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bdf0470856
--HG-- extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262 extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
20 lines
634 B
C++
20 lines
634 B
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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// -------------------------------------------------------------------------
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// Programs and shaders
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GLint
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WebGL2Context::GetFragDataLocation(WebGLProgram* program, const nsAString& name)
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{
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MOZ_CRASH("Not Implemented.");
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return 0;
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}
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