gecko-dev/xpfe/bootstrap/nsNativeAppSupportWin.cpp

1046 lines
36 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
* Bill Law law@netscape.com
*/
#include "nsNativeAppSupportBase.h"
#include "nsNativeAppSupportWin.h"
#include "nsString.h"
#include "nsICmdLineService.h"
#include "nsCOMPtr.h"
#include "nsXPIDLString.h"
#include "nsIComponentManager.h"
#include "nsIServiceManager.h"
#include "nsIAppShellService.h"
#include "nsAppShellCIDs.h"
#include "nsIDOMWindowInternal.h"
#include <windows.h>
#include <ddeml.h>
#include <stdlib.h>
#include <stdio.h>
#include <io.h>
#include <fcntl.h>
// Define this macro to 1 to get DDE debugging output.
#define MOZ_DEBUG_DDE 0
#ifdef DEBUG_law
#undef MOZ_DEBUG_DDE
#define MOZ_DEBUG_DDE 1
#endif
class nsSplashScreenWin : public nsISplashScreen {
public:
nsSplashScreenWin();
~nsSplashScreenWin();
NS_IMETHOD Show();
NS_IMETHOD Hide();
// nsISupports methods
NS_IMETHOD_(nsrefcnt) AddRef() {
mRefCnt++;
return mRefCnt;
}
NS_IMETHOD_(nsrefcnt) Release() {
--mRefCnt;
if ( !mRefCnt ) {
delete this;
return 0;
}
return mRefCnt;
}
NS_IMETHOD QueryInterface( const nsIID &iid, void**p ) {
nsresult rv = NS_OK;
if ( p ) {
*p = 0;
if ( iid.Equals( NS_GET_IID( nsISplashScreen ) ) ) {
nsISplashScreen *result = this;
*p = result;
NS_ADDREF( result );
} else if ( iid.Equals( NS_GET_IID( nsISupports ) ) ) {
nsISupports *result = NS_STATIC_CAST( nsISupports*, this );
*p = result;
NS_ADDREF( result );
} else {
rv = NS_NOINTERFACE;
}
} else {
rv = NS_ERROR_NULL_POINTER;
}
return rv;
}
void SetDialog( HWND dlg );
void LoadBitmap();
static nsSplashScreenWin* GetPointer( HWND dlg );
static BOOL CALLBACK DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
static BOOL CALLBACK PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
static DWORD WINAPI ThreadProc( LPVOID );
HWND mDlg;
HBITMAP mBitmap;
nsrefcnt mRefCnt;
}; // class nsSplashScreenWin
// Simple Win32 mutex wrapper.
struct Mutex {
Mutex( const char *name )
: mName( name ),
mHandle( 0 ),
mState( -1 ) {
mHandle = CreateMutex( 0, FALSE, mName.GetBuffer() );
#if MOZ_DEBUG_DDE
printf( "CreateMutex error = 0x%08X\n", (int)GetLastError() );
#endif
}
~Mutex() {
if ( mHandle ) {
// Make sure we release it if we own it.
Unlock();
BOOL rc = CloseHandle( mHandle );
#if MOZ_DEBUG_DDE
if ( !rc ) {
printf( "CloseHandle error = 0x%08X\n", (int)GetLastError() );
}
#endif
}
}
BOOL Lock( DWORD timeout ) {
if ( mHandle ) {
#if MOZ_DEBUG_DDE
printf( "Waiting (%d msec) for DDE mutex...\n", (int)timeout );
#endif
mState = WaitForSingleObject( mHandle, timeout );
#if MOZ_DEBUG_DDE
printf( "...wait complete, result = 0x%08X\n", (int)mState );
#endif
return mState == WAIT_OBJECT_0;
} else {
return FALSE;
}
}
void Unlock() {
if ( mHandle && mState == WAIT_OBJECT_0 ) {
#if MOZ_DEBUG_DDE
printf( "Releasing DDE mutex\n" );
#endif
ReleaseMutex( mHandle );
mState = -1;
}
}
private:
nsCString mName;
HANDLE mHandle;
DWORD mState;
};
/* DDE Notes
*
* This section describes the Win32 DDE service implementation for
* Mozilla. DDE is used on Win32 platforms to communicate between
* separate instances of mozilla.exe (or other Mozilla-based
* executables), or, between the Win32 desktop shell and Mozilla.
