gecko-dev/xpcom/io/nsIFile.idl
1999-08-21 07:38:26 +00:00

135 lines
4.1 KiB
Plaintext

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// This is the only correct cross-platform way to specify a file.
// Strings are not such a way. If you grew up on windows or unix, you
// may think they are. Welcome to reality.
#include "nsISupports.idl"
[scriptable, uuid(c8c0a080-0868-11d3-915f-d9d889d48e3c)]
interface nsIFile : nsISupports
{
/**
* Initialization routines. These functions shall be called to
* setup the nsIFile.
*
* InitWithNativeString is called with a **native** path. For
* example, on windows this would be "c:\\foo\\bar" and on the
* mac it would be "Macintosh HD:foo:bar"
*
* InitWithUnixStyleString is called with a Unix style string.
* If you are running on unix this is the same as
* InitWithNativeString. This strings look like like
* "/Development/MPW/SysErrs.err"
*
* InitWithNSPRStyleString is called with an nspr style string.
* NSPR expects a UNIX path on unix and Macintosh, but a native
* path on windows. If you want to create a nsIFile form a
* string that comes back from NSPR, use this call.
*
*/
void InitWithNativeString([const] in string filePath);
void InitWithUnixStyleString([const] in string filePath);
void InitWithNSPRStyleString([const] in string filePath);
/**
* Create() will create a new file, directory or symlink in the file system.
* Any nodes that have not been created or resolved, will be.
*
* type - TODO
* attributes -
*/
void Create([const] in string type, [const] in string attributes);
/**
* Accessor to the file name (the leaf name not the full file path) of the file itself.
*/
readonly attribute string FileName;
/**
* Accessor to the native full file path.
*/
readonly attribute string NativePath;
/**
* Accessor to the unix style full file path.
*/
readonly attribute string UnixStylePath;
/**
* Accessor to the nspr style full file path.
*/
readonly attribute string NSPRStylePath;
/**
* This will rename the file on disk. This function will
* not move file objects. If the file can not be renamed
* an error code will be returned.
*/
void Rename([const] in string newName);
/**
* This will copy this file (if created) to the specified
* newParentDir. Permissions will try to be mantained.
*/
void CopyTo([const] in nsIFile newParentDir);
/**
* This will move (copy then delete) this file (if created)
* to the specified newParentDir. Permissions will try
* to be mantained. If the MoveTo failes, this will not
* be deleted.
*/
void MoveTo([const] in nsIFile newParentDir);
/**
* This will try to execute this file. It will not block for
* execution. 'args' will be passed through on the command line
* if the OS supports that.
*/
void Execute([const] in string args);
/**
* This will try to delete this file. The 'recursive' flag
* must be PR_TRUE to delete directories which are not empty.
*/
void Delete(in boolean recursive);
/**
* Attributes of nsIFile.
*/
attribute unsigned long LastModificationDate;
readonly attribute unsigned long Permissions;
readonly attribute unsigned long FileSize;
readonly attribute unsigned long DiskSpaceAvailable;
readonly attribute nsIFile Parent;
boolean Exists();
boolean Writeable();
boolean Readable();
boolean Directory();
boolean File();
boolean Hidden();
boolean Symlink();
};