gecko-dev/mobile/android/base/gfx/TileLayer.java
Chris Lord 0916cf6de0 Bug 748718 - Make ScreenshotLayer use SingleTileLayer's draw function. r=kats
ScreenshotLayer overrides SingleTileLayer's draw function to simplify the
drawing process. Unfortunately, this doesn't respect the layer mask, and can
cause the layer to appear incorrectly stretched.

Change the screenshot process so that whole-page screenshots pass parameters
that are pre-scaled (to avoid mismatches when the viewport changes), and set
the page size on the ScreenShotLayer so it draws in the correct place.

This also alters the masking slightly to avoid visible seams around masks in
the centre of the page, and to avoid unnnecessary drawing at the edges of the
page.

This change fixes the frame-rate issues with the screenshot layer, as it
removes unnecessary over-draw.

--HG--
extra : rebase_source : 671c5a48d7bc08b3b452ed7eea228eb22843c1ce
2012-04-26 13:45:31 -04:00

218 lines
8.1 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
* Arkady Blyakher <rkadyb@mit.edu>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
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* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.gfx;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.opengl.GLES20;
import android.util.Log;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
/**
* Base class for tile layers, which encapsulate the logic needed to draw textured tiles in OpenGL
* ES.
*/
public abstract class TileLayer extends Layer {
private static final String LOGTAG = "GeckoTileLayer";
private final Rect mDirtyRect;
private final CairoImage mImage;
private IntSize mSize;
private int[] mTextureIDs;
public enum PaintMode { NORMAL, REPEAT, STRETCH };
private PaintMode mPaintMode;
public TileLayer(CairoImage image, PaintMode paintMode) {
super(image.getSize());
mPaintMode = paintMode;
mImage = image;
mSize = new IntSize(0, 0);
mDirtyRect = new Rect();
}
protected boolean repeats() { return mPaintMode == PaintMode.REPEAT; }
protected boolean stretches() { return mPaintMode == PaintMode.STRETCH; }
protected int getTextureID() { return mTextureIDs[0]; }
protected boolean initialized() { return mImage != null && mTextureIDs != null; }
@Override
protected void finalize() throws Throwable {
if (mTextureIDs != null)
TextureReaper.get().add(mTextureIDs);
}
public void setPaintMode(PaintMode mode) {
mPaintMode = mode;
}
/**
* Invalidates the entire buffer so that it will be uploaded again. Only valid inside a
* transaction.
*/
public void invalidate() {
if (!inTransaction())
throw new RuntimeException("invalidate() is only valid inside a transaction");
IntSize bufferSize = mImage.getSize();
mDirtyRect.set(0, 0, bufferSize.width, bufferSize.height);
}
private void validateTexture() {
/* Calculate the ideal texture size. This must be a power of two if
* the texture is repeated or OpenGL ES 2.0 isn't supported, as
* OpenGL ES 2.0 is required for NPOT texture support (without
* extensions), but doesn't support repeating NPOT textures.
*
* XXX Currently, we don't pick a GLES 2.0 context, so always round.
*/
IntSize textureSize = mImage.getSize().nextPowerOfTwo();
if (!textureSize.equals(mSize)) {
mSize = textureSize;
// Delete the old texture
if (mTextureIDs != null) {
TextureReaper.get().add(mTextureIDs);
mTextureIDs = null;
// Free the texture immediately, so we don't incur a
// temporarily increased memory usage.
TextureReaper.get().reap();
}
}
}
@Override
protected void performUpdates(RenderContext context) {
super.performUpdates(context);
// Reallocate the texture if the size has changed
validateTexture();
// Don't do any work if the image has an invalid size.
if (!mImage.getSize().isPositive())
return;
// If we haven't allocated a texture, assume the whole region is dirty
if (mTextureIDs == null) {
uploadFullTexture();
} else {
uploadDirtyRect(mDirtyRect);
}
mDirtyRect.setEmpty();
}
private void uploadFullTexture() {
IntSize bufferSize = mImage.getSize();
uploadDirtyRect(new Rect(0, 0, bufferSize.width, bufferSize.height));
}
private void uploadDirtyRect(Rect dirtyRect) {
// If we have nothing to upload, just return for now
if (dirtyRect.isEmpty())
return;
// It's possible that the buffer will be null, check for that and return
ByteBuffer imageBuffer = mImage.getBuffer();
if (imageBuffer == null)
return;
if (mTextureIDs == null) {
mTextureIDs = new int[1];
GLES20.glGenTextures(mTextureIDs.length, mTextureIDs, 0);
}
int cairoFormat = mImage.getFormat();
CairoGLInfo glInfo = new CairoGLInfo(cairoFormat);
bindAndSetGLParameters();
// XXX TexSubImage2D is too broken to rely on on Adreno, and very slow
// on other chipsets, so we always upload the entire buffer.
IntSize bufferSize = mImage.getSize();
if (mSize.equals(bufferSize)) {
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, glInfo.internalFormat, mSize.width,
mSize.height, 0, glInfo.format, glInfo.type, imageBuffer);
} else {
// Our texture has been expanded to the next power of two.
// XXX We probably never want to take this path, so throw an exception.
throw new RuntimeException("Buffer/image size mismatch in TileLayer!");
/*
int bpp = CairoUtils.bitsPerPixelForCairoFormat(cairoFormat)/8;
ByteBuffer tempBuffer =
GeckoAppShell.allocateDirectBuffer(mSize.width * mSize.height * bpp);
for (int y = 0; y < bufferSize.height; y++) {
tempBuffer.position(y * mSize.width * bpp);
imageBuffer.limit((y + 1) * bufferSize.width * bpp);
imageBuffer.position(y * bufferSize.width * bpp);
tempBuffer.put(imageBuffer);
}
imageBuffer.position(0);
tempBuffer.position(0);
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, glInfo.internalFormat, mSize.width,
mSize.height, 0, glInfo.format, glInfo.type, tempBuffer);
GeckoAppShell.freeDirectBuffer(tempBuffer);
*/
}
}
private void bindAndSetGLParameters() {
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureIDs[0]);
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER,
GLES20.GL_NEAREST);
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER,
GLES20.GL_LINEAR);
int repeatMode = repeats() ? GLES20.GL_REPEAT : GLES20.GL_CLAMP_TO_EDGE;
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, repeatMode);
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, repeatMode);
}
}