*
* The first instance of Mozilla will become the "server" and
* subsequent executables (and the shell) will use DDE to send
* requests to that process. The requests are DDE "execute" requests
* that pass the command line arguments.
*
* Mozilla registers the DDE application "Mozilla" and currently
* supports only the "WWW_OpenURL" topic. This should be reasonably
* compatible with applications that interfaced with Netscape
* Communicator (and its predecessors?). Note that even that topic
* may not be supported in a compatible fashion as the command-line
* options for Mozilla are different than for Communiator.
*
* It is imperative that at most one instance of Mozilla execute in
* "server mode" at any one time. The "native app support" in Mozilla
* on Win32 ensures that only the server process performs XPCOM
* initialization (that is not required for subsequent client processes
* to communicate with the server process).
*
* To guarantee that only one server starts up, a Win32 "mutex" is used
* to ensure only one process executes the server-detection code. That
* code consists of initializing DDE and doing a DdeConnect to Mozilla's
* application/topic. If that connection succeeds, then a server process
* must be running already.
*
* Otherwise, no server has started. In that case, the current process
* calls DdeNameService to register that application/topic. Only at that
* point does the mutex get released.
*
* There are a couple of subtleties that one should be aware of:
*
* 1. It is imperative that DdeInitialize be called only after the mutex
* lock has been obtained. The reason is that at shutdown, DDE
* notifications go out to all initialized DDE processes. Thus, if
* the mutex is owned by a terminating intance of Mozilla, then
* calling DdeInitialize and then WaitForSingleObject will cause the
* DdeUninitialize from the terminating process to "hang" until the
* process waiting for the mutex times out (and can then service the
* notification that the DDE server is terminating). So, don't mess
* with the sequence of things in the startup/shutdown logic.
*
* 2. All mutex requests are made with a reasonably long timeout value and
* are designed to "fail safe" (i.e., a timeout is treated as failure).
*
* 3. An attempt has been made to minimize the degree to which the main
* Mozilla application logic needs to be aware of the DDE mechanisms
* implemented herein. As a result, this module surfaces a very
* large-grained interface, consisting of simple start/stop methods.
* As a consequence, details of certain scenarios can be "lost."
* Particularly, incoming DDE requests can arrive after this module
* initiates the DDE server, but before Mozilla is initialized to the
* point where those requests can be serviced (e.g., open a browser
* window to a particular URL). Since the client process sends the
* request early on, it may not be prepared to respond to that error.
* Thus, such situations may fail silently. The design goal is that
* they fail harmlessly. Refinements on this point will be made as
* details emerge (and time permits).
*/
class nsNativeAppSupportWin : public nsNativeAppSupportBase {
public:
// Overrides of base implementation.
NS_IMETHOD Start( PRBool *aResult );
NS_IMETHOD Stop( PRBool *aResult );
NS_IMETHOD Quit();
// Utility function to handle a Win32-specific command line
// option: "-console", which dynamically creates a Windows
// console.
static void CheckConsole();
private:
static HDDEDATA CALLBACK HandleDDENotification( UINT uType,
UINT uFmt,
HCONV hconv,
HSZ hsz1,
HSZ hsz2,
HDDEDATA hdata,
ULONG dwData1,
ULONG dwData2 );
static void HandleRequest( LPBYTE request );
static nsresult GetCmdLineArgs( LPBYTE request, nsICmdLineService **aResult );
static nsresult OpenWindow( const char *urlstr, const char *args );
static int mConversations;
static HSZ mApplication, mTopic;
static DWORD mInstance;
}; // nsNativeAppSupportWin
nsSplashScreenWin::nsSplashScreenWin()
: mDlg( 0 ), mBitmap( 0 ), mRefCnt( 0 ) {
}
nsSplashScreenWin::~nsSplashScreenWin() {
#if MOZ_DEBUG_DDE
printf( "splash screen dtor called\n" );
#endif
// Make sure dialog is gone.
