gecko-dev/gfx/layers/wr/WebRenderLayerManager.h

225 lines
8.5 KiB
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_WEBRENDERLAYERMANAGER_H
#define GFX_WEBRENDERLAYERMANAGER_H
#include <unordered_set>
#include <vector>
#include "gfxPrefs.h"
#include "Layers.h"
#include "mozilla/MozPromise.h"
#include "mozilla/layers/APZTestData.h"
#include "mozilla/layers/FocusTarget.h"
#include "mozilla/layers/StackingContextHelper.h"
#include "mozilla/layers/TransactionIdAllocator.h"
#include "mozilla/layers/WebRenderCommandBuilder.h"
#include "mozilla/layers/WebRenderScrollData.h"
#include "mozilla/layers/WebRenderUserData.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/webrender/WebRenderTypes.h"
#include "nsDisplayList.h"
class nsIWidget;
namespace mozilla {
struct ActiveScrolledRoot;
namespace dom {
class TabGroup;
}
namespace layers {
class CompositorBridgeChild;
class KnowsCompositor;
class PCompositorBridgeChild;
class WebRenderBridgeChild;
class WebRenderParentCommand;
class WebRenderLayerManager final : public LayerManager
{
typedef nsTArray<RefPtr<Layer> > LayerRefArray;
typedef nsTHashtable<nsRefPtrHashKey<WebRenderUserData>> WebRenderUserDataRefTable;
public:
explicit WebRenderLayerManager(nsIWidget* aWidget);
bool Initialize(PCompositorBridgeChild* aCBChild, wr::PipelineId aLayersId, TextureFactoryIdentifier* aTextureFactoryIdentifier);
virtual void Destroy() override;
void DoDestroy(bool aIsSync);
protected:
virtual ~WebRenderLayerManager();
public:
virtual KnowsCompositor* AsKnowsCompositor() override;
WebRenderLayerManager* AsWebRenderLayerManager() override { return this; }
virtual CompositorBridgeChild* GetCompositorBridgeChild() override;
// WebRender can handle images larger than the max texture size via tiling.
virtual int32_t GetMaxTextureSize() const override { return INT32_MAX; }
virtual bool BeginTransactionWithTarget(gfxContext* aTarget) override;
virtual bool BeginTransaction() override;
virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override;
void EndTransactionWithoutLayer(nsDisplayList* aDisplayList,
nsDisplayListBuilder* aDisplayListBuilder,
const nsTArray<wr::WrFilterOp>& aFilters = nsTArray<wr::WrFilterOp>());
virtual void EndTransaction(DrawPaintedLayerCallback aCallback,
void* aCallbackData,
EndTransactionFlags aFlags = END_DEFAULT) override;
virtual LayersBackend GetBackendType() override { return LayersBackend::LAYERS_WR; }
virtual void GetBackendName(nsAString& name) override { name.AssignLiteral("WebRender"); }
virtual const char* Name() const override { return "WebRender"; }
virtual void SetRoot(Layer* aLayer) override;
already_AddRefed<PaintedLayer> CreatePaintedLayer() override { return nullptr; }
already_AddRefed<ContainerLayer> CreateContainerLayer() override { return nullptr; }
already_AddRefed<ImageLayer> CreateImageLayer() override { return nullptr; }
already_AddRefed<ColorLayer> CreateColorLayer() override { return nullptr; }
already_AddRefed<BorderLayer> CreateBorderLayer() override { return nullptr; }
already_AddRefed<CanvasLayer> CreateCanvasLayer() override { return nullptr; }
virtual bool NeedsWidgetInvalidation() override { return false; }
virtual void SetLayerObserverEpoch(uint64_t aLayerObserverEpoch) override;
virtual void DidComposite(uint64_t aTransactionId,
const mozilla::TimeStamp& aCompositeStart,
const mozilla::TimeStamp& aCompositeEnd) override;
virtual void ClearCachedResources(Layer* aSubtree = nullptr) override;
virtual void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier) override;
virtual TextureFactoryIdentifier GetTextureFactoryIdentifier() override;
virtual void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator) override;
virtual void AddDidCompositeObserver(DidCompositeObserver* aObserver) override;
virtual void RemoveDidCompositeObserver(DidCompositeObserver* aObserver) override;
virtual void FlushRendering() override;
virtual void WaitOnTransactionProcessed() override;
virtual void SendInvalidRegion(const nsIntRegion& aRegion) override;
virtual void ScheduleComposite() override;
virtual void SetNeedsComposite(bool aNeedsComposite) override
{
mNeedsComposite = aNeedsComposite;
}
virtual bool NeedsComposite() const override { return mNeedsComposite; }
virtual void SetIsFirstPaint() override { mIsFirstPaint = true; }
virtual void SetFocusTarget(const FocusTarget& aFocusTarget) override;
virtual already_AddRefed<PersistentBufferProvider>
CreatePersistentBufferProvider(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) override;
bool AsyncPanZoomEnabled() const override;
// adds an imagekey to a list of keys that will be discarded on the next
// transaction or destruction
void AddImageKeyForDiscard(wr::ImageKey);
void DiscardImages();
void DiscardLocalImages();
// Methods to manage the compositor animation ids. Active animations are still
// going, and when they end we discard them and remove them from the active
// list.
