mirror of
https://github.com/mozilla/gecko-dev.git
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1069 lines
31 KiB
C++
1069 lines
31 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Code to notify things that animate before a refresh, at an appropriate
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* refresh rate. (Perhaps temporary, until replaced by compositor.)
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*
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* Chrome and each tab have their own RefreshDriver, which in turn
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* hooks into one of a few global timer based on RefreshDriverTimer,
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* defined below. There are two main global timers -- one for active
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* animations, and one for inactive ones. These are implemented as
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* subclasses of RefreshDriverTimer; see below for a description of
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* their implementations. In the future, additional timer types may
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* implement things like blocking on vsync.
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*/
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#ifdef XP_WIN
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#include <windows.h>
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// mmsystem isn't part of WIN32_LEAN_AND_MEAN, so we have
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// to manually include it
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#include <mmsystem.h>
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#endif
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#include "mozilla/Util.h"
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#include "nsRefreshDriver.h"
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#include "nsITimer.h"
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#include "nsPresContext.h"
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#include "nsComponentManagerUtils.h"
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#include "prlog.h"
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#include "nsAutoPtr.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsIDocument.h"
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#include "nsGUIEvent.h"
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#include "nsEventDispatcher.h"
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#include "jsapi.h"
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#include "nsContentUtils.h"
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#include "mozilla/Preferences.h"
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#include "nsViewManager.h"
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#include "sampler.h"
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#include "nsNPAPIPluginInstance.h"
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using mozilla::TimeStamp;
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using mozilla::TimeDuration;
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using namespace mozilla;
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#ifdef PR_LOGGING
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static PRLogModuleInfo *gLog = nullptr;
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#define LOG(...) PR_LOG(gLog, PR_LOG_NOTICE, (__VA_ARGS__))
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#else
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#define LOG(...) do { } while(0)
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#endif
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#define DEFAULT_FRAME_RATE 60
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#define DEFAULT_THROTTLED_FRAME_RATE 1
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// after 10 minutes, stop firing off inactive timers
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#define DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS 600
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namespace mozilla {
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/*
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* The base class for all global refresh driver timers. It takes care
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* of managing the list of refresh drivers attached to them and
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* provides interfaces for querying/setting the rate and actually
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* running a timer 'Tick'. Subclasses must implement StartTimer(),
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* StopTimer(), and ScheduleNextTick() -- the first two just
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* start/stop whatever timer mechanism is in use, and ScheduleNextTick
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* is called at the start of the Tick() implementation to set a time
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* for the next tick.
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*/
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class RefreshDriverTimer {
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public:
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/*
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* aRate -- the delay, in milliseconds, requested between timer firings
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*/
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RefreshDriverTimer(double aRate)
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{
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SetRate(aRate);
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}
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virtual ~RefreshDriverTimer()
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{
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NS_ASSERTION(mRefreshDrivers.Length() == 0, "Should have removed all refresh drivers from here by now!");
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}
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virtual void AddRefreshDriver(nsRefreshDriver* aDriver)
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{
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LOG("[%p] AddRefreshDriver %p", this, aDriver);
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NS_ASSERTION(!mRefreshDrivers.Contains(aDriver), "AddRefreshDriver for a refresh driver that's already in the list!");
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mRefreshDrivers.AppendElement(aDriver);
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if (mRefreshDrivers.Length() == 1) {
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StartTimer();
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}
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}
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virtual void RemoveRefreshDriver(nsRefreshDriver* aDriver)
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{
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LOG("[%p] RemoveRefreshDriver %p", this, aDriver);
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NS_ASSERTION(mRefreshDrivers.Contains(aDriver), "RemoveRefreshDriver for a refresh driver that's not in the list!");
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mRefreshDrivers.RemoveElement(aDriver);
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if (mRefreshDrivers.Length() == 0) {
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StopTimer();
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}
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}
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double GetRate() const
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{
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return mRateMilliseconds;
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}
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// will take effect at next timer tick
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virtual void SetRate(double aNewRate)
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{
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mRateMilliseconds = aNewRate;
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mRateDuration = TimeDuration::FromMilliseconds(mRateMilliseconds);
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}
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TimeStamp MostRecentRefresh() const { return mLastFireTime; }
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int64_t MostRecentRefreshEpochTime() const { return mLastFireEpoch; }
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protected:
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virtual void StartTimer() = 0;
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virtual void StopTimer() = 0;
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virtual void ScheduleNextTick(TimeStamp aNowTime) = 0;
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/*
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* Actually runs a tick, poking all the attached RefreshDrivers.
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* Grabs the "now" time via JS_Now and TimeStamp::Now().