Hide();
}
NS_IMETHODIMP
nsSplashScreenWin::Show() {
/*
* A hack for http://bugzilla.mozilla.org/show_bug.cgi?id=26581
*
* Windows NT seems to think that the first thread to show a window must
* therefore be our main UI thread. It then seems to want to put the first
* window that shows up on other threads in our application behind the main
* windows of other applications. Since we want to show our splash screen
* on a 'non-main' thread, our browser windows start showing up later on a
* thread that Windows thinks is not our main UI thread. So, (I believe) it
* pushes the first one of our browser windows to the back until the user
* pulls it forward. That is not what we want!
*
* This hack attempts to trick Windows by very briefly showing an
* offscreen window on the main thread. This happens before the splash
* screen thread creates its window (which it sets as topmost). So when our
* browser windows start showing up on the main thread Windows will see that
* they are on the "first thread with a window" and it will (hopefully!) not
* push them to the back.
*/
DialogBox( GetModuleHandle( 0 ),
MAKEINTRESOURCE( IDD_SPLASH ),
HWND_DESKTOP,
(DLGPROC)PhantomDialogProc );
// Spawn new thread to display real splash screen.
DWORD threadID = 0;
HANDLE handle = CreateThread( 0, 0, (LPTHREAD_START_ROUTINE)ThreadProc, this, 0, &threadID );
CloseHandle(handle);
return NS_OK;
}
NS_IMETHODIMP
nsSplashScreenWin::Hide() {
if ( mDlg ) {
// Dismiss the dialog.
EndDialog( mDlg, 0 );
// Release custom bitmap (if there is one).
if ( mBitmap ) {
BOOL ok = DeleteObject( mBitmap );
}
mBitmap = 0;
mDlg = 0;
}
return NS_OK;
}
BOOL CALLBACK
nsSplashScreenWin::PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
if ( msg == WM_INITDIALOG ) {
// Show window for an instant to make this the active thread.
ShowWindow( dlg, SW_SHOW );
EndDialog( dlg, 0 );
return 1;
}
return 0;
}
void
nsSplashScreenWin::LoadBitmap() {
// Check for '<program-name>.bmp" in same directory as executable.
char fileName[ _MAX_PATH ];
int fileNameLen = ::GetModuleFileName( NULL, fileName, sizeof fileName );
if ( fileNameLen >= 3 ) {
fileName[ fileNameLen - 3 ] = 0;
strcat( fileName, "bmp" );
// Try to load bitmap from that file.
HBITMAP bitmap = (HBITMAP)::LoadImage( NULL,
fileName,
IMAGE_BITMAP,
0,
0,
LR_LOADFROMFILE );
if ( bitmap ) {
HWND bitmapControl = GetDlgItem( mDlg, IDB_SPLASH );
if ( bitmapControl ) {
HBITMAP old = (HBITMAP)SendMessage( bitmapControl,
STM_SETIMAGE,
IMAGE_BITMAP,
(LPARAM)bitmap );
// Remember bitmap so we can delete it later.
mBitmap = bitmap;
// Delete old bitmap.
if ( old ) {
BOOL ok = DeleteObject( old );
}
} else {
// Delete bitmap since it isn't going to be used.
DeleteObject( bitmap );
}
}
}
}
BOOL CALLBACK
nsSplashScreenWin::DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
if ( msg == WM_INITDIALOG ) {
// Store dialog handle.
nsSplashScreenWin *splashScreen = (nsSplashScreenWin*)lp;
if ( lp ) {
splashScreen->SetDialog( dlg );
// Try to load customized bitmap.
splashScreen->LoadBitmap();
}
/* Size and center the splash screen correctly. The flags in the
* dialog template do not do the right thing if the user's
* machine is using large fonts.
*/
HWND bitmapControl = GetDlgItem( dlg, IDB_SPLASH );
if ( bitmapControl ) {
HBITMAP hbitmap = (HBITMAP)SendMessage( bitmapControl,
STM_GETIMAGE,
IMAGE_BITMAP,
0 );
if ( hbitmap ) {
BITMAP bitmap;
if ( GetObject( hbitmap, sizeof bitmap, &bitmap ) ) {
SetWindowPos( dlg,
NULL,
GetSystemMetrics(SM_CXSCREEN)/2 - bitmap.bmWidth/2,
GetSystemMetrics(SM_CYSCREEN)/2 - bitmap.bmHeight/2,
bitmap.bmWidth,
bitmap.bmHeight,
SWP_NOZORDER );
ShowWindow( dlg, SW_SHOW );
}
}
}
return 1;
}
return 0;
}
void nsSplashScreenWin::SetDialog( HWND dlg ) {
// Save dialog handle.
mDlg = dlg;
// Store this pointer in the dialog.
