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268 lines
8.8 KiB
C++
268 lines
8.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Steve Clark <buster@netscape.com>
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* Robert O'Callahan <roc+moz@cs.cmu.edu>
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* L. David Baron <dbaron@dbaron.org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsBlockReflowState_h__
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#define nsBlockReflowState_h__
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#include "nsBlockBandData.h"
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#include "nsLineBox.h"
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#include "nsFrameList.h"
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class nsBlockFrame;
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class nsBlockReflowState {
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public:
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nsBlockReflowState(const nsHTMLReflowState& aReflowState,
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nsIPresContext* aPresContext,
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nsBlockFrame* aFrame,
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const nsHTMLReflowMetrics& aMetrics,
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PRBool aBlockMarginRoot);
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~nsBlockReflowState();
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/**
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* Get the available reflow space for the current y coordinate. The
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* available space is relative to our coordinate system (0,0) is our
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* upper left corner.
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*/
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void GetAvailableSpace() {
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GetAvailableSpace(mY);
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}
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void GetAvailableSpace(nscoord aY);
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void InitFloater(nsLineLayout& aLineLayout,
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nsPlaceholderFrame* aPlaceholderFrame,
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nsReflowStatus& aReflowStatus);
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void AddFloater(nsLineLayout& aLineLayout,
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nsPlaceholderFrame* aPlaceholderFrame,
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PRBool aInitialReflow,
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nsReflowStatus& aReflowStatus);
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PRBool CanPlaceFloater(const nsRect& aFloaterRect, PRUint8 aFloats);
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void FlowAndPlaceFloater(nsFloaterCache* aFloaterCache,
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PRBool* aIsLeftFloater,
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nsReflowStatus& aReflowStatus);
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PRBool PlaceBelowCurrentLineFloaters(nsFloaterCacheList& aFloaters);
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void ClearFloaters(nscoord aY, PRUint8 aBreakType);
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PRBool ClearPastFloaters(PRUint8 aBreakType);
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PRBool IsAdjacentWithTop() const {
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return mY == mReflowState.mComputedBorderPadding.top;
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}
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const nsMargin& BorderPadding() const {
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return mReflowState.mComputedBorderPadding;
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}
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const nsMargin& Margin() const {
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return mReflowState.mComputedMargin;
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}
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void UpdateMaxElementWidth(nscoord aMaxElementWidth);
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void UpdateMaximumWidth(nscoord aMaximumWidth);
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// Reconstruct the previous bottom margin that goes above |aLine|.
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void ReconstructMarginAbove(nsLineList::iterator aLine);
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void ComputeBlockAvailSpace(nsIFrame* aFrame,
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nsSplittableType aSplitType,
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const nsStyleDisplay* aDisplay,
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nsRect& aResult);
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protected:
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void RecoverFloaters(nsLineList::iterator aLine, nscoord aDeltaY);
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public:
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void RecoverStateFrom(nsLineList::iterator aLine, nscoord aDeltaY);
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void AdvanceToNextLine() {
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mLineNumber++;
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}
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PRBool IsImpactedByFloater() const;
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nsLineBox* NewLineBox(nsIFrame* aFrame, PRInt32 aCount, PRBool aIsBlock);
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void FreeLineBox(nsLineBox* aLine);
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//----------------------------------------
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// This state is the "global" state computed once for the reflow of
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// the block.
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// The block frame that is using this object
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nsBlockFrame* mBlock;
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nsIPresContext* mPresContext;
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const nsHTMLReflowState& mReflowState;
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nsSpaceManager* mSpaceManager;
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// The coordinates within the spacemanager where the block is being
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// placed <b>after</b> taking into account the blocks border and
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// padding. This, therefore, represents the inner "content area" (in
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// spacemanager coordinates) where child frames will be placed,
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// including child blocks and floaters.
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nscoord mSpaceManagerX, mSpaceManagerY;
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// XXX get rid of this
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nsReflowStatus mReflowStatus;
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nscoord mBottomEdge;
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// The content area to reflow child frames within. The x/y
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// coordinates are known to be mBorderPadding.left and
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// mBorderPadding.top. The width/height may be NS_UNCONSTRAINEDSIZE
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// if the container reflowing this frame has given the frame an
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// unconstrained area.
