mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-28 19:38:13 +00:00
853 lines
22 KiB
C++
853 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/AsyncChannel.h"
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#include "mozilla/ipc/BrowserProcessSubThread.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "nsDebug.h"
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#include "nsTraceRefcnt.h"
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#include "nsXULAppAPI.h"
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using namespace mozilla;
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using namespace std;
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template<>
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struct RunnableMethodTraits<mozilla::ipc::AsyncChannel>
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{
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static void RetainCallee(mozilla::ipc::AsyncChannel* obj) { }
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static void ReleaseCallee(mozilla::ipc::AsyncChannel* obj) { }
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};
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template<>
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struct RunnableMethodTraits<mozilla::ipc::AsyncChannel::ProcessLink>
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{
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static void RetainCallee(mozilla::ipc::AsyncChannel::ProcessLink* obj) { }
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static void ReleaseCallee(mozilla::ipc::AsyncChannel::ProcessLink* obj) { }
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};
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// We rely on invariants about the lifetime of the transport:
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//
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// - outlives this AsyncChannel
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// - deleted on the IO thread
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//
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// These invariants allow us to send messages directly through the
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// transport without having to worry about orphaned Send() tasks on
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// the IO thread touching AsyncChannel memory after it's been deleted
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// on the worker thread. We also don't need to refcount the
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// Transport, because whatever task triggers its deletion only runs on
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// the IO thread, and only runs after this AsyncChannel is done with
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// the Transport.
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template<>
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struct RunnableMethodTraits<mozilla::ipc::AsyncChannel::Transport>
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{
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static void RetainCallee(mozilla::ipc::AsyncChannel::Transport* obj) { }
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static void ReleaseCallee(mozilla::ipc::AsyncChannel::Transport* obj) { }
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};
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namespace {
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// This is an async message
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class GoodbyeMessage : public IPC::Message
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{
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public:
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enum { ID = GOODBYE_MESSAGE_TYPE };
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GoodbyeMessage() :
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IPC::Message(MSG_ROUTING_NONE, ID, PRIORITY_NORMAL)
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{
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}
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// XXX not much point in implementing this; maybe could help with
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// debugging?
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static bool Read(const Message* msg)
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{
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return true;
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}
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void Log(const std::string& aPrefix,
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FILE* aOutf) const
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{
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fputs("(special `Goodbye' message)", aOutf);
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}
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};
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} // namespace <anon>
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namespace mozilla {
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namespace ipc {
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AsyncChannel::Link::Link(AsyncChannel *aChan)
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: mChan(aChan)
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{
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}
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AsyncChannel::Link::~Link()
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{
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mChan = 0;
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}
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AsyncChannel::ProcessLink::ProcessLink(AsyncChannel *aChan)
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: Link(aChan)
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, mExistingListener(NULL)
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{
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}
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AsyncChannel::ProcessLink::~ProcessLink()
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{
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mIOLoop = 0;
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if (mTransport) {
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mTransport->set_listener(0);
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// we only hold a weak ref to the transport, which is "owned"
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// by GeckoChildProcess/GeckoThread
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mTransport = 0;
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}
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}
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void
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AsyncChannel::ProcessLink::Open(mozilla::ipc::Transport* aTransport,
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MessageLoop *aIOLoop,
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Side aSide)
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{
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NS_PRECONDITION(aTransport, "need transport layer");
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// FIXME need to check for valid channel
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mTransport = aTransport;
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// FIXME figure out whether we're in parent or child, grab IO loop
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// appropriately
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bool needOpen = true;
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if(aIOLoop) {
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// We're a child or using the new arguments. Either way, we
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// need an open.