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*/
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void Tick()
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{
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int64_t jsnow = JS_Now();
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TimeStamp now = TimeStamp::Now();
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ScheduleNextTick(now);
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mLastFireEpoch = jsnow;
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mLastFireTime = now;
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LOG("[%p] ticking drivers...", this);
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nsTArray<nsRefPtr<nsRefreshDriver> > drivers(mRefreshDrivers);
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for (size_t i = 0; i < drivers.Length(); ++i) {
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// don't poke this driver if it's in test mode
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if (drivers[i]->IsTestControllingRefreshesEnabled()) {
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continue;
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}
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TickDriver(drivers[i], jsnow, now);
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}
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LOG("[%p] done.", this);
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}
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static void TickDriver(nsRefreshDriver* driver, int64_t jsnow, TimeStamp now)
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{
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LOG(">> TickDriver: %p (jsnow: %lld)", driver, jsnow);
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driver->Tick(jsnow, now);
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}
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double mRateMilliseconds;
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TimeDuration mRateDuration;
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int64_t mLastFireEpoch;
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TimeStamp mLastFireTime;
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TimeStamp mTargetTime;
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nsTArray<nsRefPtr<nsRefreshDriver> > mRefreshDrivers;
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// useful callback for nsITimer-based derived classes, here
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// bacause of c++ protected shenanigans
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static void TimerTick(nsITimer* aTimer, void* aClosure)
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{
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RefreshDriverTimer *timer = static_cast<RefreshDriverTimer*>(aClosure);
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timer->Tick();
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}
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};
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/*
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* A RefreshDriverTimer that uses a nsITimer as the underlying timer. Note that
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* this is a ONE_SHOT timer, not a repeating one! Subclasses are expected to
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* implement ScheduleNextTick and intelligently calculate the next time to tick,
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* and to reset mTimer. Using a repeating nsITimer gets us into a lot of pain
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* with its attempt at intelligent slack removal and such, so we don't do it.
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*/
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class SimpleTimerBasedRefreshDriverTimer :
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public RefreshDriverTimer
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{
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public:
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SimpleTimerBasedRefreshDriverTimer(double aRate)
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: RefreshDriverTimer(aRate)
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{
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mTimer = do_CreateInstance(NS_TIMER_CONTRACTID);
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}
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virtual ~SimpleTimerBasedRefreshDriverTimer()
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{
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StopTimer();
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}
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protected:
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virtual void StartTimer()
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{
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// pretend we just fired, and we schedule the next tick normally
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mLastFireEpoch = JS_Now();
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mLastFireTime = TimeStamp::Now();
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mTargetTime = mLastFireTime + mRateDuration;
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uint32_t delay = static_cast<uint32_t>(mRateMilliseconds);
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mTimer->InitWithFuncCallback(TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT);
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}
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virtual void StopTimer()
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{
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mTimer->Cancel();
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}
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nsRefPtr<nsITimer> mTimer;
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};
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/*
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* PreciseRefreshDriverTimer schedules ticks based on the current time
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* and when the next tick -should- be sent if we were hitting our
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* rate. It always schedules ticks on multiples of aRate -- meaning that
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* if some execution takes longer than an alloted slot, the next tick
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* will be delayed instead of triggering instantly. This might not be
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* desired -- there's an #if 0'd block below that we could put behind
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* a pref to control this behaviour.
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*/
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class PreciseRefreshDriverTimer :
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public SimpleTimerBasedRefreshDriverTimer
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{
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public:
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PreciseRefreshDriverTimer(double aRate)
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: SimpleTimerBasedRefreshDriverTimer(aRate)
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{
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}
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protected:
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virtual void ScheduleNextTick(TimeStamp aNowTime)
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{
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// The number of (whole) elapsed intervals between the last target
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// time and the actual time. We want to truncate the double down
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// to an int number of intervals.
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int numElapsedIntervals = static_cast<int>((aNowTime - mTargetTime) / mRateDuration);
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if (numElapsedIntervals < 0) {
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// It's possible that numElapsedIntervals is negative (e.g. timer compensation
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// may result in (aNowTime - mTargetTime) < -1.0/mRateDuration, which will result in
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// negative numElapsedIntervals), so make sure we don't target the same timestamp.
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numElapsedIntervals = 0;
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}
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// the last "tick" that may or may not have been actually sent was
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// at this time. For example, if the rate is 15ms, the target
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// time is 200ms, and it's now 225ms, the last effective tick
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// would have been at 215ms. The next one should then be
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// scheduled for 5 ms from now.
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//
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// We then add another mRateDuration to find the next tick target.
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TimeStamp newTarget = mTargetTime + mRateDuration * (numElapsedIntervals + 1);
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// the amount of (integer) ms until the next time we should tick
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uint32_t delay = static_cast<uint32_t>((newTarget - aNowTime).ToMilliseconds());
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// Without this block, we'll always schedule on interval ticks;
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// with it, we'll schedule immediately if we missed our tick target
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// last time.
