gecko-dev/dom/html/HTMLCanvasElement.h
Andrew Osmond 94fef446bd Bug 1837070 - Ensure we flush OffscreenCanvas when the display list is recreated. r=lsalzman
When we recreate the display list, e.g. after tabbing away, we need to
ensure we flush the OffscreenCanvas because our resource handles will be
invalidated. This requires the OffscreenCanvasDisplayHelper to know
which OffscreenCanvas it belongs to, and a worker reference if necessary
to do the dispatching for the flush. Otherwise we would require the
canvas to be updated manually by the web application to repaint.

Differential Revision: https://phabricator.services.mozilla.com/D184324
2023-07-23 20:42:41 +00:00

440 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(mozilla_dom_HTMLCanvasElement_h)
# define mozilla_dom_HTMLCanvasElement_h
# include "mozilla/Attributes.h"
# include "mozilla/StateWatching.h"
# include "mozilla/WeakPtr.h"
# include "nsIDOMEventListener.h"
# include "nsIObserver.h"
# include "nsGenericHTMLElement.h"
# include "nsGkAtoms.h"
# include "nsSize.h"
# include "nsError.h"
# include "mozilla/dom/CanvasRenderingContextHelper.h"
# include "mozilla/gfx/Rect.h"
# include "mozilla/layers/LayersTypes.h"
class nsICanvasRenderingContextInternal;
class nsIInputStream;
class nsITimerCallback;
enum class gfxAlphaType;
enum class FrameCaptureState : uint8_t;
namespace mozilla {
class nsDisplayListBuilder;
class ClientWebGLContext;
namespace layers {
class CanvasRenderer;
class Image;
class ImageContainer;
class Layer;
class LayerManager;
class OOPCanvasRenderer;
class SharedSurfaceTextureClient;
class WebRenderCanvasData;
} // namespace layers
namespace gfx {
class DrawTarget;
class SourceSurface;
class VRLayerChild;
} // namespace gfx
namespace webgpu {
class CanvasContext;
} // namespace webgpu
namespace dom {
class BlobCallback;
class CanvasCaptureMediaStream;
class File;
class HTMLCanvasPrintState;
class OffscreenCanvas;
class OffscreenCanvasDisplayHelper;
class PrintCallback;
class PWebGLChild;
class RequestedFrameRefreshObserver;
// Listen visibilitychange and memory-pressure event and inform
// context when event is fired.
class HTMLCanvasElementObserver final : public nsIObserver {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
explicit HTMLCanvasElementObserver(HTMLCanvasElement* aElement);
void Destroy();
void RegisterObserverEvents();
void UnregisterObserverEvents();
private:
~HTMLCanvasElementObserver();
HTMLCanvasElement* mElement;
};
/*
* FrameCaptureListener is used by captureStream() as a way of getting video
* frames from the canvas. On a refresh driver tick after something has been
* drawn to the canvas since the last such tick, all registered
* FrameCaptureListeners that report true for FrameCaptureRequested() will be
* given a copy of the just-painted canvas.
* All FrameCaptureListeners get the same copy.
*/
class FrameCaptureListener : public SupportsWeakPtr {
public:
FrameCaptureListener() = default;
/*
* Indicates to the canvas whether or not this listener has requested a frame.
*/
virtual bool FrameCaptureRequested(const TimeStamp& aTime) const = 0;
/*
* Interface through which new video frames will be provided while
* `mFrameCaptureRequested` is `true`.
*/
virtual void NewFrame(already_AddRefed<layers::Image> aImage,
const TimeStamp& aTime) = 0;
protected:
virtual ~FrameCaptureListener() = default;
};
class HTMLCanvasElement final : public nsGenericHTMLElement,
public CanvasRenderingContextHelper,
public SupportsWeakPtr {
enum { DEFAULT_CANVAS_WIDTH = 300, DEFAULT_CANVAS_HEIGHT = 150 };
typedef layers::CanvasRenderer CanvasRenderer;
typedef layers::LayerManager LayerManager;
typedef layers::WebRenderCanvasData WebRenderCanvasData;
public:
explicit HTMLCanvasElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
NS_IMPL_FROMNODE_HTML_WITH_TAG(HTMLCanvasElement, canvas)
// nsISupports
NS_DECL_ISUPPORTS_INHERITED
// CC
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLCanvasElement,
nsGenericHTMLElement)
// WebIDL
uint32_t Height() {
return GetUnsignedIntAttr(nsGkAtoms::height, DEFAULT_CANVAS_HEIGHT);
}
uint32_t Width() {
return GetUnsignedIntAttr(nsGkAtoms::width, DEFAULT_CANVAS_WIDTH);
}
void SetHeight(uint32_t aHeight, ErrorResult& aRv);
void SetWidth(uint32_t aWidth, ErrorResult& aRv);
already_AddRefed<nsISupports> GetContext(
JSContext* aCx, const nsAString& aContextId,
JS::Handle<JS::Value> aContextOptions, ErrorResult& aRv);
void ToDataURL(JSContext* aCx, const nsAString& aType,
JS::Handle<JS::Value> aParams, nsAString& aDataURL,
nsIPrincipal& aSubjectPrincipal, ErrorResult& aRv);
void ToBlob(JSContext* aCx, BlobCallback& aCallback, const nsAString& aType,
JS::Handle<JS::Value> aParams, nsIPrincipal& aSubjectPrincipal,
ErrorResult& aRv);
OffscreenCanvas* TransferControlToOffscreen(ErrorResult& aRv);
bool MozOpaque() const { return GetBoolAttr(nsGkAtoms::moz_opaque); }
void SetMozOpaque(bool aValue, ErrorResult& aRv) {
if (mOffscreenCanvas) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
SetHTMLBoolAttr(nsGkAtoms::moz_opaque, aValue, aRv);
}
PrintCallback* GetMozPrintCallback() const;
void SetMozPrintCallback(PrintCallback* aCallback);
already_AddRefed<CanvasCaptureMediaStream> CaptureStream(
const Optional<double>& aFrameRate, nsIPrincipal& aSubjectPrincipal,
ErrorResult& aRv);
/**
* Get the size in pixels of this canvas element
*/
nsIntSize GetSize();
/**
* Determine whether the canvas is write-only.
