, aPrefix);
|
|
if (mId.IsValid()) {
|
|
AppendToString(aStream, uint64_t(mId), " [id=", "]");
|
|
}
|
|
if (mEventRegionsOverride & EventRegionsOverride::ForceDispatchToContent) {
|
|
aStream << " [force-dtc]";
|
|
}
|
|
if (mEventRegionsOverride & EventRegionsOverride::ForceEmptyHitRegion) {
|
|
aStream << " [force-ehr]";
|
|
}
|
|
}
|
|
|
|
void RefLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::RefLayer);
|
|
layer->set_refid(uint64_t(mId));
|
|
}
|
|
|
|
void ReadbackLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
Layer::PrintInfo(aStream, aPrefix);
|
|
AppendToString(aStream, mSize, " [size=", "]");
|
|
if (mBackgroundLayer) {
|
|
AppendToString(aStream, mBackgroundLayer, " [backgroundLayer=", "]");
|
|
AppendToString(aStream, mBackgroundLayerOffset, " [backgroundOffset=", "]");
|
|
} else if (mBackgroundColor.a == 1.f) {
|
|
AppendToString(aStream, mBackgroundColor, " [backgroundColor=", "]");
|
|
} else {
|
|
aStream << " [nobackground]";
|
|
}
|
|
}
|
|
|
|
void ReadbackLayer::DumpPacket(layerscope::LayersPacket* aPacket,
|
|
const void* aParent) {
|
|
Layer::DumpPacket(aPacket, aParent);
|
|
// Get this layer data
|
|
using namespace layerscope;
|
|
LayersPacket::Layer* layer =
|
|
aPacket->mutable_layer(aPacket->layer_size() - 1);
|
|
layer->set_type(LayersPacket::Layer::ReadbackLayer);
|
|
LayersPacket::Layer::Size* size = layer->mutable_size();
|
|
size->set_w(mSize.width);
|
|
size->set_h(mSize.height);
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// LayerManager
|
|
|
|
void LayerManager::Dump(std::stringstream& aStream, const char* aPrefix,
|
|
bool aDumpHtml, bool aSorted) {
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
if (aDumpHtml) {
|
|
aStream << "<ul><li>";
|
|
}
|
|
#endif
|
|
DumpSelf(aStream, aPrefix, aSorted);
|
|
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
if (!GetRoot()) {
|
|
aStream << nsPrintfCString("%s(null)\n", pfx.get()).get();
|
|
if (aDumpHtml) {
|
|
aStream << "</li></ul>";
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (aDumpHtml) {
|
|
aStream << "<ul>";
|
|
}
|
|
GetRoot()->Dump(aStream, pfx.get(), aDumpHtml, aSorted);
|
|
if (aDumpHtml) {
|
|
aStream << "</ul></li></ul>";
|
|
}
|
|
aStream << "\n";
|
|
}
|
|
|
|
void LayerManager::DumpSelf(std::stringstream& aStream, const char* aPrefix,
|
|
bool aSorted) {
|
|
PrintInfo(aStream, aPrefix);
|
|
aStream << " --- in "
|
|
<< (aSorted ? "3D-sorted rendering order" : "content order");
|
|
aStream << "\n";
|
|
}
|
|
|
|
void LayerManager::Dump(bool aSorted) {
|
|
std::stringstream ss;
|
|
Dump(ss, "", false, aSorted);
|
|
print_stderr(ss);
|
|
}
|
|
|
|
void LayerManager::Dump(layerscope::LayersPacket* aPacket) {
|
|
DumpPacket(aPacket);
|
|
|
|
if (GetRoot()) {
|
|
GetRoot()->Dump(aPacket, this);
|
|
}
|
|
}
|
|
|
|
void LayerManager::Log(const char* aPrefix) {
|
|
if (!IsLogEnabled()) return;
|
|
|
|
LogSelf(aPrefix);
|
|
|
|
nsAutoCString pfx(aPrefix);
|
|
pfx += " ";
|
|
if (!GetRoot()) {
|
|
MOZ_LAYERS_LOG(("%s(null)", pfx.get()));
|
|
return;
|
|
}
|
|
|
|
GetRoot()->Log(pfx.get());
|
|
}
|
|
|
|
void LayerManager::LogSelf(const char* aPrefix) {
|
|
nsAutoCString str;
|
|
std::stringstream ss;
|
|
PrintInfo(ss, aPrefix);
|
|
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
|
|
}
|
|
|
|
void LayerManager::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
|
|
aStream << aPrefix
|
|
<< nsPrintfCString("%sLayerManager (0x%p)", Name(), this).get();
|
|
}
|
|
|
|
void LayerManager::DumpPacket(layerscope::LayersPacket* aPacket) {
|
|
using namespace layerscope;
|
|
// Add a new layer data (LayerManager)
|
|
LayersPacket::Layer* layer = aPacket->add_layer();
|
|
layer->set_type(LayersPacket::Layer::LayerManager);
|
|
layer->set_ptr(reinterpret_cast<uint64_t>(this));
|
|
// Layer Tree Root
|
|
layer->set_parentptr(0);
|
|
}
|
|
|
|
/*static*/
|
|
bool LayerManager::IsLogEnabled() {
|
|
return MOZ_LOG_TEST(GetLog(), LogLevel::Debug);
|
|
}
|
|
|
|
bool LayerManager::SetPendingScrollUpdateForNextTransaction(
|
|
ScrollableLayerGuid::ViewID aScrollId, const ScrollUpdateInfo& aUpdateInfo,
|
|
wr::RenderRoot aRenderRoot) {
|
|
Layer* withPendingTransform = DepthFirstSearch<ForwardIterator>(
|
|
GetRoot(), [](Layer* aLayer) { return aLayer->HasPendingTransform(); });
|
|
if (withPendingTransform) {
|
|
return false;
|
|
}
|
|
|
|
// If this is called on a LayerManager that's not a WebRenderLayerManager,
|
|
// then we don't actually need the aRenderRoot information. We force it to
|
|
// RenderRoot::Default so that we can make assumptions in
|
|
// GetPendingScrollInfoUpdate.
