gecko-dev/widget/windows/nsWindow.cpp
Doug Thayer 185e25fddf Bug 1606880 - Implement fast shutdown prefs r=froydnj
I originally had this as a few patches, but the work to fix test
failures and get the whole thing into a complete working state
quickly tangled them up. Apologies for that. To summarize what's
going on here, however:

- We introduce two prefs: shutdown.fastShutdownStage and
  shutdown.lateWriteChecksStage. The latter pref is set to 1, which
  will leave the existing late write checking behavior unchanged.
  However, we introduce this pref to make it simpler in the future
  to bump the late write checks window earlier in the shutdown cycle.
- We introduce an AppShutdown class, which will house static methods
  and a small amount of state for unifying some shutdown logic. Most
  importantly, it will now manage the state for app initiated restarts,
  as well as the logic for performing a safe fast shutdown.
- We refactored the existing restart code to call into the new
  AppShutdown file, so that if we are configured to actually perform
  a fast shutdown, we will be able to run the necessary restart logic
  immediately before doing so. Previously, the restart logic occurred
  later in the shutdown cycle than our late write checking, meaning
  if we were to simply exit the process at that point in time, we
  would never run the restart coe.
- Lastly, we updated two locations which called TerminateProcess and/or
  _exit(0) to call into the AppShutdown method (DoFastShutdown).

Differential Revision: https://phabricator.services.mozilla.com/D59196

--HG--
extra : moz-landing-system : lando
2020-01-29 12:29:43 +00:00

8512 lines
284 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sts=2 sw=2 et cin: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* nsWindow - Native window management and event handling.
*
* nsWindow is organized into a set of major blocks and
* block subsections. The layout is as follows:
*
* Includes
* Variables
* nsIWidget impl.
* nsIWidget methods and utilities
* nsSwitchToUIThread impl.
* nsSwitchToUIThread methods and utilities
* Moz events
* Event initialization
* Event dispatching
* Native events
* Wndproc(s)
* Event processing
* OnEvent event handlers
* IME management and accessibility
* Transparency
* Popup hook handling
* Misc. utilities
* Child window impl.
*
* Search for "BLOCK:" to find major blocks.
* Search for "SECTION:" to find specific sections.
*
* Blocks should be split out into separate files if they
* become unmanageable.
*
* Related source:
*
* nsWindowDefs.h - Definitions, macros, structs, enums
* and general setup.
* nsWindowDbg.h/.cpp - Debug related code and directives.
* nsWindowGfx.h/.cpp - Graphics and painting.
*
*/
/**************************************************************
**************************************************************
**
** BLOCK: Includes
**
** Include headers.
**
**************************************************************
**************************************************************/
#include "gfx2DGlue.h"
#include "gfxEnv.h"
#include "gfxPlatform.h"
#include "mozilla/AppShutdown.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/Logging.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/MiscEvents.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/TouchEvents.h"
#include "mozilla/ipc/MessageChannel.h"
#include <algorithm>
#include <limits>
#include "nsWindow.h"
#include "nsAppRunner.h"
#include <shellapi.h>
#include <windows.h>
#include <wtsapi32.h>
#include <process.h>
#include <commctrl.h>
#include <dbt.h>
#include <unknwn.h>
#include <psapi.h>
#include "mozilla/Logging.h"
#include "prtime.h"
#include "prenv.h"
#include "mozilla/WidgetTraceEvent.h"
#include "nsISupportsPrimitives.h"
#include "nsIKeyEventInPluginCallback.h"
#include "nsITheme.h"
#include "nsIObserverService.h"
#include "nsIScreenManager.h"
#include "imgIContainer.h"
#include "nsIFile.h"
#include "nsIRollupListener.h"
#include "nsIClipboard.h"
#include "WinMouseScrollHandler.h"
#include "nsFontMetrics.h"
#include "nsIFontEnumerator.h"
#include "nsFont.h"
#include "nsRect.h"
#include "nsThreadUtils.h"
#include "nsNativeCharsetUtils.h"
#include "nsGkAtoms.h"
#include "nsCRT.h"
#include "nsAppDirectoryServiceDefs.h"
#include "nsWidgetsCID.h"
#include "nsTHashtable.h"
#include "nsHashKeys.h"
#include "nsString.h"
#include "mozilla/Services.h"
#include "nsNativeThemeWin.h"
#include "nsWindowsDllInterceptor.h"
#include "nsLayoutUtils.h"
#include "nsView.h"
#include "nsWindowGfx.h"
#include "gfxWindowsPlatform.h"
#include "gfxDWriteFonts.h"
#include "Layers.h"
#include "nsPrintfCString.h"
#include "mozilla/Preferences.h"
#include "SystemTimeConverter.h"
#include "WinTaskbar.h"
#include "WidgetUtils.h"
#include "nsIWidgetListener.h"
#include "mozilla/dom/MouseEventBinding.h"
#include "mozilla/dom/Touch.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/WindowsVersion.h"
#include "mozilla/TextEvents.h" // For WidgetKeyboardEvent
#include "mozilla/TextEventDispatcherListener.h"
#include "mozilla/widget/nsAutoRollup.h"
#include "mozilla/widget/WinNativeEventData.h"
#include "mozilla/widget/PlatformWidgetTypes.h"
#include "nsStyleConsts.h"
#include "nsBidiKeyboard.h"
#include "nsStyleConsts.h"
#include "gfxConfig.h"
#include "InProcessWinCompositorWidget.h"
#include "InputDeviceUtils.h"
#include "ScreenHelperWin.h"
#include "mozilla/StaticPrefs_layout.h"
#include "nsIGfxInfo.h"
#include "nsUXThemeConstants.h"
#include "KeyboardLayout.h"
#include "nsNativeDragTarget.h"
#include <mmsystem.h> // needed for WIN32_LEAN_AND_MEAN
#include <zmouse.h>
#include <richedit.h>
#if defined(ACCESSIBILITY)
# ifdef DEBUG
# include "mozilla/a11y/Logging.h"
# endif
# include "oleidl.h"
# include <winuser.h>
# include "nsAccessibilityService.h"
# include "mozilla/PresShell.h"
# include "mozilla/a11y/DocAccessible.h"
# include "mozilla/a11y/LazyInstantiator.h"
# include "mozilla/a11y/Platform.h"
# if !defined(WINABLEAPI)
# include <winable.h>
# endif // !defined(WINABLEAPI)
#endif // defined(ACCESSIBILITY)
#include "nsIWinTaskbar.h"
#define NS_TASKBAR_CONTRACTID "@mozilla.org/windows-taskbar;1"
#include "nsIWindowsUIUtils.h"
#include "nsWindowDefs.h"
#include "nsCrashOnException.h"
#include "nsIContent.h"
#include "mozilla/BackgroundHangMonitor.h"
#include "WinIMEHandler.h"
#include "npapi.h"
#include <d3d11.h>
#include "InkCollector.h"
// ERROR from wingdi.h (below) gets undefined by some code.
