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https://github.com/mozilla/gecko-dev.git
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425 lines
11 KiB
C++
425 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=4 sw=4 tw=80 et cin:
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* A type-safe doubly-linked list class. */
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/*
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* The classes LinkedList<T> and LinkedListElement<T> together form a
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* convenient, type-safe doubly-linked list implementation.
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*
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* The class T which will be inserted into the linked list must inherit from
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* LinkedListElement<T>. A given object may be in only one linked list at a
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* time.
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*
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* For example, you might use LinkedList in a simple observer list class as
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* follows.
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*
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* class Observer : public LinkedListElement<Observer>
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* {
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* void observe(char* topic) { ... }
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* };
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*
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* class ObserverContainer
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* {
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* private:
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* LinkedList<ElemType> list;
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*
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* public:
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*
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* void addObserver(Observer* observer)
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* {
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* // Will assert if |observer| is part of another list.
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* list.insertBack(observer);
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* }
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*
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* void removeObserver(Observer* observer)
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* {
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* // Will assert if |observer| is not part of some list.
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* observer.remove();
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* }
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*
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* void notifyObservers(char* topic)
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* {
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* for (Observer* o = list.getFirst();
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* o != NULL;
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* o = o->getNext()) {
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* o->Observe(topic);
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* }
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* }
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* };
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*
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*/
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#ifndef mozilla_LinkedList_h_
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#define mozilla_LinkedList_h_
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#ifdef __cplusplus
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namespace mozilla {
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template<typename T>
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class LinkedList;
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template<typename T>
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class LinkedListElement
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{
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/*
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* It's convenient that we return NULL when getNext() or getPrevious() hits
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* the end of the list, but doing so costs an extra word of storage in each
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* linked list node (to keep track of whether |this| is the sentinel node)
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* and a branch on this value in getNext/getPrevious.
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*
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* We could get rid of the extra word of storage by shoving the "is
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* sentinel" bit into one of the pointers, although this would, of course,
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* have performance implications of its own.
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*
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* But the goal here isn't to win an award for the fastest or slimmest
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* linked list; rather, we want a *convenient* linked list. So we won't
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* waste time guessing which micro-optimization strategy is best.
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*
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*
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* Speaking of unnecessary work, it's worth addressing here why we wrote
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* mozilla::LinkedList in the first place, instead of using stl::list.
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*
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* The key difference between mozilla::LinkedList and stl::list is that
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* mozilla::LinkedList stores the prev/next pointers in the object itself,
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* while stl::list stores the prev/next pointers in a list element which
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* itself points to the object being stored.
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*
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* mozilla::LinkedList's approach makes it harder to store an object in more
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* than one list. But the upside is that you can call next() / prev() /
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* remove() directly on the object. With stl::list, you'd need to store a
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* pointer to its iterator in the object in order to accomplish this. Not
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* only would this waste space, but you'd have to remember to update that
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* pointer every time you added or removed the object from a list.
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*
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* In-place, constant-time removal is a killer feature of doubly-linked
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* lists, and supporting this painlessly was a key design criterion.
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*/
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private:
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LinkedListElement* next;
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LinkedListElement* prev;
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const bool isSentinel;
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public:
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LinkedListElement()
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: next(this)
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, prev(this)
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, isSentinel(false)
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{
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}
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/*
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* Get the next element in the list, or NULL if this is the last element in
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* the list.
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*/
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T* getNext()
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{
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return next->asT();
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}
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const T* getNext() const
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{
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return next->asT();
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}
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/*
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* Get the previous element in the list, or NULL if this is the first element
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* in the list.
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*/
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T* getPrevious()
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{
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return prev->asT();
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}
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const T* getPrevious() const
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{
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return prev->asT();
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}
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/*
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* Insert elem after this element in the list. |this| must be part of a
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* linked list when you call setNext(); otherwise, this method will assert.
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*/
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void setNext(T* elem)
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{
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MOZ_ASSERT(isInList());
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setNextUnsafe(elem);
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}
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/*
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* Insert elem before this element in the list. |this| must be part of a
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* linked list when you call setPrevious(); otherwise, this method will
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* assert.
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*/
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void setPrevious(T* elem)
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{
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MOZ_ASSERT(isInList());
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setPreviousUnsafe(elem);
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}
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/*
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* Remove this element from the list which contains it. If this element is
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* not currently part of a linked list, this method asserts.
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*/
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void remove()
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{
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MOZ_ASSERT(isInList());
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prev->next = next;
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next->prev = prev;
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next = this;
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prev = this;
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}
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/*
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* Return true if |this| part is of a linked list, and false otherwise.
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*/
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bool isInList() const
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{
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MOZ_ASSERT((next == this) == (prev == this));
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return next != this;
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}
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private:
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LinkedListElement& operator=(const LinkedList<T>& other) MOZ_DELETE;
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LinkedListElement(const LinkedList<T>& other) MOZ_DELETE;
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friend class LinkedList<T>;
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enum NodeKind {
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NODE_KIND_NORMAL,
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NODE_KIND_SENTINEL
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};
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LinkedListElement(NodeKind nodeKind)
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: next(this)
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, prev(this)
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, isSentinel(nodeKind == NODE_KIND_SENTINEL)
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{
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}
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/*
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* Return |this| cast to T* if we're a normal node, or return NULL if we're
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* a sentinel node.
