gecko-dev/cmd/macfe/central/BufferStream.h
1998-03-28 02:44:41 +00:00

55 lines
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef __BUFFERSTREAM__
#define __BUFFERSTREAM__
#include <LFileStream.h>
#include <stddef.h>
// Does plain buffered read/writes
// Buffering strategy:
// reading: read all you can fit in the buffer
// give it to the client in small chunks
// writing: write all you can fit in the buffer
// on overflow, flush everything, then write the rest
// for now, we only buffer writing
class LFileBufferStream: public LFileStream
{
public:
LFileBufferStream( FSSpec& inFileSpec );
virtual ~LFileBufferStream();
virtual Int32 WriteData( const void *inFromBuffer, Int32 inByteCount );
virtual Int32 ReadData( void* outToBuffer, Int32 inByteCount );
virtual void CloseDataFork();
void DoUseBuffer();
void SetURL( char* url ) { fURL = url; }
char* GetURL() { return fURL; }
protected:
OSErr FlushBuffer( Boolean allocateNew );
Boolean fUseBuffer;
Handle fBuffer;
UInt32 fBufferSize;
UInt32 fLastWritten;
Boolean fWriteFailed;
char * fURL;
};
#endif // __BUFFERSTREAM__