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cd10174200
--HG-- rename : toolkit/addon-sdk/test/Makefile.in => addon-sdk/test/Makefile.in rename : toolkit/addon-sdk/test/unit/head.js => addon-sdk/test/unit/head.js rename : toolkit/addon-sdk/test/unit/test_promise.js => addon-sdk/test/unit/test_promise.js rename : toolkit/addon-sdk/test/unit/xpcshell.ini => addon-sdk/test/unit/xpcshell.ini
227 lines
8.7 KiB
JavaScript
227 lines
8.7 KiB
JavaScript
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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this.EXPORTED_SYMBOLS = [
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"Task"
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];
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/**
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* This module implements a subset of "Task.js" <http://taskjs.org/>.
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*
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* Paraphrasing from the Task.js site, tasks make sequential, asynchronous
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* operations simple, using the power of JavaScript's "yield" operator.
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*
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* Tasks are built upon generator functions and promises, documented here:
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*
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* <https://developer.mozilla.org/en/JavaScript/Guide/Iterators_and_Generators>
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* <http://wiki.commonjs.org/wiki/Promises/A>
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*
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* The "Task.spawn" function takes a generator function and starts running it as
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* a task. Every time the task yields a promise, it waits until the promise is
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* fulfilled. "Task.spawn" returns a promise that is resolved when the task
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* completes successfully, or is rejected if an exception occurs.
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*
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* -----------------------------------------------------------------------------
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*
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* Cu.import("resource://gre/modules/Task.jsm");
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*
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* Task.spawn(function () {
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*
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* // This is our task. It is a generator function because it contains the
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* // "yield" operator at least once. Let's create a promise object, wait on
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* // it and capture its resolution value.
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* let myPromise = getPromiseResolvedOnTimeoutWithValue(1000, "Value");
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* let result = yield myPromise;
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*
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* // This part is executed only after the promise above is fulfilled (after
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* // one second, in this imaginary example). We can easily loop while
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* // calling asynchronous functions, and wait multiple times.
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* for (let i = 0; i < 3; i++) {
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* result += yield getPromiseResolvedOnTimeoutWithValue(50, "!");
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* }
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*
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* // Optionally, a value can be returned using this special exception
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* // (because "return" cannot communicate a result in generator functions).
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* throw new Task.Result("Resolution result for the task: " + result);
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*
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* }).then(function (result) {
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*
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* // result == "Resolution result for the task: Value!!!"
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*
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* // The result is undefined if no special Task.Result exception was thrown.
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*
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* }, function (exception) {
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*
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* // Failure! We can inspect or report the exception.
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*
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* });
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*
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* -----------------------------------------------------------------------------
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*
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* This module implements only the "Task.js" interfaces described above, with no
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* additional features to control the task externally, or do custom scheduling.
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* It also provides the following extensions that simplify task usage in the
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* most common cases:
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*
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* - The "Task.spawn" function also accepts an iterator returned by a generator
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* function, in addition to a generator function. This way, you can call into
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* the generator function with the parameters you want, and with "this" bound
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* to the correct value. Also, "this" is never bound to the task object when
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* "Task.spawn" calls the generator function.
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*
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* - In addition to a promise object, a task can yield the iterator returned by
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* a generator function. The iterator is turned into a task automatically.
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* This reduces the syntax overhead of calling "Task.spawn" explicitly when
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* you want to recurse into other task functions.
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*
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* - The "Task.spawn" function also accepts a primitive value, or a function
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* returning a primitive value, and treats the value as the result of the
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* task. This makes it possible to call an externally provided function and
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* spawn a task from it, regardless of whether it is an asynchronous generator
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* or a synchronous function. This comes in handy when iterating over
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* function lists where some items have been converted to tasks and some not.
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*/
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////////////////////////////////////////////////////////////////////////////////
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//// Globals
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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const Cr = Components.results;
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Cu.import("resource://gre/modules/commonjs/sdk/core/promise.js");
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////////////////////////////////////////////////////////////////////////////////
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//// Task
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/**
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* This object provides the public module functions.
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*/
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this.Task = {
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/**
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* Creates and starts a new task.
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*
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* @param aTask
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* - If you specify a generator function, it is called with no
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* arguments to retrieve the associated iterator. The generator
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* function is a task, that is can yield promise objects to wait
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* upon.
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* - If you specify the iterator returned by a generator function you
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* called, the generator function is also executed as a task. This
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* allows you to call the function with arguments.
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* - If you specify a function that is not a generator, it is called
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* with no arguments, and its return value is used to resolve the
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* returned promise.
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* - If you specify anything else, you get a promise that is already
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* resolved with the specified value.
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*
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* @return A promise object where you can register completion callbacks to be
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* called when the task terminates.
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*/
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spawn: function Task_spawn(aTask) {
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if (aTask && typeof(aTask) == "function") {
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// Let's call into the function ourselves.
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aTask = aTask();
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}
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if (aTask && typeof(aTask.send) == "function") {
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// This is an iterator resulting from calling a generator function.
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return new TaskImpl(aTask).deferred.promise;
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}
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// Just propagate the given value to the caller as a resolved promise.
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return Promise.resolve(aTask);
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},
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/**
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* Constructs a special exception that, when thrown inside a generator
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* function, allows the associated task to be resolved with a specific value.
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*
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* Example: throw new Task.Result("Value");
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*/
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Result: function Task_Result(aValue) {
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this.value = aValue;
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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//// TaskImpl
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/**
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* Executes the specified iterator as a task, and gives access to the promise
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* that is fulfilled when the task terminates.
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*/
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function TaskImpl(iterator) {
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this.deferred = Promise.defer();
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this._iterator = iterator;
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this._run(true);
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}
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TaskImpl.prototype = {
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/**
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* Includes the promise object where task completion callbacks are registered,
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* and methods to resolve or reject the promise at task completion.
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*/
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deferred: null,
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/**
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* The iterator returned by the generator function associated with this task.
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*/
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_iterator: null,
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/**
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* Main execution routine, that calls into the generator function.
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*
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* @param aSendResolved
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* If true, indicates that we should continue into the generator
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* function regularly (if we were waiting on a promise, it was
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* resolved). If true, indicates that we should cause an exception to
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* be thrown into the generator function (if we were waiting on a
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* promise, it was rejected).
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* @param aSendValue
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* Resolution result or rejection exception, if any.
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*/
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_run: function TaskImpl_run(aSendResolved, aSendValue) {
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try {
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let yielded = aSendResolved ? this._iterator.send(aSendValue)
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: this._iterator.throw(aSendValue);
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// If our task yielded an iterator resulting from calling another
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// generator function, automatically spawn a task from it, effectively
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// turning it into a promise that is fulfilled on task completion.
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if (yielded && typeof(yielded.send) == "function") {
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yielded = Task.spawn(yielded);
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}
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if (yielded && typeof(yielded.then) == "function") {
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// We have a promise object now. When fulfilled, call again into this
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// function to continue the task, with either a resolution or rejection
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// condition.
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yielded.then(this._run.bind(this, true),
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this._run.bind(this, false));
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} else {
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// If our task yielded a value that is not a promise, just continue and
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// pass it directly as the result of the yield statement.
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this._run(true, yielded);
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}
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} catch (ex if ex instanceof Task.Result) {
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// The generator function threw the special exception that allows it to
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// return a specific value on resolution.
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this.deferred.resolve(ex.value);
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} catch (ex if ex instanceof StopIteration) {
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// The generator function terminated with no specific result.
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this.deferred.resolve();
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} catch (ex) {
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// The generator function failed with an uncaught exception.
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this.deferred.reject(ex);
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}
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}
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};
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