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03c8e8c2dd
clang-format-8 upstream had some improvements wrt macros See: https://reviews.llvm.org/D33440 This is why the diff is bigger than usual # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D26098 --HG-- extra : moz-landing-system : lando
278 lines
8.2 KiB
C++
278 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_layers_TreeTraversal_h
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#define mozilla_layers_TreeTraversal_h
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#include <queue>
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namespace mozilla {
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namespace layers {
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/*
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* Returned by |aPostAction| and |aPreAction| in ForEachNode, indicates
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* the behavior to follow either action:
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*
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* TraversalFlag::Skip - the node's children are not traversed. If this
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* flag is returned by |aPreAction|, |aPostAction| is skipped for the
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* current node, as well.
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* TraversalFlag::Continue - traversal continues normally.
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* TraversalFlag::Abort - traversal stops immediately.
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*/
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enum class TraversalFlag { Skip, Continue, Abort };
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/*
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* Iterator types to be specified in traversal function calls:
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*
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* ForwardIterator - for nodes using GetFirstChild() and GetNextSibling()
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* ReverseIterator - for nodes using GetLastChild() and GetPrevSibling()
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*/
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class ForwardIterator {
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public:
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template <typename Node>
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static Node* FirstChild(Node* n) {
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return n->GetFirstChild();
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}
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template <typename Node>
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static Node* NextSibling(Node* n) {
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return n->GetNextSibling();
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}
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template <typename Node>
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static Node FirstChild(Node n) {
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return n.GetFirstChild();
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}
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template <typename Node>
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static Node NextSibling(Node n) {
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return n.GetNextSibling();
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}
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};
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class ReverseIterator {
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public:
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template <typename Node>
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static Node* FirstChild(Node* n) {
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return n->GetLastChild();
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}
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template <typename Node>
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static Node* NextSibling(Node* n) {
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return n->GetPrevSibling();
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}
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template <typename Node>
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static Node FirstChild(Node n) {
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return n.GetLastChild();
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}
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template <typename Node>
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static Node NextSibling(Node n) {
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return n.GetPrevSibling();
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}
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};
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/*
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* Do a depth-first traversal of the tree rooted at |aRoot|, performing
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* |aPreAction| before traversal of children and |aPostAction| after.
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*
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* Returns true if traversal aborted, false if continued normally. If
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* TraversalFlag::Skip is returned in |aPreAction|, then |aPostAction|
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* is not performed.
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*
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* |Iterator| should have static methods named NextSibling() and FirstChild()
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* that accept an argument of type Node. For convenience, classes
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* |ForwardIterator| and |ReverseIterator| are provided which implement these
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* methods as GetNextSibling()/GetFirstChild() and
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* GetPrevSibling()/GetLastChild(), respectively.
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*/
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template <typename Iterator, typename Node, typename PreAction,
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typename PostAction>
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static auto ForEachNode(Node aRoot, const PreAction& aPreAction,
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const PostAction& aPostAction) ->
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typename EnableIf<
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IsSame<decltype(aPreAction(aRoot)), TraversalFlag>::value &&
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IsSame<decltype(aPostAction(aRoot)), TraversalFlag>::value,
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bool>::Type {
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if (!aRoot) {
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return false;
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}
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TraversalFlag result = aPreAction(aRoot);
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if (result == TraversalFlag::Abort) {
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return true;
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}
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if (result == TraversalFlag::Continue) {
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for (Node child = Iterator::FirstChild(aRoot); child;
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child = Iterator::NextSibling(child)) {
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bool abort = ForEachNode<Iterator>(child, aPreAction, aPostAction);
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if (abort) {
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return true;
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}
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}
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result = aPostAction(aRoot);
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if (result == TraversalFlag::Abort) {
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return true;
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}
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}
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return false;
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}
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/*
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* Do a depth-first traversal of the tree rooted at |aRoot|, performing
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* |aPreAction| before traversal of children and |aPostAction| after.
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*/
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template <typename Iterator, typename Node, typename PreAction,
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typename PostAction>
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static auto ForEachNode(Node aRoot, const PreAction& aPreAction,
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const PostAction& aPostAction) ->
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typename EnableIf<IsSame<decltype(aPreAction(aRoot)), void>::value &&
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IsSame<decltype(aPostAction(aRoot)), void>::value,
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void>::Type {
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if (!aRoot) {
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return;
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}
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aPreAction(aRoot);
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for (Node child = Iterator::FirstChild(aRoot); child;
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child = Iterator::NextSibling(child)) {
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ForEachNode<Iterator>(child, aPreAction, aPostAction);
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}
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aPostAction(aRoot);
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}
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/*
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* ForEachNode pre-order traversal, using TraversalFlag.
