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76baf9e8d6
The removes the legacy path for non-e10s that avoids the messageManager. We now use the messageManager for all cases, both e10s off and on. Unsurprisingly, this revealed a variety of race conditions in various tests, so they've been cleaned up as well. MozReview-Commit-ID: EXEWehphLIY
57 lines
2.0 KiB
JavaScript
57 lines
2.0 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const Ci = Components.interfaces;
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const Cc = Components.classes;
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const Cu = Components.utils;
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const { Services } = Cu.import("resource://gre/modules/Services.jsm", {});
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const { DevToolsLoader } = Cu.import("resource://devtools/shared/Loader.jsm", {});
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this.EXPORTED_SYMBOLS = ["init"];
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function init(msg) {
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// Init a custom, invisible DebuggerServer, in order to not pollute
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// the debugger with all devtools modules, nor break the debugger itself with using it
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// in the same process.
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let devtools = new DevToolsLoader();
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devtools.invisibleToDebugger = true;
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let { DebuggerServer, ActorPool } = devtools.require("devtools/server/main");
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if (!DebuggerServer.initialized) {
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DebuggerServer.init();
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}
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// In case of apps being loaded in parent process, DebuggerServer is already
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// initialized, but child specific actors are not registered.
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// Otherwise, for child process, we need to load actors the first
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// time we load child.js
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DebuggerServer.addChildActors();
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let mm = msg.target;
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mm.QueryInterface(Ci.nsISyncMessageSender);
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let prefix = msg.data.prefix;
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// Connect both parent/child processes debugger servers RDP via message managers
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let conn = DebuggerServer.connectToParent(prefix, mm);
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conn.parentMessageManager = mm;
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let { ChildProcessActor } = devtools.require("devtools/server/actors/child-process");
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let actor = new ChildProcessActor(conn);
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let actorPool = new ActorPool(conn);
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actorPool.addActor(actor);
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conn.addActorPool(actorPool);
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let response = {actor: actor.form()};
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mm.sendAsyncMessage("debug:content-process-actor", response);
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mm.addMessageListener("debug:content-process-destroy", function onDestroy() {
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mm.removeMessageListener("debug:content-process-destroy", onDestroy);
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DebuggerServer.destroy();
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});
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}
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