mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-02 10:00:54 +00:00
0e3eeed1c7
Differential Revision: https://phabricator.services.mozilla.com/D16945 --HG-- extra : rebase_source : 4f98c97faa9194494b47d28ef4a913b271fb4866
544 lines
18 KiB
C++
544 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_image_imgFrame_h
|
|
#define mozilla_image_imgFrame_h
|
|
|
|
#include "mozilla/Maybe.h"
|
|
#include "mozilla/MemoryReporting.h"
|
|
#include "mozilla/Monitor.h"
|
|
#include "mozilla/Move.h"
|
|
#include "AnimationParams.h"
|
|
#include "gfxDrawable.h"
|
|
#include "imgIContainer.h"
|
|
#include "MainThreadUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace image {
|
|
|
|
class ImageRegion;
|
|
class DrawableFrameRef;
|
|
class RawAccessFrameRef;
|
|
|
|
enum class Opacity : uint8_t { FULLY_OPAQUE, SOME_TRANSPARENCY };
|
|
|
|
class imgFrame {
|
|
typedef gfx::Color Color;
|
|
typedef gfx::DataSourceSurface DataSourceSurface;
|
|
typedef gfx::DrawTarget DrawTarget;
|
|
typedef gfx::SamplingFilter SamplingFilter;
|
|
typedef gfx::IntPoint IntPoint;
|
|
typedef gfx::IntRect IntRect;
|
|
typedef gfx::IntSize IntSize;
|
|
typedef gfx::SourceSurface SourceSurface;
|
|
typedef gfx::SurfaceFormat SurfaceFormat;
|
|
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_TYPENAME(imgFrame)
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(imgFrame)
|
|
|
|
imgFrame();
|
|
|
|
/**
|
|
* Initialize this imgFrame with an empty surface and prepare it for being
|
|
* written to by a decoder.
|
|
*
|
|
* This is appropriate for use with decoded images, but it should not be used
|
|
* when drawing content into an imgFrame, as it may use a different graphics
|
|
* backend than normal content drawing.
|
|
*/
|
|
nsresult InitForDecoder(const nsIntSize& aImageSize, const nsIntRect& aRect,
|
|
SurfaceFormat aFormat, uint8_t aPaletteDepth,
|
|
bool aNonPremult,
|
|
const Maybe<AnimationParams>& aAnimParams,
|
|
bool aIsFullFrame, bool aShouldRecycle);
|
|
|
|
nsresult InitForAnimator(const nsIntSize& aSize, SurfaceFormat aFormat) {
|
|
nsIntRect frameRect(0, 0, aSize.width, aSize.height);
|
|
AnimationParams animParams{frameRect, FrameTimeout::Forever(),
|
|
/* aFrameNum */ 1, BlendMethod::OVER,
|
|
DisposalMethod::NOT_SPECIFIED};
|
|
// We set aIsFullFrame to false because we don't want the compositing frame
|
|
// to be allocated into shared memory for WebRender. mIsFullFrame is only
|
|
// otherwise used for frames produced by Decoder, so it isn't relevant.
|
|
return InitForDecoder(aSize, frameRect, aFormat, /* aPaletteDepth */ 0,
|
|
/* aNonPremult */ false, Some(animParams),
|
|
/* aIsFullFrame */ false, /* aShouldRecycle */ false);
|
|
}
|
|
|
|
/**
|
|
* Reinitialize this imgFrame with the new parameters, but otherwise retain
|
|
* the underlying buffer.
|
|
*
|
|
* This is appropriate for use with animated images, where the decoder was
|
|
* given an IDecoderFrameRecycler object which may yield a recycled imgFrame
|
|
* that was discarded to save memory.
|
|
*/
|
|
nsresult InitForDecoderRecycle(const AnimationParams& aAnimParams);
|
|
|
|
/**
|
|
* Initialize this imgFrame with a new surface and draw the provided
|
|
* gfxDrawable into it.