SetWindowLong( mDlg, DWL_USER, (LONG)(void*)this );
}
nsSplashScreenWin *nsSplashScreenWin::GetPointer( HWND dlg ) {
// Get result from dialog user data.
LONG data = GetWindowLong( dlg, DWL_USER );
return (nsSplashScreenWin*)(void*)data;
}
DWORD WINAPI nsSplashScreenWin::ThreadProc( LPVOID splashScreen ) {
DialogBoxParam( GetModuleHandle( 0 ),
MAKEINTRESOURCE( IDD_SPLASH ),
HWND_DESKTOP,
(DLGPROC)DialogProc,
(LPARAM)splashScreen );
return 0;
}
void
nsNativeAppSupportWin::CheckConsole() {
for ( int i = 1; i < __argc; i++ ) {
if ( strcmp( "-console", __argv[i] ) == 0
||
strcmp( "/console", __argv[i] ) == 0 ) {
// Users wants to make sure we have a console.
// Try to allocate one.
BOOL rc = ::AllocConsole();
if ( rc ) {
// Console allocated. Fix it up so that output works in
// all cases. See http://support.microsoft.com/support/kb/articles/q105/3/05.asp.
// stdout
int hCrt = ::_open_osfhandle( (long)GetStdHandle( STD_OUTPUT_HANDLE ),
_O_TEXT );
if ( hCrt != -1 ) {
FILE *hf = ::_fdopen( hCrt, "w" );
if ( hf ) {
*stdout = *hf;
::fprintf( stdout, "stdout directed to dynamic console\n" );
}
}
// stderr
hCrt = ::_open_osfhandle( (long)::GetStdHandle( STD_ERROR_HANDLE ),
_O_TEXT );
if ( hCrt != -1 ) {
FILE *hf = ::_fdopen( hCrt, "w" );
if ( hf ) {
*stderr = *hf;
::fprintf( stderr, "stderr directed to dynamic console\n" );
}
}
// stdin?
/* Don't bother for now.
hCrt = ::_open_osfhandle( (long)::GetStdHandle( STD_INPUT_HANDLE ),
_O_TEXT );
if ( hCrt != -1 ) {
FILE *hf = ::_fdopen( hCrt, "r" );
if ( hf ) {
*stdin = *hf;
}
}
*/
} else {
// Failed. Probably because there already is one.
// There's little we can do, in any case.
}
// Don't bother doing this more than once.
break;
}
}
return;
}
// Create and return an instance of class nsNativeAppSupportWin.
nsresult
NS_CreateNativeAppSupport( nsINativeAppSupport **aResult ) {
if ( aResult ) {
*aResult = new nsNativeAppSupportWin;
if ( *aResult ) {
NS_ADDREF( *aResult );
} else {
return NS_ERROR_OUT_OF_MEMORY;
}
} else {
return NS_ERROR_NULL_POINTER;
}
// Check for dynamic console creation request.
nsNativeAppSupportWin::CheckConsole();
return NS_OK;
}
// Create instance of Windows splash screen object.
nsresult
NS_CreateSplashScreen( nsISplashScreen **aResult ) {
if ( aResult ) {
*aResult = 0;
for ( int i = 1; i < __argc; i++ ) {
if ( strcmp( "-quiet", __argv[i] ) == 0
||
strcmp( "/quiet", __argv[i] ) == 0 ) {
// No splash screen, please.
return NS_OK;
}
}
*aResult = new nsSplashScreenWin;
if ( *aResult ) {
NS_ADDREF( *aResult );
} else {
return NS_ERROR_OUT_OF_MEMORY;
}
} else {
return NS_ERROR_NULL_POINTER;
}
return NS_OK;
}
// Constants
#define MOZ_DDE_APPLICATION "Mozilla"
#define MOZ_DDE_TOPIC "WWW_OpenURL"
#define MOZ_DDE_MUTEX_NAME "MozillaDDEMutex"
#define MOZ_DDE_START_TIMEOUT 30000
#define MOZ_DDE_STOP_TIMEOUT 15000
#define MOZ_DDE_EXEC_TIMEOUT 15000
// Static member definitions.
int nsNativeAppSupportWin::mConversations = 0;
HSZ nsNativeAppSupportWin::mApplication = 0;
HSZ nsNativeAppSupportWin::mTopic = 0;
DWORD nsNativeAppSupportWin::mInstance = 0;
// Try to initiate DDE conversation. If that succeeds, pass
// request to server process. Otherwise, register application
// and topic (i.e., become server process).
