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d0ebde3bb7
The only manual changes here are to BindingUtils.h, Codegen.py, and StructuredClone.cpp. The rest of this diff was generated by running the following commands: find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/WrapObject\((JSContext *\* *(?:aCx|cx)),(\s*)(JS::MutableHandle<JSObject\*> aReflector)/WrapObject(\1,\2JS::Handle<JSObject*> aGivenProto,\2\3/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx)), this, aReflector/\1, this, aGivenProto, aReflector/'
22 lines
765 B
C++
22 lines
765 B
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLShaderPrecisionFormat.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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bool
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WebGLShaderPrecisionFormat::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto,
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JS::MutableHandle<JSObject*> aReflector)
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{
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return dom::WebGLShaderPrecisionFormatBinding::Wrap(aCx, this, aGivenProto, aReflector);
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}
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} // namespace mozilla
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