|
|
wr::RenderRoot renderRoot = (GetBackendType() == LayersBackend::LAYERS_WR)
|
|
? aRenderRoot
|
|
: wr::RenderRoot::Default;
|
|
mPendingScrollUpdates[renderRoot][aScrollId] = aUpdateInfo;
|
|
return true;
|
|
}
|
|
|
|
Maybe<ScrollUpdateInfo> LayerManager::GetPendingScrollInfoUpdate(
|
|
ScrollableLayerGuid::ViewID aScrollId) {
|
|
// This never gets called for WebRenderLayerManager, so we assume that all
|
|
// pending scroll info updates are stored under the default RenderRoot.
|
|
MOZ_ASSERT(GetBackendType() != LayersBackend::LAYERS_WR);
|
|
auto it = mPendingScrollUpdates[wr::RenderRoot::Default].find(aScrollId);
|
|
if (it != mPendingScrollUpdates[wr::RenderRoot::Default].end()) {
|
|
return Some(it->second);
|
|
}
|
|
return Nothing();
|
|
}
|
|
|
|
std::unordered_set<ScrollableLayerGuid::ViewID>
|
|
LayerManager::ClearPendingScrollInfoUpdate() {
|
|
std::unordered_set<ScrollableLayerGuid::ViewID> scrollIds;
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
auto& updates = mPendingScrollUpdates[renderRoot];
|
|
for (const auto& update : updates) {
|
|
scrollIds.insert(update.first);
|
|
}
|
|
updates.clear();
|
|
}
|
|
return scrollIds;
|
|
}
|
|
|
|
void PrintInfo(std::stringstream& aStream, HostLayer* aLayerComposite) {
|
|
if (!aLayerComposite) {
|
|
return;
|
|
}
|
|
if (const Maybe<ParentLayerIntRect>& clipRect =
|
|
aLayerComposite->GetShadowClipRect()) {
|
|
AppendToString(aStream, *clipRect, " [shadow-clip=", "]");
|
|
}
|
|
if (!aLayerComposite->GetShadowBaseTransform().IsIdentity()) {
|
|
AppendToString(aStream, aLayerComposite->GetShadowBaseTransform(),
|
|
" [shadow-transform=", "]");
|
|
}
|
|
if (!aLayerComposite->GetLayer()->Extend3DContext() && !aLayerComposite->GetShadowVisibleRegion().IsEmpty()) {
|
|
AppendToString(aStream,
|
|
aLayerComposite->GetShadowVisibleRegion().ToUnknownRegion(),
|
|
" [shadow-visible=", "]");
|
|
}
|
|
}
|
|
|
|
void SetAntialiasingFlags(Layer* aLayer, DrawTarget* aTarget) {
|
|
bool permitSubpixelAA =
|
|
!(aLayer->GetContentFlags() & Layer::CONTENT_DISABLE_SUBPIXEL_AA);
|
|
if (aTarget->IsCurrentGroupOpaque()) {
|
|
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
|
|
return;
|
|
}
|
|
|
|
const IntRect& bounds =
|
|
aLayer->GetVisibleRegion().GetBounds().ToUnknownRect();
|
|
gfx::Rect transformedBounds = aTarget->GetTransform().TransformBounds(
|
|
gfx::Rect(Float(bounds.X()), Float(bounds.Y()), Float(bounds.Width()),
|
|
Float(bounds.Height())));
|
|
transformedBounds.RoundOut();
|
|
IntRect intTransformedBounds;
|
|
transformedBounds.ToIntRect(&intTransformedBounds);
|
|
permitSubpixelAA &=
|
|
!(aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) ||
|
|
aTarget->GetOpaqueRect().Contains(intTransformedBounds);
|
|
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
|
|
}
|
|
|
|
IntRect ToOutsideIntRect(const gfxRect& aRect) {
|
|
return IntRect::RoundOut(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
|
|
}
|
|
|
|
void RecordCompositionPayloadsPresented(
|
|
const nsTArray<CompositionPayload>& aPayloads) {
|
|
if (aPayloads.Length()) {
|
|
TimeStamp presented = TimeStamp::Now();
|
|
for (const CompositionPayload& payload : aPayloads) {
|
|
#if MOZ_GECKO_PROFILER
|
|
if (profiler_is_active()) {
|
|
nsPrintfCString marker(
|
|
"Payload Presented, type: %d latency: %dms\n",
|
|
int32_t(payload.mType),
|
|
int32_t((presented - payload.mTimeStamp).ToMilliseconds()));
|
|
profiler_add_marker(marker.get(), JS::ProfilingCategoryPair::GRAPHICS);
|
|
}
|
|
#endif
|
|
|
|
if (payload.mType == CompositionPayloadType::eKeyPress) {
|
|
Telemetry::AccumulateTimeDelta(
|
|
mozilla::Telemetry::KEYPRESS_PRESENT_LATENCY, payload.mTimeStamp,
|
|
presented);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|