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428 lines
16 KiB
C++
428 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// YY need to pass isMultiple before create called
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//#include "nsFormControlFrame.h"
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#include "nsHTMLContainerFrame.h"
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#include "nsLegendFrame.h"
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#include "nsIDOMNode.h"
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#include "nsIDOMHTMLFieldSetElement.h"
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#include "nsIDOMHTMLLegendElement.h"
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#include "nsCSSRendering.h"
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//#include "nsIDOMHTMLCollection.h"
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#include "nsIContent.h"
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//#include "prtypes.h"
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#include "nsIFrame.h"
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#include "nsISupports.h"
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#include "nsIAtom.h"
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#include "nsIPresContext.h"
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#include "nsIHTMLContent.h"
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#include "nsHTMLIIDs.h"
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#include "nsHTMLParts.h"
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//#include "nsIRadioButton.h"
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//#include "nsWidgetsCID.h"
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//#include "nsSize.h"
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//#include "nsHTMLAtoms.h"
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//#include "nsIView.h"
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//#include "nsIListWidget.h"
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//#include "nsIComboBox.h"
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//#include "nsIListBox.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsStyleUtil.h"
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#include "nsFont.h"
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static NS_DEFINE_IID(kLegendFrameCID, NS_LEGEND_FRAME_CID);
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static NS_DEFINE_IID(kIDOMHTMLFieldSetElementIID, NS_IDOMHTMLFIELDSETELEMENT_IID);
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static NS_DEFINE_IID(kIDOMHTMLLegendElementIID, NS_IDOMHTMLLEGENDELEMENT_IID);
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class nsLegendFrame;
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class nsFieldSetFrame : public nsHTMLContainerFrame {
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public:
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nsFieldSetFrame(nsIContent* aContent, nsIFrame* aParentFrame);
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NS_IMETHOD Init(nsIPresContext& aPresContext, nsIFrame* aChildList);
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NS_IMETHOD Reflow(nsIPresContext& aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus);
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NS_METHOD Paint(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect);
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protected:
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virtual ~nsFieldSetFrame();
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void SetMaxElementSize(nsSize& maxSize, nsSize* aSize);
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virtual PRIntn GetSkipSides() const;
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//virtual void GetDesiredSize(nsIPresContext* aPresContext,
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// const nsReflowState& aReflowState,
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// nsReflowMetrics& aDesiredLayoutSize,
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// nsSize& aDesiredWidgetSize);
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nsIFrame* mLegendFrame;
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nsIFrame* mContentFrame;
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nsRect mTopBorderGap;
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PRInt32 mTopBorderOffset;
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PRBool mInline;
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};
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nsresult
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NS_NewFieldSetFrame(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame*& aResult)
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{
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aResult = new nsFieldSetFrame(aContent, aParent);
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if (nsnull == aResult) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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return NS_OK;
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}
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nsFieldSetFrame::nsFieldSetFrame(nsIContent* aContent,
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nsIFrame* aParentFrame)
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: nsHTMLContainerFrame(aContent, aParentFrame)
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{
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mContentFrame = nsnull;
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mLegendFrame = nsnull;
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mTopBorderGap = nsRect(0,0,0,0);
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mTopBorderOffset = 0;
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mInline = PR_TRUE;
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}
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nsFieldSetFrame::~nsFieldSetFrame()
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{
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}
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NS_IMETHODIMP
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nsFieldSetFrame::Init(nsIPresContext& aPresContext, nsIFrame* aChildList)
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{
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// cache our display type
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const nsStyleDisplay* styleDisplay;
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GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) styleDisplay);
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mInline = (NS_STYLE_DISPLAY_BLOCK != styleDisplay->mDisplay);
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PRUint8 flags = (mInline) ? NS_BODY_SHRINK_WRAP : 0;
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NS_NewBodyFrame(mContent, this, mFirstChild, flags);
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mContentFrame = mFirstChild;
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// Resolve style and set the style context
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nsIStyleContext* styleContext = aPresContext.ResolveStyleContextFor(mContent, this);
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mFirstChild->SetStyleContext(&aPresContext, styleContext);
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NS_RELEASE(styleContext);
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nsIFrame* newChildList = aChildList;
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mFirstChild->SetNextSibling(nsnull);
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// Set the geometric and content parent for each of the child frames.