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nsSize mContentArea;
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//----------------------------------------
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// This state is "running" state updated by the reflow of each line
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// in the block. This same state is "recovered" when a line is not
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// dirty and is passed over during incremental reflow.
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// The current line being reflowed
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// If it is mBlock->end_lines(), then it is invalid.
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nsLineList::iterator mCurrentLine;
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// The current Y coordinate in the block
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nscoord mY;
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// The available space within the current band.
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nsRect mAvailSpaceRect;
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// The maximum x-most of each line
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nscoord mKidXMost;
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// The combined area of all floaters placed so far
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nsRect mFloaterCombinedArea;
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nsFloaterCacheFreeList mFloaterCacheFreeList;
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// Previous child. This is used when pulling up a frame to update
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// the sibling list.
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nsIFrame* mPrevChild;
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// The previous child frames collapsed bottom margin value.
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nsCollapsingMargin mPrevBottomMargin;
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// The current next-in-flow for the block. When lines are pulled
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// from a next-in-flow, this is used to know which next-in-flow to
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// pull from. When a next-in-flow is emptied of lines, we advance
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// this to the next next-in-flow.
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nsBlockFrame* mNextInFlow;
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// The current band data for the current Y coordinate
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nsBlockBandData mBand;
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//----------------------------------------
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// Temporary line-reflow state. This state is used during the reflow
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// of a given line, but doesn't have meaning before or after.
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// The list of floaters that are "current-line" floaters. These are
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// added to the line after the line has been reflowed, to keep the
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// list fiddling from being N^2.
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nsFloaterCacheFreeList mCurrentLineFloaters;
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// The list of floaters which are "below current-line"
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// floaters. These are reflowed/placed after the line is reflowed
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// and placed. Again, this is done to keep the list fiddling from
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// being N^2.
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nsFloaterCacheFreeList mBelowCurrentLineFloaters;
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nscoord mMaxElementWidth;
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nscoord mMaximumWidth;
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nscoord mMinLineHeight;
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PRInt32 mLineNumber;
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// block reflow state flags
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#define BRS_UNCONSTRAINEDWIDTH 0x00000001
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#define BRS_UNCONSTRAINEDHEIGHT 0x00000002
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#define BRS_SHRINKWRAPWIDTH 0x00000004
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#define BRS_NEEDRESIZEREFLOW 0x00000008
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#define BRS_NOWRAP 0x00000010
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#define BRS_ISTOPMARGINROOT 0x00000020 // Is this frame a root for top/bottom margin collapsing?
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#define BRS_ISBOTTOMMARGINROOT 0x00000040
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#define BRS_APPLYTOPMARGIN 0x00000080 // See ShouldApplyTopMargin
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#define BRS_COMPUTEMAXELEMENTWIDTH 0x00000100
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#define BRS_COMPUTEMAXWIDTH 0x00000200
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#define BRS_DAMAGECONSTRAINED 0x00000400 // is the target of an incremental reflow command inside a text control
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#define BRS_LASTFLAG BRS_DAMAGECONSTRAINED
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PRInt16 mFlags;
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PRUint8 mFloaterBreakType;
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void SetFlag(PRUint32 aFlag, PRBool aValue)
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{
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NS_ASSERTION(aFlag<=BRS_LASTFLAG, "bad flag");
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NS_ASSERTION(aValue==PR_FALSE || aValue==PR_TRUE, "bad value");
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if (aValue) { // set flag
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mFlags |= aFlag;
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}
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else { // unset flag
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mFlags &= ~aFlag;
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}
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}
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PRBool GetFlag(PRUint32 aFlag) const
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{
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NS_ASSERTION(aFlag<=BRS_LASTFLAG, "bad flag");
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PRBool result = (mFlags & aFlag);
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if (result) return PR_TRUE;
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return PR_FALSE;
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}
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};
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#endif // nsBlockReflowState_h__
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