gecko-dev/dom/notification/Notification.h

368 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_notification_h__
#define mozilla_dom_notification_h__
#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/dom/NotificationBinding.h"
#include "mozilla/dom/WorkerPrivate.h"
#include "nsIObserver.h"
#include "nsISupports.h"
#include "nsCycleCollectionParticipant.h"
#include "nsHashKeys.h"
#include "nsTHashtable.h"
#include "nsWeakReference.h"
class nsIPrincipal;
class nsIVariant;
namespace mozilla::dom {
class NotificationRef;
class WorkerNotificationObserver;
class Promise;
class StrongWorkerRef;
/*
* Notifications on workers introduce some lifetime issues. The property we
* are trying to satisfy is:
* Whenever a task is dispatched to the main thread to operate on
* a Notification, the Notification should be addrefed on the worker thread
* and a feature should be added to observe the worker lifetime. This main
* thread owner should ensure it properly releases the reference to the
* Notification, additionally removing the feature if necessary.
*
* To enforce the correct addref and release, along with managing the feature,
* we introduce a NotificationRef. Only one object may ever own
* a NotificationRef, so UniquePtr<> is used throughout. The NotificationRef
* constructor calls AddRefObject(). When it is destroyed (on any thread) it
* releases the Notification on the correct thread.
*
* Code should only access the underlying Notification object when it can
* guarantee that it retains ownership of the NotificationRef while doing so.
*
* The one kink in this mechanism is that the worker feature may be Notify()ed
* if the worker stops running script, even if the Notification's corresponding
* UI is still visible to the user. We handle this case with the following
* steps:
* a) Close the notification. This is done by blocking the worker on the main
* thread. This ensures that there are no main thread holders when the worker
* resumes. This also deals with the case where Notify() runs on the worker
* before the observer has been created on the main thread. Even in such
* a situation, the CloseNotificationRunnable() will only run after the
* Show task that was previously queued. Since the show task is only queued
* once when the Notification is created, we can be sure that no new tasks
* will follow the Notify().
*
* b) Ask the observer to let go of its NotificationRef's underlying
* Notification without proper cleanup since the feature will handle the
* release. This is only OK because every notification has only one
* associated observer. The NotificationRef itself is still owned by the
* observer and deleted by the UniquePtr, but it doesn't do anything since
* the underlying Notification is null.
*
* To unify code-paths, we use the same NotificationRef in the main
* thread implementation too.
*
* Note that the Notification's JS wrapper does it's standard
* AddRef()/Release() and is not affected by any of this.
*
* Since the worker event queue can have runnables that will dispatch events on
* the Notification, the NotificationRef destructor will first try to release
* the Notification by dispatching a normal runnable to the worker so that it is
* queued after any event runnables. If that dispatch fails, it means the worker
* is no longer running and queued WorkerRunnables will be canceled, so we
* dispatch a control runnable instead.
*
*/
class Notification : public DOMEventTargetHelper,
public nsIObserver,
public nsSupportsWeakReference {
friend class CloseNotificationRunnable;
friend class NotificationTask;
friend class NotificationPermissionRequest;
friend class MainThreadNotificationObserver;
friend class NotificationStorageCallback;
friend class ServiceWorkerNotificationObserver;
friend class WorkerGetRunnable;
friend class WorkerNotificationObserver;
public:
IMPL_EVENT_HANDLER(click)
IMPL_EVENT_HANDLER(show)
IMPL_EVENT_HANDLER(error)
IMPL_EVENT_HANDLER(close)
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(Notification,
DOMEventTargetHelper)
NS_DECL_NSIOBSERVER
static bool PrefEnabled(JSContext* aCx, JSObject* aObj);
// Returns if Notification.get() is allowed for the current global.
static bool IsGetEnabled(JSContext* aCx, JSObject* aObj);
static already_AddRefed<Notification> Constructor(
const GlobalObject& aGlobal, const nsAString& aTitle,
const NotificationOptions& aOption, ErrorResult& aRv);
/**
* Used when dispatching the ServiceWorkerEvent.
*
* Does not initialize the Notification's behavior.
* This is because:
* 1) The Notification is not shown to the user and so the behavior
* parameters don't matter.