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// The legend is handled differently and removed from aChildList
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nsIFrame* lastFrame = nsnull;
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for (nsIFrame* frame = aChildList; nsnull != frame; frame->GetNextSibling(frame)) {
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nsIFrame* legendFrame = nsnull;
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nsresult result = frame->QueryInterface(kLegendFrameCID, (void**)&legendFrame);
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if ((NS_OK == result) && legendFrame) {
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nsIFrame* nextFrame;
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frame->GetNextSibling(nextFrame);
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if (lastFrame) {
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lastFrame->SetNextSibling(nextFrame);
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} else {
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newChildList = nextFrame;
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}
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frame->SetGeometricParent(this);
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frame->SetContentParent(this);
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mFirstChild->SetNextSibling(frame);
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mLegendFrame = frame;
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mLegendFrame->SetNextSibling(nsnull);
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} else {
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frame->SetGeometricParent(mFirstChild);
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frame->SetContentParent(mFirstChild);
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}
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lastFrame = frame;
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}
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// Queue up the frames for the content frame
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return mFirstChild->Init(aPresContext, newChildList);
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}
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// this is identical to nsHTMLContainerFrame::Paint except for the background and border.
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NS_IMETHODIMP
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nsFieldSetFrame::Paint(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect)
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{
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// Paint our background and border
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const nsStyleDisplay* disp =
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(const nsStyleDisplay*)mStyleContext->GetStyleData(eStyleStruct_Display);
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if (disp->mVisible && mRect.width && mRect.height) {
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PRIntn skipSides = GetSkipSides();
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const nsStyleColor* color =
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(const nsStyleColor*)mStyleContext->GetStyleData(eStyleStruct_Color);
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const nsStyleSpacing* spacing =
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(const nsStyleSpacing*)mStyleContext->GetStyleData(eStyleStruct_Spacing);
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nsRect backgroundRect(0, 0, mRect.width, mRect.height);
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// XXX our parent doesn't account for top and bottom margins yet, if we are inline
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if (mInline) {
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nsMargin margin;
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spacing->CalcMarginFor(this, margin);
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nsRect rect(0, mTopBorderOffset, mRect.width, mRect.height - margin.top -
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margin.bottom - mTopBorderOffset);
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nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *color, 0, 0);
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nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *spacing, skipSides, &mTopBorderGap);
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} else {
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nsRect rect(0, mTopBorderOffset, mRect.width, mRect.height - mTopBorderOffset);
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nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *color, 0, 0);
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nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *spacing, skipSides, &mTopBorderGap);
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}
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}
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect);
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if (nsIFrame::GetShowFrameBorders()) {
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nsIView* view;
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GetView(view);
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if (nsnull != view) {
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aRenderingContext.SetColor(NS_RGB(0,0,255));
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}
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else {
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aRenderingContext.SetColor(NS_RGB(255,0,0));
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}
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aRenderingContext.DrawRect(0, 0, mRect.width, mRect.height);
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}
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return NS_OK;
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}
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void
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nsFieldSetFrame::SetMaxElementSize(nsSize& maxSize, nsSize* aSize)
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{
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if (aSize) {
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maxSize.width = (maxSize.width >= aSize->width) ? maxSize.width : aSize->width;
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maxSize.height = (maxSize.height >= aSize->width) ? maxSize.height : aSize->height;
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}
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}
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// XXX currently only supports legend align=left,center,right
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#define MIN_TOP_BORDER 10
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NS_IMETHODIMP
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nsFieldSetFrame::Reflow(nsIPresContext& aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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{
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nsSize availSize(aReflowState.maxSize);
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float p2t = aPresContext.GetPixelsToTwips();
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const PRInt32 minTopBorder = NSIntPixelsToTwips(MIN_TOP_BORDER, p2t);
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const nsStyleSpacing* spacing =
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(const nsStyleSpacing*)mStyleContext->GetStyleData(eStyleStruct_Spacing);
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nsMargin margin;
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spacing->CalcMarginFor(this, margin);
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nsMargin border;
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nsMargin padding;
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spacing->CalcBorderFor(this, border);
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spacing->CalcPaddingFor(this, padding);
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nsMargin borderPadding = border + padding;
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nsMargin legendMargin;
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if (mLegendFrame) {
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nsIStyleContext* legendSC = nsnull;
