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72e3ef9897
This is one revision ahead of the 1.3.0, after some whitespace fixes to the documentation. Since the last update, the major changes are do documentation, the addition of the ogg_stream_*_fill() calls which are important for controlling overhead and latency with newer codecs like theora and opus. The way configure generates config_types.h has also changed, making it more necessary to have platform-specific type definitions in os_types.h. The patch for Solaris support has been updated to support this.
98 lines
3.1 KiB
Plaintext
98 lines
3.1 KiB
Plaintext
********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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= WHAT'S HERE =
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This source distribution includes libogg and nothing else. Other modules
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(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec,
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libtheora for the Theora video codec) contain the codec libraries for
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use with Ogg bitstreams.
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Directory:
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./src The source for libogg, a BSD-license inplementation of
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the public domain Ogg bitstream format
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./include Library API headers
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./doc Ogg specification and libogg API documents
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./win32 Win32 projects and build automation
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./macosx Mac OS X project and build files
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= WHAT IS OGG? =
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Ogg project codecs use the Ogg bitstream format to arrange the raw,
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compressed bitstream into a more robust, useful form. For example,
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the Ogg bitstream makes seeking, time stamping and error recovery
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possible, as well as mixing several sepearate, concurrent media
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streams into a single physical bitstream.
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= CONTACT =
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The Ogg homepage is located at 'https://www.xiph.org/ogg/'.
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Up to date technical documents, contact information, source code and
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pre-built utilities may be found there.
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BUILDING FROM TARBALL DISTRIBUTIONS:
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./configure
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make
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and optionally (as root):
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make install
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This will install the Ogg libraries (static and shared) into
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/usr/local/lib, includes into /usr/local/include and API
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documentation into /usr/local/share/doc.
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BUILDING FROM REPOSITORY SOURCE:
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A standard svn build should consist of nothing more than:
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./autogen.sh
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make
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and as root if desired :
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make install
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BUILDING ON WIN32:
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Use the project file in the win32 directory. It should compile out of the box.
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CROSS COMPILING FROM LINUX TO WIN32:
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It is also possible to cross compile from Linux to windows using the MinGW
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cross tools and even to run the test suite under Wine, the Linux/*nix
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windows emulator.
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On Debian and Ubuntu systems, these cross compiler tools can be installed
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by doing:
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sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
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Once these tools are installed its possible to compile and test by
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executing the following commands, or something similar depending on
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your system:
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./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
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--build=i586-linux
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make
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make check
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(Build instructions for Ogg codecs such as vorbis are similar and may
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be found in those source modules' README files)
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$Id: README 18096 2011-09-22 23:32:51Z giles $
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