NS_IMETHODIMP
nsNativeAppSupportWin::Start( PRBool *aResult ) {
NS_ENSURE_ARG( aResult );
NS_ENSURE_TRUE( mInstance == 0, NS_ERROR_NOT_INITIALIZED );
nsresult rv = NS_ERROR_FAILURE;
*aResult = PR_FALSE;
// Grab mutex before doing DdeInitialize! This is
// important (see comment above).
int retval;
UINT id = ID_DDE_APPLICATION_NAME;
char nameBuf[ 128 ];
retval = LoadString( (HINSTANCE) NULL, id, (LPTSTR) nameBuf, sizeof(nameBuf) );
if ( retval != 0 ) {
Mutex ddeLock = Mutex( MOZ_DDE_MUTEX_NAME );
if ( ddeLock.Lock( MOZ_DDE_START_TIMEOUT ) ) {
// Initialize DDE.
UINT rc = DdeInitialize( &mInstance,
nsNativeAppSupportWin::HandleDDENotification,
APPCLASS_STANDARD,
0 );
if ( rc == DMLERR_NO_ERROR ) {
mApplication = DdeCreateStringHandle( mInstance,
nameBuf,
CP_WINANSI );
mTopic = DdeCreateStringHandle( mInstance,
MOZ_DDE_TOPIC,
CP_WINANSI );
if ( mApplication && mTopic ) {
// Everything OK so far, try to connect to previusly
// started Mozilla.
HCONV hconv = DdeConnect( mInstance, mApplication, mTopic, 0 );
if ( hconv ) {
// We're the client...
// Get command line to pass to server.
LPTSTR cmd = GetCommandLine();
#if MOZ_DEBUG_DDE
printf( "Acting as DDE client, cmd=%s\n", cmd );
#endif
rc = (UINT)DdeClientTransaction( (LPBYTE)cmd,
strlen( cmd ) + 1,
hconv,
0,
0,
XTYP_EXECUTE,
MOZ_DDE_EXEC_TIMEOUT,
0 );
if ( rc ) {
// Inform caller that request was issued.
rv = NS_OK;
} else {
// Something went wrong. Not much we can do, though...
#if MOZ_DEBUG_DDE
printf( "DdeClientTransaction failed, error = 0x%08X\n",
(int)DdeGetLastError( mInstance ) );
#endif
}
} else {
// We're going to be the server...
#if MOZ_DEBUG_DDE
printf( "Setting up DDE server...\n" );
#endif
// Next step is to register a DDE service.
rc = (UINT)DdeNameService( mInstance, mApplication, 0, DNS_REGISTER );
if ( rc ) {
#if MOZ_DEBUG_DDE
printf( "...DDE server started\n" );
#endif
// Tell app to do its thing.
*aResult = PR_TRUE;
rv = NS_OK;
} else {
#if MOZ_DEBUG_DDE
printf( "DdeNameService failed, error = 0x%08X\n",
(int)DdeGetLastError( mInstance ) );
#endif
}
}
} else {
#if MOZ_DEBUG_DDE
printf( "DdeCreateStringHandle failed, error = 0x%08X\n",
(int)DdeGetLastError( mInstance ) );
#endif
}
} else {
#if MOZ_DEBUG_DDE
printf( "DdeInitialize failed, error = 0x%08X\n", (int)rc );
#endif
}
// Release mutex.
ddeLock.Unlock();
}
}
// Clean up. The only case in which we need to preserve DDE stuff
// is if we're going to be acting as server.
if ( !*aResult ) {
Quit();
}
return rv;
}
// If no DDE conversations are pending, terminate DDE.
