gecko-dev/dom/audiochannel/AudioChannelService.cpp

521 lines
16 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioChannelService.h"
#include "AudioChannelServiceChild.h"
#include "base/basictypes.h"
#include "mozilla/Services.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/unused.h"
#include "mozilla/Util.h"
#include "mozilla/dom/ContentParent.h"
#include "nsThreadUtils.h"
#ifdef MOZ_WIDGET_GONK
#include "nsIAudioManager.h"
#endif
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::hal;
StaticRefPtr<AudioChannelService> gAudioChannelService;
// static
AudioChannelService*
AudioChannelService::GetAudioChannelService()
{
MOZ_ASSERT(NS_IsMainThread());
if (XRE_GetProcessType() != GeckoProcessType_Default) {
return AudioChannelServiceChild::GetAudioChannelService();
}
// If we already exist, exit early
if (gAudioChannelService) {
return gAudioChannelService;
}
// Create new instance, register, return
nsRefPtr<AudioChannelService> service = new AudioChannelService();
NS_ENSURE_TRUE(service, nullptr);
gAudioChannelService = service;
return gAudioChannelService;
}
void
AudioChannelService::Shutdown()
{
if (XRE_GetProcessType() != GeckoProcessType_Default) {
return AudioChannelServiceChild::Shutdown();
}
if (gAudioChannelService) {
gAudioChannelService = nullptr;
}
}
NS_IMPL_ISUPPORTS0(AudioChannelService)
AudioChannelService::AudioChannelService()
: mCurrentHigherChannel(AUDIO_CHANNEL_LAST)
, mCurrentVisibleHigherChannel(AUDIO_CHANNEL_LAST)
, mActiveContentChildIDsFrozen(false)
{
// Creation of the hash table.
mAgents.Init();
if (XRE_GetProcessType() == GeckoProcessType_Default) {
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
if (obs) {
obs->AddObserver(this, "ipc:content-shutdown", false);
}
}
}
AudioChannelService::~AudioChannelService()
{
}
void
AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
AudioChannelType aType)
{
AudioChannelAgentData* data = new AudioChannelAgentData(aType,
true /* mElementHidden */,
true /* mMuted */);
mAgents.Put(aAgent, data);
RegisterType(aType, CONTENT_PROCESS_ID_MAIN);
}
void
AudioChannelService::RegisterType(AudioChannelType aType, uint64_t aChildID)
{
AudioChannelInternalType type = GetInternalType(aType, true);
mChannelCounters[type].AppendElement(aChildID);
// In order to avoid race conditions, it's safer to notify any existing
// agent any time a new one is registered.
if (XRE_GetProcessType() == GeckoProcessType_Default) {
SendAudioChannelChangedNotification();
Notify();
}
}
void
AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent)
{
nsAutoPtr<AudioChannelAgentData> data;
mAgents.RemoveAndForget(aAgent, data);
if (data) {
UnregisterType(data->mType, data->mElementHidden, CONTENT_PROCESS_ID_MAIN);
}
}
void
AudioChannelService::UnregisterType(AudioChannelType aType,
bool aElementHidden,
uint64_t aChildID)
{
// The array may contain multiple occurrence of this appId but
// this should remove only the first one.
AudioChannelInternalType type = GetInternalType(aType, aElementHidden);
MOZ_ASSERT(mChannelCounters[type].Contains(aChildID));
mChannelCounters[type].RemoveElement(aChildID);
// In order to avoid race conditions, it's safer to notify any existing
// agent any time a new one is registered.
if (XRE_GetProcessType() == GeckoProcessType_Default) {
// We only remove ChildID when it is in the foreground.
// If in the background, we kept ChildID for allowing it to play next song.
if (aType == AUDIO_CHANNEL_CONTENT &&
mActiveContentChildIDs.Contains(aChildID) &&
!aElementHidden &&
!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID)) {
mActiveContentChildIDs.RemoveElement(aChildID);
}
SendAudioChannelChangedNotification();
Notify();
}
}
void
AudioChannelService::UpdateChannelType(AudioChannelType aType,
uint64_t aChildID,
bool aElementHidden,
bool aElementWasHidden)
{
// Calculate the new and old internal type and update the hashtable if needed.
