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647 lines
18 KiB
C++
647 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#include "msg.h"
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#include "xp.h"
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#include "msgdb.h"
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#include "thrdbvw.h"
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#include "errcode.h"
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#include "msghdr.h"
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#include "dberror.h"
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#include "newsdb.h"
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#include "vwerror.h"
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#include "thrhead.h"
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#include "newshdr.h"
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#include "grpinfo.h"
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ThreadDBView::ThreadDBView(ViewType viewType)
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{
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m_viewType = viewType;
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m_havePrevView = FALSE;
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m_headerIndex = 0;
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m_viewFlags = kOutlineDisplay;
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SetInitialSortState();
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}
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ThreadDBView::~ThreadDBView()
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{
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}
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MsgERR ThreadDBView::Open(MessageDB *messageDB, ViewType viewType, uint32* pCount, XP_Bool runInForeground /* = TRUE */)
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{
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MsgERR err;
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if ((err = MessageDBView::Open(messageDB, viewType, pCount, runInForeground)) != eSUCCESS)
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return err;
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if (pCount)
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*pCount = 0;
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return Init(pCount, runInForeground);
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}
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// Initialize id array and flag array in thread order.
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MsgERR ThreadDBView::Init(uint32 *pCount, XP_Bool runInForeground /* = TRUE */)
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{
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MsgERR err;
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SortOrder sortOrder;
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SortType sortType;
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m_idArray.RemoveAll();
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m_flags.RemoveAll();
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m_levels.RemoveAll();
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m_prevIdArray.RemoveAll();
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m_prevFlags.RemoveAll();
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m_prevLevels.RemoveAll();
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m_havePrevView = FALSE;
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m_sortType = SortByThread; // this sorts by thread, which we will resort.
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sortType = m_sortType;
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MsgERR getSortInfoERR = m_messageDB->GetSortInfo(&sortType, &sortOrder);
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if (!runInForeground)
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return eBuildViewInBackground;
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// list all the ids into m_idArray.
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MessageKey startMsg = 0;
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do
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{
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const int kIdChunkSize = 200;
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int numListed = 0;
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MessageKey idArray[kIdChunkSize];
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int32 flagArray[kIdChunkSize];
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char levelArray[kIdChunkSize];
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err = m_messageDB->ListThreadIds(&startMsg, m_viewType == ViewOnlyNewHeaders, idArray, flagArray, levelArray, kIdChunkSize, &numListed, this, NULL);
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if (err == eSUCCESS)
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{
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int32 numAdded = AddKeys(idArray, flagArray, levelArray, sortType, numListed);
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if (pCount)
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*pCount += numAdded;
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}
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} while (err == eSUCCESS && startMsg != kIdNone);
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if (err == eCorruptDB)
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{
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m_messageDB->SetSummaryValid(FALSE); // get mail db and do this.
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err = eEXCEPTION;
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}
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if (getSortInfoERR == eSUCCESS)
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{
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InitSort(sortType, sortOrder);
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}
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return err;
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}
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int32 ThreadDBView::AddKeys(MessageKey *pOutput, int32 *pFlags, char *pLevels, SortType sortType, int numListed)
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{
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int numAdded = 0;
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for (int i = 0; i < numListed; i++)
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{
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int32 threadFlag = pFlags[i];
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char flag = 0;
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CopyDBFlagsToExtraFlags(threadFlag,
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&flag);
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// skip ignored threads.
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if ((threadFlag & kIgnored) && !(m_viewFlags & kShowIgnored))
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continue;
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// by default, make threads collapsed, unless we're in only viewing new msgs
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if (flag & kHasChildren)
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flag |= kElided;
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// should this be persistent? Doesn't seem to need to be.