NS_IMETHODIMP
nsNativeAppSupportWin::Stop( PRBool *aResult ) {
NS_ENSURE_ARG( aResult );
NS_ENSURE_TRUE( mInstance, NS_ERROR_NOT_INITIALIZED );
nsresult rv = NS_OK;
*aResult = PR_TRUE;
Mutex ddeLock( MOZ_DDE_MUTEX_NAME );
if ( ddeLock.Lock( MOZ_DDE_STOP_TIMEOUT ) ) {
if ( mConversations == 0 ) {
this->Quit();
} else {
*aResult = PR_FALSE;
}
ddeLock.Unlock();
}
return rv;
}
// Terminate DDE regardless.
NS_IMETHODIMP
nsNativeAppSupportWin::Quit() {
if ( mInstance ) {
// Clean up strings.
if ( mApplication ) {
DdeFreeStringHandle( mInstance, mApplication );
mApplication = 0;
}
if ( mTopic ) {
DdeFreeStringHandle( mInstance, mTopic );
mTopic = 0;
}
DdeUninitialize( mInstance );
mInstance = 0;
}
return NS_OK;
}
PRBool NS_CanRun()
{
return PR_TRUE;
}
#if MOZ_DEBUG_DDE
// Macro to generate case statement for a given XTYP value.
#define XTYP_CASE(t) \
case t: result = #t; break
static nsCString uTypeDesc( UINT uType ) {
nsCString result;
switch ( uType ) {
XTYP_CASE(XTYP_ADVSTART);
XTYP_CASE(XTYP_CONNECT);
XTYP_CASE(XTYP_ADVREQ);
XTYP_CASE(XTYP_REQUEST);
XTYP_CASE(XTYP_WILDCONNECT);
XTYP_CASE(XTYP_ADVDATA);
XTYP_CASE(XTYP_EXECUTE);
XTYP_CASE(XTYP_POKE);
XTYP_CASE(XTYP_ADVSTOP);
XTYP_CASE(XTYP_CONNECT_CONFIRM);
XTYP_CASE(XTYP_DISCONNECT);
XTYP_CASE(XTYP_ERROR);
XTYP_CASE(XTYP_MONITOR);
XTYP_CASE(XTYP_REGISTER);
XTYP_CASE(XTYP_XACT_COMPLETE);
XTYP_CASE(XTYP_UNREGISTER);
default: result = "XTYP_?????";
}
return result;
}
static nsCString hszValue( DWORD instance, HSZ hsz ) {
// Extract string from HSZ.
nsCString result("[");
DWORD len = DdeQueryString( instance, hsz, NULL, NULL, CP_WINANSI );
if ( len ) {
char buffer[ 256 ];
DdeQueryString( instance, hsz, buffer, sizeof buffer, CP_WINANSI );
result += buffer;
}
result += "]";
return result;
}
#else
// These are purely a safety measure to avoid the infamous "won't
// build non-debug" type Tinderbox flames.
static nsCString uTypeDesc( UINT ) {
return nsCString( "?" );
}
static nsCString hszValue( DWORD, HSZ ) {
return nsCString( "?" );
}
#endif
HDDEDATA CALLBACK
nsNativeAppSupportWin::HandleDDENotification( UINT uType, // transaction type
UINT uFmt, // clipboard data format
HCONV hconv, // handle to the conversation
HSZ hsz1, // handle to a string
HSZ hsz2, // handle to a string
HDDEDATA hdata, // handle to a global memory object
ULONG dwData1, // transaction-specific data
ULONG dwData2 ) { // transaction-specific data
#if MOZ_DEBUG_DDE
printf( "DDE: uType =%s\n", uTypeDesc( uType ).GetBuffer() );
printf( " uFmt =%u\n", (unsigned)uFmt );
printf( " hconv =%08x\n", (int)hconv );
printf( " hsz1 =%08x:%s\n", (int)hsz1, hszValue( mInstance, hsz1 ).GetBuffer() );
printf( " hsz2 =%08x:%s\n", (int)hsz2, hszValue( mInstance, hsz2 ).GetBuffer() );
printf( " hdata =%08x\n", (int)hdata );
printf( " dwData1=%08x\n", (int)dwData1 );
printf( " dwData2=%08x\n", (int)dwData2 );
#endif
HDDEDATA result = 0;
if ( uType & XCLASS_BOOL ) {
switch ( uType ) {
case XTYP_CONNECT:
case XTYP_CONNECT_CONFIRM:
// Make sure its for our service/topic.