// #define ERROR 0
// #define RGN_ERROR ERROR
#define ERROR 0
#if !defined(SM_CONVERTIBLESLATEMODE)
# define SM_CONVERTIBLESLATEMODE 0x2003
#endif
#if !defined(WM_DPICHANGED)
# define WM_DPICHANGED 0x02E0
#endif
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/layers/InputAPZContext.h"
#include "mozilla/layers/KnowsCompositor.h"
#include "InputData.h"
#include "mozilla/Telemetry.h"
#include "mozilla/plugins/PluginProcessParent.h"
#include "mozilla/webrender/WebRenderAPI.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::layers;
using namespace mozilla::widget;
using namespace mozilla::plugins;
/**************************************************************
**************************************************************
**
** BLOCK: Variables
**
** nsWindow Class static initializations and global variables.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow statics
*
**************************************************************/
bool nsWindow::sDropShadowEnabled = true;
uint32_t nsWindow::sInstanceCount = 0;
bool nsWindow::sSwitchKeyboardLayout = false;
BOOL nsWindow::sIsOleInitialized = FALSE;
HCURSOR nsWindow::sHCursor = nullptr;
imgIContainer* nsWindow::sCursorImgContainer = nullptr;
nsWindow* nsWindow::sCurrentWindow = nullptr;
bool nsWindow::sJustGotDeactivate = false;
bool nsWindow::sJustGotActivate = false;
bool nsWindow::sIsInMouseCapture = false;
// imported in nsWidgetFactory.cpp
TriStateBool nsWindow::sCanQuit = TRI_UNKNOWN;
// Hook Data Memebers for Dropdowns. sProcessHook Tells the
// hook methods whether they should be processing the hook
// messages.
HHOOK nsWindow::sMsgFilterHook = nullptr;
HHOOK nsWindow::sCallProcHook = nullptr;
HHOOK nsWindow::sCallMouseHook = nullptr;
bool nsWindow::sProcessHook = false;
UINT nsWindow::sRollupMsgId = 0;
HWND nsWindow::sRollupMsgWnd = nullptr;
UINT nsWindow::sHookTimerId = 0;
// Mouse Clicks - static variable definitions for figuring
// out 1 - 3 Clicks.
POINT nsWindow::sLastMousePoint = {0};
POINT nsWindow::sLastMouseMovePoint = {0};
LONG nsWindow::sLastMouseDownTime = 0L;
LONG nsWindow::sLastClickCount = 0L;
BYTE nsWindow::sLastMouseButton = 0;
bool nsWindow::sHaveInitializedPrefs = false;
TriStateBool nsWindow::sHasBogusPopupsDropShadowOnMultiMonitor = TRI_UNKNOWN;
static SystemTimeConverter<DWORD>& TimeConverter() {
static SystemTimeConverter<DWORD> timeConverterSingleton;
return timeConverterSingleton;
}
namespace mozilla {
class CurrentWindowsTimeGetter {
public:
explicit CurrentWindowsTimeGetter(HWND aWnd) : mWnd(aWnd) {}
DWORD GetCurrentTime() const { return ::GetTickCount(); }
void GetTimeAsyncForPossibleBackwardsSkew(const TimeStamp& aNow) {
DWORD currentTime = GetCurrentTime();
if (sBackwardsSkewStamp && currentTime == sLastPostTime) {
// There's already one inflight with this timestamp. Don't
// send a duplicate.
return;
}
sBackwardsSkewStamp = Some(aNow);
sLastPostTime = currentTime;
static_assert(sizeof(WPARAM) >= sizeof(DWORD),
"Can't fit a DWORD in a WPARAM");
::PostMessage(mWnd, MOZ_WM_SKEWFIX, sLastPostTime, 0);
}
static bool GetAndClearBackwardsSkewStamp(DWORD aPostTime,
TimeStamp* aOutSkewStamp) {
if (aPostTime != sLastPostTime) {
// The SKEWFIX message is stale; we've sent a new one since then.
// Ignore this one.
return false;
}
MOZ_ASSERT(sBackwardsSkewStamp);
*aOutSkewStamp = sBackwardsSkewStamp.value();
sBackwardsSkewStamp = Nothing();
return true;
}
private:
static Maybe<TimeStamp> sBackwardsSkewStamp;
static DWORD sLastPostTime;
HWND mWnd;
};
Maybe<TimeStamp> CurrentWindowsTimeGetter::sBackwardsSkewStamp;
DWORD CurrentWindowsTimeGetter::sLastPostTime = 0;
} // namespace mozilla
/**************************************************************
*
* SECTION: globals variables
*
**************************************************************/
static const char* sScreenManagerContractID =
"@mozilla.org/gfx/screenmanager;1";
extern mozilla::LazyLogModule gWindowsLog;
// True if we have sent a notification that we are suspending/sleeping.
static bool gIsSleepMode = false;
static NS_DEFINE_CID(kCClipboardCID, NS_CLIPBOARD_CID);
// General purpose user32.dll hook object
static WindowsDllInterceptor sUser32Intercept;
// 2 pixel offset for eTransparencyBorderlessGlass which equals the size of
// the default window border Windows paints. Glass will be extended inward
// this distance to remove the border.
static const int32_t kGlassMarginAdjustment = 2;
// When the client area is extended out into the default window frame area,
// this is the minimum amount of space along the edge of resizable windows
// we will always display a resize cursor in, regardless of the underlying
// content.
static const int32_t kResizableBorderMinSize = 3;
// We should never really try to accelerate windows bigger than this. In some
// cases this might lead to no D3D9 acceleration where we could have had it
// but D3D9 does not reliably report when it supports bigger windows. 8192
// is as safe as we can get, we know at least D3D10 hardware always supports
// this, other hardware we expect to report correctly in D3D9.
#define MAX_ACCELERATED_DIMENSION 8192
// On window open (as well as after), Windows has an unfortunate habit of
// sending rather a lot of WM_NCHITTEST messages. Because we have to do point
// to DOM target conversions for these, we cache responses for a given
// coordinate this many milliseconds:
#define HITTEST_CACHE_LIFETIME_MS 50
#if defined(ACCESSIBILITY)
namespace mozilla {
/**
* Windows touchscreen code works by setting a global WH_GETMESSAGE hook and
* injecting tiptsf.dll. The touchscreen process then posts registered messages
* to our main thread. The tiptsf hook picks up those registered messages and
* uses them as commands, some of which call into UIA, which then calls into
* MSAA, which then sends WM_GETOBJECT to us.
*
* We can get ahead of this by installing our own thread-local WH_GETMESSAGE
* hook. Since thread-local hooks are called ahead of global hooks, we will
* see these registered messages before tiptsf does. At this point we can then
* raise a flag that blocks a11y before invoking CallNextHookEx which will then
* invoke the global tiptsf hook. Then when we see WM_GETOBJECT, we check the
* flag by calling TIPMessageHandler::IsA11yBlocked().
*
* For Windows 8, we also hook tiptsf!ProcessCaretEvents, which is an a11y hook
* function that also calls into UIA.