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flag |= kIsThread;
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m_idArray.Add(pOutput[i]);
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m_flags.Add(flag);
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m_levels.Add(pLevels[i]);
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numAdded++;
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if ((/*m_viewFlags & kUnreadOnly || */(sortType != SortByThread)) && flag & kElided)
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{
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ExpandByIndex(m_idArray.GetSize() - 1, NULL);
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}
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}
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return numAdded;
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}
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MsgERR ThreadDBView::InitSort(SortType sortType, SortOrder sortOrder)
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{
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if (sortType == SortByThread)
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{
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SortInternal(SortById, sortOrder); // sort top level threads by id.
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m_sortType = SortByThread;
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m_messageDB->SetSortInfo(m_sortType, sortOrder);
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}
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if ((m_viewFlags & kUnreadOnly) && m_sortType == SortByThread)
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ExpandAll();
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m_sortValid = TRUE;
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Sort(sortType, sortOrder);
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if (sortType != SortByThread) // forget prev view, since it has everything expanded.
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ClearPrevIdArray();
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return eSUCCESS;
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}
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// override so we can forget any previous id array, which
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// is made invalid by adding a header. (Same true for deleting... ### dmb)
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MsgERR ThreadDBView::AddHdr(DBMessageHdr *msgHdr)
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{
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if (m_viewFlags & kUnreadOnly)
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msgHdr->AndFlags(~kElided);
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else
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msgHdr->OrFlags(kElided); // by default, new headers are collapsed.
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return MessageDBView::AddHdr(msgHdr);
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}
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// This function merely parses the XOver header into a DBMessageHdr
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// and stores that in m_headers. From there, it will be threaded
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// and added to the database in a separate pass.
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MsgERR ThreadDBView::AddHdrFromServerLine(char *line, MessageKey *msgId)
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{
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MsgERR err = eSUCCESS;
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XP_ASSERT(msgId != NULL);
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NewsMessageHdr *newsMsgHdr = new NewsMessageHdr;
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// this will stick 0's in various places in line, but that's
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// the way 2.0 worked, so I guess it's OK.
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if (!DBMessageHdr::ParseLine(line, newsMsgHdr, m_messageDB->GetDB()))
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err = eXOverParseError;
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if (err != eSUCCESS)
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{
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delete newsMsgHdr;
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return err;
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}
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*msgId = newsMsgHdr->GetMessageKey();
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if (m_messageDB->KeyToAddExists(*msgId))
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{
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delete newsMsgHdr;
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return eSUCCESS;
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}
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m_newHeaders.SetAtGrow(m_headerIndex++, newsMsgHdr);
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// this should be tuneable, but let's try every 200 objects
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if (m_headerIndex > 200)
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AddNewMessages();
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return eSUCCESS;
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}
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MsgERR ThreadDBView::AddNewMessages()
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{
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MsgERR err = eSUCCESS;
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XP_Bool isNewThread;
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NewsGroupDB *newsDB = (NewsGroupDB *) m_messageDB;
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// go through the new headers adding them to the db
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// The idea here is that m_headers is just the new headers
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for (int i = 0; i < m_newHeaders.GetSize(); i++)
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{
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DBMessageHdr *dbMsgHdr = (DBMessageHdr *) m_newHeaders[i];
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if ((dbMsgHdr->GetFlags() & kHasChildren) && m_sortType == SortByThread)
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dbMsgHdr->OrFlags(kElided);
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err = newsDB->AddHdrToDB(dbMsgHdr, &isNewThread, TRUE);
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if (err == eCorruptDB)
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{
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newsDB->SetSummaryValid(FALSE);
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break;
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}
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delete dbMsgHdr;
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// Only add header to view if it's a new thread
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// if (err == eSUCCESS) // notify param to AddHdrToDB should take care of this
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// {
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// if (m_sortType != SortByThread)
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// {
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// AddHdr(dbMsgHdr);
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// }
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// else if (isNewThread)
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// {
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// AddHdr(dbMsgHdr);
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// }
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// }
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}
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newsDB->Commit();
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m_headerIndex = 0;
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m_newHeaders.RemoveAll();
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return err;
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}
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void ThreadDBView::SetInitialSortState(void)
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{
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m_sortOrder = SortTypeAscending;
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m_sortType = SortByThread;
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}
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MsgERR ThreadDBView::ExpandAll()
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{
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MsgERR err = eSUCCESS;
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// go through expanding in place
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for (uint32 i = 0; i < m_idArray.GetSize(); i++)
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{
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uint32 numExpanded;
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BYTE flags = m_flags[i];
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if (flags & kHasChildren && (flags & kElided))
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{
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err = ExpandByIndex(i, &numExpanded);
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i += numExpanded;
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if (err != eSUCCESS)
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return err;
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}
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}
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return err;
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}
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MsgERR ThreadDBView::Sort(SortType sortType, SortOrder sortOrder)
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{
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// if the client wants us to forget our cached id arrays, they
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// should build a new view. If this isn't good enough, we
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// need a method to do that.