|
|
*
|
|
* This is appropriate to use when drawing content into an imgFrame, as it
|
|
* uses the same graphics backend as normal content drawing. The downside is
|
|
* that the underlying surface may not be stored in a volatile buffer on all
|
|
* platforms, and raw access to the surface (using RawAccessRef()) may be much
|
|
* more expensive than in the InitForDecoder() case.
|
|
*
|
|
* aBackend specifies the DrawTarget backend type this imgFrame is supposed
|
|
* to be drawn to.
|
|
*/
|
|
nsresult InitWithDrawable(gfxDrawable* aDrawable, const nsIntSize& aSize,
|
|
const SurfaceFormat aFormat,
|
|
SamplingFilter aSamplingFilter,
|
|
uint32_t aImageFlags, gfx::BackendType aBackend,
|
|
DrawTarget* aTarget);
|
|
|
|
DrawableFrameRef DrawableRef();
|
|
|
|
/**
|
|
* Create a RawAccessFrameRef for the frame.
|
|
*
|
|
* @param aOnlyFinished If true, only return a valid RawAccessFrameRef if
|
|
* imgFrame::Finish has been called.
|
|
*/
|
|
RawAccessFrameRef RawAccessRef(bool aOnlyFinished = false);
|
|
|
|
/**
|
|
* Make this imgFrame permanently available for raw access.
|
|
*
|
|
* This is irrevocable, and should be avoided whenever possible, since it
|
|
* prevents this imgFrame from being optimized and makes it impossible for its
|
|
* volatile buffer to be freed.
|
|
*
|
|
* It is an error to call this without already holding a RawAccessFrameRef to
|
|
* this imgFrame.
|
|
*/
|
|
void SetRawAccessOnly();
|
|
|
|
bool Draw(gfxContext* aContext, const ImageRegion& aRegion,
|
|
SamplingFilter aSamplingFilter, uint32_t aImageFlags,
|
|
float aOpacity);
|
|
|
|
nsresult ImageUpdated(const nsIntRect& aUpdateRect);
|
|
|
|
/**
|
|
* Mark this imgFrame as completely decoded, and set final options.
|
|
*
|
|
* You must always call either Finish() or Abort() before releasing the last
|
|
* RawAccessFrameRef pointing to an imgFrame.
|
|
*
|
|
* @param aFrameOpacity Whether this imgFrame is opaque.
|
|
* @param aFinalize Finalize the underlying surface (e.g. so that it
|
|
* may be marked as read only if possible).
|
|
*/
|
|
void Finish(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
|
|
bool aFinalize = true);
|
|
|
|
/**
|
|
* Mark this imgFrame as aborted. This informs the imgFrame that if it isn't
|
|
* completely decoded now, it never will be.
|
|
*
|
|
* You must always call either Finish() or Abort() before releasing the last
|
|
* RawAccessFrameRef pointing to an imgFrame.
|
|
*/
|
|
void Abort();
|
|
|
|
/**
|
|
* Returns true if this imgFrame has been aborted.
|
|
*/
|
|
bool IsAborted() const;
|
|
|
|
/**
|
|
* Returns true if this imgFrame is completely decoded.
|
|
*/
|
|
bool IsFinished() const;
|
|
|
|
/**
|
|
* Blocks until this imgFrame is either completely decoded, or is marked as
|
|
* aborted.
|
|
*
|
|
* Note that calling this on the main thread _blocks the main thread_. Be very
|
|
* careful in your use of this method to avoid excessive main thread jank or
|
|
* deadlock.
|
|
*/
|
|
void WaitUntilFinished() const;
|
|
|
|
/**
|
|
* Returns the number of bytes per pixel this imgFrame requires. This is a
|
|
* worst-case value that does not take into account the effects of format
|
|
* changes caused by Optimize(), since an imgFrame is not optimized throughout
|
|
* its lifetime.