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#if 0
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if (numElapsedIntervals > 0) {
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// we're late, so reset
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newTarget = aNowTime;
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delay = 0;
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}
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#endif
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// log info & lateness
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LOG("[%p] precise timer last tick late by %f ms, next tick in %d ms",
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this,
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(aNowTime - mTargetTime).ToMilliseconds(),
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delay);
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// then schedule the timer
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LOG("[%p] scheduling callback for %d ms (2)", this, delay);
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mTimer->InitWithFuncCallback(TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT);
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mTargetTime = newTarget;
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}
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};
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/*
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* A RefreshDriverTimer for inactive documents. When a new refresh driver is
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* added, the rate is reset to the base (normally 1s/1fps). Every time
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* it ticks, a single refresh driver is poked. Once they have all been poked,
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* the duration between ticks doubles, up to mDisableAfterMilliseconds. At that point,
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* the timer is quiet and doesn't tick (until something is added to it again).
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*
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* When a timer is removed, there is a possibility of another timer
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* being skipped for one cycle. We could avoid this by adjusting
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* mNextDriverIndex in RemoveRefreshDriver, but there's little need to
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* add that complexity. All we want is for inactive drivers to tick
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* at some point, but we don't care too much about how often.
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*/
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class InactiveRefreshDriverTimer :
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public RefreshDriverTimer
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{
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public:
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InactiveRefreshDriverTimer(double aRate)
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: RefreshDriverTimer(aRate),
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mNextTickDuration(aRate),
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mDisableAfterMilliseconds(-1.0),
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mNextDriverIndex(0)
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{
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mTimer = do_CreateInstance(NS_TIMER_CONTRACTID);
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}
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InactiveRefreshDriverTimer(double aRate, double aDisableAfterMilliseconds)
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: RefreshDriverTimer(aRate),
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mNextTickDuration(aRate),
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mDisableAfterMilliseconds(aDisableAfterMilliseconds),
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mNextDriverIndex(0)
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{
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mTimer = do_CreateInstance(NS_TIMER_CONTRACTID);
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}
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virtual void AddRefreshDriver(nsRefreshDriver* aDriver)
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{
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RefreshDriverTimer::AddRefreshDriver(aDriver);
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LOG("[%p] inactive timer got new refresh driver %p, resetting rate",
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this, aDriver);
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// reset the timer, and start with the newly added one next time.
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mNextTickDuration = mRateMilliseconds;
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// we don't really have to start with the newly added one, but we may as well
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// not tick the old ones at the fastest rate any more than we need to.
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mNextDriverIndex = mRefreshDrivers.Length() - 1;
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StopTimer();
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StartTimer();
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}
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protected:
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virtual void StartTimer()
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{
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mLastFireEpoch = JS_Now();
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mLastFireTime = TimeStamp::Now();
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mTargetTime = mLastFireTime + mRateDuration;
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uint32_t delay = static_cast<uint32_t>(mRateMilliseconds);
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mTimer->InitWithFuncCallback(TimerTickOne, this, delay, nsITimer::TYPE_ONE_SHOT);
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}
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virtual void StopTimer()
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{
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mTimer->Cancel();
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}
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virtual void ScheduleNextTick(TimeStamp aNowTime)
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{
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if (mDisableAfterMilliseconds > 0.0 &&
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mNextTickDuration > mDisableAfterMilliseconds)
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{
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// We hit the time after which we should disable
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// inactive window refreshes; don't schedule anything
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// until we get kicked by an AddRefreshDriver call.
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return;
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}
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// double the next tick time if we've already gone through all of them once
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if (mNextDriverIndex >= mRefreshDrivers.Length()) {
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mNextTickDuration *= 2.0;
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mNextDriverIndex = 0;
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}
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// this doesn't need to be precise; do a simple schedule
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uint32_t delay = static_cast<uint32_t>(mNextTickDuration);
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mTimer->InitWithFuncCallback(TimerTickOne, this, delay, nsITimer::TYPE_ONE_SHOT);
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LOG("[%p] inactive timer next tick in %f ms [index %d/%d]", this, mNextTickDuration,
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mNextDriverIndex, mRefreshDrivers.Length());
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}
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/* Runs just one driver's tick. */
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void TickOne()
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{
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int64_t jsnow = JS_Now();
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TimeStamp now = TimeStamp::Now();
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ScheduleNextTick(now);
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mLastFireEpoch = jsnow;
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mLastFireTime = now;
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nsTArray<nsRefPtr<nsRefreshDriver> > drivers(mRefreshDrivers);
