gecko-dev/gfx/layers/wr/WebRenderImageLayer.h

50 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_WEBRENDERIMAGELAYER_H
#define GFX_WEBRENDERIMAGELAYER_H
#include "ImageLayers.h"
#include "WebRenderLayerManager.h"
namespace mozilla {
namespace layers {
class ImageClient;
class WebRenderImageLayer : public WebRenderLayer,
public ImageLayer {
public:
explicit WebRenderImageLayer(WebRenderLayerManager* aLayerManager);
virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
virtual void ClearCachedResources() override;
protected:
virtual ~WebRenderImageLayer();
WebRenderLayerManager* Manager()
{
return static_cast<WebRenderLayerManager*>(mManager);
}
public:
Layer* GetLayer() override { return this; }
void RenderLayer(wr::DisplayListBuilder& aBuilder) override;
Maybe<WrImageMask> RenderMaskLayer() override;
protected:
CompositableType GetImageClientType();
uint64_t mExternalImageId;
RefPtr<ImageClient> mImageClient;
CompositableType mImageClientTypeContainer;
};
} // namespace layers
} // namespace mozilla
#endif // GFX_WEBRENDERIMAGELAYER_H