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90 lines
3.2 KiB
C++
90 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsIScriptNameSpaceManager_h__
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#define nsIScriptNameSpaceManager_h__
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#include "nscore.h"
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#include "nsString.h"
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#include "nsISupports.h"
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#define NS_ISCRIPTNAMESPACEMANAGER_IID \
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{0xa6cf90db, 0x15b3, 0x11d2, \
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{0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32}}
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/**
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* A per script context construct. The namespace manager maintains
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* a mapping between a global symbol or name and a class ID to
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* obtain a factory to use to instantiate a native object.
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*/
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class nsIScriptNameSpaceManager : public nsISupports {
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISCRIPTNAMESPACEMANAGER_IID);
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/**
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* Used to register a single global symbol or name. The class ID
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* is used to obtain a factory which is used to instantiate
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* the the corresponding native object. The name can represent
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* either an object or a constructor.
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* XXX How do we indicate clashes in registered names?
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*
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* @param aName the name to reflect in the global namespace
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* @param aCID the class ID used to obtain a factory
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* @param aIsConstructor set to PR_TRUE if the name represents
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* a constructor. PR_FALSE if it is a global object.
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* @result NS_OK if successful
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*/
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NS_IMETHOD RegisterGlobalName(const nsString& aName,
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const nsIID& aCID,
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PRBool aIsConstructor) = 0;
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/**
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* Used to remove a global symbol or name from the manager.
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*
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* @param aName the name to remove
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* @result NS_OK if successful
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*/
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NS_IMETHOD UnregisterGlobalName(const nsString& aName) = 0;
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/**
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* Used to look up the manager using a name as a key. The
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* return value is a class ID that can be used to obtain
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* a factory.
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*
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* @param aName the name to use as a key for the lookup
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* @param aIsConstructor PR_TRUE if we're looking for
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* a constructor. PR_FALSE if we're looking for
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* a global symbol.
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* @param aCID out parameter that returns the class ID
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* that corresponds to the name
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* @result NS_OK if the lookup succeeded. NS_COMFALSE
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* if the lookup failed.
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*/
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NS_IMETHOD LookupName(const nsString& aName,
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PRBool aIsConstructor,
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nsIID& aCID) = 0;
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};
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extern "C" NS_DOM nsresult NS_NewScriptNameSpaceManager(nsIScriptNameSpaceManager** aInstancePtr);
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#endif /* nsIScriptNameSpaceManager_h__ */
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