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if (sortType != m_sortType || !m_sortValid)
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{
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if (sortType == SortByThread)
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{
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m_sortType = sortType;
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if ( m_havePrevView)
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{
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// restore saved id array and flags array
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m_idArray.RemoveAll();
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m_idArray.InsertAt(0, &m_prevIdArray);
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m_flags.RemoveAll();
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m_flags.InsertAt(0, &m_prevFlags);
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m_levels.RemoveAll();
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m_levels.InsertAt(0, &m_prevLevels);
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m_messageDB->SetSortInfo(sortType, sortOrder);
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m_sortValid = TRUE;
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return eSUCCESS;
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}
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else
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{
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// set sort info in anticipation of what Init will do.
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m_messageDB->SetSortInfo(sortType, SortTypeAscending);
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Init(NULL); // build up thread list.
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if (sortOrder != SortTypeAscending)
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Sort(sortType, sortOrder);
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return eSUCCESS;
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}
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}
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else if (sortType != SortByThread && m_sortType == SortByThread /* && !m_havePrevView*/)
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{
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// going from SortByThread to non-thread sort - must build new id array and flags array
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m_prevIdArray.RemoveAll();
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m_prevIdArray.InsertAt(0, &m_idArray);
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m_prevFlags.RemoveAll();
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m_prevFlags.InsertAt(0, &m_flags);
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m_prevLevels.RemoveAll();
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m_prevLevels.InsertAt(0, &m_levels);
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ExpandAll();
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// m_idArray.RemoveAll();
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// m_flags.RemoveAll();
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m_havePrevView = TRUE;
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}
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}
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return SortInternal(sortType, sortOrder);
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}
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void ThreadDBView::OnHeaderAddedOrDeleted()
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{
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ClearPrevIdArray();
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}
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void ThreadDBView::OnExtraFlagChanged(MSG_ViewIndex index, char extraFlag)
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{
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if (IsValidIndex(index) && m_havePrevView)
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{
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MessageKey keyChanged = m_idArray[index];
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MSG_ViewIndex prevViewIndex = m_prevIdArray.FindIndex(keyChanged);
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if (prevViewIndex != MSG_VIEWINDEXNONE)
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{
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char prevFlag = m_prevFlags.GetAt(prevViewIndex);
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// don't want to change the elided bit, or has children or is thread
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if (prevFlag & kElided)
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extraFlag |= kElided;
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else
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extraFlag &= ~kElided;
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if (prevFlag & kIsThread)
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extraFlag |= kIsThread;
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else
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extraFlag &= ~kIsThread;
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if (prevFlag & kHasChildren)
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extraFlag |= kHasChildren;
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else
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extraFlag &= ~kHasChildren;
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m_prevFlags.SetAt(prevViewIndex, extraFlag); // will this be right?