*/
class TIPMessageHandler {
public:
~TIPMessageHandler() {
if (mHook) {
::UnhookWindowsHookEx(mHook);
}
}
static void Initialize() {
if (!IsWin8OrLater()) {
return;
}
if (sInstance) {
return;
}
sInstance = new TIPMessageHandler();
ClearOnShutdown(&sInstance);
}
static bool IsA11yBlocked() {
if (!sInstance) {
return false;
}
return sInstance->mA11yBlockCount > 0;
}
private:
TIPMessageHandler() : mHook(nullptr), mA11yBlockCount(0) {
MOZ_ASSERT(NS_IsMainThread());
// Registered messages used by tiptsf
mMessages[0] = ::RegisterWindowMessage(L"ImmersiveFocusNotification");
mMessages[1] = ::RegisterWindowMessage(L"TipCloseMenus");
mMessages[2] = ::RegisterWindowMessage(L"TabletInputPanelOpening");
mMessages[3] = ::RegisterWindowMessage(L"IHM Pen or Touch Event noticed");
mMessages[4] = ::RegisterWindowMessage(L"ProgrammabilityCaretVisibility");
mMessages[5] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPHidden");
mMessages[6] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPInfo");
mHook = ::SetWindowsHookEx(WH_GETMESSAGE, &TIPHook, nullptr,
::GetCurrentThreadId());
MOZ_ASSERT(mHook);
// On touchscreen devices, tiptsf.dll will have been loaded when STA COM was
// first initialized.
if (!IsWin10OrLater() && GetModuleHandle(L"tiptsf.dll") &&
!sProcessCaretEventsStub) {
sTipTsfInterceptor.Init("tiptsf.dll");
DebugOnly<bool> ok = sProcessCaretEventsStub.Set(
sTipTsfInterceptor, "ProcessCaretEvents", &ProcessCaretEventsHook);
MOZ_ASSERT(ok);
}
if (!sSendMessageTimeoutWStub) {
sUser32Intercept.Init("user32.dll");
DebugOnly<bool> hooked = sSendMessageTimeoutWStub.Set(
sUser32Intercept, "SendMessageTimeoutW", &SendMessageTimeoutWHook);
MOZ_ASSERT(hooked);
}
}
class MOZ_RAII A11yInstantiationBlocker {
public:
A11yInstantiationBlocker() {
if (!TIPMessageHandler::sInstance) {
return;
}
++TIPMessageHandler::sInstance->mA11yBlockCount;
}
~A11yInstantiationBlocker() {
if (!TIPMessageHandler::sInstance) {
return;
}
MOZ_ASSERT(TIPMessageHandler::sInstance->mA11yBlockCount > 0);
--TIPMessageHandler::sInstance->mA11yBlockCount;
}
};
friend class A11yInstantiationBlocker;
static LRESULT CALLBACK TIPHook(int aCode, WPARAM aWParam, LPARAM aLParam) {
if (aCode < 0 || !sInstance) {
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
MSG* msg = reinterpret_cast<MSG*>(aLParam);
UINT& msgCode = msg->message;
for (uint32_t i = 0; i < ArrayLength(sInstance->mMessages); ++i) {
if (msgCode == sInstance->mMessages[i]) {
A11yInstantiationBlocker block;
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
}
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
static void CALLBACK ProcessCaretEventsHook(HWINEVENTHOOK aWinEventHook,
DWORD aEvent, HWND aHwnd,
LONG aObjectId, LONG aChildId,
DWORD aGeneratingTid,
DWORD aEventTime) {
A11yInstantiationBlocker block;
sProcessCaretEventsStub(aWinEventHook, aEvent, aHwnd, aObjectId, aChildId,
aGeneratingTid, aEventTime);
}
static LRESULT WINAPI SendMessageTimeoutWHook(HWND aHwnd, UINT aMsgCode,
WPARAM aWParam, LPARAM aLParam,
UINT aFlags, UINT aTimeout,
PDWORD_PTR aMsgResult) {
// We don't want to handle this unless the message is a WM_GETOBJECT that we
// want to block, and the aHwnd is a nsWindow that belongs to the current
// thread.
if (!aMsgResult || aMsgCode != WM_GETOBJECT ||
static_cast<DWORD>(aLParam) != OBJID_CLIENT ||
!WinUtils::GetNSWindowPtr(aHwnd) ||
::GetWindowThreadProcessId(aHwnd, nullptr) != ::GetCurrentThreadId() ||
!IsA11yBlocked()) {
return sSendMessageTimeoutWStub(aHwnd, aMsgCode, aWParam, aLParam, aFlags,
aTimeout, aMsgResult);
}
// In this case we want to fake the result that would happen if we had
// decided not to handle WM_GETOBJECT in our WndProc. We hand the message
// off to DefWindowProc to accomplish this.
*aMsgResult = static_cast<DWORD_PTR>(
::DefWindowProcW(aHwnd, aMsgCode, aWParam, aLParam));
return static_cast<LRESULT>(TRUE);
}
static WindowsDllInterceptor sTipTsfInterceptor;
static WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
sProcessCaretEventsStub;
static WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
sSendMessageTimeoutWStub;
static StaticAutoPtr<TIPMessageHandler> sInstance;
HHOOK mHook;
UINT mMessages[7];
uint32_t mA11yBlockCount;
};
WindowsDllInterceptor TIPMessageHandler::sTipTsfInterceptor;
WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
TIPMessageHandler::sProcessCaretEventsStub;
WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
TIPMessageHandler::sSendMessageTimeoutWStub;
StaticAutoPtr<TIPMessageHandler> TIPMessageHandler::sInstance;
} // namespace mozilla
#endif // defined(ACCESSIBILITY)
/**************************************************************
**************************************************************
**
** BLOCK: nsIWidget impl.
**
** nsIWidget interface implementation, broken down into
** sections.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow construction and destruction
*
**************************************************************/
nsWindow::nsWindow(bool aIsChildWindow)
: nsWindowBase(),
mResizeState(NOT_RESIZING),
mIsChildWindow(aIsChildWindow) {
mIconSmall = nullptr;
mIconBig = nullptr;
mWnd = nullptr;
mLastKillFocusWindow = nullptr;
mTransitionWnd = nullptr;
mPaintDC = nullptr;
mPrevWndProc = nullptr;
mNativeDragTarget = nullptr;
mDeviceNotifyHandle = nullptr;
mInDtor = false;
mIsVisible = false;
mIsTopWidgetWindow = false;
mUnicodeWidget = true;
mDisplayPanFeedback = false;
mTouchWindow = false;
mFutureMarginsToUse = false;
mCustomNonClient = false;
mHideChrome = false;
mFullscreenMode = false;
mMousePresent = false;
mMouseInDraggableArea = false;
mDestroyCalled = false;
mIsEarlyBlankWindow = false;
mHasTaskbarIconBeenCreated = false;
mMouseTransparent = false;
mPickerDisplayCount = 0;
mWindowType = eWindowType_child;
mBorderStyle = eBorderStyle_default;
mOldSizeMode = nsSizeMode_Normal;
mLastSizeMode = nsSizeMode_Normal;
mLastSize.width = 0;
mLastSize.height = 0;
mOldStyle = 0;
mOldExStyle = 0;
mPainting = 0;
mLastKeyboardLayout = 0;
mBlurSuppressLevel = 0;
mLastPaintEndTime = TimeStamp::Now();
mCachedHitTestPoint.x = 0;
mCachedHitTestPoint.y = 0;
mCachedHitTestTime = TimeStamp::Now();
mCachedHitTestResult = 0;
#ifdef MOZ_XUL
mTransparencyMode = eTransparencyOpaque;
memset(&mGlassMargins, 0, sizeof mGlassMargins);
#endif
DWORD background = ::GetSysColor(COLOR_BTNFACE);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(background));
mSendingSetText = false;
mDefaultScale = -1.0; // not yet set, will be calculated on first use
mAspectRatio = 0.0; // not yet set, will be calculated on first use
mTaskbarPreview = nullptr;
mCompositorWidgetDelegate = nullptr;
// Global initialization
if (!sInstanceCount) {
// Global app registration id for Win7 and up. See
// WinTaskbar.cpp for details.