* 2) The default binding requires main thread for parsing the JSON from the
* string behavior.
*/
static already_AddRefed<Notification> ConstructFromFields(
nsIGlobalObject* aGlobal, const nsAString& aID, const nsAString& aTitle,
const nsAString& aDir, const nsAString& aLang, const nsAString& aBody,
const nsAString& aTag, const nsAString& aIcon, const nsAString& aData,
const nsAString& aServiceWorkerRegistrationScope, ErrorResult& aRv);
void GetID(nsAString& aRetval) { aRetval = mID; }
void GetTitle(nsAString& aRetval) { aRetval = mTitle; }
NotificationDirection Dir() { return mDir; }
void GetLang(nsAString& aRetval) { aRetval = mLang; }
void GetBody(nsAString& aRetval) { aRetval = mBody; }
void GetTag(nsAString& aRetval) { aRetval = mTag; }
void GetIcon(nsAString& aRetval) { aRetval = mIconUrl; }
void SetStoredState(bool val) { mIsStored = val; }
bool IsStored() { return mIsStored; }
static bool RequestPermissionEnabledForScope(JSContext* aCx,
JSObject* /* unused */);
static already_AddRefed<Promise> RequestPermission(
const GlobalObject& aGlobal,
const Optional<OwningNonNull<NotificationPermissionCallback> >& aCallback,
ErrorResult& aRv);
static NotificationPermission GetPermission(const GlobalObject& aGlobal,
ErrorResult& aRv);
static already_AddRefed<Promise> Get(nsPIDOMWindowInner* aWindow,
const GetNotificationOptions& aFilter,
const nsAString& aScope,
ErrorResult& aRv);
static already_AddRefed<Promise> Get(const GlobalObject& aGlobal,
const GetNotificationOptions& aFilter,
ErrorResult& aRv);
static already_AddRefed<Promise> WorkerGet(
WorkerPrivate* aWorkerPrivate, const GetNotificationOptions& aFilter,
const nsAString& aScope, ErrorResult& aRv);
// Notification implementation of
// ServiceWorkerRegistration.showNotification.
//
//
// Note that aCx may not be in the compartment of aGlobal, but aOptions will
// have its JS things in the compartment of aCx.
static already_AddRefed<Promise> ShowPersistentNotification(
JSContext* aCx, nsIGlobalObject* aGlobal, const nsAString& aScope,
const nsAString& aTitle, const NotificationOptions& aOptions,
const ServiceWorkerRegistrationDescriptor& aDescriptor, ErrorResult& aRv);
void Close();
nsPIDOMWindowInner* GetParentObject() { return GetOwner(); }
virtual JSObject* WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
bool RequireInteraction() const;
bool Silent() const;
void GetVibrate(nsTArray<uint32_t>& aRetval) const;
void GetData(JSContext* aCx, JS::MutableHandle<JS::Value> aRetval);
void InitFromJSVal(JSContext* aCx, JS::Handle<JS::Value> aData,
ErrorResult& aRv);
void InitFromBase64(const nsAString& aData, ErrorResult& aRv);
void AssertIsOnTargetThread() const { MOZ_ASSERT(IsTargetThread()); }
// Initialized on the worker thread, never unset, and always used in
// a read-only capacity. Used on any thread.
CheckedUnsafePtr<WorkerPrivate> mWorkerPrivate;
// Main thread only.
WorkerNotificationObserver* mObserver;
// The NotificationTask calls ShowInternal()/CloseInternal() on the
// Notification. At this point the task has ownership of the Notification. It
// passes this on to the Notification itself via mTempRef so that
// ShowInternal()/CloseInternal() may pass it along appropriately (or release
// it).
//
// Main thread only.
