gecko-dev/editor/base/makefile.win
buster%netscape.com c544a4698b * added TransactionFactory. Editor no longer allocates its own transactions. This gives us an oppurtunity for a recycler.
* added DeleteSelection to editor.  Doesn't work very well yet because selection is giving me random offsets into text content.
* lots of work in the various transactions.
1999-01-21 01:51:09 +00:00

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#!nmake
#
# The contents of this file are subject to the Netscape Public License
# Version 1.0 (the "NPL"); you may not use this file except in
# compliance with the NPL. You may obtain a copy of the NPL at
# http://www.mozilla.org/NPL/
#
# Software distributed under the NPL is distributed on an "AS IS" basis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
# for the specific language governing rights and limitations under the
# NPL.
#
# The Initial Developer of this code under the NPL is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All Rights
# Reserved.
DEPTH=..\..
IGNORE_MANIFEST=1
LIBRARY_NAME=ender
CPPSRCS = \
editor.cpp \
editorInterfaces.cpp \
nsEditFactory.cpp \
EditTxn.cpp \
EditAggregateTxn.cpp \
ChangeAttributeTxn.cpp \
InsertTextTxn.cpp \
DeleteTextTxn.cpp \
CreateElementTxn.cpp \
DeleteElementTxn.cpp \
DeleteRangeTxn.cpp \
SplitElementTxn.cpp \
JoinElementTxn.cpp \
TransactionFactory.cpp \
$(NULL)
CPP_OBJS = \
.\$(OBJDIR)\editor.obj \
.\$(OBJDIR)\nsEditFactory.obj \
.\$(OBJDIR)\editorInterfaces.obj \
.\$(OBJDIR)\EditTxn.obj \
.\$(OBJDIR)\EditAggregateTxn.obj \
.\$(OBJDIR)\ChangeAttributeTxn.obj \
.\$(OBJDIR)\InsertTextTxn.obj \
.\$(OBJDIR)\DeleteTextTxn.obj \
.\$(OBJDIR)\CreateElementTxn.obj \
.\$(OBJDIR)\DeleteElementTxn.obj \
.\$(OBJDIR)\DeleteRangeTxn.obj \
.\$(OBJDIR)\SplitElementTxn.obj \
.\$(OBJDIR)\JoinElementTxn.obj \
.\$(OBJDIR)\TransactionFactory.obj \
$(NULL)
MODULE=editor
REQUIRES=xpcom raptor dom base
LINCS=-I$(PUBLIC)\editor \
-I$(PUBLIC)\xpcom \
-I$(PUBLIC)\raptor \
-I$(PUBLIC)\js \
-I$(PUBLIC)\txmgr \
-I$(PUBLIC)\dom
MAKE_OBJ_TYPE = DLL
DLLNAME = ender
DLL=.\$(OBJDIR)\$(DLLNAME).dll
LCFLAGS = \
$(LCFLAGS) \
$(DEFINES) \
$(NULL)
# These are the libraries we need to link with to create the dll
LLIBS= \
$(DIST)\lib\xpcom32.lib \
$(DIST)\lib\libplc21.lib \
$(DIST)\lib\raptorbase.lib \
$(LIBNSPR)
!if "$(MOZ_BITS)"=="32" && defined(MOZ_DEBUG) && defined(GLOWCODE)
LLIBS=$(LLIBS) $(GLOWDIR)\glowcode.lib
!endif
include <$(DEPTH)\config\rules.mak>
libs:: $(DLL)
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).dll $(DIST)\bin
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).lib $(DIST)\lib
clobber::
rm -f $(DIST)\bin\$(DLLNAME).dll
rm -f $(DIST)\lib\$(DLLNAME).lib