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needOpen = true;
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mChan->mChild = (aSide == AsyncChannel::Unknown) || (aSide == AsyncChannel::Child);
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} else {
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NS_PRECONDITION(aSide == Unknown, "expected default side arg");
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// parent
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mChan->mChild = false;
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needOpen = false;
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aIOLoop = XRE_GetIOMessageLoop();
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}
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mIOLoop = aIOLoop;
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NS_ASSERTION(mIOLoop, "need an IO loop");
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NS_ASSERTION(mChan->mWorkerLoop, "need a worker loop");
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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if (needOpen) {
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// Transport::Connect() has not been called. Call it so
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// we start polling our pipe and processing outgoing
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// messages.
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &ProcessLink::OnChannelOpened));
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} else {
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// Transport::Connect() has already been called. Take
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// over the channel from the previous listener and process
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// any queued messages.
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &ProcessLink::OnTakeConnectedChannel));
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}
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// FIXME/cjones: handle errors
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while (!mChan->Connected()) {
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mChan->mMonitor->Wait();
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}
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}
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}
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void
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AsyncChannel::ProcessLink::EchoMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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// NB: Go through this OnMessageReceived indirection so that
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// echoing this message does the right thing for SyncChannel
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// and RPCChannel too
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &ProcessLink::OnEchoMessage, msg));
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// OnEchoMessage takes ownership of |msg|
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}
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void
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AsyncChannel::ProcessLink::SendMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(mTransport, &Transport::Send, msg));
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}
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void
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AsyncChannel::ProcessLink::SendClose()
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mIOLoop->PostTask(
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FROM_HERE, NewRunnableMethod(this, &ProcessLink::OnCloseChannel));
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}
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AsyncChannel::ThreadLink::ThreadLink(AsyncChannel *aChan,
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AsyncChannel *aTargetChan)
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: Link(aChan),
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mTargetChan(aTargetChan)
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{
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}
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AsyncChannel::ThreadLink::~ThreadLink()
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{
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mTargetChan = 0;
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}
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void
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AsyncChannel::ThreadLink::EchoMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mChan->OnMessageReceivedFromLink(*msg);
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delete msg;
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}
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void
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AsyncChannel::ThreadLink::SendMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mTargetChan->OnMessageReceivedFromLink(*msg);
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delete msg;
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}
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void
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AsyncChannel::ThreadLink::SendClose()
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mChan->mChannelState = ChannelClosed;
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// In a ProcessLink, we would close our half the channel. This
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// would show up on the other side as an error on the I/O thread.
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// The I/O thread would then invoke OnChannelErrorFromLink().
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// As usual, we skip that process and just invoke the
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// OnChannelErrorFromLink() method directly.
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mTargetChan->OnChannelErrorFromLink();
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}
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AsyncChannel::AsyncChannel(AsyncListener* aListener)
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: mListener(aListener),
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mChannelState(ChannelClosed),
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mWorkerLoop(),
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mChild(false),
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mChannelErrorTask(NULL),
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mLink(NULL)
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{
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MOZ_COUNT_CTOR(AsyncChannel);
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}
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AsyncChannel::~AsyncChannel()
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{
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MOZ_COUNT_DTOR(AsyncChannel);
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Clear();
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}
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bool
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AsyncChannel::Open(Transport* aTransport,
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MessageLoop* aIOLoop,
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AsyncChannel::Side aSide)
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{
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ProcessLink *link;
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NS_PRECONDITION(!mLink, "Open() called > once");
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mMonitor = new RefCountedMonitor();
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mWorkerLoop = MessageLoop::current();
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mLink = link = new ProcessLink(this);
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link->Open(aTransport, aIOLoop, aSide); // n.b.: sets mChild
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return true;
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}
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/* Opens a connection to another thread in the same process.
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This handshake proceeds as follows:
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- Let A be the thread initiating the process (either child or parent)
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and B be the other thread.
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- A spawns thread for B, obtaining B's message loop
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- A creates ProtocolChild and ProtocolParent instances.
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Let PA be the one appropriate to A and PB the side for B.
