gecko-dev/layout/forms/nsGfxCheckboxControlFrame.cpp
rods%netscape.com 1539b1b9c3 removing unneeded native frames and unneeded frame classes that these derived from
fixing checkbox and radiobutton state restore
fixing right btn click on dropdown
adding in initial work for accesskey
bug 17027,26296,27063,7559; carpool a=leaf; r=kmcclusk
2000-02-09 19:34:39 +00:00

561 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsGfxCheckboxControlFrame.h"
#include "nsICheckButton.h"
#include "nsHTMLAtoms.h"
#include "nsHTMLParts.h"
#include "nsFormFrame.h"
#include "nsIFormControl.h"
#include "nsIContent.h"
#include "nsIComponentManager.h"
#include "nsHTMLAtoms.h"
#include "nsINameSpaceManager.h"
#include "nsIPresState.h"
//------------------------------------------------------------
nsresult
NS_NewGfxCheckboxControlFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsGfxCheckboxControlFrame* it = new (aPresShell) nsGfxCheckboxControlFrame;
if (!it) {
return NS_ERROR_OUT_OF_MEMORY;
}
*aNewFrame = it;
return NS_OK;
}
//------------------------------------------------------------
// Initialize GFX-rendered state
nsGfxCheckboxControlFrame::nsGfxCheckboxControlFrame()
: mChecked(eOff)
{
}
//----------------------------------------------------------------------
// nsISupports
//----------------------------------------------------------------------
// Frames are not refcounted, no need to AddRef
NS_IMETHODIMP
nsGfxCheckboxControlFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
NS_ASSERTION(aInstancePtr, "QueryInterface requires a non-NULL destination!");
if ( !aInstancePtr )
return NS_ERROR_NULL_POINTER;
if (aIID.Equals(NS_GET_IID(nsIStatefulFrame))) {
*aInstancePtr = (void*)(nsIStatefulFrame*) this;
return NS_OK;
}
return nsFormControlFrame::QueryInterface(aIID, aInstancePtr);
}
//------------------------------------------------------------
//
// Init
//
// We need to override this in order to see if we're a tristate checkbox.
//
NS_IMETHODIMP
nsGfxCheckboxControlFrame::Init(nsIPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsFormControlFrame::Init ( aPresContext, aContent, aParent, aContext, aPrevInFlow );
// figure out if we're a tristate at the start. This may change later on once
// we've been running for a while, so more code is in AttributeChanged() to pick
// that up. Regardless, we need this check when initializing.
nsAutoString value;
nsresult res = mContent->GetAttribute ( kNameSpaceID_None, GetTristateAtom(), value );
if ( res == NS_CONTENT_ATTR_HAS_VALUE )
mIsTristate = PR_TRUE;
// give the attribute a default value so it's always present, if we're a tristate
if ( IsTristateCheckbox() )
mContent->SetAttribute ( kNameSpaceID_None, GetTristateValueAtom(), "0", PR_FALSE );
return NS_OK;
}
//------------------------------------------------------------
//
// GetTristateAtom [static]
//
// Use a lazily instantiated static initialization scheme to create an atom that
// represents the attribute set when this should be a tri-state checkbox.
//
// Does NOT addref!
//
nsIAtom*
nsGfxCheckboxControlFrame :: GetTristateAtom ( )
{
return nsHTMLAtoms::moz_tristate;
}
//------------------------------------------------------------
//
// GetTristateValueAtom [static]
//
// Use a lazily instantiated static initialization scheme to create an atom that
// represents the attribute that holds the value when the button is a tri-state (since
// we can't use "checked").
//
// Does NOT addref!
//
nsIAtom*
nsGfxCheckboxControlFrame :: GetTristateValueAtom ( )
{
return nsHTMLAtoms::moz_tristatevalue;
}
//------------------------------------------------------------
//
// AttributeChanged
//
// Override to check for the attribute that determines if we're a normal or a
// tristate checkbox. If we notice a switch from one to the other, we need
// to adjust the proper attributes in the content model accordingly.
//
// Also, since the value of a tri-state is kept in a separate attribute (we
// can't use "checked" because it's a boolean), we have to notice it changing
// here.