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mLegendFrame->GetStyleContext(&aPresContext, legendSC);
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if (legendSC) {
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const nsStyleSpacing* legendSpacing =
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(const nsStyleSpacing*)legendSC->GetStyleData(eStyleStruct_Spacing);
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legendSpacing->CalcMarginFor(mLegendFrame, legendMargin);
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NS_RELEASE(legendSC);
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}
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}
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// reduce available space by border, padding, etc. if we're in a constrained situation
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nscoord horTaken = borderPadding.left + borderPadding.right + (2 * minTopBorder) +
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legendMargin.left + legendMargin.right;
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nscoord verTaken = padding.top + borderPadding.bottom + legendMargin.top + legendMargin.bottom;
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if (NS_UNCONSTRAINEDSIZE != availSize.width)
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availSize.width -= horTaken;
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if (NS_UNCONSTRAINEDSIZE != availSize.height) {
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// XXX this assumes that the legend is taller than the top border width
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availSize.height -= verTaken;
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if (mInline) { // XXX parents don't account for inline top, bottom margins yet
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availSize.height -= margin.top;
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}
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}
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if (availSize.height < 0)
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availSize.height = 1;
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nsSize maxElementSize(0,0);
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nsIHTMLReflow* htmlReflow = nsnull;
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// Try to reflow the legend into the available space. It might not fit
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nsSize legendSize(0,0);
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if (mLegendFrame) {
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nsHTMLReflowState legendReflowState(aPresContext, mLegendFrame,
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aReflowState, availSize);
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ReflowChild(mLegendFrame, aPresContext, aDesiredSize, legendReflowState, aStatus);
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legendSize.width = aDesiredSize.width;
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legendSize.height = aDesiredSize.height;
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// The legend didn't fit
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if ((NS_UNCONSTRAINEDSIZE != availSize.width) &&
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(availSize.width < aDesiredSize.width + legendMargin.left + legendMargin.right)) {
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availSize.width = aDesiredSize.width + horTaken;
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}
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if ((NS_UNCONSTRAINEDSIZE != availSize.height) && (availSize.height < aDesiredSize.height)) {
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availSize.height = 0;
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} else {
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availSize.height -= aDesiredSize.height;
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}
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SetMaxElementSize(maxElementSize, aDesiredSize.maxElementSize);
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}
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PRBool needAnotherLegendReflow = PR_FALSE;
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// Try to reflow the content frame into the available space. It might not fit
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nsSize contentSize(0,0);
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nsHTMLReflowState contentReflowState(aPresContext, mContentFrame,
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aReflowState, availSize);
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nscoord contentTopOffset = (legendSize.height > border.top)
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? legendSize.height + padding.top
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: border.top + padding.top;
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ReflowChild(mContentFrame, aPresContext, aDesiredSize, contentReflowState, aStatus);
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contentSize.width = aDesiredSize.width;
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contentSize.height = aDesiredSize.height;
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// The content didn't fit
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if ((NS_UNCONSTRAINEDSIZE != availSize.width) && (availSize.width < aDesiredSize.width)) {
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needAnotherLegendReflow = PR_TRUE;
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availSize.width = contentSize.width + borderPadding.left + borderPadding.right;
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}
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if ((NS_UNCONSTRAINEDSIZE != availSize.height) && (availSize.height < aDesiredSize.height)) {
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needAnotherLegendReflow = PR_TRUE;
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}
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SetMaxElementSize(maxElementSize, aDesiredSize.maxElementSize);
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// need to reflow the legend a 2nd time
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if (needAnotherLegendReflow && mLegendFrame) {
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nsHTMLReflowState legendReflowState(aPresContext, mLegendFrame,
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aReflowState, availSize);
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ReflowChild(mLegendFrame, aPresContext, aDesiredSize, legendReflowState, aStatus);
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legendSize.width = aDesiredSize.width;
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legendSize.height = aDesiredSize.height;
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}
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nscoord legendWidth = legendSize.width + border.left + border.right + (2 * minTopBorder);
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nscoord contentWidth = contentSize.width + borderPadding.left + borderPadding.right;
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aDesiredSize.width = (legendWidth > contentWidth) ? legendWidth : contentWidth;
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if (aReflowState.HaveConstrainedWidth() && (aReflowState.minWidth > aDesiredSize.width)) {
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aDesiredSize.width = aReflowState.minWidth;
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}
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// Place the legend
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nsRect legendRect(0, 0, 0, 0);
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contentTopOffset = border.top + padding.top;
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if (mInline) // XXX parents don't handle inline top, bottom margins
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contentTopOffset += margin.top;
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if (mLegendFrame) {
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nscoord legendTopOffset;
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if (legendSize.height > border.top) {
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legendTopOffset = (mInline) ? margin.top : 0; // XXX parents don't .......