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}
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}
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}
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void ThreadDBView::ClearPrevIdArray()
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{
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m_prevIdArray.RemoveAll();
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m_prevFlags.RemoveAll();
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m_havePrevView = FALSE;
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}
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MSG_ViewIndex
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ThreadDBView::GetInsertInfoForNewHdr(MessageKey newKey,
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MSG_ViewIndex startThreadIndex,
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int8 *pLevel)
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{
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DBThreadMessageHdr *threadHdr = m_messageDB->GetDBThreadHdrForMsgID(newKey);
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MSG_ViewIndex threadIndex = 0;
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int i;
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if (m_viewFlags & kUnreadOnly)
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{
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uint8 levelToAdd;
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XPByteArray levelStack;
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for (i = 0; i < threadHdr->GetNumChildren(); i++)
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{
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DBMessageHdr *msgHdr = threadHdr->GetChildHdrAt(i);
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if (msgHdr != NULL)
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{
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// if the current header's level is <= to the top of the level stack,
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// pop off the top of the stack.
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// unreadonly - The level stack needs to work across calls
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// to this routine, in the case that we have more than 200 unread
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// messages in a thread.
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while (levelStack.GetSize() > 1 &&
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msgHdr->GetLevel() <= levelStack.GetAt(levelStack.GetSize() - 1))
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{
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levelStack.RemoveAt(levelStack.GetSize() - 1);
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}
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if (msgHdr->GetMessageKey() == newKey)
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{
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if (levelStack.GetSize() == 0)
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levelToAdd = 0;
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else
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levelToAdd = levelStack.GetAt(levelStack.GetSize() - 1) + 1;
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delete msgHdr;
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if (pLevel)
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*pLevel = levelToAdd;
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break;
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}
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if ((startThreadIndex + threadIndex) < m_idArray.GetSize()
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&& msgHdr->GetMessageKey() == m_idArray[startThreadIndex + threadIndex])
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{
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levelStack.Add(m_levels[startThreadIndex + threadIndex]);
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threadIndex++;
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}
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delete msgHdr;
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}
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}
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}
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else
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{
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for (i = 0; i < threadHdr->GetNumChildren(); i++)
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{
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MessageKey msgKey = threadHdr->GetChildAt(i);
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if (msgKey == newKey)
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{
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if (pLevel)
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{
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DBMessageHdr *msgHdr = threadHdr->GetChildHdrAt(i);
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*pLevel = msgHdr->GetLevel();
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delete msgHdr;
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}
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break;
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}
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if (msgKey == m_idArray[startThreadIndex + threadIndex])
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threadIndex++;
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}
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}
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return threadIndex + startThreadIndex;
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}
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MsgERR ThreadDBView::OnNewHeader(MessageKey newKey, XP_Bool ensureListed)
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{
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MsgERR err = eSUCCESS;
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// views can override this behaviour, which is to append to view.
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// This is the mail behaviour, but threaded views might want
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// to insert in order...
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DBMessageHdr *msgHdr = m_messageDB->GetDBHdrForKey(newKey);
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if (msgHdr != NULL)
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{
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if (m_viewType == ViewOnlyNewHeaders && !ensureListed && (msgHdr->GetFlags() & kIsRead))
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return eSUCCESS;
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// Currently, we only add the header in a threaded view if it's a thread.
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// We used to check if this was the first header in the thread, but that's
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// a bit harder in the unreadOnly view. But we'll catch it below.
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if (m_sortType != SortByThread)// || msgHdr->GetMessageKey() == m_messageDB->GetKeyOfFirstMsgInThread(msgHdr->GetMessageKey()))
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err = AddHdr(msgHdr);
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else // need to find the thread we added this to so we can change the hasnew flag
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// added message to existing thread, but not to view
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{ // Fix flags on thread header.
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int32 threadCount;
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uint32 threadFlags;
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MSG_ViewIndex threadIndex = ThreadIndexOfMsg(newKey, kViewIndexNone, &threadCount, &threadFlags);
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if (threadIndex != MSG_VIEWINDEXNONE)
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{
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// check if this is now the new thread hdr
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char flags = m_flags[threadIndex];
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// if we have a collapsed thread which just got a new
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// top of thread, change the id array.