AudioChannelInternalType newType = GetInternalType(aType, aElementHidden);
AudioChannelInternalType oldType = GetInternalType(aType, aElementWasHidden);
if (newType != oldType) {
mChannelCounters[newType].AppendElement(aChildID);
MOZ_ASSERT(mChannelCounters[oldType].Contains(aChildID));
mChannelCounters[oldType].RemoveElement(aChildID);
}
}
bool
AudioChannelService::GetMuted(AudioChannelAgent* aAgent, bool aElementHidden)
{
AudioChannelAgentData* data;
if (!mAgents.Get(aAgent, &data)) {
return true;
}
bool oldElementHidden = data->mElementHidden;
// Update visibility.
data->mElementHidden = aElementHidden;
bool muted = GetMutedInternal(data->mType, CONTENT_PROCESS_ID_MAIN,
aElementHidden, oldElementHidden);
data->mMuted = muted;
SendAudioChannelChangedNotification();
return muted;
}
bool
AudioChannelService::GetMutedInternal(AudioChannelType aType, uint64_t aChildID,
bool aElementHidden, bool aElementWasHidden)
{
UpdateChannelType(aType, aChildID, aElementHidden, aElementWasHidden);
// Calculating the new and old type and update the hashtable if needed.
AudioChannelInternalType newType = GetInternalType(aType, aElementHidden);
AudioChannelInternalType oldType = GetInternalType(aType, aElementWasHidden);
// If the audio content channel is visible, let's remember this ChildID.
if (newType == AUDIO_CHANNEL_INT_CONTENT &&
oldType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN) {
if (mActiveContentChildIDsFrozen) {
mActiveContentChildIDsFrozen = false;
mActiveContentChildIDs.Clear();
}
if (!mActiveContentChildIDs.Contains(aChildID)) {
mActiveContentChildIDs.AppendElement(aChildID);
}
}
else if (newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN &&
oldType == AUDIO_CHANNEL_INT_CONTENT &&
!mActiveContentChildIDsFrozen) {
// If nothing is visible, the list has to been frozen.
// Or if there is still any one with other ChildID in foreground then
// it should be removed from list and left other ChildIDs in the foreground
// to keep playing. Finally only last one childID which go to background
// will be in list.
if (mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) {
mActiveContentChildIDsFrozen = true;
} else if (!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID)) {
MOZ_ASSERT(mActiveContentChildIDs.Contains(aChildID));
mActiveContentChildIDs.RemoveElement(aChildID);
}
}
if (newType != oldType && aType == AUDIO_CHANNEL_CONTENT) {
Notify();
}
// Let play any visible audio channel.
if (!aElementHidden) {
return false;
}
bool muted = false;
// We are not visible, maybe we have to mute.
if (newType == AUDIO_CHANNEL_INT_NORMAL_HIDDEN ||
(newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN &&
!mActiveContentChildIDs.Contains(aChildID))) {
muted = true;
}
if (!muted) {
MOZ_ASSERT(newType != AUDIO_CHANNEL_INT_NORMAL_HIDDEN);
muted = ChannelsActiveWithHigherPriorityThan(newType);
}
return muted;
}
bool
AudioChannelService::ContentOrNormalChannelIsActive()
{
return !mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty() ||
!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].IsEmpty() ||
!mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty();
}
void
AudioChannelService::SendAudioChannelChangedNotification()
{
if (XRE_GetProcessType() != GeckoProcessType_Default) {
return;
}
// Calculating the most important active channel.