UniquePtr<NotificationRef> mTempRef;
// Returns true if addref succeeded.
bool AddRefObject();
void ReleaseObject();
static NotificationPermission GetPermission(nsIGlobalObject* aGlobal,
ErrorResult& aRv);
static NotificationPermission GetPermissionInternal(nsIPrincipal* aPrincipal,
ErrorResult& rv);
static NotificationPermission TestPermission(nsIPrincipal* aPrincipal);
bool DispatchClickEvent();
static nsresult RemovePermission(nsIPrincipal* aPrincipal);
static nsresult OpenSettings(nsIPrincipal* aPrincipal);
nsresult DispatchToMainThread(already_AddRefed<nsIRunnable>&& aRunnable);
protected:
Notification(nsIGlobalObject* aGlobal, const nsAString& aID,
const nsAString& aTitle, const nsAString& aBody,
NotificationDirection aDir, const nsAString& aLang,
const nsAString& aTag, const nsAString& aIconUrl,
bool aRequireInteraction, bool aSilent,
nsTArray<uint32_t>&& aVibrate,
const NotificationBehavior& aBehavior);
static already_AddRefed<Notification> CreateInternal(
nsIGlobalObject* aGlobal, const nsAString& aID, const nsAString& aTitle,
const NotificationOptions& aOptions, ErrorResult& aRv);
nsresult Init();
bool IsInPrivateBrowsing();
void ShowInternal();
void CloseInternal();
static NotificationPermission GetPermissionInternal(nsISupports* aGlobal,
ErrorResult& rv);
static const nsString DirectionToString(NotificationDirection aDirection) {
switch (aDirection) {
case NotificationDirection::Ltr:
return u"ltr"_ns;
case NotificationDirection::Rtl:
return u"rtl"_ns;
default:
return u"auto"_ns;
}
}
static NotificationDirection StringToDirection(const nsAString& aDirection) {
if (aDirection.EqualsLiteral("ltr")) {
return NotificationDirection::Ltr;
}
if (aDirection.EqualsLiteral("rtl")) {
return NotificationDirection::Rtl;
}
return NotificationDirection::Auto;
}
static nsresult GetOrigin(nsIPrincipal* aPrincipal, nsString& aOrigin);
void GetAlertName(nsAString& aRetval) {
AssertIsOnMainThread();
if (mAlertName.IsEmpty()) {
SetAlertName();
}
aRetval = mAlertName;
}
void GetScope(nsAString& aScope) { aScope = mScope; }
void SetScope(const nsAString& aScope) {
MOZ_ASSERT(mScope.IsEmpty());
mScope = aScope;
}
const nsString mID;
const nsString mTitle;
const nsString mBody;
const NotificationDirection mDir;
const nsString mLang;
const nsString mTag;
const nsString mIconUrl;
const bool mRequireInteraction;
const bool mSilent;
nsTArray<uint32_t> mVibrate;
nsString mDataAsBase64;
const NotificationBehavior mBehavior;
// It's null until GetData is first called
JS::Heap<JS::Value> mData;
nsString mAlertName;
nsString mScope;
// Main thread only.
bool mIsClosed;
// We need to make a distinction between the notification being closed i.e.
// removed from any pending or active lists, and the notification being
// removed from the database. NotificationDB might fail when trying to remove
// the notification.
bool mIsStored;
static uint32_t sCount;
private:
virtual ~Notification();
// Creates a Notification and shows it. Returns a reference to the
// Notification if result is NS_OK. The lifetime of this Notification is tied
// to an underlying NotificationRef. Do not hold a non-stack raw pointer to
// it. Be careful about thread safety if acquiring a strong reference.
//
// Note that aCx may not be in the compartment of aGlobal, but aOptions will
// have its JS things in the compartment of aCx.
static already_AddRefed<Notification> CreateAndShow(
JSContext* aCx, nsIGlobalObject* aGlobal, const nsAString& aTitle,
const NotificationOptions& aOptions, const nsAString& aScope,
ErrorResult& aRv);
nsIPrincipal* GetPrincipal();
nsresult PersistNotification();
void UnpersistNotification();
void SetAlertName();
bool IsTargetThread() const { return NS_IsMainThread() == !mWorkerPrivate; }
bool CreateWorkerRef();
nsresult ResolveIconAndSoundURL(nsString&, nsString&);
// Only used for Notifications on Workers, worker thread only.
RefPtr<StrongWorkerRef> mWorkerRef;
// Target thread only.
uint32_t mTaskCount;
};
} // namespace mozilla::dom
#endif // mozilla_dom_notification_h__