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0819f35e51
Backed out changeset 516c4fb1e4b8 (bug 525063) Backed out changeset 6ff8aaef2866 (bug 525063) Backed out changeset bf13e4103150 (bug 525063) Backed out changeset d7d2f08e051c (bug 525063)
243 lines
6.2 KiB
C++
243 lines
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* A vector of pointers space-optimized for a small number of elements. */
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#ifndef mozilla_SmallPointerArray_h
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#define mozilla_SmallPointerArray_h
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#include "mozilla/Assertions.h"
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#include <algorithm>
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#include <iterator>
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#include <vector>
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namespace mozilla {
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// Array class for situations where a small number of elements (<= 2) is
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// expected, a large number of elements must be accomodated if necessary,
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// and the size of the class must be minimal. Typical vector implementations
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// will fulfill the first two requirements by simply adding inline storage
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// alongside the rest of their member variables. While this strategy works,
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// it brings unnecessary storage overhead for vectors with an expected small
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// number of elements. This class is intended to deal with that problem.
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//
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// This class is similar in performance to a vector class. Accessing its
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// elements when it has not grown over a size of 2 does not require an extra
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// level of indirection and will therefore be faster.
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//
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// The minimum (inline) size is 2 * sizeof(void*).
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//
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// Any modification of the array invalidates any outstanding iterators.
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template<typename T>
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class SmallPointerArray
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{
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public:
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SmallPointerArray()
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{
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mInlineElements[0] = mInlineElements[1] = nullptr;
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static_assert(sizeof(SmallPointerArray<T>) == (2 * sizeof(void*)),
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"SmallPointerArray must compile to the size of 2 pointers");
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static_assert(offsetof(SmallPointerArray<T>, mArray) ==
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offsetof(SmallPointerArray<T>, mInlineElements) + sizeof(T*),
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"mArray and mInlineElements[1] are expected to overlap in memory");
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static_assert(offsetof(SmallPointerArray<T>, mPadding) ==
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offsetof(SmallPointerArray<T>, mInlineElements),
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"mPadding and mInlineElements[0] are expected to overlap in memory");
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}
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~SmallPointerArray()
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{
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if (!mInlineElements[0] && mArray) {
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delete mArray;
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}
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}
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void Clear() {
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if (!mInlineElements[0] && mArray) {
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delete mArray;
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mArray = nullptr;
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return;
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}
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mInlineElements[0] = mInlineElements[1] = nullptr;
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}
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void AppendElement(T* aElement) {
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// Storing nullptr as an element is not permitted, but we do check for it
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// to avoid corruption issues in non-debug builds.
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// In addition to this we assert in debug builds to point out mistakes to
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// users of the class.
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MOZ_ASSERT(aElement != nullptr);
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if (!mInlineElements[0]) {
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if (!mArray) {
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mInlineElements[0] = aElement;
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// Harmless if aElement == nullptr;
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return;
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}
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if (!aElement) {
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return;
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}
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mArray->push_back(aElement);
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return;
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}
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if (!aElement) {
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return;
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}
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if (!mInlineElements[1]) {
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mInlineElements[1] = aElement;
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return;
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}
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mArray = new std::vector<T*>({ mInlineElements[0], mInlineElements[1], aElement });
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mInlineElements[0] = nullptr;
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}
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bool RemoveElement(T* aElement) {
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MOZ_ASSERT(aElement != nullptr);
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if (aElement == nullptr) {
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return false;
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}
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if (mInlineElements[0] == aElement) {
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// Expectected case.
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mInlineElements[0] = mInlineElements[1];
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mInlineElements[1] = nullptr;
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return true;
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}
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if (mInlineElements[0]) {
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if (mInlineElements[1] == aElement) {
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mInlineElements[1] = nullptr;
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return true;
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}
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return false;
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}
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if (mArray) {
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for (auto iter = mArray->begin(); iter != mArray->end(); iter++) {
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if (*iter == aElement) {
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mArray->erase(iter);
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return true;
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}
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}
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}
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return false;
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}
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bool Contains(T* aElement) const {
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MOZ_ASSERT(aElement != nullptr);
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if (aElement == nullptr) {
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return false;
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}
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if (mInlineElements[0] == aElement) {
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return true;
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}
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if (mInlineElements[0]) {
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if (mInlineElements[1] == aElement) {
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return true;
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}
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return false;
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}
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if (mArray) {
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return std::find(mArray->begin(), mArray->end(), aElement) != mArray->end();
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}
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return false;
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}
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size_t Length() const
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{
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if (mInlineElements[0]) {
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if (!mInlineElements[1]) {
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return 1;
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}
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return 2;
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}
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if (mArray) {
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return mArray->size();
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}
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return 0;
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}
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T* ElementAt(size_t aIndex) const {
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MOZ_ASSERT(aIndex < Length());
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if (mInlineElements[0]) {
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return mInlineElements[aIndex];
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}
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return (*mArray)[aIndex];
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}
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T* operator[](size_t aIndex) const
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{
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return ElementAt(aIndex);
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}
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typedef T** iterator;
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typedef const T** const_iterator;
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// Methods for range-based for loops. Manipulation invalidates these.
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iterator begin() {
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return beginInternal();
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}
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const_iterator begin() const {
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return beginInternal();
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}
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const_iterator cbegin() const { return begin(); }
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iterator end() {
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return beginInternal() + Length();
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}
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const_iterator end() const {
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return beginInternal() + Length();
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}
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const_iterator cend() const { return end(); }
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private:
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T** beginInternal() const {
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if (mInlineElements[0] || !mArray) {
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return const_cast<T**>(&mInlineElements[0]);
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}
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if (mArray->empty()) {
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return nullptr;
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}
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return &(*mArray)[0];
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}
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// mArray and mInlineElements[1] share the same area in memory.
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//
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// When !mInlineElements[0] && !mInlineElements[1] the array is empty.
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//
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// When mInlineElements[0] && !mInlineElements[1], mInlineElements[0]
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// contains the first element. The array is of size 1.
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//
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// When mInlineElements[0] && mInlineElements[1], mInlineElements[0]
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// contains the first element and mInlineElements[1] the second. The
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// array is of size 2.
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//
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// When !mInlineElements[0] && mArray, mArray contains the full contents
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// of the array and is of arbitrary size.
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union {
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T* mInlineElements[2];
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struct {
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void* mPadding;
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std::vector<T*>* mArray;
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};
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};
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};
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} // namespace mozilla
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#endif // mozilla_SmallPointerArray_h
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