AudioChannelType higher = AUDIO_CHANNEL_LAST;
// Top-Down in the hierarchy for visible elements
if (!mChannelCounters[AUDIO_CHANNEL_INT_PUBLICNOTIFICATION].IsEmpty()) {
higher = AUDIO_CHANNEL_PUBLICNOTIFICATION;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_RINGER].IsEmpty()) {
higher = AUDIO_CHANNEL_RINGER;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].IsEmpty()) {
higher = AUDIO_CHANNEL_TELEPHONY;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_ALARM].IsEmpty()) {
higher = AUDIO_CHANNEL_ALARM;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION].IsEmpty()) {
higher = AUDIO_CHANNEL_NOTIFICATION;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) {
higher = AUDIO_CHANNEL_CONTENT;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty()) {
higher = AUDIO_CHANNEL_NORMAL;
}
AudioChannelType visibleHigher = higher;
// Top-Down in the hierarchy for non-visible elements
if (higher == AUDIO_CHANNEL_LAST) {
if (!mChannelCounters[AUDIO_CHANNEL_INT_PUBLICNOTIFICATION_HIDDEN].IsEmpty()) {
higher = AUDIO_CHANNEL_PUBLICNOTIFICATION;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_RINGER_HIDDEN].IsEmpty()) {
higher = AUDIO_CHANNEL_RINGER;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN].IsEmpty()) {
higher = AUDIO_CHANNEL_TELEPHONY;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_ALARM_HIDDEN].IsEmpty()) {
higher = AUDIO_CHANNEL_ALARM;
}
else if (!mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN].IsEmpty()) {
higher = AUDIO_CHANNEL_NOTIFICATION;
}
// There is only one Child can play content channel in the background.
// And need to check whether there is any content channels under playing
// now.
else if (!mActiveContentChildIDs.IsEmpty() &&
mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].Contains(
mActiveContentChildIDs[0])) {
higher = AUDIO_CHANNEL_CONTENT;
}
}
if (higher != mCurrentHigherChannel) {
mCurrentHigherChannel = higher;
nsString channelName;
if (mCurrentHigherChannel != AUDIO_CHANNEL_LAST) {
channelName.AssignASCII(ChannelName(mCurrentHigherChannel));
} else {
channelName.AssignLiteral("none");
}
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
obs->NotifyObservers(nullptr, "audio-channel-changed", channelName.get());
}
if (visibleHigher != mCurrentVisibleHigherChannel) {
mCurrentVisibleHigherChannel = visibleHigher;
nsString channelName;
if (mCurrentVisibleHigherChannel != AUDIO_CHANNEL_LAST) {
channelName.AssignASCII(ChannelName(mCurrentVisibleHigherChannel));
} else {
channelName.AssignLiteral("none");
}
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
obs->NotifyObservers(nullptr, "visible-audio-channel-changed", channelName.get());
}
}
PLDHashOperator
AudioChannelService::NotifyEnumerator(AudioChannelAgent* aAgent,
AudioChannelAgentData* aData, void* aUnused)
{
MOZ_ASSERT(aAgent);
aAgent->NotifyAudioChannelStateChanged();
return PL_DHASH_NEXT;
}
void
AudioChannelService::Notify()
{
MOZ_ASSERT(NS_IsMainThread());
// Notify any agent for the main process.
mAgents.EnumerateRead(NotifyEnumerator, nullptr);
// Notify for the child processes.