mozilla::widget::WinTaskbar::RegisterAppUserModelID();
KeyboardLayout::GetInstance()->OnLayoutChange(::GetKeyboardLayout(0));
#if defined(ACCESSIBILITY)
mozilla::TIPMessageHandler::Initialize();
#endif // defined(ACCESSIBILITY)
if (SUCCEEDED(::OleInitialize(nullptr))) {
sIsOleInitialized = TRUE;
}
NS_ASSERTION(sIsOleInitialized, "***** OLE is not initialized!\n");
MouseScrollHandler::Initialize();
// Init theme data
nsUXThemeData::UpdateNativeThemeInfo();
RedirectedKeyDownMessageManager::Forget();
if (mPointerEvents.ShouldEnableInkCollector()) {
InkCollector::sInkCollector = new InkCollector();
}
} // !sInstanceCount
mIdleService = nullptr;
mSizeConstraintsScale = GetDefaultScale().scale;
mMaxTextureSize = -1; // Will be calculated when layer manager is created.
mRequestFxrOutputPending = false;
sInstanceCount++;
}
nsWindow::~nsWindow() {
mInDtor = true;
// If the widget was released without calling Destroy() then the native window
// still exists, and we need to destroy it. Destroy() will early-return if it
// was already called. In any case it is important to call it before
// destroying mPresentLock (cf. 1156182).
Destroy();
// Free app icon resources. This must happen after `OnDestroy` (see bug
// 708033).
if (mIconSmall) ::DestroyIcon(mIconSmall);
if (mIconBig) ::DestroyIcon(mIconBig);
sInstanceCount--;
// Global shutdown
if (sInstanceCount == 0) {
if (InkCollector::sInkCollector) {
InkCollector::sInkCollector->Shutdown();
InkCollector::sInkCollector = nullptr;
}
IMEHandler::Terminate();
NS_IF_RELEASE(sCursorImgContainer);
if (sIsOleInitialized) {
::OleFlushClipboard();
::OleUninitialize();
sIsOleInitialized = FALSE;
}
}
NS_IF_RELEASE(mNativeDragTarget);
}
/**************************************************************
*
* SECTION: nsIWidget::Create, nsIWidget::Destroy
*
* Creating and destroying windows for this widget.
*
**************************************************************/
// Allow Derived classes to modify the height that is passed
// when the window is created or resized.
int32_t nsWindow::GetHeight(int32_t aProposedHeight) { return aProposedHeight; }
static bool ShouldCacheTitleBarInfo(nsWindowType aWindowType,
nsBorderStyle aBorderStyle) {
return (aWindowType == eWindowType_toplevel) &&
(aBorderStyle == eBorderStyle_default ||
aBorderStyle == eBorderStyle_all) &&
(!nsUXThemeData::sTitlebarInfoPopulatedThemed ||
!nsUXThemeData::sTitlebarInfoPopulatedAero);
}
// Create the proper widget
nsresult nsWindow::Create(nsIWidget* aParent, nsNativeWidget aNativeParent,
const LayoutDeviceIntRect& aRect,
nsWidgetInitData* aInitData) {
nsWidgetInitData defaultInitData;
if (!aInitData) aInitData = &defaultInitData;
mUnicodeWidget = aInitData->mUnicode;
nsIWidget* baseParent =
aInitData->mWindowType == eWindowType_dialog ||
aInitData->mWindowType == eWindowType_toplevel ||
aInitData->mWindowType == eWindowType_invisible
? nullptr
: aParent;
mIsTopWidgetWindow = (nullptr == baseParent);
mBounds = aRect;
// Ensure that the toolkit is created.
nsToolkit::GetToolkit();
BaseCreate(baseParent, aInitData);
HWND parent;
if (aParent) { // has a nsIWidget parent
parent = aParent ? (HWND)aParent->GetNativeData(NS_NATIVE_WINDOW) : nullptr;
mParent = aParent;
} else { // has a nsNative parent
parent = (HWND)aNativeParent;
mParent =
aNativeParent ? WinUtils::GetNSWindowPtr((HWND)aNativeParent) : nullptr;
}
mIsRTL = aInitData->mRTL;
mOpeningAnimationSuppressed = aInitData->mIsAnimationSuppressed;
mAlwaysOnTop = aInitData->mAlwaysOnTop;
DWORD style = WindowStyle();
DWORD extendedStyle = WindowExStyle();
if (mWindowType == eWindowType_popup) {
if (!aParent) {
parent = nullptr;
}
if (!IsWin8OrLater() && HasBogusPopupsDropShadowOnMultiMonitor() &&
ShouldUseOffMainThreadCompositing()) {
extendedStyle |= WS_EX_COMPOSITED;
}
if (aInitData->mMouseTransparent) {
// This flag makes the window transparent to mouse events
mMouseTransparent = true;
extendedStyle |= WS_EX_TRANSPARENT;
}
} else if (mWindowType == eWindowType_invisible) {
// Make sure CreateWindowEx succeeds at creating a toplevel window
style &= ~0x40000000; // WS_CHILDWINDOW
} else {
// See if the caller wants to explictly set clip children and clip siblings
if (aInitData->clipChildren) {
style |= WS_CLIPCHILDREN;
} else {
style &= ~WS_CLIPCHILDREN;
}
if (aInitData->clipSiblings) {
style |= WS_CLIPSIBLINGS;
}
}
const wchar_t* className;
if (aInitData->mDropShadow) {
className = GetWindowPopupClass();
} else {
className = GetWindowClass();
}
// Plugins are created in the disabled state so that they can't
// steal focus away from our main window. This is especially
// important if the plugin has loaded in a background tab.