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if (mNextDriverIndex < drivers.Length() &&
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!drivers[mNextDriverIndex]->IsTestControllingRefreshesEnabled())
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{
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TickDriver(drivers[mNextDriverIndex], jsnow, now);
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}
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mNextDriverIndex++;
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}
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static void TimerTickOne(nsITimer* aTimer, void* aClosure)
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{
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InactiveRefreshDriverTimer *timer = static_cast<InactiveRefreshDriverTimer*>(aClosure);
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timer->TickOne();
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}
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nsRefPtr<nsITimer> mTimer;
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double mNextTickDuration;
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double mDisableAfterMilliseconds;
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uint32_t mNextDriverIndex;
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};
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} // namespace mozilla
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static PreciseRefreshDriverTimer *sRegularRateTimer = nullptr;
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static InactiveRefreshDriverTimer *sThrottledRateTimer = nullptr;
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#ifdef XP_WIN
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static int32_t sHighPrecisionTimerRequests = 0;
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// a bare pointer to avoid introducing a static constructor
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static nsITimer *sDisableHighPrecisionTimersTimer = nullptr;
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#endif
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/* static */ void
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nsRefreshDriver::InitializeStatics()
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{
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#ifdef PR_LOGGING
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if (!gLog) {
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gLog = PR_NewLogModule("nsRefreshDriver");
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}
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#endif
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}
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/* static */ void
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nsRefreshDriver::Shutdown()
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{
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// clean up our timers
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delete sRegularRateTimer;
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delete sThrottledRateTimer;
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sRegularRateTimer = nullptr;
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sThrottledRateTimer = nullptr;
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#ifdef XP_WIN
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if (sDisableHighPrecisionTimersTimer) {
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sDisableHighPrecisionTimersTimer->Cancel();
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NS_RELEASE(sDisableHighPrecisionTimersTimer);
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timeEndPeriod(1);
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} else if (sHighPrecisionTimerRequests) {
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timeEndPeriod(1);
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}
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#endif
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}
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/* static */ int32_t
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nsRefreshDriver::DefaultInterval()
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{
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return NSToIntRound(1000.0 / DEFAULT_FRAME_RATE);
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}
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// Compute the interval to use for the refresh driver timer, in
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// milliseconds
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double
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nsRefreshDriver::GetRegularTimerInterval() const
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{
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int32_t rate = Preferences::GetInt("layout.frame_rate", -1);
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if (rate <= 0) {
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// TODO: get the rate from the platform
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rate = DEFAULT_FRAME_RATE;
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}
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return 1000.0 / rate;
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}
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double
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nsRefreshDriver::GetThrottledTimerInterval() const
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{
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int32_t rate = Preferences::GetInt("layout.throttled_frame_rate", -1);
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if (rate <= 0) {
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rate = DEFAULT_THROTTLED_FRAME_RATE;
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}
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return 1000.0 / rate;
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}
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double
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nsRefreshDriver::GetRefreshTimerInterval() const
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{
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return mThrottled ? GetThrottledTimerInterval() : GetRegularTimerInterval();
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}
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RefreshDriverTimer*
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nsRefreshDriver::ChooseTimer() const
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{
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if (mThrottled) {
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if (!sThrottledRateTimer)
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sThrottledRateTimer = new InactiveRefreshDriverTimer(GetThrottledTimerInterval(),
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DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS * 1000.0);
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return sThrottledRateTimer;
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}
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if (!sRegularRateTimer)
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sRegularRateTimer = new PreciseRefreshDriverTimer(GetRegularTimerInterval());
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return sRegularRateTimer;
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}
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nsRefreshDriver::nsRefreshDriver(nsPresContext* aPresContext)
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: mActiveTimer(nullptr),
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mPresContext(aPresContext),
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mFrozen(false),
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mThrottled(false),
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mTestControllingRefreshes(false),
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mViewManagerFlushIsPending(false),
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mRequestedHighPrecision(false)
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{
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mMostRecentRefreshEpochTime = JS_Now();
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mMostRecentRefresh = TimeStamp::Now();
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mRequests.Init();
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|
}
|
|
|
|
nsRefreshDriver::~nsRefreshDriver()
|
|
{
|
|
NS_ABORT_IF_FALSE(ObserverCount() == 0,
|
|
"observers should have unregistered");
|
|
NS_ABORT_IF_FALSE(!mActiveTimer, "timer should be gone");
|
|
|
|
for (uint32_t i = 0; i < mPresShellsToInvalidateIfHidden.Length(); i++) {
|
|
mPresShellsToInvalidateIfHidden[i]->InvalidatePresShellIfHidden();
|
|
}
|
|
mPresShellsToInvalidateIfHidden.Clear();
|
|
}
|
|
|
|
// Method for testing. See nsIDOMWindowUtils.advanceTimeAndRefresh
|
|
// for description.