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*/
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template <typename Iterator, typename Node, typename PreAction>
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auto ForEachNode(Node aRoot, const PreAction& aPreAction) ->
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typename EnableIf<IsSame<decltype(aPreAction(aRoot)), TraversalFlag>::value,
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bool>::Type {
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return ForEachNode<Iterator>(
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aRoot, aPreAction, [](Node aNode) { return TraversalFlag::Continue; });
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}
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/*
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* ForEachNode pre-order, not using TraversalFlag.
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*/
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template <typename Iterator, typename Node, typename PreAction>
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auto ForEachNode(Node aRoot, const PreAction& aPreAction) ->
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typename EnableIf<IsSame<decltype(aPreAction(aRoot)), void>::value,
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void>::Type {
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ForEachNode<Iterator>(aRoot, aPreAction, [](Node aNode) {});
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}
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/*
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* ForEachNode post-order traversal, using TraversalFlag.
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*/
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template <typename Iterator, typename Node, typename PostAction>
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auto ForEachNodePostOrder(Node aRoot, const PostAction& aPostAction) ->
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typename EnableIf<
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IsSame<decltype(aPostAction(aRoot)), TraversalFlag>::value,
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bool>::Type {
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return ForEachNode<Iterator>(
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aRoot, [](Node aNode) { return TraversalFlag::Continue; }, aPostAction);
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}
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/*
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* ForEachNode post-order, not using TraversalFlag.
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*/
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template <typename Iterator, typename Node, typename PostAction>
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auto ForEachNodePostOrder(Node aRoot, const PostAction& aPostAction) ->
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typename EnableIf<IsSame<decltype(aPostAction(aRoot)), void>::value,
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void>::Type {
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ForEachNode<Iterator>(
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aRoot, [](Node aNode) {}, aPostAction);
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}
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/*
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* Do a breadth-first search of the tree rooted at |aRoot|, and return the
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* first visited node that satisfies |aCondition|, or nullptr if no such node
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* was found.
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*
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* |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
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* definition, but in addition to those, |Node| must be able to express a null
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* value, returned from Node()
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*/
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template <typename Iterator, typename Node, typename Condition>
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Node BreadthFirstSearch(Node aRoot, const Condition& aCondition) {
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if (!aRoot) {
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return Node();
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}
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std::queue<Node> queue;
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queue.push(aRoot);
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while (!queue.empty()) {
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Node node = queue.front();
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queue.pop();
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if (aCondition(node)) {
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return node;
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}
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for (Node child = Iterator::FirstChild(node); child;
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child = Iterator::NextSibling(child)) {
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queue.push(child);
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}
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}
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return Node();
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}
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/*
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* Do a pre-order, depth-first search of the tree rooted at |aRoot|, and
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* return the first visited node that satisfies |aCondition|, or nullptr
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* if no such node was found.
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*
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* |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
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* definition, but in addition to those, |Node| must be able to express a null
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* value, returned from Node().
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*/
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template <typename Iterator, typename Node, typename Condition>
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Node DepthFirstSearch(Node aRoot, const Condition& aCondition) {
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Node result = Node();
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ForEachNode<Iterator>(aRoot, [&aCondition, &result](Node aNode) {
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if (aCondition(aNode)) {
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result = aNode;
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return TraversalFlag::Abort;
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}
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return TraversalFlag::Continue;
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});
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return result;
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}
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/*
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* Perform a post-order, depth-first search starting at aRoot.
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*
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* |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
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* definition, but in addition to those, |Node| must be able to express a null
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* value, returned from Node().
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*/
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template <typename Iterator, typename Node, typename Condition>
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Node DepthFirstSearchPostOrder(Node aRoot, const Condition& aCondition) {
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Node result = Node();
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ForEachNodePostOrder<Iterator>(aRoot, [&aCondition, &result](Node aNode) {
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if (aCondition(aNode)) {
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result = aNode;
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return TraversalFlag::Abort;
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}
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return TraversalFlag::Continue;
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});
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return result;
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}
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} // namespace layers
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} // namespace mozilla
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#endif // mozilla_layers_TreeTraversal_h
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