//
NS_IMETHODIMP
nsGfxCheckboxControlFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint)
{
if ( aAttribute == GetTristateAtom() ) {
nsAutoString value;
nsresult res = mContent->GetAttribute ( kNameSpaceID_None, GetTristateAtom(), value );
PRBool isNowTristate = (res == NS_CONTENT_ATTR_HAS_VALUE);
if ( isNowTristate != mIsTristate )
SwitchModesWithEmergencyBrake(aPresContext, isNowTristate);
}
else if ( aAttribute == GetTristateValueAtom() ) {
// ignore this change if we're not a tri-state checkbox
if ( IsTristateCheckbox() ) {
nsAutoString value;
nsresult res = mContent->GetAttribute ( kNameSpaceID_None, GetTristateValueAtom(), value );
if ( res == NS_CONTENT_ATTR_HAS_VALUE )
SetCheckboxControlFrameState(aPresContext, value);
}
}
else
return nsFormControlFrame::AttributeChanged(aPresContext, aChild, aNameSpaceID, aAttribute, aHint);
return NS_OK;
}
//------------------------------------------------------------
//
// InitializeControl
//
// Set the default checked state of the checkbox.
//
void
nsGfxCheckboxControlFrame::InitializeControl(nsIPresContext* aPresContext)
{
nsFormControlFrame::InitializeControl(aPresContext);
PRBool checked = PR_FALSE;
nsresult result = GetDefaultCheckState(&checked);
if (NS_CONTENT_ATTR_HAS_VALUE == result) {
SetCheckboxState (aPresContext, checked ? eOn : eOff );
}
}
//------------------------------------------------------------
void
nsGfxCheckboxControlFrame::PaintCheckBox(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
aRenderingContext.PushState();
float p2t;
aPresContext->GetScaledPixelsToTwips(&p2t);
const nsStyleSpacing* spacing =
(const nsStyleSpacing*)mStyleContext->GetStyleData(eStyleStruct_Spacing);
nsRect checkRect(0,0, mRect.width, mRect.height);
nsMargin borderPadding;
spacing->CalcBorderPaddingFor(this, borderPadding);
checkRect.Deflate(borderPadding);
const nsStyleColor* color = (const nsStyleColor*)
mStyleContext->GetStyleData(eStyleStruct_Color);
aRenderingContext.SetColor(color->mColor);
if ( IsTristateCheckbox() ) {
// Get current checked state through content model.
// XXX this won't work under printing. does that matter???
CheckState checked = GetCheckboxState();
switch ( checked ) {
case eOn:
nsFormControlHelper::PaintCheckMark(aRenderingContext, p2t, checkRect);
break;
case eMixed:
PaintMixedMark(aRenderingContext, p2t, checkRect);
break;
// no special drawing otherwise
default:
break;
} // case of value of checkbox
} else {
// Get current checked state through content model.
// XXX: This is very inefficient, but it is necessary in the case of printing.
// During printing the Paint is called but the actual state of the checkbox
// is in a frame in presentation shell 0.
PRBool checked = PR_FALSE;
GetCurrentCheckState(&checked);
if ( checked ) {
nsFormControlHelper::PaintCheckMark(aRenderingContext, p2t, checkRect);
}
}
PRBool clip;
aRenderingContext.PopState(clip);
}
//------------------------------------------------------------
//
// PaintMixedMark
//
// Like nsFormControlHelper::PaintCheckMark(), but paints the horizontal "mixed"
// bar inside the box. Only used for tri-state checkboxes.
//
void
nsGfxCheckboxControlFrame::PaintMixedMark ( nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, const nsRect& aRect)
{
const PRUint32 checkpoints = 4;
const PRUint32 checksize = 6; //This is value is determined by added 2 units to the end
//of the 7X& pixel rectangle below to provide some white space
//around the checkmark when it is rendered.
