gecko-dev/dom/media/AudioCaptureStream.cpp
Wes Kocher 03a1803261 Backed out 9 changesets (bug 1170958) for frequent test_getUserMedia_addTrackRemoveTrack.html failures
Backed out changeset 277c1f8098d1 (bug 1170958)
Backed out changeset aa86bb9eea95 (bug 1170958)
Backed out changeset 8af8b85a4b26 (bug 1170958)
Backed out changeset ec1bf225e9cb (bug 1170958)
Backed out changeset 4a04ddca2b6b (bug 1170958)
Backed out changeset e85c9977a311 (bug 1170958)
Backed out changeset 16b40ff04e8f (bug 1170958)
Backed out changeset ad206925c84a (bug 1170958)
Backed out changeset 2106eccec79b (bug 1170958)
2015-09-25 13:08:55 -07:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaStreamGraphImpl.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/unused.h"
#include "AudioSegment.h"
#include "mozilla/Logging.h"
#include "mozilla/Attributes.h"
#include "AudioCaptureStream.h"
#include "ImageContainer.h"
#include "AudioNodeEngine.h"
#include "AudioNodeStream.h"
#include "AudioNodeExternalInputStream.h"
#include "webaudio/MediaStreamAudioDestinationNode.h"
#include <algorithm>
#include "DOMMediaStream.h"
using namespace mozilla::layers;
using namespace mozilla::dom;
using namespace mozilla::gfx;
namespace mozilla
{
// We are mixing to mono until PeerConnection can accept stereo
static const uint32_t MONO = 1;
AudioCaptureStream::AudioCaptureStream(DOMMediaStream* aWrapper)
: ProcessedMediaStream(aWrapper), mTrackCreated(false)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_COUNT_CTOR(AudioCaptureStream);
mMixer.AddCallback(this);
}
AudioCaptureStream::~AudioCaptureStream()
{
MOZ_COUNT_DTOR(AudioCaptureStream);
mMixer.RemoveCallback(this);
}
void
AudioCaptureStream::ProcessInput(GraphTime aFrom, GraphTime aTo,
uint32_t aFlags)
{
uint32_t inputCount = mInputs.Length();
StreamBuffer::Track* track = EnsureTrack(AUDIO_TRACK);
// Notify the DOM everything is in order.
if (!mTrackCreated) {
for (uint32_t i = 0; i < mListeners.Length(); i++) {
MediaStreamListener* l = mListeners[i];
AudioSegment tmp;
l->NotifyQueuedTrackChanges(
Graph(), AUDIO_TRACK, 0, MediaStreamListener::TRACK_EVENT_CREATED, tmp);
l->NotifyFinishedTrackCreation(Graph());
}
mTrackCreated = true;
}
// If the captured stream is connected back to a object on the page (be it an
// HTMLMediaElement with a stream as source, or an AudioContext), a cycle
// situation occur. This can work if it's an AudioContext with at least one
// DelayNode, but the MSG will mute the whole cycle otherwise.
if (mFinished || InMutedCycle() || inputCount == 0) {
track->Get<AudioSegment>()->AppendNullData(aTo - aFrom);
} else {
// We mix down all the tracks of all inputs, to a stereo track. Everything
// is {up,down}-mixed to stereo.
mMixer.StartMixing();
AudioSegment output;
for (uint32_t i = 0; i < inputCount; i++) {
MediaStream* s = mInputs[i]->GetSource();
StreamBuffer::TrackIter tracks(s->GetStreamBuffer(), MediaSegment::AUDIO);
while (!tracks.IsEnded()) {
AudioSegment* inputSegment = tracks->Get<AudioSegment>();
StreamTime inputStart = s->GraphTimeToStreamTimeWithBlocking(aFrom);
StreamTime inputEnd = s->GraphTimeToStreamTimeWithBlocking(aTo);
AudioSegment toMix;
toMix.AppendSlice(*inputSegment, inputStart, inputEnd);
// Care for streams blocked in the [aTo, aFrom] range.
if (inputEnd - inputStart < aTo - aFrom) {
toMix.AppendNullData((aTo - aFrom) - (inputEnd - inputStart));
}
toMix.Mix(mMixer, MONO, Graph()->GraphRate());
tracks.Next();
}
}
// This calls MixerCallback below
mMixer.FinishMixing();
}
// Regardless of the status of the input tracks, we go foward.
mBuffer.AdvanceKnownTracksTime(GraphTimeToStreamTimeWithBlocking((aTo)));
}
void
AudioCaptureStream::MixerCallback(AudioDataValue* aMixedBuffer,
AudioSampleFormat aFormat, uint32_t aChannels,
uint32_t aFrames, uint32_t aSampleRate)
{
nsAutoTArray<nsTArray<AudioDataValue>, MONO> output;
nsAutoTArray<const AudioDataValue*, MONO> bufferPtrs;
output.SetLength(MONO);
bufferPtrs.SetLength(MONO);
uint32_t written = 0;
// We need to copy here, because the mixer will reuse the storage, we should
// not hold onto it. Buffers are in planar format.
for (uint32_t channel = 0; channel < aChannels; channel++) {
AudioDataValue* out = output[channel].AppendElements(aFrames);
PodCopy(out, aMixedBuffer + written, aFrames);
bufferPtrs[channel] = out;
written += aFrames;
}
AudioChunk chunk;
chunk.mBuffer = new mozilla::SharedChannelArrayBuffer<AudioDataValue>(&output);
chunk.mDuration = aFrames;
chunk.mBufferFormat = aFormat;
chunk.mVolume = 1.0f;
chunk.mChannelData.SetLength(MONO);
for (uint32_t channel = 0; channel < aChannels; channel++) {
chunk.mChannelData[channel] = bufferPtrs[channel];
}
// Now we have mixed data, simply append it to out track.
EnsureTrack(AUDIO_TRACK)->Get<AudioSegment>()->AppendAndConsumeChunk(&chunk);
}
}