gecko-dev/gfx/layers/ipc/CompositorChild.h

62 lines
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_CompositorChild_h
#define mozilla_layers_CompositorChild_h
#include "mozilla/layers/PCompositorChild.h"
#include "nsXULAppAPI.h"
namespace mozilla {
namespace layers {
class LayerManager;
class CompositorParent;
class CompositorChild : public PCompositorChild
{
NS_INLINE_DECL_REFCOUNTING(CompositorChild)
public:
CompositorChild(LayerManager *aLayerManager);
virtual ~CompositorChild();
void Destroy();
/**
* We're asked to create a new Compositor in response to an Opens()
* or Bridge() request from our parent process. The Transport is to
* the compositor's context.
*/
static PCompositorChild*
Create(Transport* aTransport, ProcessId aOtherProcess);
static PCompositorChild* Get();
protected:
virtual PLayersChild* AllocPLayers(const LayersBackend& aBackendHint,
const uint64_t& aId,
LayersBackend* aBackend,
int* aMaxTextureSize);
virtual bool DeallocPLayers(PLayersChild *aChild);
virtual void ActorDestroy(ActorDestroyReason aWhy) MOZ_OVERRIDE;
private:
nsRefPtr<LayerManager> mLayerManager;
// When we're in a child process, this is the process-global
// compositor that we use to forward transactions directly to the
// compositor context in another process.
static CompositorChild* sCompositor;
DISALLOW_EVIL_CONSTRUCTORS(CompositorChild);
};
} // layers
} // mozilla
#endif // mozilla_layers_CompositorChild_h