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11ac9e9cf8
* Remove redundant virtual keywords * Mark all destructors of inheriting classes as virtual for clarity * Mark all classes without virtual destructor as final (exposed errors) * Make destructor virtual where it needed to be (some were missing) * Replace empty ({}) code declaration in header with = default * Remove virtual unused methods I probably missed some, it quickly became a rabbit hole. Differential Revision: https://phabricator.services.mozilla.com/D26060 --HG-- extra : moz-landing-system : lando
96 lines
3.7 KiB
C++
96 lines
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _include_mozilla_gfx_ipc_GPUChild_h_
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#define _include_mozilla_gfx_ipc_GPUChild_h_
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#include "mozilla/RefPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/gfx/PGPUChild.h"
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#include "mozilla/gfx/gfxVarReceiver.h"
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namespace mozilla {
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namespace ipc {
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class CrashReporterHost;
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} // namespace ipc
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namespace dom {
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class MemoryReportRequestHost;
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} // namespace dom
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namespace gfx {
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class GPUProcessHost;
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class GPUChild final : public PGPUChild, public gfxVarReceiver {
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typedef mozilla::dom::MemoryReportRequestHost MemoryReportRequestHost;
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public:
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explicit GPUChild(GPUProcessHost* aHost);
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virtual ~GPUChild();
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void Init();
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bool EnsureGPUReady();
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base::ProcessHandle GetChildProcessHandle();
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PAPZInputBridgeChild* AllocPAPZInputBridgeChild(const LayersId& aLayersId);
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bool DeallocPAPZInputBridgeChild(PAPZInputBridgeChild* aActor);
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// gfxVarReceiver overrides.
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void OnVarChanged(const GfxVarUpdate& aVar) override;
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// PGPUChild overrides.
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mozilla::ipc::IPCResult RecvInitComplete(const GPUDeviceData& aData);
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mozilla::ipc::IPCResult RecvReportCheckerboard(const uint32_t& aSeverity,
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const nsCString& aLog);
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mozilla::ipc::IPCResult RecvInitCrashReporter(
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Shmem&& shmem, const NativeThreadId& aThreadId);
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mozilla::ipc::IPCResult RecvCreateVRProcess();
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mozilla::ipc::IPCResult RecvShutdownVRProcess();
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mozilla::ipc::IPCResult RecvAccumulateChildHistograms(
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InfallibleTArray<HistogramAccumulation>&& aAccumulations);
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mozilla::ipc::IPCResult RecvAccumulateChildKeyedHistograms(
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InfallibleTArray<KeyedHistogramAccumulation>&& aAccumulations);
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mozilla::ipc::IPCResult RecvUpdateChildScalars(
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InfallibleTArray<ScalarAction>&& aScalarActions);
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mozilla::ipc::IPCResult RecvUpdateChildKeyedScalars(
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InfallibleTArray<KeyedScalarAction>&& aScalarActions);
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mozilla::ipc::IPCResult RecvRecordChildEvents(
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nsTArray<ChildEventData>&& events);
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mozilla::ipc::IPCResult RecvRecordDiscardedData(
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const DiscardedData& aDiscardedData);
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void ActorDestroy(ActorDestroyReason aWhy) override;
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mozilla::ipc::IPCResult RecvGraphicsError(const nsCString& aError);
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mozilla::ipc::IPCResult RecvNotifyUiObservers(const nsCString& aTopic);
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mozilla::ipc::IPCResult RecvNotifyDeviceReset(const GPUDeviceData& aData);
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mozilla::ipc::IPCResult RecvAddMemoryReport(const MemoryReport& aReport);
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mozilla::ipc::IPCResult RecvFinishMemoryReport(const uint32_t& aGeneration);
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mozilla::ipc::IPCResult RecvUpdateFeature(const Feature& aFeature,
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const FeatureFailure& aChange);
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mozilla::ipc::IPCResult RecvUsedFallback(const Fallback& aFallback,
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const nsCString& aMessage);
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mozilla::ipc::IPCResult RecvBHRThreadHang(const HangDetails& aDetails);
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bool SendRequestMemoryReport(const uint32_t& aGeneration,
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const bool& aAnonymize,
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const bool& aMinimizeMemoryUsage,
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const Maybe<ipc::FileDescriptor>& aDMDFile);
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static void Destroy(UniquePtr<GPUChild>&& aChild);
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private:
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GPUProcessHost* mHost;
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UniquePtr<ipc::CrashReporterHost> mCrashReporter;
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UniquePtr<MemoryReportRequestHost> mMemoryReportRequest;
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bool mGPUReady;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // _include_mozilla_gfx_ipc_GPUChild_h_
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