mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-26 22:32:46 +00:00
486 lines
11 KiB
C++
486 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
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/* vim: set ts=2 sw=2 et tw=79: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* A header for declaring various things that binding implementation headers
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* might need. The idea is to make binding implementation headers safe to
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* include anywhere without running into include hell like we do with
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* BindingUtils.h
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*/
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#ifndef mozilla_dom_BindingDeclarations_h__
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#define mozilla_dom_BindingDeclarations_h__
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#include "nsStringGlue.h"
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#include "js/Value.h"
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#include "js/RootingAPI.h"
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#include "mozilla/Maybe.h"
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#include "nsCOMPtr.h"
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#include "nsTArray.h"
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#include "nsAutoPtr.h" // for nsRefPtr member variables
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#include "mozilla/dom/DOMString.h"
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#include "mozilla/dom/OwningNonNull.h"
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class nsWrapperCache;
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// nsGlobalWindow implements nsWrapperCache, but doesn't always use it. Don't
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// try to use it without fixing that first.
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class nsGlobalWindow;
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namespace mozilla {
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namespace dom {
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// Struct that serves as a base class for all dictionaries. Particularly useful
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// so we can use IsBaseOf to detect dictionary template arguments.
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struct DictionaryBase
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{
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protected:
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bool ParseJSON(JSContext* aCx, const nsAString& aJSON,
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JS::MutableHandle<JS::Value> aVal);
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};
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// Struct that serves as a base class for all typed arrays and array buffers and
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// array buffer views. Particularly useful so we can use IsBaseOf to detect
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// typed array/buffer/view template arguments.
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struct AllTypedArraysBase {
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};
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struct EnumEntry {
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const char* value;
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size_t length;
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};
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class MOZ_STACK_CLASS GlobalObject
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{
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public:
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GlobalObject(JSContext* aCx, JSObject* aObject);
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JSObject* Get() const
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{
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return mGlobalJSObject;
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}
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nsISupports* GetAsSupports() const;
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// The context that this returns is not guaranteed to be in the compartment of
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// the object returned from Get(), in fact it's generally in the caller's
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// compartment.
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JSContext* GetContext() const
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{
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return mCx;
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}
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bool Failed() const
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{
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return !Get();
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}
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protected:
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JS::Rooted<JSObject*> mGlobalJSObject;
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JSContext* mCx;
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mutable nsISupports* mGlobalObject;
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mutable nsCOMPtr<nsISupports> mGlobalObjectRef;
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};
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// Class for representing optional arguments.
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template<typename T, typename InternalType>
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class Optional_base
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{
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public:
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Optional_base()
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{}
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explicit Optional_base(const T& aValue)
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{
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mImpl.construct(aValue);
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}
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template<typename T1, typename T2>
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explicit Optional_base(const T1& aValue1, const T2& aValue2)
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{
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mImpl.construct(aValue1, aValue2);
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}
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bool WasPassed() const
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{
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return !mImpl.empty();
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}
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void Construct()
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{
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mImpl.construct();
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}
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template <class T1>
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void Construct(const T1 &t1)
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{
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mImpl.construct(t1);
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}
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template <class T1, class T2>
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void Construct(const T1 &t1, const T2 &t2)
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{
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mImpl.construct(t1, t2);
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}
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void Reset()
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{
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if (WasPassed()) {
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mImpl.destroy();
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}
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}
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const T& Value() const
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{
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return mImpl.ref();
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}
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// Return InternalType here so we can work with it usefully.
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InternalType& Value()
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{
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return mImpl.ref();
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}
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// And an explicit way to get the InternalType even if we're const.
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const InternalType& InternalValue() const
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{
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return mImpl.ref();
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}
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// If we ever decide to add conversion operators for optional arrays
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// like the ones Nullable has, we'll need to ensure that Maybe<> has
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// the boolean before the actual data.