// Points come from the coordinates on a 7X7 pixels
// box with 0,0 at the lower left.
nscoord checkedPolygonDef[] = { 1,2, 5,2, 5,4, 1,4 };
// Location of the center point of the checkmark
const PRUint32 centerx = 3;
const PRUint32 centery = 3;
nsPoint checkedPolygon[checkpoints];
PRUint32 defIndex = 0;
PRUint32 polyIndex = 0;
// Scale the checkmark based on the smallest dimension
PRUint32 size = aRect.width / checksize;
if (aRect.height < aRect.width)
size = aRect.height / checksize;
// Center and offset each point in the polygon definition.
for (defIndex = 0; defIndex < (checkpoints * 2); defIndex++) {
checkedPolygon[polyIndex].x = nscoord((((checkedPolygonDef[defIndex]) - centerx) * (size)) + (aRect.width / 2) + aRect.x);
defIndex++;
checkedPolygon[polyIndex].y = nscoord((((checkedPolygonDef[defIndex]) - centery) * (size)) + (aRect.height / 2) + aRect.y);
polyIndex++;
}
aRenderingContext.FillPolygon(checkedPolygon, checkpoints);
} // PaintMixedMark
//------------------------------------------------------------
NS_METHOD
nsGfxCheckboxControlFrame::Paint(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
if (disp->mVisible != NS_STYLE_VISIBILITY_VISIBLE)
return NS_OK;
// Paint the background
nsFormControlFrame::Paint(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
if (NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) {
// Paint the checkmark
PaintCheckBox(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
}
return NS_OK;
}
//------------------------------------------------------------
nsGfxCheckboxControlFrame::CheckState
nsGfxCheckboxControlFrame::GetCheckboxState ( )
{
return mChecked;
}
//------------------------------------------------------------
void
nsGfxCheckboxControlFrame::SetCheckboxState (nsIPresContext* aPresContext,
nsGfxCheckboxControlFrame::CheckState aValue )
{
mChecked = aValue;
nsFormControlHelper::ForceDrawFrame(aPresContext, this);
}
//------------------------------------------------------------
void nsGfxCheckboxControlFrame::GetCheckboxControlFrameState(nsString& aValue)
{
CheckStateToString(GetCheckboxState(), aValue);
}
//------------------------------------------------------------
void nsGfxCheckboxControlFrame::SetCheckboxControlFrameState(nsIPresContext* aPresContext,
const nsString& aValue)
{
CheckState state = StringToCheckState(aValue);
SetCheckboxState(aPresContext, state);
}
//------------------------------------------------------------
NS_IMETHODIMP nsGfxCheckboxControlFrame::SetProperty(nsIPresContext* aPresContext,
nsIAtom* aName,
const nsString& aValue)
{
if (nsHTMLAtoms::checked == aName)
SetCheckboxControlFrameState(aPresContext, aValue);
else
return nsFormControlFrame::SetProperty(aPresContext, aName, aValue);
return NS_OK;
}
//------------------------------------------------------------
NS_IMETHODIMP nsGfxCheckboxControlFrame::GetProperty(nsIAtom* aName, nsString& aValue)
{
if (nsHTMLAtoms::checked == aName)
GetCheckboxControlFrameState(aValue);
else
return nsFormControlFrame::GetProperty(aName, aValue);
return NS_OK;
}
//------------------------------------------------------------
PRInt32
nsGfxCheckboxControlFrame::GetMaxNumValues()
{
return 1;
}
//------------------------------------------------------------
PRBool
nsGfxCheckboxControlFrame::GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues,
nsString* aValues, nsString* aNames)
{
nsAutoString name;
nsresult nameResult = GetName(&name);
if ((aMaxNumValues <= 0) || (NS_CONTENT_ATTR_HAS_VALUE != nameResult)) {
return PR_FALSE;
}
PRBool result = PR_TRUE;
CheckState state = GetCheckboxState();
nsAutoString value;
nsresult valueResult = GetValue(&value);
if (eOn != state) {
result = PR_FALSE;
} else {
if (NS_CONTENT_ATTR_HAS_VALUE != valueResult) {
aValues[0] = "on";
} else {
aValues[0] = value;
}
aNames[0] = name;
aNumValues = 1;
}
return result;
}
//------------------------------------------------------------
void