*/
bool IsWriteOnly() const;
/**
* Force the canvas to be write-only, except for readers from
* a specific extension's content script expanded principal, if
* available.
*/
void SetWriteOnly(nsIPrincipal* aExpandedReader = nullptr);
/**
* Notify the placeholder offscreen canvas of an updated size.
*/
void InvalidateCanvasPlaceholder(uint32_t aWidth, uint32_t aHeight);
/**
* Notify that some canvas content has changed and the window may
* need to be updated. aDamageRect is in canvas coordinates.
*/
void InvalidateCanvasContent(const mozilla::gfx::Rect* aDamageRect);
/*
* Notify that we need to repaint the entire canvas, including updating of
* the layer tree.
*/
void InvalidateCanvas();
nsICanvasRenderingContextInternal* GetCurrentContext() {
return mCurrentContext;
}
/*
* Returns true if the canvas context content is guaranteed to be opaque
* across its entire area.
*/
bool GetIsOpaque();
virtual bool GetOpaqueAttr() override;
/**
* Retrieve a snapshot of the internal surface, returning the alpha type if
* requested. An optional target may be supplied for which the snapshot will
* be optimized for, if possible.
*/
virtual already_AddRefed<gfx::SourceSurface> GetSurfaceSnapshot(
gfxAlphaType* aOutAlphaType = nullptr,
gfx::DrawTarget* aTarget = nullptr);
/*
* Register a FrameCaptureListener with this canvas.
* The canvas hooks into the RefreshDriver while there are
* FrameCaptureListeners registered.
* The registered FrameCaptureListeners are stored as WeakPtrs, thus it's the
* caller's responsibility to keep them alive. Once a registered
* FrameCaptureListener is destroyed it will be automatically deregistered.
*/
nsresult RegisterFrameCaptureListener(FrameCaptureListener* aListener,
bool aReturnPlaceholderData);
/*
* Returns true when there is at least one registered FrameCaptureListener
* that has requested a frame capture.
*/
bool IsFrameCaptureRequested(const TimeStamp& aTime) const;
/*
* Processes destroyed FrameCaptureListeners and removes them if necessary.
* Should there be none left, the FrameRefreshObserver will be unregistered.
*/
void ProcessDestroyedFrameListeners();
/*
* Called by the RefreshDriver hook when a frame has been captured.
* Makes a copy of the provided surface and hands it to all
* FrameCaptureListeners having requested frame capture.
*/
void SetFrameCapture(already_AddRefed<gfx::SourceSurface> aSurface,
const TimeStamp& aTime);
virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute,
const nsAString& aValue,
nsIPrincipal* aMaybeScriptedPrincipal,
nsAttrValue& aResult) override;
NS_IMETHOD_(bool) IsAttributeMapped(const nsAtom* aAttribute) const override;
nsChangeHint GetAttributeChangeHint(const nsAtom* aAttribute,
int32_t aModType) const override;
nsMapRuleToAttributesFunc GetAttributeMappingFunction() const override;
virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override;
nsresult CopyInnerTo(HTMLCanvasElement* aDest);
static void MapAttributesIntoRule(MappedDeclarationsBuilder&);
/*
* Helpers called by various users of Canvas
*/
already_AddRefed<layers::Image> GetAsImage();
bool UpdateWebRenderCanvasData(nsDisplayListBuilder* aBuilder,
WebRenderCanvasData* aCanvasData);
bool InitializeCanvasRenderer(nsDisplayListBuilder* aBuilder,
CanvasRenderer* aRenderer);
// Call this whenever we need future changes to the canvas
// to trigger fresh invalidation requests. This needs to be called
// whenever we render the canvas contents to the screen, or whenever we
// take a snapshot of the canvas that needs to be "live" (e.g. -moz-element).
void MarkContextClean();
// Call this after capturing a frame, so we can avoid unnecessary surface
// copies for future frames when no drawing has occurred.
void MarkContextCleanForFrameCapture();
// Returns non-null when the current context supports captureStream().