|
|
void
|
|
nsRefreshDriver::AdvanceTimeAndRefresh(int64_t aMilliseconds)
|
|
{
|
|
// ensure that we're removed from our driver
|
|
StopTimer();
|
|
|
|
if (!mTestControllingRefreshes) {
|
|
mMostRecentRefreshEpochTime = JS_Now();
|
|
mMostRecentRefresh = TimeStamp::Now();
|
|
|
|
mTestControllingRefreshes = true;
|
|
}
|
|
|
|
mMostRecentRefreshEpochTime += aMilliseconds * 1000;
|
|
mMostRecentRefresh += TimeDuration::FromMilliseconds((double) aMilliseconds);
|
|
|
|
nsCxPusher pusher;
|
|
pusher.PushNull();
|
|
DoTick();
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::RestoreNormalRefresh()
|
|
{
|
|
mTestControllingRefreshes = false;
|
|
EnsureTimerStarted(false);
|
|
}
|
|
|
|
TimeStamp
|
|
nsRefreshDriver::MostRecentRefresh() const
|
|
{
|
|
const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(false);
|
|
|
|
return mMostRecentRefresh;
|
|
}
|
|
|
|
int64_t
|
|
nsRefreshDriver::MostRecentRefreshEpochTime() const
|
|
{
|
|
const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(false);
|
|
|
|
return mMostRecentRefreshEpochTime;
|
|
}
|
|
|
|
bool
|
|
nsRefreshDriver::AddRefreshObserver(nsARefreshObserver* aObserver,
|
|
mozFlushType aFlushType)
|
|
{
|
|
ObserverArray& array = ArrayFor(aFlushType);
|
|
bool success = array.AppendElement(aObserver) != nullptr;
|
|
|
|
EnsureTimerStarted(false);
|
|
|
|
return success;
|
|
}
|
|
|
|
bool
|
|
nsRefreshDriver::RemoveRefreshObserver(nsARefreshObserver* aObserver,
|
|
mozFlushType aFlushType)
|
|
{
|
|
ObserverArray& array = ArrayFor(aFlushType);
|
|
return array.RemoveElement(aObserver);
|
|
}
|
|
|
|
bool
|
|
nsRefreshDriver::AddImageRequest(imgIRequest* aRequest)
|
|
{
|
|
if (!mRequests.PutEntry(aRequest)) {
|
|
return false;
|
|
}
|
|
|
|
EnsureTimerStarted(false);
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::RemoveImageRequest(imgIRequest* aRequest)
|
|
{
|
|
mRequests.RemoveEntry(aRequest);
|
|
}
|
|
|
|
void nsRefreshDriver::ClearAllImageRequests()
|
|
{
|
|
mRequests.Clear();
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::EnsureTimerStarted(bool aAdjustingTimer)
|
|
{
|
|
if (mTestControllingRefreshes)
|
|
return;
|
|
|
|
// will it already fire, and no other changes needed?
|
|
if (mActiveTimer && !aAdjustingTimer)
|
|
return;
|
|
|
|
if (mFrozen || !mPresContext) {
|
|
// If we don't want to start it now, or we've been disconnected.
|
|
StopTimer();
|
|
return;
|
|
}
|
|
|
|
// We got here because we're either adjusting the time *or* we're
|
|
// starting it for the first time. Add to the right timer,
|
|
// prehaps removing it from a previously-set one.
|
|
RefreshDriverTimer *newTimer = ChooseTimer();
|
|
if (newTimer != mActiveTimer) {
|
|
if (mActiveTimer)
|
|
mActiveTimer->RemoveRefreshDriver(this);
|
|
mActiveTimer = newTimer;
|
|
mActiveTimer->AddRefreshDriver(this);
|
|
}
|
|
|
|
mMostRecentRefresh = mActiveTimer->MostRecentRefresh();
|
|
mMostRecentRefreshEpochTime = mActiveTimer->MostRecentRefreshEpochTime();
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::StopTimer()
|
|
{
|
|
if (!mActiveTimer)
|
|
return;
|
|
|
|
mActiveTimer->RemoveRefreshDriver(this);
|
|
mActiveTimer = nullptr;
|
|
|
|
if (mRequestedHighPrecision) {
|
|
SetHighPrecisionTimersEnabled(false);
|
|
}
|
|
}
|
|
|
|
#ifdef XP_WIN
|
|
static void
|
|
DisableHighPrecisionTimersCallback(nsITimer *aTimer, void *aClosure)
|
|
{
|
|
timeEndPeriod(1);
|
|
NS_RELEASE(sDisableHighPrecisionTimersTimer);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
nsRefreshDriver::ConfigureHighPrecision()
|
|
{
|
|
bool haveFrameRequestCallbacks = mFrameRequestCallbackDocs.Length() > 0;
|
|
|
|
// if the only change that's needed is that we need high precision,
|
|
// then just set that
|
|
if (!mThrottled && !mRequestedHighPrecision && haveFrameRequestCallbacks) {
|
|
SetHighPrecisionTimersEnabled(true);
|
|
} else if (mRequestedHighPrecision && !haveFrameRequestCallbacks) {
|
|
SetHighPrecisionTimersEnabled(false);
|
|
}
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::SetHighPrecisionTimersEnabled(bool aEnable)
|
|
{
|
|
LOG("[%p] SetHighPrecisionTimersEnabled (%s)", this, aEnable ? "true" : "false");
|
|
|
|
if (aEnable) {
|
|
NS_ASSERTION(!mRequestedHighPrecision, "SetHighPrecisionTimersEnabled(true) called when already requested!");
|
|
#ifdef XP_WIN
|
|
if (++sHighPrecisionTimerRequests == 1) {
|
|
// If we had a timer scheduled to disable it, that means that it's already
|
|
// enabled; just cancel the timer. Otherwise, really enable it.
