gecko-dev/netwerk/protocol/websocket/WebSocketChannelChild.h

106 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Matthews <josh@joshmatthews.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef mozilla_net_WebSocketChannelChild_h
#define mozilla_net_WebSocketChannelChild_h
#include "mozilla/net/PWebSocketChild.h"
#include "mozilla/net/ChannelEventQueue.h"
#include "mozilla/net/BaseWebSocketChannel.h"
#include "nsCOMPtr.h"
#include "nsString.h"
namespace mozilla {
namespace net {
class WebSocketChannelChild : public BaseWebSocketChannel,
public PWebSocketChild
{
public:
WebSocketChannelChild(bool aSecure);
~WebSocketChannelChild();
NS_DECL_ISUPPORTS
// nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us
//
NS_IMETHOD AsyncOpen(nsIURI *aURI, const nsACString &aOrigin,
nsIWebSocketListener *aListener, nsISupports *aContext);
NS_IMETHOD Close(PRUint16 code, const nsACString & reason);
NS_IMETHOD SendMsg(const nsACString &aMsg);
NS_IMETHOD SendBinaryMsg(const nsACString &aMsg);
NS_IMETHOD SendBinaryStream(nsIInputStream *aStream, PRUint32 aLength);
NS_IMETHOD GetSecurityInfo(nsISupports **aSecurityInfo);
void AddIPDLReference();
void ReleaseIPDLReference();
private:
bool RecvOnStart(const nsCString& aProtocol, const nsCString& aExtensions);
bool RecvOnStop(const nsresult& aStatusCode);
bool RecvOnMessageAvailable(const nsCString& aMsg);
bool RecvOnBinaryMessageAvailable(const nsCString& aMsg);
bool RecvOnAcknowledge(const PRUint32& aSize);
bool RecvOnServerClose(const PRUint16& aCode, const nsCString &aReason);
bool RecvAsyncOpenFailed();
void OnStart(const nsCString& aProtocol, const nsCString& aExtensions);
void OnStop(const nsresult& aStatusCode);
void OnMessageAvailable(const nsCString& aMsg);
void OnBinaryMessageAvailable(const nsCString& aMsg);
void OnAcknowledge(const PRUint32& aSize);
void OnServerClose(const PRUint16& aCode, const nsCString& aReason);
void AsyncOpenFailed();
ChannelEventQueue mEventQ;
bool mIPCOpen;
friend class StartEvent;
friend class StopEvent;
friend class MessageEvent;
friend class AcknowledgeEvent;
friend class ServerCloseEvent;
friend class AsyncOpenFailedEvent;
};
} // namespace net
} // namespace mozilla
#endif // mozilla_net_WebSocketChannelChild_h