mirror of
https://github.com/mozilla/gecko-dev.git
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0dfd1a2a0d
(This is a combination of 31 commits) * Fix Linux compilation. * Fix mac compilation. * CI compile fixes. * printf's size_t is %zu. %tu would be unsigned ptrdiff_t. * No non-ref Maybe args. * MOZ_CRASH for noreturn * Handle implied texture sizes, rewrite comment stripping. * Replace e.g. WebGLProgramInner with simpler webgl::ProgramKeepAlive. * Bounce ValidateProgram call off driver. * Uniform name length limit, cubemap fb-attach, non-array uniforms, undersized texImage views. * alignas for uint8_t[sizeof(float)*N] pun buffers. * CC fixes? * Fill attrib0Active. * Repair max-warnings limit. * This is basically required in order for CI's logging to not explode. * Don't cache WebGLMemoryTracker. * Deleted prog/shader error, no texSubImage(null), client-side fingerprint resist for exts. * Fix GetUniformIndices and MakeRangeFromView. * CC Traverse base class from within derived class to fix leaking the world. :( * PauseTransformFeedback * TexImage video fastpath * GetFragLocation for arrays * Forbid BindBufferRange during TF * Mark tests and fix RBAB query and test. * Change(!) query deletion behavior to match spec. * Mark conformance2/query/query.html failing for now. * Implicitly EndQuery on DeleteQuery while spec is in flux. * Fix error code for test. * RAII LruPosition for WebGL context limit. * Include std::list. * Mark CompileResult and LinkResult.pending as false when retrieved. * Hold strong-ref to NotLostData during Run<> to prevent LoseContext=>UAF. * Don't assume GetUniformLocation(foo+'[0]') means foo is an array. * Don't assume !mCanvasElement means !!mOffscreenCanvas. * Handle composition while context-lost. * All non-value-init members must be const or have inline init. * Mark passing tests on Linux. Depends on D54019 Differential Revision: https://phabricator.services.mozilla.com/D55739 --HG-- extra : moz-landing-system : lando
199 lines
6.0 KiB
C++
199 lines
6.0 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef SHARED_SURFACE_EGL_H_
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#define SHARED_SURFACE_EGL_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/Mutex.h"
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#include "CompositorTypes.h"
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#include "SharedSurface.h"
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#ifdef MOZ_WIDGET_ANDROID
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# include "GeneratedJNIWrappers.h"
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# include "AndroidNativeWindow.h"
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#endif
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namespace mozilla {
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namespace gl {
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class GLContext;
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class GLLibraryEGL;
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class SharedSurface_EGLImage : public SharedSurface {
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public:
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static UniquePtr<SharedSurface_EGLImage> Create(GLContext* prodGL,
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const GLFormats& formats,
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const gfx::IntSize& size,
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bool hasAlpha,
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EGLContext context);
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static SharedSurface_EGLImage* Cast(SharedSurface* surf) {
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MOZ_ASSERT(surf->mType == SharedSurfaceType::EGLImageShare);
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return (SharedSurface_EGLImage*)surf;
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}
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static bool HasExtensions(GLLibraryEGL* egl, GLContext* gl);
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protected:
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mutable Mutex mMutex;
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const GLFormats mFormats;
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GLuint mProdTex;
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public:
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const EGLImage mImage;
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protected:
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EGLSync mSync;
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SharedSurface_EGLImage(GLContext* gl, const gfx::IntSize& size, bool hasAlpha,
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const GLFormats& formats, GLuint prodTex,
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EGLImage image);
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void UpdateProdTexture(const MutexAutoLock& curAutoLock);
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public:
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virtual ~SharedSurface_EGLImage();
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virtual layers::TextureFlags GetTextureFlags() const override {
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return layers::TextureFlags::DEALLOCATE_CLIENT;
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}
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virtual void LockProdImpl() override {}
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virtual void UnlockProdImpl() override {}
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virtual void ProducerAcquireImpl() override {}
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virtual void ProducerReleaseImpl() override;
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virtual void ProducerReadAcquireImpl() override;
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virtual void ProducerReadReleaseImpl() override{};
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virtual GLuint ProdTexture() override { return mProdTex; }
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// Implementation-specific functions below:
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// Returns texture and target
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virtual bool ToSurfaceDescriptor(
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layers::SurfaceDescriptor* const out_descriptor) override;
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virtual bool ReadbackBySharedHandle(
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gfx::DataSourceSurface* out_surface) override;
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};
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class SurfaceFactory_EGLImage : public SurfaceFactory {
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public:
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// Fallible:
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static UniquePtr<SurfaceFactory_EGLImage> Create(
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GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags);
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protected:
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const EGLContext mContext;
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SurfaceFactory_EGLImage(GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags, EGLContext context)
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: SurfaceFactory(SharedSurfaceType::EGLImageShare, prodGL, caps,
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allocator, flags),
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mContext(context) {}
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public:
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virtual UniquePtr<SharedSurface> CreateShared(
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const gfx::IntSize& size) override {
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bool hasAlpha = mReadCaps.alpha;
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return SharedSurface_EGLImage::Create(mGL, mFormats, size, hasAlpha,
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mContext);
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}
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};
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#ifdef MOZ_WIDGET_ANDROID
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class SharedSurface_SurfaceTexture : public SharedSurface {
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public:
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static UniquePtr<SharedSurface_SurfaceTexture> Create(
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GLContext* prodGL, const GLFormats& formats, const gfx::IntSize& size,
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bool hasAlpha, java::GeckoSurface::Param surface);
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static SharedSurface_SurfaceTexture* Cast(SharedSurface* surf) {
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MOZ_ASSERT(surf->mType == SharedSurfaceType::AndroidSurfaceTexture);
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return (SharedSurface_SurfaceTexture*)surf;
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}
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java::GeckoSurface::Param JavaSurface() { return mSurface; }
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protected:
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java::GeckoSurface::GlobalRef mSurface;
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EGLSurface mEglSurface;
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EGLSurface mOrigEglSurface;
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SharedSurface_SurfaceTexture(GLContext* gl, const gfx::IntSize& size,
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bool hasAlpha, const GLFormats& formats,
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java::GeckoSurface::Param surface,
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EGLSurface eglSurface);
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public:
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virtual ~SharedSurface_SurfaceTexture();
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virtual layers::TextureFlags GetTextureFlags() const override {
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return layers::TextureFlags::DEALLOCATE_CLIENT;
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}
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virtual void LockProdImpl() override;
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virtual void UnlockProdImpl() override;
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virtual void ProducerAcquireImpl() override {}
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virtual void ProducerReleaseImpl() override {}
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virtual void ProducerReadAcquireImpl() override {}
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virtual void ProducerReadReleaseImpl() override {}
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// Implementation-specific functions below:
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// Returns texture and target
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virtual bool ToSurfaceDescriptor(
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layers::SurfaceDescriptor* const out_descriptor) override;
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virtual bool ReadbackBySharedHandle(
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gfx::DataSourceSurface* out_surface) override {
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return false;
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}
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virtual void Commit() override;
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virtual void WaitForBufferOwnership() override;
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virtual bool IsBufferAvailable() const override;
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};
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class SurfaceFactory_SurfaceTexture : public SurfaceFactory {
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public:
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// Fallible:
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static UniquePtr<SurfaceFactory_SurfaceTexture> Create(
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GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags);
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protected:
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SurfaceFactory_SurfaceTexture(
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GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags)
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: SurfaceFactory(SharedSurfaceType::AndroidSurfaceTexture, prodGL, caps,
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allocator, flags) {}
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public:
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virtual UniquePtr<SharedSurface> CreateShared(
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const gfx::IntSize& size) override;
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};
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#endif // MOZ_WIDGET_ANDROID
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} // namespace gl
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} /* namespace mozilla */
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#endif /* SHARED_SURFACE_EGL_H_ */
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