if (aInitData->mWindowType == eWindowType_plugin ||
aInitData->mWindowType == eWindowType_plugin_ipc_chrome ||
aInitData->mWindowType == eWindowType_plugin_ipc_content) {
style |= WS_DISABLED;
}
mWnd = ::CreateWindowExW(extendedStyle, className, L"", style, aRect.X(),
aRect.Y(), aRect.Width(), GetHeight(aRect.Height()),
parent, nullptr, nsToolkit::mDllInstance, nullptr);
if (!mWnd) {
NS_WARNING("nsWindow CreateWindowEx failed.");
return NS_ERROR_FAILURE;
}
mDeviceNotifyHandle = InputDeviceUtils::RegisterNotification(mWnd);
// If mDefaultScale is set before mWnd has been set, it will have the scale of
// the primary monitor, rather than the monitor that the window is actually
// on. For non-popup windows this gets corrected by the WM_DPICHANGED message
// which resets mDefaultScale, but for popup windows we don't reset
// mDefaultScale on that message. In order to ensure that popup windows
// spawned on a non-primary monitor end up with the correct scale, we reset
// mDefaultScale here so that it gets recomputed using the correct monitor now
// that we have a mWnd.
mDefaultScale = -1.0;
if (mIsRTL) {
DWORD dwAttribute = TRUE;
DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute,
sizeof dwAttribute);
}
if (mOpeningAnimationSuppressed) {
SuppressAnimation(true);
}
if (mAlwaysOnTop) {
::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
if (!IsPlugin() && mWindowType != eWindowType_invisible &&
MouseScrollHandler::Device::IsFakeScrollableWindowNeeded()) {
// Ugly Thinkpad Driver Hack (Bugs 507222 and 594977)
//
// We create two zero-sized windows as descendants of the top-level window,
// like so:
//
// Top-level window (MozillaWindowClass)
// FAKETRACKPOINTSCROLLCONTAINER (MozillaWindowClass)
// FAKETRACKPOINTSCROLLABLE (MozillaWindowClass)
//
// We need to have the middle window, otherwise the Trackpoint driver
// will fail to deliver scroll messages. WM_MOUSEWHEEL messages are
// sent to the FAKETRACKPOINTSCROLLABLE, which then propagate up the
// window hierarchy until they are handled by nsWindow::WindowProc.
// WM_HSCROLL messages are also sent to the FAKETRACKPOINTSCROLLABLE,
// but these do not propagate automatically, so we have the window
// procedure pretend that they were dispatched to the top-level window
// instead.
//
// The FAKETRACKPOINTSCROLLABLE needs to have the specific window styles it
// is given below so that it catches the Trackpoint driver's heuristics.
HWND scrollContainerWnd = ::CreateWindowW(
className, L"FAKETRACKPOINTSCROLLCONTAINER", WS_CHILD | WS_VISIBLE, 0,
0, 0, 0, mWnd, nullptr, nsToolkit::mDllInstance, nullptr);
HWND scrollableWnd = ::CreateWindowW(
className, L"FAKETRACKPOINTSCROLLABLE",
WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP | 0x30, 0, 0, 0, 0,
scrollContainerWnd, nullptr, nsToolkit::mDllInstance, nullptr);
// Give the FAKETRACKPOINTSCROLLABLE window a specific ID so that
// WindowProcInternal can distinguish it from the top-level window
// easily.
::SetWindowLongPtrW(scrollableWnd, GWLP_ID, eFakeTrackPointScrollableID);
// Make FAKETRACKPOINTSCROLLABLE use nsWindow::WindowProc, and store the
// old window procedure in its "user data".
WNDPROC oldWndProc;
if (mUnicodeWidget)
oldWndProc = (WNDPROC)::SetWindowLongPtrW(scrollableWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
else
oldWndProc = (WNDPROC)::SetWindowLongPtrA(scrollableWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
::SetWindowLongPtrW(scrollableWnd, GWLP_USERDATA, (LONG_PTR)oldWndProc);
}
SubclassWindow(TRUE);
// Starting with Windows XP, a process always runs within a terminal services
// session. In order to play nicely with RDP, fast user switching, and the
// lock screen, we should be handling WM_WTSSESSION_CHANGE. We must register
// our HWND in order to receive this message.
DebugOnly<BOOL> wtsRegistered =
::WTSRegisterSessionNotification(mWnd, NOTIFY_FOR_THIS_SESSION);
NS_ASSERTION(wtsRegistered, "WTSRegisterSessionNotification failed!\n");
mDefaultIMC.Init(this);
IMEHandler::InitInputContext(this, mInputContext);
// Do some initialization work, but only if (a) it hasn't already been done,
// and (b) this is the hidden window (which is conveniently created before
// any visible windows but after the profile has been initialized).
if (!sHaveInitializedPrefs && mWindowType == eWindowType_invisible) {
sSwitchKeyboardLayout =
Preferences::GetBool("intl.keyboard.per_window_layout", false);
sHaveInitializedPrefs = true;
}
// Query for command button metric data for rendering the titlebar. We
// only do this once on the first window that has an actual titlebar
if (ShouldCacheTitleBarInfo(mWindowType, mBorderStyle)) {
nsUXThemeData::UpdateTitlebarInfo(mWnd);
}
static bool a11yPrimed = false;
if (!a11yPrimed && mWindowType == eWindowType_toplevel) {
a11yPrimed = true;
if (Preferences::GetInt("accessibility.force_disabled", 0) == -1) {
::PostMessage(mWnd, MOZ_WM_STARTA11Y, 0, 0);
}
}
return NS_OK;
}
// Close this nsWindow
void nsWindow::Destroy() {
// WM_DESTROY has already fired, avoid calling it twice
if (mOnDestroyCalled) return;
// Don't destroy windows that have file pickers open, we'll tear these down
// later once the picker is closed.
mDestroyCalled = true;
if (mPickerDisplayCount) return;
// During the destruction of all of our children, make sure we don't get
// deleted.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
/**
* On windows the LayerManagerOGL destructor wants the widget to be around for
* cleanup. It also would like to have the HWND intact, so we nullptr it here.
*/
DestroyLayerManager();
/* We should clear our cached resources now and not wait for the GC to
* delete the nsWindow. */
ClearCachedResources();
InputDeviceUtils::UnregisterNotification(mDeviceNotifyHandle);
mDeviceNotifyHandle = nullptr;
// The DestroyWindow function destroys the specified window. The function
// sends WM_DESTROY and WM_NCDESTROY messages to the window to deactivate it
// and remove the keyboard focus from it. The function also destroys the
// window's menu, flushes the thread message queue, destroys timers, removes
// clipboard ownership, and breaks the clipboard viewer chain (if the window
// is at the top of the viewer chain).
//
// If the specified window is a parent or owner window, DestroyWindow
// automatically destroys the associated child or owned windows when it
// destroys the parent or owner window. The function first destroys child or
// owned windows, and then it destroys the parent or owner window.
VERIFY(::DestroyWindow(mWnd));
// Our windows can be subclassed which may prevent us receiving WM_DESTROY. If
// OnDestroy() didn't get called, call it now.
if (false == mOnDestroyCalled) {
MSGResult msgResult;
mWindowHook.Notify(mWnd, WM_DESTROY, 0, 0, msgResult);
OnDestroy();
}
}
/**************************************************************
*
* SECTION: Window class utilities
*
* Utilities for calculating the proper window class name for
* Create window.