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*/
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T* asT()
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{
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if (isSentinel)
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return NULL;
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return static_cast<T*>(this);
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}
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const T* asT() const
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{
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if (isSentinel)
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return NULL;
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return static_cast<const T*>(this);
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}
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/*
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* Insert elem after this element, but don't check that this element is in
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* the list. This is called by LinkedList::insertFront().
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*/
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void setNextUnsafe(T* elem)
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{
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LinkedListElement *listElem = static_cast<LinkedListElement*>(elem);
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MOZ_ASSERT(!listElem->isInList());
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listElem->next = this->next;
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listElem->prev = this;
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this->next->prev = listElem;
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this->next = listElem;
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}
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/*
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* Insert elem before this element, but don't check that this element is in
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* the list. This is called by LinkedList::insertBack().
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*/
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void setPreviousUnsafe(T* elem)
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{
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LinkedListElement<T>* listElem = static_cast<LinkedListElement<T>*>(elem);
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MOZ_ASSERT(!listElem->isInList());
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listElem->next = this;
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listElem->prev = this->prev;
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this->prev->next = listElem;
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this->prev = listElem;
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}
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};
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template<typename T>
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class LinkedList
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{
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private:
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LinkedListElement<T> sentinel;
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public:
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LinkedList& operator=(const LinkedList<T>& other) MOZ_DELETE;
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LinkedList(const LinkedList<T>& other) MOZ_DELETE;
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LinkedList()
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: sentinel(LinkedListElement<T>::NODE_KIND_SENTINEL)
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{
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}
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/*
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* Add elem to the front of the list.
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*/
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void insertFront(T* elem)
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{
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/* Bypass setNext()'s this->isInList() assertion. */
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sentinel.setNextUnsafe(elem);
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}
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/*
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* Add elem to the back of the list.
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*/
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void insertBack(T* elem)
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{
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sentinel.setPreviousUnsafe(elem);
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}
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/*
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* Get the first element of the list, or NULL if the list is empty.
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*/
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T* getFirst()
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{
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return sentinel.getNext();
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}
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const T* getFirst() const
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{
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return sentinel.getNext();
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}
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/*
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* Get the last element of the list, or NULL if the list is empty.
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*/
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T* getLast()
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{
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return sentinel.getPrevious();
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}
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const T* getLast() const
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{
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return sentinel.getPrevious();
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}
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/*
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* Get and remove the first element of the list. If the list is empty,
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* return NULL.
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*/
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T* popFirst()
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{
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T* ret = sentinel.getNext();
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if (ret)
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static_cast<LinkedListElement<T>*>(ret)->remove();
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return ret;
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}
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/*
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* Get and remove the last element of the list. If the list is empty,
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* return NULL.
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*/
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T* popLast()
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{
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T* ret = sentinel.getPrevious();
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if (ret)
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static_cast<LinkedListElement<T>*>(ret)->remove();
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return ret;
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}
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/*
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* Return true if the list is empty, or false otherwise.
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*/
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bool isEmpty() const
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{
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return !sentinel.isInList();
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}
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/*
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* Remove all the elements from the list.
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*
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* This runs in time linear to the list's length, because we have to mark
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* each element as not in the list.
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*/
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void clear()
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{
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while (popFirst())
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continue;
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}
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/*
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* In a debug build, make sure that the list is sane (no cycles, consistent
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* next/prev pointers, only one sentinel). Has no effect in release builds.
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*/
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void debugAssertIsSane() const
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{
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#ifdef DEBUG
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/*
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* Check for cycles in the forward singly-linked list using the
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* tortoise/hare algorithm.
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*/
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for (const LinkedListElement<T>* slow = sentinel.next,
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* fast1 = sentinel.next->next,
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* fast2 = sentinel.next->next->next;
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slow != sentinel && fast1 != sentinel && fast2 != sentinel;
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slow = slow->next,
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fast1 = fast2->next,
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fast2 = fast1->next) {
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MOZ_ASSERT(slow != fast1);
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MOZ_ASSERT(slow != fast2);
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}
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/* Check for cycles in the backward singly-linked list. */
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for (const LinkedListElement<T>* slow = sentinel.prev,
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* fast1 = sentinel.prev->prev,
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* fast2 = sentinel.prev->prev->prev;
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slow != sentinel && fast1 != sentinel && fast2 != sentinel;
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slow = slow->prev,
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fast1 = fast2->prev,
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fast2 = fast1->prev) {
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MOZ_ASSERT(slow != fast1);
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MOZ_ASSERT(slow != fast2);
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}
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/*
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* Check that |sentinel| is the only node in the list with
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* isSentinel == true.
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*/
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for (const LinkedListElement<T>* elem = sentinel.next;
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elem != sentinel;
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elem = elem->next) {
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MOZ_ASSERT(!elem->isSentinel);
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}
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/* Check that the next/prev pointers match up. */
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const LinkedListElement<T>* prev = sentinel;
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const LinkedListElement<T>* cur = sentinel.next;
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do {
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MOZ_ASSERT(cur->prev == prev);
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MOZ_ASSERT(prev->next == cur);
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prev = cur;
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cur = cur->next;
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} while (cur != sentinel);
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#endif /* ifdef DEBUG */
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}
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};
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} /* namespace mozilla */
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#endif /* ifdef __cplusplus */
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#endif /* ifdef mozilla_LinkedList_h_ */
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