gecko-dev/gfx/2d/CaptureCommandList.cpp
Daniel Holbert 73cea96890 Bug 1435297 part 2: (automated patch) Switch a bunch of C++ files in gfx to use our standard emacs/vim mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py.
I ran it as follows:
  python /path/to/modeline.py --fix gfx/

This patch changes all affected files to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

MozReview-Commit-ID: FsPNGjFkIFV

--HG--
extra : rebase_source : 7532d0478d0af75e346102105caf5b89631457aa
2018-02-02 12:07:36 -05:00

23 lines
639 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CaptureCommandList.h"
#include "DrawCommand.h"
namespace mozilla {
namespace gfx {
CaptureCommandList::~CaptureCommandList()
{
for (iterator iter(*this); !iter.Done(); iter.Next()) {
DrawingCommand* cmd = iter.Get();
cmd->~DrawingCommand();
}
}
} // namespace gfx
} // namespace mozilla