gecko-dev/layout/base/nsFrameManager.h
Emilio Cobos Álvarez c0f2f96f66 Bug 1303605: Remove the undisplayed maps. r=bz,mats
This is mostly code removal, changing GetDisplayContentsStyle(..) checks by an
FFI call to Servo.

The tricky parts are:

 * MaybeCreateLazily, which I fixed to avoid setting bits under display: none
   stuff. This was a pre-existing problem, which was wallpapered by the
   sc->IsInDisplayNoneSubtree() check, which effectively made the whole
   assertion useless (see bug 1381017 for the only crashtest that hit this
   though).

 * ContentRemoved, where we can no longer know for sure whether the element is
   actually display: contents if we're removing it as a response to a style
   change. See the comment there. That kinda sucks, but that case is relatively
   weird, and it's better than adding tons of complexity to handle that.

 * GetParentComputedStyle, which also has a comment there. Also, this function
   has only one caller now, so we should maybe try to remove it.

The different assertions after DestroyFramesForAndRestyle are changed for a
single assertion in the function itself, and the node bit used as an
optimization to avoid hashtable lookups is taken back.

MozReview-Commit-ID: AZm822QnhF9
2018-04-07 15:21:56 +02:00

111 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* storage of the frame tree and information about it */
#ifndef _nsFrameManager_h_
#define _nsFrameManager_h_
#include "nsDebug.h"
#include "mozilla/Attributes.h"
#include "nsFrameList.h"
class nsContainerFrame;
class nsIFrame;
class nsILayoutHistoryState;
class nsIPresShell;
class nsPlaceholderFrame;
class nsWindowSizes;
/**
* Frame manager interface. The frame manager serves one purpose:
* <li>handles structural modifications to the frame model. If the frame model
* lock can be acquired, then the changes are processed immediately; otherwise,
* they're queued and processed later.
*
* FIXME(emilio): The comment above doesn't make any sense, there's no "frame
* model lock" of any sort afaict.
*/
class nsFrameManager
{
typedef mozilla::layout::FrameChildListID ChildListID;
public:
explicit nsFrameManager(nsIPresShell* aPresShell)
: mPresShell(aPresShell)
, mRootFrame(nullptr)
, mIsDestroyingFrames(false)
{
MOZ_ASSERT(mPresShell, "need a pres shell");
}
~nsFrameManager();
bool IsDestroyingFrames() const { return mIsDestroyingFrames; }
/*
* Gets and sets the root frame (typically the viewport). The lifetime of the
* root frame is controlled by the frame manager. When the frame manager is
* destroyed, it destroys the entire frame hierarchy.
*/
nsIFrame* GetRootFrame() const { return mRootFrame; }
void SetRootFrame(nsIFrame* aRootFrame)
{
NS_ASSERTION(!mRootFrame, "already have a root frame");
mRootFrame = aRootFrame;
}
/*
* After Destroy is called, it is an error to call any FrameManager methods.
* Destroy should be called when the frame tree managed by the frame
* manager is no longer being displayed.
*/
void Destroy();
// Functions for manipulating the frame model
void AppendFrames(nsContainerFrame* aParentFrame,
ChildListID aListID,
nsFrameList& aFrameList);
void InsertFrames(nsContainerFrame* aParentFrame,
ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList);
void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame);
/*
* Capture/restore frame state for the frame subtree rooted at aFrame.
* aState is the document state storage object onto which each frame
* stores its state. Callers of CaptureFrameState are responsible for
* traversing next continuations of special siblings of aFrame as
* needed; this method will only work with actual frametree descendants
* of aFrame.
*/
void CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState);
void RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState);
/*
* Add/restore state for one frame
*/
void CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState);
void RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState);
void DestroyAnonymousContent(already_AddRefed<nsIContent> aContent);
void AddSizeOfIncludingThis(nsWindowSizes& aSizes) const;
protected:
// weak link, because the pres shell owns us
nsIPresShell* MOZ_NON_OWNING_REF mPresShell;
nsIFrame* mRootFrame;
bool mIsDestroyingFrames; // The frame manager is destroying some frame(s).
};
#endif