|
|
if (sDisableHighPrecisionTimersTimer) {
|
|
sDisableHighPrecisionTimersTimer->Cancel();
|
|
NS_RELEASE(sDisableHighPrecisionTimersTimer);
|
|
} else {
|
|
timeBeginPeriod(1);
|
|
}
|
|
}
|
|
#endif
|
|
mRequestedHighPrecision = true;
|
|
} else {
|
|
NS_ASSERTION(mRequestedHighPrecision, "SetHighPrecisionTimersEnabled(false) called when not requested!");
|
|
#ifdef XP_WIN
|
|
if (--sHighPrecisionTimerRequests == 0) {
|
|
// Don't jerk us around between high precision and low precision
|
|
// timers; instead, only allow leaving high precision timers
|
|
// after 90 seconds. This is arbitrary, but hopefully good
|
|
// enough.
|
|
NS_ASSERTION(!sDisableHighPrecisionTimersTimer, "We shouldn't have an outstanding disable-high-precision timer !");
|
|
|
|
nsCOMPtr<nsITimer> timer = do_CreateInstance(NS_TIMER_CONTRACTID);
|
|
if (timer) {
|
|
timer.forget(&sDisableHighPrecisionTimersTimer);
|
|
sDisableHighPrecisionTimersTimer->InitWithFuncCallback(DisableHighPrecisionTimersCallback,
|
|
nullptr,
|
|
90 * 1000,
|
|
nsITimer::TYPE_ONE_SHOT);
|
|
} else {
|
|
// might happen if we're shutting down XPCOM; just drop the time period down
|
|
// immediately
|
|
timeEndPeriod(1);
|
|
}
|
|
}
|
|
#endif
|
|
mRequestedHighPrecision = false;
|
|
}
|
|
}
|
|
|
|
uint32_t
|
|
nsRefreshDriver::ObserverCount() const
|
|
{
|
|
uint32_t sum = 0;
|
|
for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) {
|
|
sum += mObservers[i].Length();
|
|
}
|
|
|
|
// Even while throttled, we need to process layout and style changes. Style
|
|
// changes can trigger transitions which fire events when they complete, and
|
|
// layout changes can affect media queries on child documents, triggering
|
|
// style changes, etc.
|
|
sum += mStyleFlushObservers.Length();
|
|
sum += mLayoutFlushObservers.Length();
|
|
sum += mFrameRequestCallbackDocs.Length();
|
|
sum += mViewManagerFlushIsPending;
|
|
return sum;
|
|
}
|
|
|
|
uint32_t
|
|
nsRefreshDriver::ImageRequestCount() const
|
|
{
|
|
return mRequests.Count();
|
|
}
|
|
|
|
nsRefreshDriver::ObserverArray&
|
|
nsRefreshDriver::ArrayFor(mozFlushType aFlushType)
|
|
{
|
|
switch (aFlushType) {
|
|
case Flush_Style:
|
|
return mObservers[0];
|
|
case Flush_Layout:
|
|
return mObservers[1];
|
|
case Flush_Display:
|
|
return mObservers[2];
|
|
default:
|
|
NS_ABORT_IF_FALSE(false, "bad flush type");
|
|
return *static_cast<ObserverArray*>(nullptr);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* nsISupports implementation
|
|
*/
|
|
|
|
NS_IMPL_ISUPPORTS1(nsRefreshDriver, nsISupports)
|
|
|
|
/*
|
|
* nsITimerCallback implementation
|
|
*/
|
|
|
|
void
|
|
nsRefreshDriver::DoTick()
|
|
{
|
|
NS_PRECONDITION(!mFrozen, "Why are we notified while frozen?");
|
|
NS_PRECONDITION(mPresContext, "Why are we notified after disconnection?");
|
|
NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(),
|
|
"Shouldn't have a JSContext on the stack");
|
|
|
|
if (mTestControllingRefreshes) {
|
|
Tick(mMostRecentRefreshEpochTime, mMostRecentRefresh);
|
|
} else {
|
|
Tick(JS_Now(), TimeStamp::Now());
|
|
}
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::Tick(int64_t aNowEpoch, TimeStamp aNowTime)
|
|
{
|
|
NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(),
|
|
"Shouldn't have a JSContext on the stack");
|
|
|
|
if (nsNPAPIPluginInstance::InPluginCall()) {
|
|
NS_ERROR("Refresh driver should not run during plugin call!");
|
|
// Try to survive this by just ignoring the refresh tick.
|
|
return;
|
|
}
|
|
|
|
SAMPLE_LABEL("nsRefreshDriver", "Tick");
|
|
|
|
// We're either frozen or we were disconnected (likely in the middle
|
|
// of a tick iteration). Just do nothing here, since our
|
|
// prescontext went away.
