gecko-dev/dom/mobileconnection/ipc/MobileConnectionParent.h

170 lines
4.6 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_mobileconnection_MobileConnectionParent_h
#define mozilla_dom_mobileconnection_MobileConnectionParent_h
#include "mozilla/dom/mobileconnection/PMobileConnectionParent.h"
#include "mozilla/dom/mobileconnection/PMobileConnectionRequestParent.h"
#include "nsIMobileConnectionInfo.h"
#include "nsIMobileConnectionService.h"
#include "nsServiceManagerUtils.h"
namespace mozilla {
namespace dom {
namespace mobileconnection {
/**
* Parent actor of PMobileConnection. This object is created/destroyed along
* with child actor.
*/
class MobileConnectionParent : public PMobileConnectionParent
, public nsIMobileConnectionListener
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIMOBILECONNECTIONLISTENER
explicit MobileConnectionParent(uint32_t aClientId);
protected:
virtual
~MobileConnectionParent()
{
MOZ_COUNT_DTOR(MobileConnectionParent);
}
virtual void
ActorDestroy(ActorDestroyReason aWhy) MOZ_OVERRIDE;
virtual bool
RecvPMobileConnectionRequestConstructor(PMobileConnectionRequestParent* aActor,
const MobileConnectionRequest& aRequest) MOZ_OVERRIDE;
virtual PMobileConnectionRequestParent*
AllocPMobileConnectionRequestParent(const MobileConnectionRequest& request) MOZ_OVERRIDE;
virtual bool
DeallocPMobileConnectionRequestParent(PMobileConnectionRequestParent* aActor) MOZ_OVERRIDE;
virtual bool
RecvInit(nsMobileConnectionInfo* aVoice, nsMobileConnectionInfo* aData,
nsString* aLastKnownNetwork, nsString* aLastKnownHomeNetwork,
int32_t* aNetworkSelectionMode, int32_t* aRadioState,
nsTArray<int32_t>* aSupportedNetworkTypes) MOZ_OVERRIDE;
private:
nsCOMPtr<nsIMobileConnection> mMobileConnection;
bool mLive;
};
/******************************************************************************
* PMobileConnectionRequestParent
******************************************************************************/
/**
* Parent actor of PMobileConnectionRequestParent. The object is created along
* with child actor and destroyed after the callback function of
* nsIMobileConnectionCallback is called. Child actor might be destroyed before
* any callback is triggered. So we use mLive to maintain the status of child
* actor in order to present sending data to a dead one.
*/
class MobileConnectionRequestParent : public PMobileConnectionRequestParent
, public nsIMobileConnectionCallback
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIMOBILECONNECTIONCALLBACK
explicit MobileConnectionRequestParent(nsIMobileConnection* aMobileConnection)
: mMobileConnection(aMobileConnection)
, mLive(true)
{
MOZ_COUNT_CTOR(MobileConnectionRequestParent);
}
bool
DoRequest(const GetNetworksRequest& aRequest);
bool
DoRequest(const SelectNetworkRequest& aRequest);
bool
DoRequest(const SelectNetworkAutoRequest& aRequest);
bool
DoRequest(const SetPreferredNetworkTypeRequest& aRequest);
bool
DoRequest(const GetPreferredNetworkTypeRequest& aRequest);
bool
DoRequest(const SetRoamingPreferenceRequest& aRequest);
bool
DoRequest(const GetRoamingPreferenceRequest& aRequest);
bool
DoRequest(const SetVoicePrivacyModeRequest& aRequest);
bool
DoRequest(const GetVoicePrivacyModeRequest& aRequest);
bool
DoRequest(const SetCallForwardingRequest& aRequest);
bool
DoRequest(const GetCallForwardingRequest& aRequest);
bool
DoRequest(const SetCallBarringRequest& aRequest);
bool
DoRequest(const GetCallBarringRequest& aRequest);
bool
DoRequest(const ChangeCallBarringPasswordRequest& aRequest);
bool
DoRequest(const SetCallWaitingRequest& aRequest);
bool
DoRequest(const GetCallWaitingRequest& aRequest);
bool
DoRequest(const SetCallingLineIdRestrictionRequest& aRequest);
bool
DoRequest(const GetCallingLineIdRestrictionRequest& aRequest);
bool
DoRequest(const ExitEmergencyCbModeRequest& aRequest);
bool
DoRequest(const SetRadioEnabledRequest& aRequest);
protected:
virtual
~MobileConnectionRequestParent()
{
MOZ_COUNT_DTOR(MobileConnectionRequestParent);
}
virtual void
ActorDestroy(ActorDestroyReason aWhy) MOZ_OVERRIDE;
nsresult
SendReply(const MobileConnectionReply& aReply);
private:
nsCOMPtr<nsIMobileConnection> mMobileConnection;
bool mLive;
};
} // namespace mobileconnection
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_mobileconnection_MobileConnectionParent_h