gecko-dev/dom/gamepad/GamepadMonitoring.cpp
Chih-Yi Leu 810f0727b1 Bug 1221730 - Postpone singleton release in GamepadPlatformService::MaybeShutdown. r=baku
--HG--
extra : rebase_source : 4031bb8e791fa1c915261f3b2eaece28ebadb283
2016-06-28 00:27:00 +02:00

33 lines
900 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/GamepadMonitoring.h"
#include "mozilla/dom/GamepadPlatformService.h"
#include "mozilla/ipc/BackgroundParent.h"
using namespace mozilla::ipc;
namespace mozilla {
namespace dom {
void
MaybeStopGamepadMonitoring()
{
AssertIsOnBackgroundThread();
RefPtr<GamepadPlatformService> service =
GamepadPlatformService::GetParentService();
MOZ_ASSERT(service);
if(service->HasGamepadListeners()) {
return;
}
StopGamepadMonitoring();
service->ResetGamepadIndexes();
service->MaybeShutdown();
}
} // namespace dom
} // namespace mozilla