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private:
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// Forbid copy-construction and assignment
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Optional_base(const Optional_base& other) MOZ_DELETE;
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const Optional_base &operator=(const Optional_base &other) MOZ_DELETE;
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protected:
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Maybe<InternalType> mImpl;
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};
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template<typename T>
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class Optional : public Optional_base<T, T>
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{
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public:
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Optional() :
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Optional_base<T, T>()
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{}
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explicit Optional(const T& aValue) :
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Optional_base<T, T>(aValue)
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{}
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};
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template<typename T>
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class Optional<JS::Handle<T> > :
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public Optional_base<JS::Handle<T>, JS::Rooted<T> >
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{
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public:
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Optional() :
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Optional_base<JS::Handle<T>, JS::Rooted<T> >()
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{}
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Optional(JSContext* cx) :
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Optional_base<JS::Handle<T>, JS::Rooted<T> >()
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{
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this->Construct(cx);
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}
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Optional(JSContext* cx, const T& aValue) :
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Optional_base<JS::Handle<T>, JS::Rooted<T> >(cx, aValue)
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{}
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// Override the const Value() to return the right thing so we're not
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// returning references to temporaries.
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JS::Handle<T> Value() const
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{
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return this->mImpl.ref();
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}
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// And we have to override the non-const one too, since we're
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// shadowing the one on the superclass.
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JS::Rooted<T>& Value()
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{
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return this->mImpl.ref();
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}
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};
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// A specialization of Optional for JSObject* to make sure that when someone
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// calls Construct() on it we will pre-initialized the JSObject* to nullptr so
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// it can be traced safely.
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template<>
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class Optional<JSObject*> : public Optional_base<JSObject*, JSObject*>
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{
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public:
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Optional() :
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Optional_base<JSObject*, JSObject*>()
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{}
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explicit Optional(JSObject* aValue) :
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Optional_base<JSObject*, JSObject*>(aValue)
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{}
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// Don't allow us to have an uninitialized JSObject*
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void Construct()
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{
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// The Android compiler sucks and thinks we're trying to construct
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// a JSObject* from an int if we don't cast here. :(
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Optional_base<JSObject*, JSObject*>::Construct(
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static_cast<JSObject*>(nullptr));
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}
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template <class T1>
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void Construct(const T1& t1)
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{
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Optional_base<JSObject*, JSObject*>::Construct(t1);
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}
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};
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// A specialization of Optional for JS::Value to make sure no one ever uses it.
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template<>
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class Optional<JS::Value>
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{
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private:
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Optional() MOZ_DELETE;
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explicit Optional(JS::Value aValue) MOZ_DELETE;
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};
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// A specialization of Optional for NonNull that lets us get a T& from Value()
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template<typename U> class NonNull;
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template<typename T>
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class Optional<NonNull<T> > : public Optional_base<T, NonNull<T> >
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{
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public:
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// We want our Value to actually return a non-const reference, even
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// if we're const. At least for things that are normally pointer
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// types...
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T& Value() const
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{
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return *this->mImpl.ref().get();
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}
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// And we have to override the non-const one too, since we're
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// shadowing the one on the superclass.
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NonNull<T>& Value()
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{
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return this->mImpl.ref();
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}
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};
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// A specialization of Optional for OwningNonNull that lets us get a
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// T& from Value()
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template<typename T>
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class Optional<OwningNonNull<T> > : public Optional_base<T, OwningNonNull<T> >
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{
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public:
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// We want our Value to actually return a non-const reference, even
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// if we're const. At least for things that are normally pointer
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// types...
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T& Value() const
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{
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return *this->mImpl.ref().get();
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}
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// And we have to override the non-const one too, since we're
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// shadowing the one on the superclass.
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OwningNonNull<T>& Value()
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{
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return this->mImpl.ref();
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}
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};
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// Specialization for strings.
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// XXXbz we can't pull in FakeDependentString here, because it depends on
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// internal strings. So we just have to forward-declare it and reimplement its
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// ToAStringPtr.
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namespace binding_detail {
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struct FakeDependentString;
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} // namespace binding_detail
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template<>
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class Optional<nsAString>
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{
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public:
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Optional() : mPassed(false) {}
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bool WasPassed() const
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{
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return mPassed;
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}
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void operator=(const nsAString* str)
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{
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MOZ_ASSERT(str);
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mStr = str;
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mPassed = true;
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}
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// If this code ever goes away, remove the comment pointing to it in the
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// FakeDependentString class in BindingUtils.h.