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} else {
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legendTopOffset = (border.top - legendSize.height) / 2;
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if (mInline) // XXX parents don't ......
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legendTopOffset += margin.top;
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}
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contentTopOffset = legendTopOffset + legendSize.height + padding.top;
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nscoord legendLeftOffset = 0;
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PRInt32 align = ((nsLegendFrame*)mLegendFrame)->GetAlign();
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switch(align) {
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case NS_STYLE_TEXT_ALIGN_LEFT:
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legendLeftOffset = border.left + minTopBorder;
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break;
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case NS_STYLE_TEXT_ALIGN_RIGHT:
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legendLeftOffset = aDesiredSize.width - border.right - minTopBorder - legendSize.width;
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break;
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// XXX The spec specifies center and top but we are following IE4's lead and making left
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// be the upper left and right be the upper right. IE4 introduced center which is not part
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// of the spec.
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case NS_STYLE_TEXT_ALIGN_CENTER:
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case NS_STYLE_VERTICAL_ALIGN_BOTTOM:
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case NS_STYLE_VERTICAL_ALIGN_TOP:
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default:
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legendLeftOffset = (aDesiredSize.width - legendSize.width) / 2;
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break;
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}
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// reduce by legend margins
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legendRect = nsRect(legendLeftOffset + legendMargin.left, legendTopOffset + legendMargin.top,
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legendSize.width, legendSize.height);
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mLegendFrame->SetRect(legendRect);
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// cache values so the border will be painted around the vertical center of the legend
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mTopBorderOffset = legendSize.height / 2;
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if (mInline) // XXX parents don't yet .....
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mTopBorderOffset += margin.top;
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mTopBorderGap = nsRect(legendLeftOffset, legendTopOffset, legendSize.width + legendMargin.left +
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legendMargin.right, legendSize.height + legendMargin.top +
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legendMargin.bottom);
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}
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// Place the content frame
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nsRect contentRect(borderPadding.left, contentTopOffset, contentSize.width, contentSize.height);
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mContentFrame->SetRect(contentRect);
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// Return our size and our result
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aDesiredSize.height = contentTopOffset + contentSize.height + borderPadding.bottom;
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if (mInline) // XXX parents don't yet ......
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aDesiredSize.height += margin.bottom;
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if (aReflowState.HaveConstrainedHeight() && (aReflowState.minHeight > aDesiredSize.height)) {
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aDesiredSize.height = aReflowState.minHeight;
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}
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aDesiredSize.ascent = aDesiredSize.height;
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aDesiredSize.descent = 0;
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if (nsnull != aDesiredSize.maxElementSize) {
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aDesiredSize.maxElementSize->width = maxElementSize.width + borderPadding.left + borderPadding.right;
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aDesiredSize.maxElementSize->height = maxElementSize.height + borderPadding.top + borderPadding.bottom;
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}
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aStatus = NS_FRAME_COMPLETE;
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return NS_OK;
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}
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PRIntn
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nsFieldSetFrame::GetSkipSides() const
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{
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return 0;
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}
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