|
|
*/
|
|
uint32_t GetBytesPerPixel() const { return GetIsPaletted() ? 1 : 4; }
|
|
|
|
const IntSize& GetImageSize() const { return mImageSize; }
|
|
const IntRect& GetRect() const { return mFrameRect; }
|
|
IntSize GetSize() const { return mFrameRect.Size(); }
|
|
const IntRect& GetBlendRect() const { return mBlendRect; }
|
|
IntRect GetBoundedBlendRect() const {
|
|
return mBlendRect.Intersect(mFrameRect);
|
|
}
|
|
FrameTimeout GetTimeout() const { return mTimeout; }
|
|
BlendMethod GetBlendMethod() const { return mBlendMethod; }
|
|
DisposalMethod GetDisposalMethod() const { return mDisposalMethod; }
|
|
bool FormatHasAlpha() const { return mFormat == SurfaceFormat::B8G8R8A8; }
|
|
void GetImageData(uint8_t** aData, uint32_t* length) const;
|
|
uint8_t* GetImageData() const;
|
|
|
|
bool GetIsPaletted() const;
|
|
void GetPaletteData(uint32_t** aPalette, uint32_t* length) const;
|
|
uint32_t* GetPaletteData() const;
|
|
uint8_t GetPaletteDepth() const { return mPaletteDepth; }
|
|
|
|
const IntRect& GetDirtyRect() const { return mDirtyRect; }
|
|
void SetDirtyRect(const IntRect& aDirtyRect) { mDirtyRect = aDirtyRect; }
|
|
|
|
bool IsFullFrame() const { return mIsFullFrame; }
|
|
|
|
bool GetCompositingFailed() const;
|
|
void SetCompositingFailed(bool val);
|
|
|
|
void SetOptimizable();
|
|
|
|
void FinalizeSurface();
|
|
already_AddRefed<SourceSurface> GetSourceSurface();
|
|
|
|
struct AddSizeOfCbData {
|
|
AddSizeOfCbData()
|
|
: heap(0), nonHeap(0), handles(0), index(0), externalId(0) {}
|
|
|
|
size_t heap;
|
|
size_t nonHeap;
|
|
size_t handles;
|
|
size_t index;
|
|
uint64_t externalId;
|
|
};
|
|
|
|
typedef std::function<void(AddSizeOfCbData& aMetadata)> AddSizeOfCb;
|
|
|
|
void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
|
|
const AddSizeOfCb& aCallback) const;
|
|
|
|
private: // methods
|
|
~imgFrame();
|
|
|
|
/**
|
|
* Used when the caller desires raw access to the underlying frame buffer.
|
|
* If the locking succeeds, the data pointer to the start of the buffer is
|
|
* returned, else it returns nullptr.
|
|
*
|
|
* @param aOnlyFinished If true, only attempt to lock if imgFrame::Finish has
|
|
* been called.
|
|
*/
|
|
uint8_t* LockImageData(bool aOnlyFinished);
|
|
nsresult UnlockImageData();
|
|
nsresult Optimize(gfx::DrawTarget* aTarget);
|
|
|
|
void AssertImageDataLocked() const;
|
|
|
|
bool AreAllPixelsWritten() const;
|
|
nsresult ImageUpdatedInternal(const nsIntRect& aUpdateRect);
|
|
void GetImageDataInternal(uint8_t** aData, uint32_t* length) const;
|
|
uint32_t GetImageBytesPerRow() const;
|
|
uint32_t GetImageDataLength() const;
|
|
void FinalizeSurfaceInternal();
|
|
|
|
/**
|
|
* @param aTemporary If true, it will assume the caller does not require a
|
|
* wrapping RecycleSourceSurface to protect the underlying
|
|
* surface from recycling. The reference to the surface
|
|
* must be freed before releasing the main thread context.