if ( DdeCmpStringHandles( hsz1, mTopic ) == 0
&&
DdeCmpStringHandles( hsz2, mApplication ) == 0 ) {
// We support this connection.
result = (HDDEDATA)1;
}
}
} else if ( uType & XCLASS_DATA ) {
} else if ( uType & XCLASS_FLAGS ) {
if ( uType == XTYP_EXECUTE ) {
// Prove that we received the request.
DWORD bytes;
LPBYTE request = DdeAccessData( hdata, &bytes );
#if MOZ_DEBUG_DDE
printf( "Handling dde request: [%s]...\n", (char*)request );
#endif
HandleRequest( request );
result = (HDDEDATA)DDE_FACK;
} else {
result = (HDDEDATA)DDE_FNOTPROCESSED;
}
} else if ( uType & XCLASS_NOTIFICATION ) {
}
return result;
}
// Handle DDE request. The argument is the command line received by the
// DDE client process. We convert that string to an nsICmdLineService
// object via GetCmdLineArgs. Then, we look for certain well-known cmd
// arguments. This replicates code elsewhere, to some extent,
// unfortunately (if you can fix that, please do).
void
nsNativeAppSupportWin::HandleRequest( LPBYTE request ) {
// Parse command line.
nsCOMPtr<nsICmdLineService> args;
nsresult rv = GetCmdLineArgs( request, getter_AddRefs( args ) );
if ( NS_SUCCEEDED( rv ) ) {
nsXPIDLCString arg;
if (NS_SUCCEEDED(args->GetURLToLoad(getter_Copies(arg) ) ) &&
(const char*)arg ) {
// Launch browser.
#if MOZ_DEBUG_DDE
printf( "Launching browser on url [%s]...\n", (const char*)arg );
#endif
(void)OpenWindow( "chrome://navigator/content/", arg );
}
else if (NS_SUCCEEDED(args->GetCmdLineValue("-chrome", getter_Copies(arg))) &&
(const char*)arg ) {
// Launch chrome.
#if MOZ_DEBUG_DDE
printf( "Launching chrome url [%s]...\n", (const char*)arg );
#endif
(void)OpenWindow( arg, "" );
}
else if (NS_SUCCEEDED(args->GetCmdLineValue("-edit", getter_Copies(arg))) &&
(const char*)arg ) {
// Launch composer.
#if MOZ_DEBUG_DDE
printf( "Launching editor on url [%s]...\n", arg );
#endif
(void)OpenWindow( "chrome://editor/content/", arg );
} else if ( NS_SUCCEEDED( args->GetCmdLineValue( "-mail", getter_Copies(arg))) &&
(const char*)arg ) {
// Launch composer.
#if MOZ_DEBUG_DDE
printf( "Launching mail...\n" );
#endif
(void)OpenWindow( "chrome://messenger/content/", "" );
} else {
#if MOZ_DEBUG_DDE
printf( "Unknown request [%s]\n", (char*) request );
#endif
}
}
}
// Parse command line args according to MS spec
// (see "Parsing C++ Command-Line Arguments" at
// http://msdn.microsoft.com/library/devprods/vs6/visualc/vclang/_pluslang_parsing_c.2b2b_.command.2d.line_arguments.htm).
nsresult
nsNativeAppSupportWin::GetCmdLineArgs( LPBYTE request, nsICmdLineService **aResult ) {
nsresult rv = NS_OK;
int justCounting = 1;
char **argv = 0;
// Flags, etc.
int init = 1;
int between, quoted, bSlashCount;
int argc;
char *p;
nsCString arg;
// We loop if we've not finished the second pass through.
while ( 1 ) {
// Initialize if required.
if ( init ) {
p = (char*)request;
between = 1;
argc = quoted = bSlashCount = 0;
init = 0;
}
if ( between ) {
// We are traversing whitespace between args.