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if ((flags & kElided) && msgHdr->GetLevel() == 0
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&& (!(m_viewFlags & kUnreadOnly) || !(msgHdr->GetFlags() & kIsRead)))
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{
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m_idArray.SetAt(threadIndex, msgHdr->GetMessageKey());
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NoteChange(threadIndex, 1, MSG_NotifyChanged);
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}
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if (! (flags & kHasChildren))
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{
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flags |= kHasChildren | kIsThread;
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if (!(m_viewFlags & kUnreadOnly))
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flags |= kElided;
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m_flags[threadIndex] = flags;
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NoteChange(threadIndex, 1, MSG_NotifyChanged);
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}
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if (! (flags & kElided)) // thread is expanded
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{ // insert child into thread
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int8 level; // levels of other hdrs may have changed!
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char newFlags = 0;
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MSG_ViewIndex insertIndex = GetInsertInfoForNewHdr(newKey, threadIndex, &level);
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// this header is the new top of the thread. try collapsing the existing thread,
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// removing it, installing this header as top, and expanding it.
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CopyDBFlagsToExtraFlags(msgHdr->GetFlags(), &newFlags);
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if (level == 0)
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{
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CollapseByIndex(threadIndex, NULL);
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// call base class, so child won't get promoted.
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MessageDBView::RemoveByIndex(threadIndex);
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newFlags |= kIsThread | kHasChildren | kElided;
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}
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m_idArray.InsertAt(insertIndex, newKey);
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m_flags.InsertAt(insertIndex, newFlags, 1);
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m_levels.InsertAt(insertIndex, level);
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NoteChange(threadIndex, 1, MSG_NotifyChanged);
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NoteChange(insertIndex, 1, MSG_NotifyInsertOrDelete);
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if (level == 0)
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ExpandByIndex(threadIndex, NULL);
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}
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}
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else
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{
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DBThreadMessageHdr *threadHdr = m_messageDB->GetDBThreadHdrForMsgID(newKey);
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if (threadHdr)
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{
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switch (m_viewType)
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{
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case ViewOnlyThreadsWithNew:
|
|
{
|
|
DBMessageHdr *parentHdr = GetFirstMessageHdrToDisplayInThread(threadHdr);
|
|
if (parentHdr && (ensureListed || !(msgHdr->GetFlags() & kIsRead)))
|
|
{
|
|
parentHdr->OrFlags(kHasChildren | kIsThread);
|
|
if (!(m_viewFlags & kUnreadOnly))
|
|
parentHdr->OrFlags(kElided);
|
|
AddHdr(parentHdr);
|
|
}
|
|
delete parentHdr;
|
|
}
|
|
break;
|
|
case ViewWatchedThreadsWithNew:
|
|
if (threadHdr->GetFlags() & kWatched)
|
|
{
|
|
DBMessageHdr *parentHdr = GetFirstMessageHdrToDisplayInThread(threadHdr);
|
|
if (parentHdr && (ensureListed || !(msgHdr->GetFlags() & kIsRead)))
|
|
{
|
|
parentHdr->OrFlags(kElided | kHasChildren | kIsThread);
|
|
AddHdr(parentHdr);
|
|
}
|
|
delete parentHdr;
|
|
}
|
|
break;
|
|
case ViewOnlyNewHeaders:
|
|
case ViewAllThreads:
|
|
if (!(threadHdr->GetFlags() & kIgnored))
|
|
AddHdr(msgHdr);
|
|
break;
|
|
default:
|
|
AddHdr(msgHdr);
|
|
|
|
}
|
|
delete threadHdr;
|
|
}
|
|
}
|
|
}
|
|
delete msgHdr;
|
|
}
|
|
else
|
|
err = eID_NOT_FOUND;
|
|
return err;
|
|
}
|
|
|
|
// This method just removes the specified line from the view. It does
|
|
// NOT delete it from the database.