*
**************************************************************/
const wchar_t* nsWindow::RegisterWindowClass(const wchar_t* aClassName,
UINT aExtraStyle,
LPWSTR aIconID) const {
WNDCLASSW wc;
if (::GetClassInfoW(nsToolkit::mDllInstance, aClassName, &wc)) {
// already registered
return aClassName;
}
wc.style = CS_DBLCLKS | aExtraStyle;
wc.lpfnWndProc = WinUtils::NonClientDpiScalingDefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = nsToolkit::mDllInstance;
wc.hIcon =
aIconID ? ::LoadIconW(::GetModuleHandleW(nullptr), aIconID) : nullptr;
wc.hCursor = nullptr;
wc.hbrBackground = mBrush;
wc.lpszMenuName = nullptr;
wc.lpszClassName = aClassName;
if (!::RegisterClassW(&wc)) {
// For older versions of Win32 (i.e., not XP), the registration may
// fail with aExtraStyle, so we have to re-register without it.
wc.style = CS_DBLCLKS;
::RegisterClassW(&wc);
}
return aClassName;
}
static LPWSTR const gStockApplicationIcon = MAKEINTRESOURCEW(32512);
// Return the proper window class for everything except popups.
const wchar_t* nsWindow::GetWindowClass() const {
switch (mWindowType) {
case eWindowType_invisible:
return RegisterWindowClass(kClassNameHidden, 0, gStockApplicationIcon);
case eWindowType_dialog:
return RegisterWindowClass(kClassNameDialog, 0, 0);
default:
return RegisterWindowClass(GetMainWindowClass(), 0,
gStockApplicationIcon);
}
}
// Return the proper popup window class
const wchar_t* nsWindow::GetWindowPopupClass() const {
return RegisterWindowClass(kClassNameDropShadow, CS_XP_DROPSHADOW,
gStockApplicationIcon);
}
/**************************************************************
*
* SECTION: Window styles utilities
*
* Return the proper windows styles and extended styles.
*
**************************************************************/
// Return nsWindow styles
DWORD nsWindow::WindowStyle() {
DWORD style;
switch (mWindowType) {
case eWindowType_plugin:
case eWindowType_plugin_ipc_chrome:
case eWindowType_plugin_ipc_content:
case eWindowType_child:
style = WS_OVERLAPPED;
break;
case eWindowType_dialog:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK |
DS_MODALFRAME | WS_CLIPCHILDREN;
if (mBorderStyle != eBorderStyle_default)
style |= WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
break;
case eWindowType_popup:
style = WS_POPUP;
if (!HasGlass()) {
style |= WS_OVERLAPPED;
}
break;
default:
NS_ERROR("unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU |
WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPCHILDREN;
break;
}
if (mBorderStyle != eBorderStyle_default &&
mBorderStyle != eBorderStyle_all) {
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_border))
style &= ~WS_BORDER;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_title)) {
style &= ~WS_DLGFRAME;
style |= WS_POPUP;
style &= ~WS_CHILD;
}
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_close))
style &= ~0;
// XXX The close box can only be removed by changing the window class,
// as far as I know --- roc+moz@cs.cmu.edu
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & (eBorderStyle_menu | eBorderStyle_close)))
style &= ~WS_SYSMENU;
// Looks like getting rid of the system menu also does away with the
// close box. So, we only get rid of the system menu if you want neither it
// nor the close box. How does the Windows "Dialog" window class get just
// closebox and no sysmenu? Who knows.
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_resizeh))
style &= ~WS_THICKFRAME;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_minimize))
style &= ~WS_MINIMIZEBOX;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_maximize))
style &= ~WS_MAXIMIZEBOX;
if (IsPopupWithTitleBar()) {
style |= WS_CAPTION;
if (mBorderStyle & eBorderStyle_close) {
style |= WS_SYSMENU;
}
}
}
if (mIsChildWindow) {
style |= WS_CLIPCHILDREN;
if (!(style & WS_POPUP)) {
style |= WS_CHILD; // WS_POPUP and WS_CHILD are mutually exclusive.
}
}
VERIFY_WINDOW_STYLE(style);
return style;
}
// Return nsWindow extended styles
DWORD nsWindow::WindowExStyle() {
switch (mWindowType) {
case eWindowType_plugin:
case eWindowType_plugin_ipc_chrome:
case eWindowType_plugin_ipc_content:
case eWindowType_child:
return 0;
case eWindowType_dialog:
return WS_EX_WINDOWEDGE | WS_EX_DLGMODALFRAME;
case eWindowType_popup: {
DWORD extendedStyle = WS_EX_TOOLWINDOW;
if (mPopupLevel == ePopupLevelTop) extendedStyle |= WS_EX_TOPMOST;
return extendedStyle;
}
default:
NS_ERROR("unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
return WS_EX_WINDOWEDGE;
}
}
/**************************************************************
*
* SECTION: Window subclassing utilities
*
* Set or clear window subclasses on native windows. Used in
* Create and Destroy.
*
**************************************************************/
// Subclass (or remove the subclass from) this component's nsWindow
void nsWindow::SubclassWindow(BOOL bState) {
if (bState) {
if (!mWnd || !IsWindow(mWnd)) {
NS_ERROR("Invalid window handle");
}
if (mUnicodeWidget) {
mPrevWndProc = reinterpret_cast<WNDPROC>(
SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(nsWindow::WindowProc)));
} else {
mPrevWndProc = reinterpret_cast<WNDPROC>(
SetWindowLongPtrA(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(nsWindow::WindowProc)));
}
NS_ASSERTION(mPrevWndProc, "Null standard window procedure");
// connect the this pointer to the nsWindow handle
WinUtils::SetNSWindowBasePtr(mWnd, this);
} else {
if (IsWindow(mWnd)) {
if (mUnicodeWidget) {
SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(mPrevWndProc));
} else {
SetWindowLongPtrA(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(mPrevWndProc));
}
}
WinUtils::SetNSWindowBasePtr(mWnd, nullptr);
mPrevWndProc = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetParent, nsIWidget::GetParent
*
* Set or clear the parent widgets using window properties, and
* handles calculating native parent handles.
*
**************************************************************/
// Get and set parent widgets
void nsWindow::SetParent(nsIWidget* aNewParent) {
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
nsIWidget* parent = GetParent();
if (parent) {
parent->RemoveChild(this);
}
mParent = aNewParent;
if (aNewParent) {
ReparentNativeWidget(aNewParent);
aNewParent->AddChild(this);
return;
}
if (mWnd) {
// If we have no parent, SetParent should return the desktop.
