gecko-dev/gfx/layers/opengl
Jeff Muizelaar 34032eed5e Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.

Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.

--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
2014-09-10 15:59:00 -04:00
..
Composer2D.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositingRenderTargetOGL.cpp Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositingRenderTargetOGL.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositorOGL.cpp Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositorOGL.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
EGLImageHelpers.cpp Bug 949814 - Remove GetEGLContext and GetLibraryEGL from GLContext - r=jgilbert 2014-01-02 10:17:25 -05:00
EGLImageHelpers.h Bug 942502 - Move EGLImage/GraphicBuffer-specific helpers out of GLContext - r=bjacob 2013-12-10 15:47:19 +10:00
GLManager.cpp Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
GLManager.h Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas) 2014-05-22 12:29:54 +02:00
GrallocTextureClient.cpp Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro 2014-07-25 11:24:46 +02:00
GrallocTextureClient.h Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro 2014-07-25 11:24:46 +02:00
GrallocTextureHost.cpp Bug 1053927 - Add memory leak check to GrallocTextureHostOGL r=nical 2014-08-25 06:45:26 -07:00
GrallocTextureHost.h Bug 1001417 - Forward fence objects in SharedSurfaceGralloc to Compositor r=jgilbert,nical 2014-06-08 06:18:53 -07:00
MacIOSurfaceTextureClientOGL.cpp Bug 971946 - Remove TextureClientData r=nical 2014-05-14 06:29:52 -07:00
MacIOSurfaceTextureClientOGL.h Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
MacIOSurfaceTextureHostOGL.cpp Bug 1014961 - IOSurfs are always RGB not BGR. - r=mattwoodrow 2014-05-22 16:44:15 -07:00
MacIOSurfaceTextureHostOGL.h Bug 971914 - Make TextureSourceOGL responsible for tracking filter state. r=nical 2014-03-13 13:37:17 +13:00
OGLShaderProgram.cpp Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical 2014-09-02 14:09:26 +02:00
OGLShaderProgram.h Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical 2014-09-02 14:09:26 +02:00
TextureClientOGL.cpp Bug 1055259 - Correctly initialize SharedTextureClientOGL::mIsLocked r=nical 2014-08-27 11:12:51 -05:00
TextureClientOGL.h Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
TextureHostOGL.cpp Bug 1057222 - Avoid uploading the whole tile when it's new but only partially valid. r=BenWa 2014-08-27 18:52:24 +12:00
TextureHostOGL.h Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
TexturePoolOGL.cpp
TexturePoolOGL.h
X11TextureSourceOGL.cpp Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats 2014-05-22 12:11:45 +02:00
X11TextureSourceOGL.h Bug 991032 - Cleanup X11 TextureClient/Host. r=mattwoodrow 2014-04-11 16:15:01 +02:00