// Check for start of next arg.
if ( *p != 0 && !isspace( *p ) ) {
// Start of another arg.
between = 0;
arg = "";
switch ( *p ) {
case '\\':
// Count the backslash.
bSlashCount = 1;
break;
case '"':
// Remember we're inside quotes.
quoted = 1;
break;
default:
// Add character to arg.
arg += *p;
break;
}
} else {
// Another space between args, ignore it.
}
} else {
// We are processing the contents of an argument.
// Check for whitespace or end.
if ( *p == 0 || ( !quoted && isspace( *p ) ) ) {
// Process pending backslashes (interpret them
// literally since they're not followed by a ").
while( bSlashCount ) {
arg += '\\';
bSlashCount--;
}
// End current arg.
if ( !justCounting ) {
argv[argc] = new char[ arg.Length() + 1 ];
strcpy( argv[argc], arg.GetBuffer() );
}
argc++;
// We're now between args.
between = 1;
} else {
// Still inside argument, process the character.
switch ( *p ) {
case '"':
// First, digest preceding backslashes (if any).
while ( bSlashCount > 1 ) {
// Put one backsplash in arg for each pair.
arg += '\\';
bSlashCount -= 2;
}
if ( bSlashCount ) {
// Quote is literal.
arg += '"';
bSlashCount = 0;
} else {
// Quote starts or ends a quoted section.
if ( quoted ) {
// Check for special case of consecutive double
// quotes inside a quoted section.
if ( *(p+1) == '"' ) {
// This implies a literal double-quote. Fake that
// out by causing next double-quote to look as
// if it was preceded by a backslash.
bSlashCount = 1;
} else {
quoted = 0;
}
} else {
quoted = 1;
}
}
break;
case '\\':
// Add to count.
bSlashCount++;
break;
default:
// Accept any preceding backslashes literally.
while ( bSlashCount ) {
arg += '\\';
bSlashCount--;
}
// Just add next char to the current arg.
arg += *p;
break;
}
}
}
// Check for end of input.
if ( *p ) {
// Go to next character.
p++;
} else {
// If on first pass, go on to second.
if ( justCounting ) {
// Allocate argv array.
argv = new char*[ argc ];
// Start second pass
justCounting = 0;
init = 1;
} else {
// Quit.
break;
}
}
}
// OK, now create nsICmdLineService object from argc/argv.
static NS_DEFINE_CID( kCmdLineServiceCID, NS_COMMANDLINE_SERVICE_CID );
rv = nsComponentManager::CreateInstance( kCmdLineServiceCID,
0,
NS_GET_IID( nsICmdLineService ),
(void**)aResult );
if ( NS_FAILED( rv ) || NS_FAILED( ( rv = (*aResult)->Initialize( argc, argv ) ) ) ) {
#if MOZ_DEBUG_DDE
printf( "Error creating command line service = 0x%08X\n", (int)rv );
#endif
}
// Cleanup.
while ( argc ) {
delete [] argv[ --argc ];
}
delete [] argv;
return rv;
}
nsresult
nsNativeAppSupportWin::OpenWindow( const char*urlstr, const char *args ) {
nsresult rv;
static NS_DEFINE_CID( kAppShellServiceCID, NS_APPSHELL_SERVICE_CID );
NS_WITH_SERVICE(nsIAppShellService, appShellService, kAppShellServiceCID, &rv)
if ( NS_SUCCEEDED( rv ) ) {
nsCOMPtr<nsIDOMWindowInternal> hiddenWindow;
JSContext *jsContext;
rv = appShellService->GetHiddenWindowAndJSContext( getter_AddRefs( hiddenWindow ),
&jsContext );
if ( NS_SUCCEEDED( rv ) ) {
void *stackPtr;
jsval *argv = JS_PushArguments( jsContext,
&stackPtr,
"ssss",
urlstr,
"_blank",
"chrome,dialog=no,all",
args );
if( argv ) {
nsCOMPtr<nsIDOMWindowInternal> newWindow;
rv = hiddenWindow->OpenDialog( jsContext,
argv,
4,
getter_AddRefs( newWindow ) );
JS_PopArguments( jsContext, stackPtr );
}
} else {
#ifdef MOZ_DEBUG_DDE
printf( "GetHiddenWindowAndJSContext failed, rv=0x%08X\n", (int)rv );
#endif
}
}
return rv;
}