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- A invokes PA->Open(PB, ...):
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- set state to mChannelOpening
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- this will place a work item in B's worker loop (see next bullet)
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and then spins until PB->mChannelState becomes mChannelConnected
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- meanwhile, on PB's worker loop, the work item is removed and:
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- invokes PB->SlaveOpen(PA, ...):
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- sets its state and that of PA to Connected
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*/
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bool
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AsyncChannel::Open(AsyncChannel *aTargetChan,
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MessageLoop *aTargetLoop,
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AsyncChannel::Side aSide)
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{
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NS_PRECONDITION(aTargetChan, "Need a target channel");
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NS_PRECONDITION(ChannelClosed == mChannelState, "Not currently closed");
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CommonThreadOpenInit(aTargetChan, aSide);
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Side oppSide = Unknown;
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switch(aSide) {
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case Child: oppSide = Parent; break;
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case Parent: oppSide = Child; break;
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case Unknown: break;
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}
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mMonitor = new RefCountedMonitor();
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MonitorAutoLock lock(*mMonitor);
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mChannelState = ChannelOpening;
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aTargetLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(aTargetChan, &AsyncChannel::OnOpenAsSlave,
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this, oppSide));
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while (ChannelOpening == mChannelState)
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mMonitor->Wait();
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NS_ASSERTION(ChannelConnected == mChannelState, "not connected when awoken");
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return (ChannelConnected == mChannelState);
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}
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void
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AsyncChannel::CommonThreadOpenInit(AsyncChannel *aTargetChan, Side aSide)
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{
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mWorkerLoop = MessageLoop::current();
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mLink = new ThreadLink(this, aTargetChan);
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mChild = (aSide == Child);
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}
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// Invoked when the other side has begun the open.
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void
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AsyncChannel::OnOpenAsSlave(AsyncChannel *aTargetChan, Side aSide)
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{
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NS_PRECONDITION(ChannelClosed == mChannelState,
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"Not currently closed");
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NS_PRECONDITION(ChannelOpening == aTargetChan->mChannelState,
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"Target channel not in the process of opening");
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CommonThreadOpenInit(aTargetChan, aSide);
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mMonitor = aTargetChan->mMonitor;
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MonitorAutoLock lock(*mMonitor);
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NS_ASSERTION(ChannelOpening == aTargetChan->mChannelState,
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"Target channel not in the process of opening");
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mChannelState = ChannelConnected;
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aTargetChan->mChannelState = ChannelConnected;
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aTargetChan->mMonitor->Notify();
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}
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void
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AsyncChannel::Close()
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{
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AssertWorkerThread();
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{
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// n.b.: We increase the ref count of monitor temporarily
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// for the duration of this block. Otherwise, the
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// function NotifyMaybeChannelError() will call
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// ::Clear() which can free the monitor.
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nsRefPtr<RefCountedMonitor> monitor(mMonitor);
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MonitorAutoLock lock(*monitor);
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if (ChannelError == mChannelState ||
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ChannelTimeout == mChannelState) {
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// See bug 538586: if the listener gets deleted while the
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// IO thread's NotifyChannelError event is still enqueued
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// and subsequently deletes us, then the error event will
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// also be deleted and the listener will never be notified
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// of the channel error.