|
|
*/
|
|
already_AddRefed<SourceSurface> GetSourceSurfaceInternal(bool aTemporary);
|
|
|
|
uint32_t PaletteDataLength() const {
|
|
return mPaletteDepth ? (size_t(1) << mPaletteDepth) * sizeof(uint32_t) : 0;
|
|
}
|
|
|
|
struct SurfaceWithFormat {
|
|
RefPtr<gfxDrawable> mDrawable;
|
|
SurfaceFormat mFormat;
|
|
SurfaceWithFormat() : mFormat(SurfaceFormat::UNKNOWN) {}
|
|
SurfaceWithFormat(gfxDrawable* aDrawable, SurfaceFormat aFormat)
|
|
: mDrawable(aDrawable), mFormat(aFormat) {}
|
|
SurfaceWithFormat(SurfaceWithFormat&& aOther)
|
|
: mDrawable(std::move(aOther.mDrawable)), mFormat(aOther.mFormat) {}
|
|
SurfaceWithFormat& operator=(SurfaceWithFormat&& aOther) {
|
|
mDrawable = std::move(aOther.mDrawable);
|
|
mFormat = aOther.mFormat;
|
|
return *this;
|
|
}
|
|
SurfaceWithFormat& operator=(const SurfaceWithFormat& aOther) = delete;
|
|
SurfaceWithFormat(const SurfaceWithFormat& aOther) = delete;
|
|
bool IsValid() { return !!mDrawable; }
|
|
};
|
|
|
|
SurfaceWithFormat SurfaceForDrawing(bool aDoPartialDecode, bool aDoTile,
|
|
ImageRegion& aRegion,
|
|
SourceSurface* aSurface);
|
|
|
|
private: // data
|
|
friend class DrawableFrameRef;
|
|
friend class RawAccessFrameRef;
|
|
friend class RecyclingSourceSurface;
|
|
friend class UnlockImageDataRunnable;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Thread-safe mutable data, protected by mMonitor.
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
mutable Monitor mMonitor;
|
|
|
|
/**
|
|
* Surface which contains either a weak or a strong reference to its
|
|
* underlying data buffer. If it is a weak reference, and there are no strong
|
|
* references, the buffer may be released due to events such as low memory.
|
|
*/
|
|
RefPtr<DataSourceSurface> mRawSurface;
|
|
|
|
/**
|
|
* Refers to the same data as mRawSurface, but when set, it guarantees that
|
|
* we hold a strong reference to the underlying data buffer.
|
|
*/
|
|
RefPtr<DataSourceSurface> mLockedSurface;
|
|
|
|
/**
|
|
* Optimized copy of mRawSurface for the DrawTarget that will render it. This
|
|
* is unused if the DrawTarget is able to render DataSourceSurface buffers
|
|
* directly.
|
|
*/
|
|
RefPtr<SourceSurface> mOptSurface;
|
|
|
|
nsIntRect mDecoded;
|
|
|
|
//! Number of RawAccessFrameRefs currently alive for this imgFrame.
|
|
int16_t mLockCount;
|
|
|
|
//! Number of RecyclingSourceSurface's currently alive for this imgFrame.
|
|
int16_t mRecycleLockCount;
|
|
|
|
bool mAborted;
|
|
bool mFinished;
|
|
bool mOptimizable;
|
|
bool mShouldRecycle;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Effectively const data, only mutated in the Init methods.
