gecko-dev/content/media/mediasource/SourceBufferResource.h
cajbir d4f889268d Bug 976037 - Implement an eviction algorithm for media source extensions - r=kinetik
--HG--
extra : rebase_source : 9727384f364f88957db822905436c19c4943c019
2014-02-28 13:54:48 +13:00

259 lines
8.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_SOURCEBUFFERRESOURCE_H_
#define MOZILLA_SOURCEBUFFERRESOURCE_H_
#include <algorithm>
#include "MediaCache.h"
#include "MediaResource.h"
#include "mozilla/Attributes.h"
#include "mozilla/ReentrantMonitor.h"
#include "nsCOMPtr.h"
#include "nsError.h"
#include "nsIPrincipal.h"
#include "nsStringGlue.h"
#include "nsTArray.h"
#include "nsDeque.h"
#include "nscore.h"
class nsIStreamListener;
namespace mozilla {
class MediaDecoder;
namespace dom {
class SourceBuffer;
} // namespace dom
class SourceBufferResource MOZ_FINAL : public MediaResource
{
private:
// A SourceBufferResource has a queue containing the data
// that is appended to it. The queue holds instances of
// ResourceItem which is an array of the bytes. Appending
// data to the SourceBufferResource pushes this onto the
// queue. As items are played they are taken off the front
// of the queue.
// Data is evicted once it reaches a size threshold. This
// pops the items off the front of the queue and deletes it.
// If an eviction happens then the MediaSource is notified
// (done in SourceBuffer::AppendData) which then requests
// all SourceBuffers to evict data up to approximately
// the same timepoint.
struct ResourceItem {
ResourceItem(uint8_t const* aData, uint32_t aSize) {
mData.AppendElements(aData, aSize);
}
nsTArray<uint8_t> mData;
};
class ResourceQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* anObject) {
delete static_cast<ResourceItem*>(anObject);
return nullptr;
}
};
class ResourceQueue : private nsDeque {
private:
// Logical offset into the resource of the first element
// in the queue.
uint64_t mOffset;
public:
ResourceQueue() :
nsDeque(new ResourceQueueDeallocator()),
mOffset(0)
{
}
// Clears all items from the queue
inline void Clear() {
return nsDeque::Erase();
}
// Returns the number of items in the queue
inline uint32_t GetSize() {
return nsDeque::GetSize();
}
// Returns the logical byte offset of the start of the data.
inline uint64_t GetOffset() {
return mOffset;
}
inline ResourceItem* ResourceAt(uint32_t aIndex) {
return static_cast<ResourceItem*>(nsDeque::ObjectAt(aIndex));
}
// Returns the length of all items in the queue plus the offset.
// This is the logical length of the resource.
inline uint64_t GetLength() {
uint64_t s = mOffset;
for (uint32_t i = 0; i < GetSize(); ++i) {
ResourceItem* item = ResourceAt(i);
s += item->mData.Length();
}
return s;
}
// Returns the index of the resource that contains the given
// logical offset. aResourceOffset will contain the offset into
// the resource at the given index returned if it is not null. If
// no such resource exists, returns GetSize() and aOffset is
// untouched.
inline uint32_t GetAtOffset(uint64_t aOffset, uint32_t *aResourceOffset) {
uint64_t offset = mOffset;
for (uint32_t i = 0; i < GetSize(); ++i) {
ResourceItem* item = ResourceAt(i);
// If the item contains the start of the offset we want to
// break out of the loop.
if (item->mData.Length() + offset > aOffset) {
if (aResourceOffset) {
*aResourceOffset = aOffset - offset;
}
return i;
}
offset += item->mData.Length();
}
return GetSize();
}
// Copies aCount bytes from aOffset in the queue into aDest.
inline void CopyData(uint64_t aOffset, uint32_t aCount, char* aDest) {
uint32_t offset = 0;
uint32_t start = GetAtOffset(aOffset, &offset);
uint32_t end = std::min(GetAtOffset(aOffset + aCount, nullptr) + 1, GetSize());
for (uint32_t i = start; i < end; ++i) {
ResourceItem* item = ResourceAt(i);
uint32_t bytes = std::min(aCount, item->mData.Length() - offset);
if (bytes != 0) {
memcpy(aDest, &item->mData[offset], bytes);
offset = 0;
aCount -= bytes;
aDest += bytes;
}
}
}
inline void PushBack(ResourceItem* aItem) {
nsDeque::Push(aItem);
}
inline void PushFront(ResourceItem* aItem) {
nsDeque::PushFront(aItem);
}
inline ResourceItem* PopBack() {
return static_cast<ResourceItem*>(nsDeque::Pop());
}
inline ResourceItem* PopFront() {
return static_cast<ResourceItem*>(nsDeque::PopFront());
}
// Evict data in queue if the total queue size is greater than
// aThreshold past the offset. Returns true if some data was
// actually evicted.