void AddActiveCompositorAnimationId(uint64_t aId);
void AddCompositorAnimationsIdForDiscard(uint64_t aId);
void DiscardCompositorAnimations();
WebRenderBridgeChild* WrBridge() const { return mWrChild; }
// See equivalent function in ClientLayerManager
void LogTestDataForCurrentPaint(FrameMetrics::ViewID aScrollId,
const std::string& aKey,
const std::string& aValue) {
MOZ_ASSERT(gfxPrefs::APZTestLoggingEnabled(), "don't call me");
mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, aValue);
}
// See equivalent function in ClientLayerManager
const APZTestData& GetAPZTestData() const
{ return mApzTestData; }
bool SetPendingScrollUpdateForNextTransaction(FrameMetrics::ViewID aScrollId,
const ScrollUpdateInfo& aUpdateInfo) override;
WebRenderCommandBuilder& CommandBuilder() { return mWebRenderCommandBuilder; }
WebRenderUserDataRefTable* GetWebRenderUserDataTable() { return mWebRenderCommandBuilder.GetWebRenderUserDataTable(); }
WebRenderScrollData& GetScrollData() { return mScrollData; }
void WrUpdated();
void WindowOverlayChanged() { mWindowOverlayChanged = true; }
nsIWidget* GetWidget() { return mWidget; }
dom::TabGroup* GetTabGroup();
private:
/**
* Take a snapshot of the parent context, and copy
* it into mTarget.
*/
void MakeSnapshotIfRequired(LayoutDeviceIntSize aSize);
private:
nsIWidget* MOZ_NON_OWNING_REF mWidget;
nsTArray<wr::ImageKey> mImageKeysToDelete;
// Set of compositor animation ids for which there are active animations (as
// of the last transaction) on the compositor side.
std::unordered_set<uint64_t> mActiveCompositorAnimationIds;
// Compositor animation ids for animations that are done now and that we want
// the compositor to discard information for.
nsTArray<uint64_t> mDiscardedCompositorAnimationsIds;
RefPtr<WebRenderBridgeChild> mWrChild;
RefPtr<TransactionIdAllocator> mTransactionIdAllocator;
uint64_t mLatestTransactionId;
nsTArray<DidCompositeObserver*> mDidCompositeObservers;
// This holds the scroll data that we need to send to the compositor for
// APZ to do it's job
WebRenderScrollData mScrollData;
bool mWindowOverlayChanged;
bool mNeedsComposite;
bool mIsFirstPaint;
FocusTarget mFocusTarget;
// When we're doing a transaction in order to draw to a non-default
// target, the layers transaction is only performed in order to send
// a PLayers:Update. We save the original non-default target to
// mTarget, and then perform the transaction. After the transaction ends,
// we send a message to our remote side to capture the actual pixels
// being drawn to the default target, and then copy those pixels
// back to mTarget.
RefPtr<gfxContext> mTarget;
// See equivalent field in ClientLayerManager
uint32_t mPaintSequenceNumber;
// See equivalent field in ClientLayerManager
APZTestData mApzTestData;
WebRenderCommandBuilder mWebRenderCommandBuilder;
size_t mLastDisplayListSize;
};
} // namespace layers
} // namespace mozilla
#endif /* GFX_WEBRENDERLAYERMANAGER_H */