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if (mListener) {
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MonitorAutoUnlock unlock(*monitor);
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NotifyMaybeChannelError();
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}
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return;
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}
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if (ChannelConnected != mChannelState)
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// XXX be strict about this until there's a compelling reason
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// to relax
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NS_RUNTIMEABORT("Close() called on closed channel!");
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AssertWorkerThread();
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// notify the other side that we're about to close our socket
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SendSpecialMessage(new GoodbyeMessage());
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SynchronouslyClose();
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}
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NotifyChannelClosed();
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}
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void
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AsyncChannel::SynchronouslyClose()
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{
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AssertWorkerThread();
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mMonitor->AssertCurrentThreadOwns();
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mLink->SendClose();
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while (ChannelClosed != mChannelState)
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mMonitor->Wait();
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}
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bool
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AsyncChannel::Send(Message* _msg)
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{
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nsAutoPtr<Message> msg(_msg);
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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NS_ABORT_IF_FALSE(MSG_ROUTING_NONE != msg->routing_id(), "need a route");
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{
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MonitorAutoLock lock(*mMonitor);
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if (!Connected()) {
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ReportConnectionError("AsyncChannel");
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return false;
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}
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mLink->SendMessage(msg.forget());
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}
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return true;
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}
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bool
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AsyncChannel::Echo(Message* _msg)
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{
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nsAutoPtr<Message> msg(_msg);
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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NS_ABORT_IF_FALSE(MSG_ROUTING_NONE != msg->routing_id(), "need a route");
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{
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MonitorAutoLock lock(*mMonitor);
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if (!Connected()) {
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ReportConnectionError("AsyncChannel");
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return false;
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}
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mLink->EchoMessage(msg.forget());
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}
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return true;
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}
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void
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AsyncChannel::OnDispatchMessage(const Message& msg)
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{
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AssertWorkerThread();
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NS_ASSERTION(!msg.is_reply(), "can't process replies here");
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NS_ASSERTION(!(msg.is_sync() || msg.is_rpc()), "async dispatch only");
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if (MSG_ROUTING_NONE == msg.routing_id()) {
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if (!OnSpecialMessage(msg.type(), msg))
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// XXX real error handling
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NS_RUNTIMEABORT("unhandled special message!");
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return;
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}
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// it's OK to dispatch messages if the channel is closed/error'd,
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// since we don't have a reply to send back
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(void)MaybeHandleError(mListener->OnMessageReceived(msg), "AsyncChannel");
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}
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bool
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AsyncChannel::OnSpecialMessage(uint16 id, const Message& msg)
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{
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return false;
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}
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void
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AsyncChannel::SendSpecialMessage(Message* msg) const
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{
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AssertWorkerThread();
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mLink->SendMessage(msg);
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}
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void
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AsyncChannel::OnNotifyMaybeChannelError()
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{
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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mChannelErrorTask = NULL;
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// OnChannelError holds mMonitor when it posts this task and this
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// task cannot be allowed to run until OnChannelError has
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// exited. We enforce that order by grabbing the mutex here which
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// should only continue once OnChannelError has completed.
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{
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MonitorAutoLock lock(*mMonitor);
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// nothing to do here
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}
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if (ShouldDeferNotifyMaybeError()) {
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mChannelErrorTask =
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NewRunnableMethod(this, &AsyncChannel::OnNotifyMaybeChannelError);
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// 10 ms delay is completely arbitrary
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mWorkerLoop->PostDelayedTask(FROM_HERE, mChannelErrorTask, 10);
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return;
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}
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NotifyMaybeChannelError();
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}
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void
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AsyncChannel::NotifyChannelClosed()
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{
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mMonitor->AssertNotCurrentThreadOwns();
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if (ChannelClosed != mChannelState)
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NS_RUNTIMEABORT("channel should have been closed!");
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// OK, the IO thread just closed the channel normally. Let the
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// listener know about it.
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mListener->OnChannelClose();
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Clear();
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}
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void
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AsyncChannel::NotifyMaybeChannelError()
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{
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mMonitor->AssertNotCurrentThreadOwns();
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// TODO sort out Close() on this side racing with Close() on the
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// other side
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if (ChannelClosing == mChannelState) {
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// the channel closed, but we received a "Goodbye" message
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// warning us about it. no worries
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mChannelState = ChannelClosed;
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NotifyChannelClosed();
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return;
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}
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// Oops, error! Let the listener know about it.