VERIFY(::SetParent(mWnd, nullptr));
}
}
void nsWindow::ReparentNativeWidget(nsIWidget* aNewParent) {
MOZ_ASSERT(aNewParent, "null widget");
mParent = aNewParent;
if (mWindowType == eWindowType_popup) {
return;
}
HWND newParent = (HWND)aNewParent->GetNativeData(NS_NATIVE_WINDOW);
NS_ASSERTION(newParent, "Parent widget has a null native window handle");
if (newParent && mWnd) {
::SetParent(mWnd, newParent);
}
}
nsIWidget* nsWindow::GetParent(void) {
if (mIsTopWidgetWindow) {
return nullptr;
}
if (mInDtor || mOnDestroyCalled) {
return nullptr;
}
return mParent;
}
static int32_t RoundDown(double aDouble) {
return aDouble > 0 ? static_cast<int32_t>(floor(aDouble))
: static_cast<int32_t>(ceil(aDouble));
}
float nsWindow::GetDPI() {
float dpi = 96.0f;
nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
if (screen) {
screen->GetDpi(&dpi);
}
return dpi;
}
double nsWindow::GetDefaultScaleInternal() {
if (mDefaultScale <= 0.0) {
mDefaultScale = WinUtils::LogToPhysFactor(mWnd);
}
return mDefaultScale;
}
int32_t nsWindow::LogToPhys(double aValue) {
return WinUtils::LogToPhys(
::MonitorFromWindow(mWnd, MONITOR_DEFAULTTOPRIMARY), aValue);
}
nsWindow* nsWindow::GetParentWindow(bool aIncludeOwner) {
return static_cast<nsWindow*>(GetParentWindowBase(aIncludeOwner));
}
nsWindowBase* nsWindow::GetParentWindowBase(bool aIncludeOwner) {
if (mIsTopWidgetWindow) {
// Must use a flag instead of mWindowType to tell if the window is the
// owned by the topmost widget, because a child window can be embedded
// inside a HWND which is not associated with a nsIWidget.
return nullptr;
}
// If this widget has already been destroyed, pretend we have no parent.
// This corresponds to code in Destroy which removes the destroyed
// widget from its parent's child list.
if (mInDtor || mOnDestroyCalled) return nullptr;
// aIncludeOwner set to true implies walking the parent chain to retrieve the
// root owner. aIncludeOwner set to false implies the search will stop at the
// true parent (default).
nsWindow* widget = nullptr;
if (mWnd) {
HWND parent = nullptr;
if (aIncludeOwner)
parent = ::GetParent(mWnd);
else
parent = ::GetAncestor(mWnd, GA_PARENT);
if (parent) {
widget = WinUtils::GetNSWindowPtr(parent);
if (widget) {
// If the widget is in the process of being destroyed then
// do NOT return it
if (widget->mInDtor) {
widget = nullptr;
}
}
}
}
return static_cast<nsWindowBase*>(widget);
}
BOOL CALLBACK nsWindow::EnumAllChildWindProc(HWND aWnd, LPARAM aParam) {
nsWindow* wnd = WinUtils::GetNSWindowPtr(aWnd);
if (wnd) {
reinterpret_cast<nsTArray<nsWindow*>*>(aParam)->AppendElement(wnd);
}
return TRUE;
}
BOOL CALLBACK nsWindow::EnumAllThreadWindowProc(HWND aWnd, LPARAM aParam) {
nsWindow* wnd = WinUtils::GetNSWindowPtr(aWnd);
if (wnd) {
reinterpret_cast<nsTArray<nsWindow*>*>(aParam)->AppendElement(wnd);
}
EnumChildWindows(aWnd, EnumAllChildWindProc, aParam);
return TRUE;
}
/* static*/
nsTArray<nsWindow*> nsWindow::EnumAllWindows() {
nsTArray<nsWindow*> windows;
EnumThreadWindows(GetCurrentThreadId(), EnumAllThreadWindowProc,
reinterpret_cast<LPARAM>(&windows));
return windows;
}
static already_AddRefed<SourceSurface> CreateSourceSurfaceForGfxSurface(
gfxASurface* aSurface) {
MOZ_ASSERT(aSurface);
return Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(),
aSurface->GetSurfaceFormat());
}
nsWindow::ScrollSnapshot* nsWindow::EnsureSnapshotSurface(
ScrollSnapshot& aSnapshotData, const mozilla::gfx::IntSize& aSize) {
// If the surface doesn't exist or is the wrong size then create new one.
if (!aSnapshotData.surface || aSnapshotData.surface->GetSize() != aSize) {
aSnapshotData.surface = new gfxWindowsSurface(aSize, kScrollCaptureFormat);
aSnapshotData.surfaceHasSnapshot = false;
}
return &aSnapshotData;
}
already_AddRefed<SourceSurface> nsWindow::CreateScrollSnapshot() {
RECT clip = {0};
int rgnType = ::GetWindowRgnBox(mWnd, &clip);
if (rgnType == RGN_ERROR) {
// We failed to get the clip assume that we need a full fallback.
clip.left = 0;
clip.top = 0;
clip.right = mBounds.Width();
clip.bottom = mBounds.Height();
return GetFallbackScrollSnapshot(clip);
}
// Check that the window is in a position to snapshot. We don't check for
// clipped width as that doesn't currently matter for APZ scrolling.
if (clip.top || clip.bottom != mBounds.Height()) {
return GetFallbackScrollSnapshot(clip);
}
HDC windowDC = ::GetDC(mWnd);
if (!windowDC) {
return GetFallbackScrollSnapshot(clip);
}
auto releaseDC = MakeScopeExit([&] { ::ReleaseDC(mWnd, windowDC); });
gfx::IntSize snapshotSize(mBounds.Width(), mBounds.Height());
ScrollSnapshot* snapshot;
if (clip.left || clip.right != mBounds.Width()) {
// Can't do a full snapshot, so use the partial snapshot.
snapshot = EnsureSnapshotSurface(mPartialSnapshot, snapshotSize);
} else {
snapshot = EnsureSnapshotSurface(mFullSnapshot, snapshotSize);
}
// Note that we know that the clip is full height.
if (!::BitBlt(snapshot->surface->GetDC(), clip.left, 0,
clip.right - clip.left, clip.bottom, windowDC, clip.left, 0,
SRCCOPY)) {
return GetFallbackScrollSnapshot(clip);
}
::GdiFlush();
snapshot->surface->Flush();
snapshot->surfaceHasSnapshot = true;
snapshot->clip = clip;
mCurrentSnapshot = snapshot;
return CreateSourceSurfaceForGfxSurface(mCurrentSnapshot->surface);
}
already_AddRefed<SourceSurface> nsWindow::GetFallbackScrollSnapshot(
const RECT& aRequiredClip) {
gfx::IntSize snapshotSize(mBounds.Width(), mBounds.Height());
// If the current snapshot is the correct size and covers the required clip,
// just keep that by returning null.
// Note: we know the clip is always full height.
if (mCurrentSnapshot &&
mCurrentSnapshot->surface->GetSize() == snapshotSize &&
mCurrentSnapshot->clip.left <= aRequiredClip.left &&
mCurrentSnapshot->clip.right >= aRequiredClip.right) {
return nullptr;
}
// Otherwise we'll use the full snapshot, making sure it is big enough first.
mCurrentSnapshot = EnsureSnapshotSurface(mFullSnapshot, snapshotSize);
// If there is no snapshot, create a default.
if (!mCurrentSnapshot->surfaceHasSnapshot) {
gfx::SurfaceFormat format = mCurrentSnapshot->surface->GetSurfaceFormat();
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForCairoSurface(
mCurrentSnapshot->surface->CairoSurface(),
mCurrentSnapshot->surface->GetSize(), &format);
DefaultFillScrollCapture(dt);
}
return CreateSourceSurfaceForGfxSurface(mCurrentSnapshot->surface);
}
/**************************************************************
*
* SECTION: nsIWidget::Show
*
* Hide or show this component.
