mirror of
https://github.com/mozilla/gecko-dev.git
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279 lines
6.1 KiB
C++
279 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Travis Bogard <travis@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nscore.h"
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#include "nsScreen.h"
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#include "nsPIDOMWindow.h"
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#include "nsIScriptGlobalObject.h"
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#include "nsIDocShell.h"
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#include "nsIDeviceContext.h"
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#include "nsPresContext.h"
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#include "nsCOMPtr.h"
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#include "nsIDocumentViewer.h"
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#include "nsDOMClassInfo.h"
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#include "nsIInterfaceRequestorUtils.h"
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//
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// Screen class implementation
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//
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nsScreen::nsScreen(nsIDocShell* aDocShell)
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: mDocShell(aDocShell)
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{
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}
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nsScreen::~nsScreen()
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{
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}
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// QueryInterface implementation for nsScreen
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NS_INTERFACE_MAP_BEGIN(nsScreen)
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_ENTRY(nsIDOMScreen)
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NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(Screen)
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NS_INTERFACE_MAP_END
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NS_IMPL_ADDREF(nsScreen)
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NS_IMPL_RELEASE(nsScreen)
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NS_IMETHODIMP
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nsScreen::SetDocShell(nsIDocShell* aDocShell)
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{
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mDocShell = aDocShell; // Weak Reference
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreen::GetTop(PRInt32* aTop)
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{
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nsRect rect;
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nsresult rv = GetRect(rect);
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*aTop = rect.y;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetLeft(PRInt32* aLeft)
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{
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nsRect rect;
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nsresult rv = GetRect(rect);
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*aLeft = rect.x;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetWidth(PRInt32* aWidth)
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{
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nsRect rect;
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nsresult rv = GetRect(rect);
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*aWidth = rect.width;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetHeight(PRInt32* aHeight)
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{
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nsRect rect;
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nsresult rv = GetRect(rect);
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*aHeight = rect.height;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetPixelDepth(PRInt32* aPixelDepth)
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{
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nsIDeviceContext* context = GetDeviceContext();
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if (!context) {
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*aPixelDepth = -1;
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return NS_ERROR_FAILURE;
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}
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PRUint32 depth;
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context->GetDepth(depth);
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*aPixelDepth = depth;
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreen::GetColorDepth(PRInt32* aColorDepth)
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{
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return GetPixelDepth(aColorDepth);
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}
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NS_IMETHODIMP
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nsScreen::GetAvailWidth(PRInt32* aAvailWidth)
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{
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nsRect rect;
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nsresult rv = GetAvailRect(rect);
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*aAvailWidth = rect.width;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetAvailHeight(PRInt32* aAvailHeight)
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{
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nsRect rect;
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nsresult rv = GetAvailRect(rect);
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*aAvailHeight = rect.height;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetAvailLeft(PRInt32* aAvailLeft)
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{
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nsRect rect;
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nsresult rv = GetAvailRect(rect);
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*aAvailLeft = rect.x;
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return rv;
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}
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NS_IMETHODIMP
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nsScreen::GetAvailTop(PRInt32* aAvailTop)
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{
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nsRect rect;
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nsresult rv = GetAvailRect(rect);
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*aAvailTop = rect.y;
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return rv;
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}
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nsIDeviceContext*
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nsScreen::GetDeviceContext()
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{
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if(!mDocShell)
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return nsnull;
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// Now make sure our size is up to date. That will mean that the device
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// context does the right thing on multi-monitor systems when we return it to
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// the caller. It will also make sure that our prescontext has been created,
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// if we're supposed to have one.
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nsCOMPtr<nsPIDOMWindow> win = do_GetInterface(mDocShell);
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if (!win) {
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// No reason to go on
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return nsnull;
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}
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win->EnsureSizeUpToDate();
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nsCOMPtr<nsIContentViewer> contentViewer;
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mDocShell->GetContentViewer(getter_AddRefs(contentViewer));
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nsCOMPtr<nsIDocumentViewer> docViewer(do_QueryInterface(contentViewer));
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if(!docViewer)
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return nsnull;
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nsCOMPtr<nsPresContext> presContext;
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docViewer->GetPresContext(getter_AddRefs(presContext));
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nsIDeviceContext* context = nsnull;
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if(presContext)
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context = presContext->DeviceContext();
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return context;
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}
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nsresult
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nsScreen::GetRect(nsRect& aRect)
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{
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nsIDeviceContext *context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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context->GetRect(aRect);
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float devUnits;
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devUnits = context->DevUnitsToAppUnits();
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aRect.x = NSToIntRound(float(aRect.x) / devUnits);
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aRect.y = NSToIntRound(float(aRect.y) / devUnits);
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context->GetDeviceSurfaceDimensions(aRect.width, aRect.height);
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aRect.height = NSToIntRound(float(aRect.height) / devUnits);
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aRect.width = NSToIntRound(float(aRect.width) / devUnits);
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return NS_OK;
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}
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nsresult
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nsScreen::GetAvailRect(nsRect& aRect)
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{
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nsIDeviceContext *context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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context->GetClientRect(aRect);
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float devUnits;
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devUnits = context->DevUnitsToAppUnits();
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aRect.x = NSToIntRound(float(aRect.x) / devUnits);
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aRect.y = NSToIntRound(float(aRect.y) / devUnits);
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aRect.height = NSToIntRound(float(aRect.height) / devUnits);
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aRect.width = NSToIntRound(float(aRect.width) / devUnits);
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return NS_OK;
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}
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