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mChannelState = ChannelError;
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mListener->OnChannelError();
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Clear();
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}
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void
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AsyncChannel::Clear()
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{
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mListener = 0;
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mWorkerLoop = 0;
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delete mLink;
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mLink = 0;
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mMonitor = 0;
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if (mChannelErrorTask) {
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mChannelErrorTask->Cancel();
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mChannelErrorTask = NULL;
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}
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}
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static void
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PrintErrorMessage(bool isChild, const char* channelName, const char* msg)
|
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{
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#ifdef DEBUG
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fprintf(stderr, "\n###!!! [%s][%s] Error: %s\n\n",
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isChild ? "Child" : "Parent", channelName, msg);
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#endif
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}
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bool
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AsyncChannel::MaybeHandleError(Result code, const char* channelName)
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{
|
|
if (MsgProcessed == code)
|
|
return true;
|
|
|
|
const char* errorMsg;
|
|
switch (code) {
|
|
case MsgNotKnown:
|
|
errorMsg = "Unknown message: not processed";
|
|
break;
|
|
case MsgNotAllowed:
|
|
errorMsg = "Message not allowed: cannot be sent/recvd in this state";
|
|
break;
|
|
case MsgPayloadError:
|
|
errorMsg = "Payload error: message could not be deserialized";
|
|
break;
|
|
case MsgProcessingError:
|
|
errorMsg = "Processing error: message was deserialized, but the handler returned false (indicating failure)";
|
|
break;
|
|
case MsgRouteError:
|
|
errorMsg = "Route error: message sent to unknown actor ID";
|
|
break;
|
|
case MsgValueError:
|
|
errorMsg = "Value error: message was deserialized, but contained an illegal value";
|
|
break;
|
|
|
|
default:
|
|
NS_RUNTIMEABORT("unknown Result code");
|
|
return false;
|
|
}
|
|
|
|
PrintErrorMessage(mChild, channelName, errorMsg);
|
|
|
|
mListener->OnProcessingError(code);
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ReportConnectionError(const char* channelName) const
|
|
{
|
|
const char* errorMsg;
|
|
switch (mChannelState) {
|
|
case ChannelClosed:
|
|
errorMsg = "Closed channel: cannot send/recv";
|
|
break;
|
|
case ChannelOpening:
|
|
errorMsg = "Opening channel: not yet ready for send/recv";
|
|
break;
|
|
case ChannelTimeout:
|
|
errorMsg = "Channel timeout: cannot send/recv";
|
|
break;
|
|
case ChannelClosing:
|
|
errorMsg = "Channel closing: too late to send/recv, messages will be lost";
|
|
break;
|
|
case ChannelError:
|
|
errorMsg = "Channel error: cannot send/recv";
|
|
break;
|
|
|
|
default:
|
|
NS_RUNTIMEABORT("unreached");
|
|
}
|
|
|
|
PrintErrorMessage(mChild, channelName, errorMsg);
|
|
|
|
mListener->OnProcessingError(MsgDropped);
|
|
}
|
|
|
|
void
|
|
AsyncChannel::DispatchOnChannelConnected(int32 peer_pid)
|
|
{
|
|
AssertWorkerThread();
|
|
if (mListener)
|
|
mListener->OnChannelConnected(peer_pid);
|
|
}
|
|
|
|
//
|
|
// The methods below run in the context of the IO thread
|
|
//
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnMessageReceived(const Message& msg)
|
|
{
|
|
AssertIOThread();
|
|
NS_ASSERTION(mChan->mChannelState != ChannelError, "Shouldn't get here!");
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
mChan->OnMessageReceivedFromLink(msg);
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnEchoMessage(Message* msg)
|
|
{
|
|
AssertIOThread();
|
|
OnMessageReceived(*msg);
|
|
delete msg;
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnChannelOpened()
|
|
{
|
|
mChan->AssertLinkThread();
|
|
{
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
|
|
mExistingListener = mTransport->set_listener(this);
|
|
#ifdef DEBUG
|
|
if (mExistingListener) {
|
|
queue<Message> pending;
|
|
mExistingListener->GetQueuedMessages(pending);
|
|
MOZ_ASSERT(pending.empty());
|
|
}
|
|
#endif // DEBUG
|
|
|
|
mChan->mChannelState = ChannelOpening;
|
|
lock.Notify();
|
|
}
|
|
/*assert*/mTransport->Connect();
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnTakeConnectedChannel()
|
|
{
|
|
AssertIOThread();
|
|
|
|
queue<Message> pending;
|
|
{
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
|
|
mChan->mChannelState = ChannelConnected;
|
|
|
|
mExistingListener = mTransport->set_listener(this);
|
|
if (mExistingListener) {
|
|
mExistingListener->GetQueuedMessages(pending);
|
|
}
|
|
lock.Notify();
|
|
}
|
|
|
|
// Dispatch whatever messages the previous listener had queued up.
