gecko-dev/gfx/gl/GLContextEGL.h
sotaro 94f519f318 Bug 1514156 - Add GLContextEGL::CreateEGLSurfaceForCompositorWidget() for Wayland r=jgilbert
When GDK_BACKEND is wayland, widget is not fully mapped during creating CompositorSession. During CompositorSession creation, GLContextProviderEGL::CreateForCompositorWidget() creates GLContextEGL, but we could not create valid EGLSurface. We could create valid EGLSurface when widget is fully mapped. CreateEGLSurfaceForCompositorWidget() is used for creating valid EGLSurface after widget is fully mapped.

Differential Revision: https://phabricator.services.mozilla.com/D18654
2019-02-12 16:32:51 +09:00

144 lines
4.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GLCONTEXTEGL_H_
#define GLCONTEXTEGL_H_
#include "GLContext.h"
#include "GLLibraryEGL.h"
namespace mozilla {
namespace widget {
class CompositorWidget;
} // namespace widget
namespace gl {
class GLContextEGL : public GLContext {
friend class TextureImageEGL;
static already_AddRefed<GLContextEGL> CreateGLContext(
CreateContextFlags flags, const SurfaceCaps& caps, bool isOffscreen,
EGLConfig config, EGLSurface surface, nsACString* const out_failureId);
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEGL, override)
GLContextEGL(CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, EGLConfig config, EGLSurface surface,
EGLContext context);
~GLContextEGL();
virtual GLContextType GetContextType() const override {
return GLContextType::EGL;
}
static GLContextEGL* Cast(GLContext* gl) {
MOZ_ASSERT(gl->GetContextType() == GLContextType::EGL);
return static_cast<GLContextEGL*>(gl);
}
bool Init() override;
virtual bool IsDoubleBuffered() const override { return mIsDoubleBuffered; }
void SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; }
virtual bool IsANGLE() const override {
return GLLibraryEGL::Get()->IsANGLE();
}
virtual bool IsWARP() const override { return GLLibraryEGL::Get()->IsWARP(); }
virtual bool BindTexImage() override;
virtual bool ReleaseTexImage() override;
void SetEGLSurfaceOverride(EGLSurface surf);
EGLSurface GetEGLSurfaceOverride() { return mSurfaceOverride; }
virtual bool MakeCurrentImpl() const override;
virtual bool IsCurrentImpl() const override;
virtual bool RenewSurface(widget::CompositorWidget* aWidget) override;
virtual void ReleaseSurface() override;
virtual bool SetupLookupFunction() override;
virtual bool SwapBuffers() override;
virtual void GetWSIInfo(nsCString* const out) const override;
// hold a reference to the given surface
// for the lifetime of this context.
void HoldSurface(gfxASurface* aSurf);
EGLSurface GetEGLSurface() const { return mSurface; }
EGLDisplay GetEGLDisplay() const { return GLLibraryEGL::Get()->Display(); }
bool BindTex2DOffscreen(GLContext* aOffscreen);
void UnbindTex2DOffscreen(GLContext* aOffscreen);
void BindOffscreenFramebuffer();
void Destroy();
static already_AddRefed<GLContextEGL> CreateEGLPBufferOffscreenContext(
CreateContextFlags flags, const gfx::IntSize& size,
const SurfaceCaps& minCaps, nsACString* const out_FailureId);
#if defined(MOZ_WAYLAND)
static EGLSurface CreateEGLSurfaceForCompositorWidget(
widget::CompositorWidget* aCompositorWidget, bool aForceAccelerated);
#endif
protected:
friend class GLContextProviderEGL;
friend class GLContextEGLFactory;
virtual void OnMarkDestroyed() override;
public:
const EGLConfig mConfig;
protected:
const RefPtr<GLLibraryEGL> mEgl;
EGLSurface mSurface;
const EGLSurface mFallbackSurface;
public:
const EGLContext mContext;
protected:
EGLSurface mSurfaceOverride = EGL_NO_SURFACE;
RefPtr<gfxASurface> mThebesSurface;
bool mBound = false;
bool mIsPBuffer = false;
bool mIsDoubleBuffered = false;
bool mCanBindToTexture = false;
bool mShareWithEGLImage = false;
bool mOwnsContext = true;
static EGLSurface CreatePBufferSurfaceTryingPowerOfTwo(
EGLConfig config, EGLenum bindToTextureFormat, gfx::IntSize& pbsize);
#if defined(MOZ_WAYLAND)
static EGLSurface CreateWaylandBufferSurface(EGLConfig config,
gfx::IntSize& pbsize);
#endif
#if defined(MOZ_WIDGET_ANDROID)
public:
EGLSurface CreateCompatibleSurface(void* aWindow);
#endif // defined(MOZ_WIDGET_ANDROID)
};
bool CreateConfig(EGLConfig* config, int32_t depth, bool enableDepthBuffer);
} // namespace gl
} // namespace mozilla
#endif // GLCONTEXTEGL_H_