// The FrameCaptureState gets set to DIRTY when something is drawn.
Watchable<FrameCaptureState>* GetFrameCaptureState();
nsresult GetContext(const nsAString& aContextId, nsISupports** aContext);
layers::LayersBackend GetCompositorBackendType() const;
void OnMemoryPressure();
void OnDeviceReset();
already_AddRefed<layers::SharedSurfaceTextureClient> GetVRFrame();
void ClearVRFrame();
bool MaybeModified() const { return mMaybeModified; };
protected:
virtual ~HTMLCanvasElement();
void Destroy();
virtual JSObject* WrapNode(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
virtual nsIntSize GetWidthHeight() override;
virtual already_AddRefed<nsICanvasRenderingContextInternal> CreateContext(
CanvasContextType aContextType) override;
nsresult UpdateContext(JSContext* aCx,
JS::Handle<JS::Value> aNewContextOptions,
ErrorResult& aRvForDictionaryInit) override;
nsresult ExtractData(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
nsAString& aType, const nsAString& aOptions,
nsIInputStream** aStream);
nsresult ToDataURLImpl(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
const nsAString& aMimeType,
const JS::Value& aEncoderOptions, nsAString& aDataURL);
MOZ_CAN_RUN_SCRIPT void CallPrintCallback();
virtual void AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
const nsAttrValue* aValue,
const nsAttrValue* aOldValue,
nsIPrincipal* aSubjectPrincipal,
bool aNotify) override;
virtual void OnAttrSetButNotChanged(int32_t aNamespaceID, nsAtom* aName,
const nsAttrValueOrString& aValue,
bool aNotify) override;
public:
ClientWebGLContext* GetWebGLContext();
webgpu::CanvasContext* GetWebGPUContext();
bool IsOffscreen() const { return !!mOffscreenCanvas; }
OffscreenCanvas* GetOffscreenCanvas() const { return mOffscreenCanvas; }
void FlushOffscreenCanvas();
layers::ImageContainer* GetImageContainer() const { return mImageContainer; }
protected:
bool mResetLayer;
bool mMaybeModified; // we fetched the context, so we may have written to the
// canvas
RefPtr<HTMLCanvasElement> mOriginalCanvas;
RefPtr<PrintCallback> mPrintCallback;
RefPtr<HTMLCanvasPrintState> mPrintState;
nsTArray<WeakPtr<FrameCaptureListener>> mRequestedFrameListeners;
RefPtr<RequestedFrameRefreshObserver> mRequestedFrameRefreshObserver;
RefPtr<CanvasRenderer> mCanvasRenderer;
RefPtr<OffscreenCanvas> mOffscreenCanvas;
RefPtr<OffscreenCanvasDisplayHelper> mOffscreenDisplay;
RefPtr<layers::ImageContainer> mImageContainer;
RefPtr<HTMLCanvasElementObserver> mContextObserver;
public:
// Record whether this canvas should be write-only or not.
// We set this when script paints an image from a different origin.
// We also transitively set it when script paints a canvas which
// is itself write-only.
bool mWriteOnly;
// When this canvas is (only) tainted by an image from an extension
// content script, allow reads from the same extension afterwards.
RefPtr<nsIPrincipal> mExpandedReader;
// Determines if the caller should be able to read the content.
bool CallerCanRead(nsIPrincipal& aPrincipal) const;
bool IsPrintCallbackDone();
void HandlePrintCallback(nsPresContext*);
nsresult DispatchPrintCallback(nsITimerCallback* aCallback);
void ResetPrintCallback();
HTMLCanvasElement* GetOriginalCanvas();
CanvasContextType GetCurrentContextType();
private:
/**
* This function is called by AfterSetAttr and OnAttrSetButNotChanged.
* This function will be called by AfterSetAttr whether the attribute is being
* set or unset.
*
* @param aNamespaceID the namespace of the attr being set
* @param aName the localname of the attribute being set
* @param aNotify Whether we plan to notify document observers.
*/
void AfterMaybeChangeAttr(int32_t aNamespaceID, nsAtom* aName, bool aNotify);
};
class HTMLCanvasPrintState final : public nsWrapperCache {
public:
HTMLCanvasPrintState(HTMLCanvasElement* aCanvas,
nsICanvasRenderingContextInternal* aContext,
nsITimerCallback* aCallback);
nsISupports* Context() const;
void Done();
void NotifyDone();
bool mIsDone;
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(HTMLCanvasPrintState)
NS_DECL_CYCLE_COLLECTION_NATIVE_WRAPPERCACHE_CLASS(HTMLCanvasPrintState)
virtual JSObject* WrapObject(JSContext* cx,
JS::Handle<JSObject*> aGivenProto) override;
HTMLCanvasElement* GetParentObject() { return mCanvas; }
private:
~HTMLCanvasPrintState();
bool mPendingNotify;
protected:
RefPtr<HTMLCanvasElement> mCanvas;
nsCOMPtr<nsICanvasRenderingContextInternal> mContext;
nsCOMPtr<nsITimerCallback> mCallback;
};
} // namespace dom
} // namespace mozilla
#endif /* mozilla_dom_HTMLCanvasElement_h */