mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-05 16:46:26 +00:00
40 lines
2.5 KiB
Bash
40 lines
2.5 KiB
Bash
# This Source Code Form is subject to the terms of the Mozilla Public
|
|
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
|
|
tempfile=tmpShaderHeader
|
|
rm LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVS -nologo -Fh$tempfile -VnLayerQuadVS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShader -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShader -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVSMask -nologo -Fh$tempfile -VnLayerQuadVSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVSMask3D -nologo -Fh$tempfile -VnLayerQuadVSMask3D
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShaderMask3D -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPSMask3D
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
rm $tempfile
|