|
|
if (mFrozen || !mPresContext) {
|
|
return;
|
|
}
|
|
|
|
mMostRecentRefresh = aNowTime;
|
|
mMostRecentRefreshEpochTime = aNowEpoch;
|
|
|
|
nsCOMPtr<nsIPresShell> presShell = mPresContext->GetPresShell();
|
|
if (!presShell || (ObserverCount() == 0 && ImageRequestCount() == 0)) {
|
|
// Things are being destroyed, or we no longer have any observers.
|
|
// We don't want to stop the timer when observers are initially
|
|
// removed, because sometimes observers can be added and removed
|
|
// often depending on what other things are going on and in that
|
|
// situation we don't want to thrash our timer. So instead we
|
|
// wait until we get a Notify() call when we have no observers
|
|
// before stopping the timer.
|
|
StopTimer();
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* The timer holds a reference to |this| while calling |Notify|.
|
|
* However, implementations of |WillRefresh| are permitted to destroy
|
|
* the pres context, which will cause our |mPresContext| to become
|
|
* null. If this happens, we must stop notifying observers.
|
|
*/
|
|
for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) {
|
|
ObserverArray::EndLimitedIterator etor(mObservers[i]);
|
|
while (etor.HasMore()) {
|
|
nsRefPtr<nsARefreshObserver> obs = etor.GetNext();
|
|
obs->WillRefresh(aNowTime);
|
|
|
|
if (!mPresContext || !mPresContext->GetPresShell()) {
|
|
StopTimer();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (i == 0) {
|
|
// Grab all of our frame request callbacks up front.
|
|
nsIDocument::FrameRequestCallbackList frameRequestCallbacks;
|
|
for (uint32_t i = 0; i < mFrameRequestCallbackDocs.Length(); ++i) {
|
|
mFrameRequestCallbackDocs[i]->
|
|
TakeFrameRequestCallbacks(frameRequestCallbacks);
|
|
}
|
|
// OK, now reset mFrameRequestCallbackDocs so they can be
|
|
// readded as needed.
|
|
mFrameRequestCallbackDocs.Clear();
|
|
|
|
int64_t eventTime = aNowEpoch / PR_USEC_PER_MSEC;
|
|
for (uint32_t i = 0; i < frameRequestCallbacks.Length(); ++i) {
|
|
nsAutoMicroTask mt;
|
|
frameRequestCallbacks[i]->Sample(eventTime);
|
|
}
|
|
|
|
// This is the Flush_Style case.
|
|
if (mPresContext && mPresContext->GetPresShell()) {
|
|
nsAutoTArray<nsIPresShell*, 16> observers;
|
|
observers.AppendElements(mStyleFlushObservers);
|
|
for (uint32_t j = observers.Length();
|
|
j && mPresContext && mPresContext->GetPresShell(); --j) {
|
|
// Make sure to not process observers which might have been removed
|
|
// during previous iterations.
|
|
nsIPresShell* shell = observers[j - 1];
|
|
if (!mStyleFlushObservers.Contains(shell))
|
|
continue;
|
|
NS_ADDREF(shell);
|
|
mStyleFlushObservers.RemoveElement(shell);
|
|
shell->FrameConstructor()->mObservingRefreshDriver = false;
|
|
shell->FlushPendingNotifications(ChangesToFlush(Flush_Style, false));
|
|
NS_RELEASE(shell);
|
|
}
|
|
}
|
|
} else if (i == 1) {
|
|
// This is the Flush_Layout case.
|
|
if (mPresContext && mPresContext->GetPresShell()) {
|
|
nsAutoTArray<nsIPresShell*, 16> observers;
|
|
observers.AppendElements(mLayoutFlushObservers);
|
|
for (uint32_t j = observers.Length();
|
|
j && mPresContext && mPresContext->GetPresShell(); --j) {
|
|
// Make sure to not process observers which might have been removed
|
|
// during previous iterations.
|
|
nsIPresShell* shell = observers[j - 1];
|
|
if (!mLayoutFlushObservers.Contains(shell))
|
|
continue;
|
|
NS_ADDREF(shell);
|
|
mLayoutFlushObservers.RemoveElement(shell);
|
|
shell->mReflowScheduled = false;
|
|
shell->mSuppressInterruptibleReflows = false;
|
|
shell->FlushPendingNotifications(ChangesToFlush(Flush_InterruptibleLayout,
|
|
false));
|
|
NS_RELEASE(shell);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Perform notification to imgIRequests subscribed to listen
|
|
* for refresh events.