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void operator=(const binding_detail::FakeDependentString* str)
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{
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MOZ_ASSERT(str);
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mStr = reinterpret_cast<const nsDependentString*>(str);
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mPassed = true;
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}
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const nsAString& Value() const
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{
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MOZ_ASSERT(WasPassed());
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return *mStr;
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}
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private:
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// Forbid copy-construction and assignment
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Optional(const Optional& other) MOZ_DELETE;
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const Optional &operator=(const Optional &other) MOZ_DELETE;
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bool mPassed;
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const nsAString* mStr;
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};
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template<class T>
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class NonNull
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{
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public:
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NonNull()
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#ifdef DEBUG
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: inited(false)
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#endif
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{}
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operator T&() {
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MOZ_ASSERT(inited);
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MOZ_ASSERT(ptr, "NonNull<T> was set to null");
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return *ptr;
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}
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operator const T&() const {
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MOZ_ASSERT(inited);
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MOZ_ASSERT(ptr, "NonNull<T> was set to null");
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return *ptr;
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}
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operator T*() {
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MOZ_ASSERT(inited);
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MOZ_ASSERT(ptr, "NonNull<T> was set to null");
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return ptr;
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}
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void operator=(T* t) {
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ptr = t;
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MOZ_ASSERT(ptr);
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#ifdef DEBUG
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inited = true;
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#endif
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}
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template<typename U>
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void operator=(U* t) {
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ptr = t->ToAStringPtr();
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MOZ_ASSERT(ptr);
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#ifdef DEBUG
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inited = true;
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#endif
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}
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T** Slot() {
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#ifdef DEBUG
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inited = true;
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#endif
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return &ptr;
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}
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T* Ptr() {
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MOZ_ASSERT(inited);
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MOZ_ASSERT(ptr, "NonNull<T> was set to null");
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return ptr;
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}
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// Make us work with smart-ptr helpers that expect a get()
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T* get() const {
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MOZ_ASSERT(inited);
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MOZ_ASSERT(ptr);
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return ptr;
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}
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protected:
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T* ptr;
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#ifdef DEBUG
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bool inited;
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#endif
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};
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// Class for representing sequences in arguments. We use a non-auto array
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// because that allows us to use sequences of sequences and the like. This
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// needs to be fallible because web content controls the length of the array,
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// and can easily try to create very large lengths.
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template<typename T>
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class Sequence : public FallibleTArray<T>
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{
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public:
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Sequence() : FallibleTArray<T>()
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{}
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};
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inline nsWrapperCache*
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GetWrapperCache(nsWrapperCache* cache)
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{
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return cache;
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}
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inline nsWrapperCache*
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GetWrapperCache(nsGlobalWindow*)
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{
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return nullptr;
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}
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inline nsWrapperCache*
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GetWrapperCache(void* p)
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{
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return nullptr;
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}
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// Helper template for smart pointers to resolve ambiguity between
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// GetWrappeCache(void*) and GetWrapperCache(const ParentObject&).
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template <template <typename> class SmartPtr, typename T>
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inline nsWrapperCache*
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GetWrapperCache(const SmartPtr<T>& aObject)
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{
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return GetWrapperCache(aObject.get());
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}
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struct ParentObject {
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template<class T>
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ParentObject(T* aObject) :
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mObject(aObject),
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mWrapperCache(GetWrapperCache(aObject))
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{}
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template<class T, template<typename> class SmartPtr>
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ParentObject(const SmartPtr<T>& aObject) :
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mObject(aObject.get()),
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mWrapperCache(GetWrapperCache(aObject.get()))
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{}
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ParentObject(nsISupports* aObject, nsWrapperCache* aCache) :
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mObject(aObject),
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mWrapperCache(aCache)
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{}
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nsISupports* const mObject;
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nsWrapperCache* const mWrapperCache;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_BindingDeclarations_h__
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