|
|
MsgERR ThreadDBView::RemoveByIndex(MSG_ViewIndex index)
|
|
{
|
|
MsgERR err = eSUCCESS;
|
|
int32 flags;
|
|
|
|
if (!IsValidIndex(index))
|
|
return eInvalidIndex;
|
|
|
|
flags = m_flags[index];
|
|
|
|
if (m_sortType != SortByThread)
|
|
return MessageDBView::RemoveByIndex(index);
|
|
|
|
if ((flags & kIsThread) && !(flags & kElided) && (flags & kHasChildren))
|
|
{
|
|
// fix flags on thread header...Newly promoted message
|
|
// should have flags set correctly
|
|
DBThreadMessageHdr *threadHdr = m_messageDB->GetDBThreadHdrForMsgID(m_idArray[index]);
|
|
if (threadHdr)
|
|
{
|
|
MessageDBView::RemoveByIndex(index);
|
|
DBThreadMessageHdr *nextThreadHdr = (index < GetSize())
|
|
? m_messageDB->GetDBThreadHdrForMsgID(m_idArray[index]) : 0;
|
|
// make sure id of next message is really in the same thread
|
|
// it might have been deleted from the view but not the db yet.
|
|
if (threadHdr == nextThreadHdr && threadHdr->GetNumChildren() > 1)
|
|
{
|
|
// unreadOnly
|
|
DBMessageHdr *msgHdr = threadHdr->GetChildHdrAt(1);
|
|
if (msgHdr != NULL)
|
|
{
|
|
char flag = 0;
|
|
CopyDBFlagsToExtraFlags(msgHdr->GetFlags(), &flag);
|
|
m_flags.SetAtGrow(index, (uint8) flags);
|
|
m_levels.SetAtGrow(index, 0);
|
|
delete msgHdr;
|
|
}
|
|
}
|
|
if (nextThreadHdr)
|
|
delete nextThreadHdr;
|
|
delete threadHdr;
|
|
}
|
|
return err;
|
|
}
|
|
else if (!(flags & kIsThread))
|
|
{
|
|
return MessageDBView::RemoveByIndex(index);
|
|
}
|
|
// deleting collapsed thread header is special case. Child will be promoted,
|
|
// so just tell FE that line changed, not that it was deleted
|
|
DBThreadMessageHdr *threadHdr = m_messageDB->GetDBThreadHdrForMsgID(m_idArray[index]);
|
|
if (threadHdr && threadHdr->GetNumChildren() > 1)
|
|
{
|
|
// change the id array and flags array to reflect the child header.
|
|
// If we're not deleting the header, we want the second header,
|
|
// Otherwise, the first one (which just got promoted).
|
|
DBMessageHdr *msgHdr = threadHdr->GetChildHdrAt(1);
|
|
if (msgHdr != NULL)
|
|
{
|
|
m_idArray.SetAt(index, msgHdr->GetMessageKey());
|
|
|
|
char flag = 0;
|
|
CopyDBFlagsToExtraFlags(msgHdr->GetFlags(), &flag);
|
|
// if (msgHdr->GetArticleNum() == msgHdr->GetThreadId())
|
|
flag |= kIsThread;
|
|
|
|
if (threadHdr->GetNumChildren() == 2) // if only hdr in thread (with one about to be deleted)
|
|
// adjust flags.
|
|
{
|
|
flag &= ~kHasChildren;
|
|
flag &= ~kElided;
|
|
}
|
|
else
|
|
{
|
|
flag |= kHasChildren;
|
|
flag |= kElided;
|
|
}
|
|
m_flags[index] = flag;
|
|
delete msgHdr;
|
|
}
|
|
else
|
|
XP_ASSERT(FALSE);
|
|
NoteChange(index, 0, MSG_NotifyInsertOrDelete); // hack to tell fe that the key has changed
|
|
}
|
|
else
|
|
err = MessageDBView::RemoveByIndex(index);
|
|
|
|
delete threadHdr;
|
|
return err;
|
|
}
|
|
|