|
|
*/
|
|
|
|
ImageRequestParameters parms = {aNowTime};
|
|
if (mRequests.Count()) {
|
|
mRequests.EnumerateEntries(nsRefreshDriver::ImageRequestEnumerator, &parms);
|
|
}
|
|
|
|
for (uint32_t i = 0; i < mPresShellsToInvalidateIfHidden.Length(); i++) {
|
|
mPresShellsToInvalidateIfHidden[i]->InvalidatePresShellIfHidden();
|
|
}
|
|
mPresShellsToInvalidateIfHidden.Clear();
|
|
|
|
if (mViewManagerFlushIsPending) {
|
|
#ifdef DEBUG_INVALIDATIONS
|
|
printf("Starting ProcessPendingUpdates\n");
|
|
#endif
|
|
#ifndef MOZ_WIDGET_GONK
|
|
// Waiting for bug 830475 to work on B2G.
|
|
nsRefPtr<layers::LayerManager> mgr = mPresContext->GetPresShell()->GetLayerManager();
|
|
if (mgr) {
|
|
mgr->SetPaintStartTime(mMostRecentRefresh);
|
|
}
|
|
#endif
|
|
|
|
mViewManagerFlushIsPending = false;
|
|
nsRefPtr<nsViewManager> vm = mPresContext->GetPresShell()->GetViewManager();
|
|
vm->ProcessPendingUpdates();
|
|
#ifdef DEBUG_INVALIDATIONS
|
|
printf("Ending ProcessPendingUpdates\n");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
PLDHashOperator
|
|
nsRefreshDriver::ImageRequestEnumerator(nsISupportsHashKey* aEntry,
|
|
void* aUserArg)
|
|
{
|
|
ImageRequestParameters* parms =
|
|
static_cast<ImageRequestParameters*> (aUserArg);
|
|
mozilla::TimeStamp mostRecentRefresh = parms->ts;
|
|
imgIRequest* req = static_cast<imgIRequest*>(aEntry->GetKey());
|
|
NS_ABORT_IF_FALSE(req, "Unable to retrieve the image request");
|
|
nsCOMPtr<imgIContainer> image;
|
|
if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) {
|
|
image->RequestRefresh(mostRecentRefresh);
|
|
}
|
|
|
|
return PL_DHASH_NEXT;
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::Freeze()
|
|
{
|
|
NS_ASSERTION(!mFrozen, "Freeze called on already-frozen refresh driver");
|
|
StopTimer();
|
|
mFrozen = true;
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::Thaw()
|
|
{
|
|
NS_ASSERTION(mFrozen, "Thaw called on an unfrozen refresh driver");
|
|
mFrozen = false;
|
|
if (ObserverCount() || ImageRequestCount()) {
|
|
// FIXME: This isn't quite right, since our EnsureTimerStarted call
|
|
// updates our mMostRecentRefresh, but the DoRefresh call won't run
|
|
// and notify our observers until we get back to the event loop.
|
|
// Thus MostRecentRefresh() will lie between now and the DoRefresh.
|
|
NS_DispatchToCurrentThread(NS_NewRunnableMethod(this, &nsRefreshDriver::DoRefresh));
|
|
EnsureTimerStarted(false);
|
|
}
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::SetThrottled(bool aThrottled)
|
|
{
|
|
if (aThrottled != mThrottled) {
|
|
mThrottled = aThrottled;
|
|
if (mActiveTimer) {
|
|
// We want to switch our timer type here, so just stop and
|
|
// restart the timer.
|
|
EnsureTimerStarted(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::DoRefresh()
|
|
{
|
|
// Don't do a refresh unless we're in a state where we should be refreshing.
|
|
if (!mFrozen && mPresContext && mActiveTimer) {
|
|
DoTick();
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
bool
|
|
nsRefreshDriver::IsRefreshObserver(nsARefreshObserver* aObserver,
|
|
mozFlushType aFlushType)
|
|
{
|
|
ObserverArray& array = ArrayFor(aFlushType);
|
|
return array.Contains(aObserver);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
nsRefreshDriver::ScheduleViewManagerFlush()
|
|
{
|
|
NS_ASSERTION(mPresContext->IsRoot(),
|
|
"Should only schedule view manager flush on root prescontexts");
|
|
mViewManagerFlushIsPending = true;
|
|
EnsureTimerStarted(false);
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::ScheduleFrameRequestCallbacks(nsIDocument* aDocument)
|
|
{
|
|
NS_ASSERTION(mFrameRequestCallbackDocs.IndexOf(aDocument) ==
|
|
mFrameRequestCallbackDocs.NoIndex,
|
|
"Don't schedule the same document multiple times");
|
|
mFrameRequestCallbackDocs.AppendElement(aDocument);
|
|
|
|
// make sure that the timer is running
|
|
ConfigureHighPrecision();
|
|
EnsureTimerStarted(false);
|
|
}
|
|
|
|
void
|
|
nsRefreshDriver::RevokeFrameRequestCallbacks(nsIDocument* aDocument)
|
|
{
|
|
mFrameRequestCallbackDocs.RemoveElement(aDocument);
|
|
ConfigureHighPrecision();
|
|
// No need to worry about restarting our timer in slack mode if it's already
|
|
// running; that will happen automatically when it fires.
|
|
}
|