gecko-dev/gfx/skia/include/utils/SkCullPoints.h
2011-10-28 20:05:31 +13:00

69 lines
1.7 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkCullPoints_DEFINED
#define SkCullPoints_DEFINED
#include "SkRect.h"
class SkCullPoints {
public:
SkCullPoints();
SkCullPoints(const SkIRect& r);
void reset(const SkIRect& r);
/** Start a contour at (x,y). Follow this with call(s) to lineTo(...)
*/
void moveTo(int x, int y);
enum LineToResult {
kNo_Result, //!< line segment was completely clipped out
kLineTo_Result, //!< path.lineTo(pts[1]);
kMoveToLineTo_Result //!< path.moveTo(pts[0]); path.lineTo(pts[1]);
};
/** Connect a line to the previous call to lineTo (or moveTo).
*/
LineToResult lineTo(int x, int y, SkIPoint pts[2]);
private:
SkIRect fR; // the caller's rectangle
SkIPoint fAsQuad[4]; // cache of fR as 4 points
SkIPoint fPrevPt; // private state
LineToResult fPrevResult; // private state
bool sect_test(int x0, int y0, int x1, int y1) const;
};
/////////////////////////////////////////////////////////////////////////////////
class SkPath;
/** \class SkCullPointsPath
Similar to SkCullPoints, but this class handles the return values
from lineTo, and automatically builds a SkPath with the result(s).
*/
class SkCullPointsPath {
public:
SkCullPointsPath();
SkCullPointsPath(const SkIRect& r, SkPath* dst);
void reset(const SkIRect& r, SkPath* dst);
void moveTo(int x, int y);
void lineTo(int x, int y);
private:
SkCullPoints fCP;
SkPath* fPath;
};
#endif