gecko-dev/gfx/layers/composite/X11TextureHost.h
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

69 lines
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_X11TEXTUREHOST__H
#define MOZILLA_GFX_X11TEXTUREHOST__H
#include "mozilla/layers/TextureHost.h"
#include "mozilla/layers/LayersSurfaces.h"
#include "mozilla/gfx/Types.h"
#include "gfxXlibSurface.h"
namespace mozilla {
namespace layers {
class X11TextureSource : public TextureSource
{
public:
// Called when the underlying X surface has been changed.
// Useful for determining whether to rebind a GLXPixmap to a texture.
virtual void Updated() = 0;
};
// TextureHost for Xlib-backed TextureSources.
class X11TextureHost : public TextureHost
{
public:
X11TextureHost(TextureFlags aFlags,
const SurfaceDescriptorX11& aDescriptor);
virtual void SetCompositor(Compositor* aCompositor) override;
virtual bool Lock() override;
virtual gfx::SurfaceFormat GetFormat() const override;
virtual gfx::IntSize GetSize() const override;
virtual bool BindTextureSource(CompositableTextureSourceRef& aTexture) override
{
aTexture = mTextureSource;
return !!aTexture;
}
virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override;
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() override { return "X11TextureHost"; }
#endif
protected:
virtual void UpdatedInternal(const nsIntRegion*) override
{
if (mTextureSource)
mTextureSource->Updated();
}
RefPtr<Compositor> mCompositor;
RefPtr<X11TextureSource> mTextureSource;
RefPtr<gfxXlibSurface> mSurface;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_X11TEXTUREHOST__H