inline bool Evict(uint64_t aOffset, uint32_t aThreshold) {
bool evicted = false;
while (GetLength() - mOffset > aThreshold) {
ResourceItem* item = ResourceAt(0);
if (item->mData.Length() + mOffset > aOffset) {
break;
}
mOffset += item->mData.Length();
delete PopFront();
evicted = true;
}
return evicted;
}
};
public:
SourceBufferResource(nsIPrincipal* aPrincipal,
const nsACString& aType);
~SourceBufferResource();
virtual nsresult Close() MOZ_OVERRIDE;
virtual void Suspend(bool aCloseImmediately) MOZ_OVERRIDE {}
virtual void Resume() MOZ_OVERRIDE {}
virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal() MOZ_OVERRIDE
{
return nsCOMPtr<nsIPrincipal>(mPrincipal).forget();
}
virtual already_AddRefed<MediaResource> CloneData(MediaDecoder* aDecoder) MOZ_OVERRIDE
{
return nullptr;
}
virtual void SetReadMode(MediaCacheStream::ReadMode aMode) MOZ_OVERRIDE {}
virtual void SetPlaybackRate(uint32_t aBytesPerSecond) MOZ_OVERRIDE {}
virtual nsresult Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes) MOZ_OVERRIDE;
virtual nsresult ReadAt(int64_t aOffset, char* aBuffer, uint32_t aCount, uint32_t* aBytes) MOZ_OVERRIDE;
virtual nsresult Seek(int32_t aWhence, int64_t aOffset) MOZ_OVERRIDE;
virtual void StartSeekingForMetadata() MOZ_OVERRIDE { }
virtual void EndSeekingForMetadata() MOZ_OVERRIDE {}
virtual int64_t Tell() MOZ_OVERRIDE { return mOffset; }
virtual void Pin() MOZ_OVERRIDE {}
virtual void Unpin() MOZ_OVERRIDE {}
virtual double GetDownloadRate(bool* aIsReliable) MOZ_OVERRIDE { return 0; }
virtual int64_t GetLength() MOZ_OVERRIDE { return mInputBuffer.GetLength(); }
virtual int64_t GetNextCachedData(int64_t aOffset) MOZ_OVERRIDE { return aOffset; }
virtual int64_t GetCachedDataEnd(int64_t aOffset) MOZ_OVERRIDE { return GetLength(); }
virtual bool IsDataCachedToEndOfResource(int64_t aOffset) MOZ_OVERRIDE { return false; }
virtual bool IsSuspendedByCache() MOZ_OVERRIDE { return false; }
virtual bool IsSuspended() MOZ_OVERRIDE { return false; }
virtual nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) MOZ_OVERRIDE;
virtual bool IsTransportSeekable() MOZ_OVERRIDE { return true; }
virtual nsresult Open(nsIStreamListener** aStreamListener) MOZ_OVERRIDE { return NS_ERROR_FAILURE; }
virtual nsresult GetCachedRanges(nsTArray<MediaByteRange>& aRanges) MOZ_OVERRIDE
{
aRanges.AppendElement(MediaByteRange(mInputBuffer.GetOffset(),
mInputBuffer.GetLength()));
return NS_OK;
}
virtual const nsCString& GetContentType() const MOZ_OVERRIDE { return mType; }
// Used by SourceBuffer.
void AppendData(const uint8_t* aData, uint32_t aLength);
void Ended();
// Remove data from resource if it holds more than the threshold
// number of bytes. Returns true if some data was evicted.
bool EvictData(uint32_t aThreshold);
// Remove data from resource before the given offset.
void EvictBefore(uint64_t aOffset);
private:
nsCOMPtr<nsIPrincipal> mPrincipal;
const nsAutoCString mType;
// Provides synchronization between SourceBuffers and InputAdapters.
// Protects all of the member variables below. Read() will await a
// Notify() (from Seek, AppendData, Ended, or Close) when insufficient
// data is available in mData.
ReentrantMonitor mMonitor;
// The buffer holding resource data is a queue of ResourceItem's.
ResourceQueue mInputBuffer;
uint64_t mOffset;
bool mClosed;
bool mEnded;
};
} // namespace mozilla
#endif /* MOZILLA_SOURCEBUFFERRESOURCE_H_ */