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//! The size of the buffer we are decoding to.
|
|
IntSize mImageSize;
|
|
|
|
//! XXX(aosmond): This means something different depending on the context. We
|
|
//! should correct this.
|
|
//!
|
|
//! There are several different contexts for mFrameRect:
|
|
//! - If for non-animated image, it will be originate at (0, 0) and matches
|
|
//! the dimensions of mImageSize.
|
|
//! - If for an APNG, it also matches the above.
|
|
//! - If for a GIF which is producing full frames, it matches the above.
|
|
//! - If for a GIF which is producing partial frames, it matches mBlendRect.
|
|
IntRect mFrameRect;
|
|
|
|
//! The contents for the frame, as represented in the encoded image. This may
|
|
//! differ from mImageSize because it may be a partial frame. For the first
|
|
//! frame, this means we need to shift the data in place, and for animated
|
|
//! frames, it likely need to combine with a previous frame to get the full
|
|
//! contents.
|
|
IntRect mBlendRect;
|
|
|
|
//! This is the region that has changed between this frame and the previous
|
|
//! frame of an animation. For the first frame, this will be the same as
|
|
//! mFrameRect.
|
|
IntRect mDirtyRect;
|
|
|
|
//! The timeout for this frame.
|
|
FrameTimeout mTimeout;
|
|
|
|
DisposalMethod mDisposalMethod;
|
|
BlendMethod mBlendMethod;
|
|
SurfaceFormat mFormat;
|
|
|
|
// The palette and image data for images that are paletted, since Cairo
|
|
// doesn't support these images.
|
|
// The paletted data comes first, then the image data itself.
|
|
// Total length is PaletteDataLength() + GetImageDataLength().
|
|
uint8_t* mPalettedImageData;
|
|
uint8_t mPaletteDepth;
|
|
|
|
bool mNonPremult;
|
|
|
|
//! True if the frame has all of the data stored in it, false if it needs to
|
|
//! be combined with another frame (e.g. the previous frame) to be complete.
|
|
bool mIsFullFrame;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Main-thread-only mutable data.
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
bool mCompositingFailed;
|
|
};
|
|
|
|
/**
|
|
* A reference to an imgFrame that holds the imgFrame's surface in memory,
|
|
* allowing drawing. If you have a DrawableFrameRef |ref| and |if (ref)| returns
|
|
* true, then calls to Draw() and GetSourceSurface() are guaranteed to succeed.
|
|
*/
|
|
class DrawableFrameRef final {
|
|
typedef gfx::DataSourceSurface DataSourceSurface;
|
|
|
|
public:
|
|
DrawableFrameRef() {}
|
|
|
|
explicit DrawableFrameRef(imgFrame* aFrame) : mFrame(aFrame) {
|
|
MOZ_ASSERT(aFrame);
|
|
MonitorAutoLock lock(aFrame->mMonitor);
|
|
MOZ_ASSERT(!aFrame->GetIsPaletted(), "Paletted must use RawAccessFrameRef");
|
|
|
|
if (aFrame->mRawSurface) {
|
|
mRef.emplace(aFrame->mRawSurface, DataSourceSurface::READ);
|
|
if (!mRef->IsMapped()) {
|
|
mFrame = nullptr;
|
|
mRef.reset();
|
|
}
|
|
} else {
|
|
MOZ_ASSERT(aFrame->mOptSurface);
|
|
}
|
|
}
|
|
|
|
DrawableFrameRef(DrawableFrameRef&& aOther)
|
|
: mFrame(aOther.mFrame.forget()), mRef(std::move(aOther.mRef)) {}
|
|
|
|
DrawableFrameRef& operator=(DrawableFrameRef&& aOther) {
|
|
MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
|
|
mFrame = aOther.mFrame.forget();
|
|
mRef = std::move(aOther.mRef);
|
|
return *this;
|
|
}
|
|
|
|
explicit operator bool() const { return bool(mFrame); }
|
|
|
|
imgFrame* operator->() {
|
|
MOZ_ASSERT(mFrame);
|
|
return mFrame;
|
|
}
|
|
|
|
const imgFrame* operator->() const {
|
|
MOZ_ASSERT(mFrame);
|
|
return mFrame;
|
|
}
|
|
|
|
imgFrame* get() { return mFrame; }
|
|
const imgFrame* get() const { return mFrame; }
|
|
|
|
void reset() {
|
|
mFrame = nullptr;
|
|
mRef.reset();
|
|
}
|
|
|
|
private:
|
|
DrawableFrameRef(const DrawableFrameRef& aOther) = delete;
|
|
DrawableFrameRef& operator=(const DrawableFrameRef& aOther) = delete;
|
|
|
|
RefPtr<imgFrame> mFrame;
|
|
Maybe<DataSourceSurface::ScopedMap> mRef;
|
|
};
|
|
|
|
/**
|
|
* A reference to an imgFrame that holds the imgFrame's surface in memory in a
|
|
* format appropriate for access as raw data. If you have a RawAccessFrameRef
|
|
* |ref| and |if (ref)| is true, then calls to GetImageData() and
|
|
* GetPaletteData() are guaranteed to succeed. This guarantee is stronger than
|
|
* DrawableFrameRef, so everything that a valid DrawableFrameRef guarantees is
|
|
* also guaranteed by a valid RawAccessFrameRef.
