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3fdb5d8a29
Before this patch, if the data callback contained less data than was left over from the last iteration, we'd skip iterating the graph again. The graph is however is capable of 0-iterations. This patch removes that optimization so that every data callback results in an iteration. This makes it easier to defer processing input data to the track processing step, as is needed by the next patch in this stack, to keep input and output as handed to AudioProcessing in sync as config changes are applied with ControlMessages (in between input and output data notifications). With input data processing deferred, ControlMessages are run first, then processing of input data and last processing of output data. Differential Revision: https://phabricator.services.mozilla.com/D102650
146 lines
4.5 KiB
C++
146 lines
4.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_AUDIOMIXER_H_
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#define MOZILLA_AUDIOMIXER_H_
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#include "AudioSampleFormat.h"
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#include "AudioStream.h"
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#include "nsTArray.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/NotNull.h"
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#include "mozilla/PodOperations.h"
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namespace mozilla {
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struct MixerCallbackReceiver {
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virtual void MixerCallback(AudioDataValue* aMixedBuffer,
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AudioSampleFormat aFormat, uint32_t aChannels,
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uint32_t aFrames, uint32_t aSampleRate) = 0;
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};
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/**
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* This class mixes multiple streams of audio together to output a single audio
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* stream.
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*
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* AudioMixer::Mix is to be called repeatedly with buffers that have the same
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* length, sample rate, sample format and channel count. This class works with
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* interleaved and plannar buffers, but the buffer mixed must be of the same
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* type during a mixing cycle.
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*
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* When all the tracks have been mixed, calling FinishMixing will call back with
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* a buffer containing the mixed audio data.
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*
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* This class is not thread safe.
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*/
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class AudioMixer {
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public:
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AudioMixer() : mFrames(0), mChannels(0), mSampleRate(0) {}
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~AudioMixer() {
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MixerCallback* cb;
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while ((cb = mCallbacks.popFirst())) {
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delete cb;
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}
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}
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void StartMixing() { mSampleRate = mChannels = mFrames = 0; }
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/* Get the data from the mixer. This is supposed to be called when all the
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* tracks have been mixed in. The caller should not hold onto the data. */
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void FinishMixing() {
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MOZ_ASSERT(mChannels && mSampleRate, "Mix not called for this cycle?");
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for (MixerCallback* cb = mCallbacks.getFirst(); cb != nullptr;
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cb = cb->getNext()) {
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MixerCallbackReceiver* receiver = cb->mReceiver;
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MOZ_ASSERT(receiver);
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receiver->MixerCallback(mMixedAudio.Elements(),
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AudioSampleTypeToFormat<AudioDataValue>::Format,
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mChannels, mFrames, mSampleRate);
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}
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PodZero(mMixedAudio.Elements(), mMixedAudio.Length());
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mSampleRate = mChannels = mFrames = 0;
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}
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/* Add a buffer to the mix. The buffer can be null if there's nothing to mix
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* but the callback is still needed. */
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void Mix(AudioDataValue* aSamples, uint32_t aChannels, uint32_t aFrames,
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uint32_t aSampleRate) {
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if (!mFrames && !mChannels) {
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mFrames = aFrames;
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mChannels = aChannels;
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mSampleRate = aSampleRate;
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EnsureCapacityAndSilence();
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}
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MOZ_ASSERT(aFrames == mFrames);
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MOZ_ASSERT(aChannels == mChannels);
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MOZ_ASSERT(aSampleRate == mSampleRate);
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if (!aSamples) {
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return;
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}
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for (uint32_t i = 0; i < aFrames * aChannels; i++) {
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mMixedAudio[i] += aSamples[i];
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}
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}
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void AddCallback(NotNull<MixerCallbackReceiver*> aReceiver) {
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mCallbacks.insertBack(new MixerCallback(aReceiver));
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}
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bool FindCallback(MixerCallbackReceiver* aReceiver) {
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for (MixerCallback* cb = mCallbacks.getFirst(); cb != nullptr;
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cb = cb->getNext()) {
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if (cb->mReceiver == aReceiver) {
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return true;
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}
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}
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return false;
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}
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bool RemoveCallback(MixerCallbackReceiver* aReceiver) {
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for (MixerCallback* cb = mCallbacks.getFirst(); cb != nullptr;
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cb = cb->getNext()) {
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if (cb->mReceiver == aReceiver) {
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cb->remove();
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delete cb;
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return true;
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}
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}
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return false;
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}
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private:
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void EnsureCapacityAndSilence() {
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if (mFrames * mChannels > mMixedAudio.Length()) {
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mMixedAudio.SetLength(mFrames * mChannels);
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}
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PodZero(mMixedAudio.Elements(), mMixedAudio.Length());
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}
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class MixerCallback : public LinkedListElement<MixerCallback> {
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public:
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explicit MixerCallback(NotNull<MixerCallbackReceiver*> aReceiver)
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: mReceiver(aReceiver) {}
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NotNull<MixerCallbackReceiver*> mReceiver;
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};
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/* Function that is called when the mixing is done. */
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LinkedList<MixerCallback> mCallbacks;
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/* Number of frames for this mixing block. */
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uint32_t mFrames;
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/* Number of channels for this mixing block. */
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uint32_t mChannels;
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/* Sample rate the of the mixed data. */
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uint32_t mSampleRate;
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/* Buffer containing the mixed audio data. */
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nsTArray<AudioDataValue> mMixedAudio;
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};
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} // namespace mozilla
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#endif // MOZILLA_AUDIOMIXER_H_
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