nsTArray<ContentParent*> children;
ContentParent::GetAll(children);
for (uint32_t i = 0; i < children.Length(); i++) {
unused << children[i]->SendAudioChannelNotify();
}
}
bool
AudioChannelService::ChannelsActiveWithHigherPriorityThan(AudioChannelInternalType aType)
{
for (int i = AUDIO_CHANNEL_INT_LAST - 1;
i != AUDIO_CHANNEL_INT_CONTENT_HIDDEN; --i) {
if (i == aType) {
return false;
}
if (!mChannelCounters[i].IsEmpty()) {
return true;
}
}
return false;
}
const char*
AudioChannelService::ChannelName(AudioChannelType aType)
{
static struct {
int32_t type;
const char* value;
} ChannelNameTable[] = {
{ AUDIO_CHANNEL_NORMAL, "normal" },
{ AUDIO_CHANNEL_CONTENT, "content" },
{ AUDIO_CHANNEL_NOTIFICATION, "notification" },
{ AUDIO_CHANNEL_ALARM, "alarm" },
{ AUDIO_CHANNEL_TELEPHONY, "telephony" },
{ AUDIO_CHANNEL_RINGER, "ringer" },
{ AUDIO_CHANNEL_PUBLICNOTIFICATION, "publicnotification" },
{ -1, "unknown" }
};
for (int i = AUDIO_CHANNEL_NORMAL; ; ++i) {
if (ChannelNameTable[i].type == aType ||
ChannelNameTable[i].type == -1) {
return ChannelNameTable[i].value;
}
}
NS_NOTREACHED("Execution should not reach here!");
return nullptr;
}
NS_IMETHODIMP
AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic, const PRUnichar* data)
{
MOZ_ASSERT(!strcmp(aTopic, "ipc:content-shutdown"));
nsCOMPtr<nsIPropertyBag2> props = do_QueryInterface(aSubject);
if (!props) {
NS_WARNING("ipc:content-shutdown message without property bag as subject");
return NS_OK;
}
uint64_t childID = 0;
nsresult rv = props->GetPropertyAsUint64(NS_LITERAL_STRING("childID"),
&childID);
if (NS_SUCCEEDED(rv)) {
for (int32_t type = AUDIO_CHANNEL_INT_NORMAL;
type < AUDIO_CHANNEL_INT_LAST;
++type) {
int32_t index;
while ((index = mChannelCounters[type].IndexOf(childID)) != -1) {
mChannelCounters[type].RemoveElementAt(index);
}
if ((index = mActiveContentChildIDs.IndexOf(childID)) != -1) {
mActiveContentChildIDs.RemoveElementAt(index);
}
}
// We don't have to remove the agents from the mAgents hashtable because if
// that table contains only agents running on the same process.
SendAudioChannelChangedNotification();
Notify();
} else {
NS_WARNING("ipc:content-shutdown message without childID property");
}
return NS_OK;
}
AudioChannelService::AudioChannelInternalType
AudioChannelService::GetInternalType(AudioChannelType aType,
bool aElementHidden)
{
switch (aType) {
case AUDIO_CHANNEL_NORMAL:
return aElementHidden
? AUDIO_CHANNEL_INT_NORMAL_HIDDEN
: AUDIO_CHANNEL_INT_NORMAL;
case AUDIO_CHANNEL_CONTENT:
return aElementHidden
? AUDIO_CHANNEL_INT_CONTENT_HIDDEN
: AUDIO_CHANNEL_INT_CONTENT;
case AUDIO_CHANNEL_NOTIFICATION:
return aElementHidden
? AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN
: AUDIO_CHANNEL_INT_NOTIFICATION;
case AUDIO_CHANNEL_ALARM:
return aElementHidden
? AUDIO_CHANNEL_INT_ALARM_HIDDEN
: AUDIO_CHANNEL_INT_ALARM;
case AUDIO_CHANNEL_TELEPHONY:
return aElementHidden
? AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN
: AUDIO_CHANNEL_INT_TELEPHONY;
case AUDIO_CHANNEL_RINGER:
return aElementHidden
? AUDIO_CHANNEL_INT_RINGER_HIDDEN
: AUDIO_CHANNEL_INT_RINGER;
case AUDIO_CHANNEL_PUBLICNOTIFICATION:
return aElementHidden
? AUDIO_CHANNEL_INT_PUBLICNOTIFICATION_HIDDEN
: AUDIO_CHANNEL_INT_PUBLICNOTIFICATION;
case AUDIO_CHANNEL_LAST:
default:
break;
}
MOZ_NOT_REACHED();
return AUDIO_CHANNEL_INT_LAST;
}