|
|
*
|
|
* This may be considerably more expensive than is necessary just for drawing,
|
|
* so only use this when you need to read or write the raw underlying image data
|
|
* that the imgFrame holds.
|
|
*
|
|
* Once all an imgFrame's RawAccessFrameRefs go out of scope, new
|
|
* RawAccessFrameRefs cannot be created.
|
|
*/
|
|
class RawAccessFrameRef final {
|
|
public:
|
|
RawAccessFrameRef() : mData(nullptr) {}
|
|
|
|
explicit RawAccessFrameRef(imgFrame* aFrame, bool aOnlyFinished)
|
|
: mFrame(aFrame), mData(nullptr) {
|
|
MOZ_ASSERT(mFrame, "Need a frame");
|
|
|
|
mData = mFrame->LockImageData(aOnlyFinished);
|
|
if (!mData) {
|
|
mFrame = nullptr;
|
|
}
|
|
}
|
|
|
|
RawAccessFrameRef(RawAccessFrameRef&& aOther)
|
|
: mFrame(aOther.mFrame.forget()), mData(aOther.mData) {
|
|
aOther.mData = nullptr;
|
|
}
|
|
|
|
~RawAccessFrameRef() {
|
|
if (mFrame) {
|
|
mFrame->UnlockImageData();
|
|
}
|
|
}
|
|
|
|
RawAccessFrameRef& operator=(RawAccessFrameRef&& aOther) {
|
|
MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
|
|
|
|
if (mFrame) {
|
|
mFrame->UnlockImageData();
|
|
}
|
|
|
|
mFrame = aOther.mFrame.forget();
|
|
mData = aOther.mData;
|
|
aOther.mData = nullptr;
|
|
|
|
return *this;
|
|
}
|
|
|
|
explicit operator bool() const { return bool(mFrame); }
|
|
|
|
imgFrame* operator->() {
|
|
MOZ_ASSERT(mFrame);
|
|
return mFrame.get();
|
|
}
|
|
|
|
const imgFrame* operator->() const {
|
|
MOZ_ASSERT(mFrame);
|
|
return mFrame;
|
|
}
|
|
|
|
imgFrame* get() { return mFrame; }
|
|
const imgFrame* get() const { return mFrame; }
|
|
|
|
void reset() {
|
|
if (mFrame) {
|
|
mFrame->UnlockImageData();
|
|
}
|
|
mFrame = nullptr;
|
|
mData = nullptr;
|
|
}
|
|
|
|
uint8_t* Data() const { return mData; }
|
|
uint32_t PaletteDataLength() const { return mFrame->PaletteDataLength(); }
|
|
|
|
private:
|
|
RawAccessFrameRef(const RawAccessFrameRef& aOther) = delete;
|
|
RawAccessFrameRef& operator=(const RawAccessFrameRef& aOther) = delete;
|
|
|
|
RefPtr<imgFrame> mFrame;
|
|
uint8_t* mData;
|
|
};
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_image_imgFrame_h
|