gecko-dev/gfx/layers/d3d11
2014-02-13 08:53:50 -08:00
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CompositorD3D11.cpp Bug 963952 - [e10s] Don't use basic compositor when using D3D11 compositor (r=mattwoodrow) 2014-02-13 08:53:50 -08:00
CompositorD3D11.fx Bug 940959 - Use alpha textures for YCbCr planes with D3D11. r=nrc 2013-11-21 17:42:05 +01:00
CompositorD3D11.h Bug 963821 - Port FPS counter to the Compositor API. r=bas 2014-02-10 17:14:11 -05:00
CompositorD3D11Shaders.h Bug 940959 - Compiled shaders. r=generated code 2013-11-21 17:42:10 +01:00
genshaders.sh Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00
TextureD3D11.cpp Bug 957560 - Fix some issues with CairoTextureClientD3D9 and DataTextureSourceD3D. r=Bas 2014-02-11 17:13:14 +01:00
TextureD3D11.h Bug 957560 - Fix some issues with CairoTextureClientD3D9 and DataTextureSourceD3D. r=Bas 2014-02-11 17:13:14 +01:00