nsGfxCheckboxControlFrame::Reset(nsIPresContext* aPresContext)
{
PRBool checked;
GetDefaultCheckState(&checked);
SetCheckboxState (aPresContext, checked ? eOn : eOff );
}
//------------------------------------------------------------
//
// CheckStateToString
//
// Converts from a CheckState to a string
//
void
nsGfxCheckboxControlFrame::CheckStateToString ( CheckState inState, nsString& outStateAsString )
{
switch ( inState ) {
case eOn:
outStateAsString = NS_STRING_TRUE;
break;
case eOff:
outStateAsString = NS_STRING_FALSE;
break;
case eMixed:
outStateAsString = "2";
break;
}
} // CheckStateToString
//------------------------------------------------------------
//
// StringToCheckState
//
// Converts from a string to a CheckState enum
//
nsGfxCheckboxControlFrame::CheckState
nsGfxCheckboxControlFrame::StringToCheckState ( const nsString & aStateAsString )
{
if ( aStateAsString == NS_STRING_TRUE )
return eOn;
else if ( aStateAsString == NS_STRING_FALSE )
return eOff;
// not true and not false means mixed
return eMixed;
} // StringToCheckState
//------------------------------------------------------------
//
// SwitchModesWithEmergencyBrake
//
// Since we use an attribute to decide if we're a tristate box or not, this can change
// at any time. Since we have to use separate attributes to store the values depending
// on the mode, we have to convert from one to the other.
//
void
nsGfxCheckboxControlFrame::SwitchModesWithEmergencyBrake ( nsIPresContext* aPresContext,
PRBool inIsNowTristate )
{
if ( inIsNowTristate ) {
// we were a normal checkbox, and now we're a tristate. That means that the
// state of the checkbox was in "checked" and needs to be copied over into
// our parallel attribute.
nsAutoString value;
CheckStateToString ( GetCheckboxState(), value );
mContent->SetAttribute ( kNameSpaceID_None, GetTristateValueAtom(), value, PR_FALSE );
}
else {
// we were a tri-state checkbox, and now we're a normal checkbox. The current
// state is already up to date (because it's always up to date). We just have
// to make sure it's not mixed. If it is, just set it to checked. Remove our
// parallel attribute so that we're nice and HTML4 compliant.
if ( GetCheckboxState() == eMixed )
SetCheckboxState(aPresContext, eOn);
mContent->UnsetAttribute ( kNameSpaceID_None, GetTristateValueAtom(), PR_FALSE );
}
// switch!
mIsTristate = inIsNowTristate;
} // SwitchModesWithEmergencyBrake
//----------------------------------------------------------------------
// nsIStatefulFrame
//----------------------------------------------------------------------
NS_IMETHODIMP nsGfxCheckboxControlFrame::GetStateType(nsIPresContext* aPresContext,
nsIStatefulFrame::StateType* aStateType)
{
*aStateType=nsIStatefulFrame::eCheckboxType;
return NS_OK;
}
NS_IMETHODIMP nsGfxCheckboxControlFrame::SaveState(nsIPresContext* aPresContext,
nsIPresState** aState)
{
// Construct a pres state.
NS_NewPresState(aState); // The addref happens here.
// This string will hold a single item, whether or not we're checked.
nsAutoString stateString;
GetCheckboxControlFrameState(stateString);
(*aState)->SetStateProperty("checked", stateString);
return NS_OK;
}
NS_IMETHODIMP nsGfxCheckboxControlFrame::RestoreState(nsIPresContext* aPresContext,
nsIPresState* aState)
{
if (!mDidInit) {
mPresContext = aPresContext;
InitializeControl(aPresContext);
mDidInit = PR_TRUE;
}
nsAutoString string;
aState->GetStateProperty("checked", string);
SetCheckboxControlFrameState(aPresContext, string);
return NS_OK;
}
//------------------------------------------------------------
// Extra Debug Methods
//------------------------------------------------------------
#ifdef DEBUG_rodsXXX
NS_IMETHODIMP
nsGfxCheckboxControlFrame::Reflow(nsIPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
nsresult rv = nsFormControlFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
COMPARE_QUIRK_SIZE("nsGfxCheckboxControlFrame", 13, 13)
return rv;
}
#endif