|
|
while (!pending.empty()) {
|
|
OnMessageReceived(pending.front());
|
|
pending.pop();
|
|
}
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnChannelConnected(int32 peer_pid)
|
|
{
|
|
AssertIOThread();
|
|
|
|
{
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
mChan->mChannelState = ChannelConnected;
|
|
mChan->mMonitor->Notify();
|
|
}
|
|
|
|
if(mExistingListener)
|
|
mExistingListener->OnChannelConnected(peer_pid);
|
|
|
|
mChan->mWorkerLoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(mChan,
|
|
&AsyncChannel::DispatchOnChannelConnected,
|
|
peer_pid));
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnChannelError()
|
|
{
|
|
AssertIOThread();
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
mChan->OnChannelErrorFromLink();
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessLink::OnCloseChannel()
|
|
{
|
|
AssertIOThread();
|
|
|
|
mTransport->Close();
|
|
|
|
MonitorAutoLock lock(*mChan->mMonitor);
|
|
mChan->mChannelState = ChannelClosed;
|
|
mChan->mMonitor->Notify();
|
|
}
|
|
|
|
//
|
|
// The methods below run in the context of the link thread
|
|
//
|
|
|
|
void
|
|
AsyncChannel::OnMessageReceivedFromLink(const Message& msg)
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (!MaybeInterceptSpecialIOMessage(msg))
|
|
// wake up the worker, there's work to do
|
|
mWorkerLoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &AsyncChannel::OnDispatchMessage, msg));
|
|
}
|
|
|
|
void
|
|
AsyncChannel::OnChannelErrorFromLink()
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (ChannelClosing != mChannelState)
|
|
mChannelState = ChannelError;
|
|
|
|
PostErrorNotifyTask();
|
|
}
|
|
|
|
void
|
|
AsyncChannel::CloseWithError()
|
|
{
|
|
AssertWorkerThread();
|
|
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (ChannelConnected != mChannelState) {
|
|
return;
|
|
}
|
|
SynchronouslyClose();
|
|
mChannelState = ChannelError;
|
|
PostErrorNotifyTask();
|
|
}
|
|
|
|
void
|
|
AsyncChannel::PostErrorNotifyTask()
|
|
{
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (mChannelErrorTask)
|
|
return;
|
|
|
|
// This must be the last code that runs on this thread!
|
|
mChannelErrorTask =
|
|
NewRunnableMethod(this, &AsyncChannel::OnNotifyMaybeChannelError);
|
|
mWorkerLoop->PostTask(FROM_HERE, mChannelErrorTask);
|
|
}
|
|
|
|
bool
|
|
AsyncChannel::MaybeInterceptSpecialIOMessage(const Message& msg)
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (MSG_ROUTING_NONE == msg.routing_id()
|
|
&& GOODBYE_MESSAGE_TYPE == msg.type()) {
|
|
ProcessGoodbyeMessage();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
AsyncChannel::ProcessGoodbyeMessage()
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
// TODO sort out Close() on this side racing with Close() on the
|
|
// other side
|
|
mChannelState = ChannelClosing;
|
|
|
|
printf("NOTE: %s process received `Goodbye', closing down\n",
|
|
mChild ? "child" : "parent");
|
|
}
|
|
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|