*
**************************************************************/
void nsWindow::Show(bool bState) {
if (mWindowType == eWindowType_popup) {
// See bug 603793. When we try to draw D3D9/10 windows with a drop shadow
// without the DWM on a secondary monitor, windows fails to composite
// our windows correctly. We therefor switch off the drop shadow for
// pop-up windows when the DWM is disabled and two monitors are
// connected.
if (HasBogusPopupsDropShadowOnMultiMonitor() &&
WinUtils::GetMonitorCount() > 1 &&
!nsUXThemeData::CheckForCompositor()) {
if (sDropShadowEnabled) {
::SetClassLongA(mWnd, GCL_STYLE, 0);
sDropShadowEnabled = false;
}
} else {
if (!sDropShadowEnabled) {
::SetClassLongA(mWnd, GCL_STYLE, CS_DROPSHADOW);
sDropShadowEnabled = true;
}
}
// WS_EX_COMPOSITED conflicts with the WS_EX_LAYERED style and causes
// some popup menus to become invisible.
LONG_PTR exStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED) {
::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, exStyle & ~WS_EX_COMPOSITED);
}
}
bool syncInvalidate = false;
bool wasVisible = mIsVisible;
// Set the status now so that anyone asking during ShowWindow or
// SetWindowPos would get the correct answer.
mIsVisible = bState;
// We may have cached an out of date visible state. This can happen
// when session restore sets the full screen mode.
if (mIsVisible)
mOldStyle |= WS_VISIBLE;
else
mOldStyle &= ~WS_VISIBLE;
if (!mIsVisible && wasVisible) {
ClearCachedResources();
}
if (mWnd) {
if (bState) {
if (!wasVisible && mWindowType == eWindowType_toplevel) {
// speed up the initial paint after show for
// top level windows:
syncInvalidate = true;
// Set the cursor before showing the window to avoid the default wait
// cursor.
SetCursor(eCursor_standard, nullptr, 0, 0);
switch (mSizeMode) {
case nsSizeMode_Fullscreen:
::ShowWindow(mWnd, SW_SHOW);
break;
case nsSizeMode_Maximized:
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
break;
case nsSizeMode_Minimized:
::ShowWindow(mWnd, SW_SHOWMINIMIZED);
break;
default:
if (CanTakeFocus()) {
::ShowWindow(mWnd, SW_SHOWNORMAL);
} else {
::ShowWindow(mWnd, SW_SHOWNOACTIVATE);
Unused << GetAttention(2);
}
break;
}
} else {
DWORD flags = SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW;
if (wasVisible) flags |= SWP_NOZORDER;
if (mWindowType == eWindowType_popup) {
// ensure popups are the topmost of the TOPMOST
// layer. Remember not to set the SWP_NOZORDER
// flag as that might allow the taskbar to overlap
// the popup.
flags |= SWP_NOACTIVATE;
HWND owner = ::GetWindow(mWnd, GW_OWNER);
::SetWindowPos(mWnd, owner ? 0 : HWND_TOPMOST, 0, 0, 0, 0, flags);
} else {
if (mWindowType == eWindowType_dialog && !CanTakeFocus())
flags |= SWP_NOACTIVATE;
::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags);
}
}
if (!wasVisible && (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog)) {
// when a toplevel window or dialog is shown, initialize the UI state
::SendMessageW(
mWnd, WM_CHANGEUISTATE,
MAKEWPARAM(UIS_INITIALIZE, UISF_HIDEFOCUS | UISF_HIDEACCEL), 0);
}
} else {
// Clear contents to avoid ghosting of old content if we display
// this window again.
if (wasVisible && mTransparencyMode == eTransparencyTransparent) {
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->ClearTransparentWindow();
}
}
if (mWindowType != eWindowType_dialog) {
::ShowWindow(mWnd, SW_HIDE);
} else {
::SetWindowPos(mWnd, 0, 0, 0, 0, 0,
SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER |
SWP_NOACTIVATE);
}
}
}
#ifdef MOZ_XUL
if (!wasVisible && bState) {
Invalidate();
if (syncInvalidate && !mInDtor && !mOnDestroyCalled) {
::UpdateWindow(mWnd);
}
}
#endif
if (mOpeningAnimationSuppressed) {
SuppressAnimation(false);
}
}
/**************************************************************
*
* SECTION: nsIWidget::IsVisible
*
* Returns the visibility state.
*
**************************************************************/
// Return true if the whether the component is visible, false otherwise
bool nsWindow::IsVisible() const { return mIsVisible; }
/**************************************************************
*
* SECTION: Window clipping utilities
*
* Used in Size and Move operations for setting the proper
* window clipping regions for window transparency.
*
**************************************************************/
// XP and Vista visual styles sometimes require window clipping regions to be
// applied for proper transparency. These routines are called on size and move
// operations.
// XXX this is apparently still needed in Windows 7 and later
void nsWindow::ClearThemeRegion() {
if (!HasGlass() &&
(mWindowType == eWindowType_popup && !IsPopupWithTitleBar() &&
(mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel))) {
SetWindowRgn(mWnd, nullptr, false);
}
}
void nsWindow::SetThemeRegion() {
// Popup types that have a visual styles region applied (bug 376408). This can
// be expanded for other window types as needed. The regions are applied
// generically to the base window so default constants are used for part and
// state. At some point we might need part and state values from
// nsNativeThemeWin's GetThemePartAndState, but currently windows that change
// shape based on state haven't come up.
if (!HasGlass() &&
(mWindowType == eWindowType_popup && !IsPopupWithTitleBar() &&
(mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel))) {
HRGN hRgn = nullptr;
RECT rect = {0, 0, mBounds.Width(), mBounds.Height()};
HDC dc = ::GetDC(mWnd);
GetThemeBackgroundRegion(nsUXThemeData::GetTheme(eUXTooltip), dc,
TTP_STANDARD, TS_NORMAL, &rect, &hRgn);
if (hRgn) {
if (!SetWindowRgn(mWnd, hRgn,
false)) // do not delete or alter hRgn if accepted.
DeleteObject(hRgn);
}
::ReleaseDC(mWnd, dc);
}
}
/**************************************************************
*
* SECTION: Touch and APZ-related functions
*
**************************************************************/
void nsWindow::RegisterTouchWindow() {
mTouchWindow = true;
::RegisterTouchWindow(mWnd, TWF_WANTPALM);
::EnumChildWindows(mWnd, nsWindow::RegisterTouchForDescendants, 0);
}
BOOL CALLBACK nsWindow::RegisterTouchForDescendants(HWND aWnd, LPARAM aMsg) {
nsWindow* win = WinUtils::GetNSWindowPtr(aWnd);
if (win) {
::RegisterTouchWindow(aWnd, TWF_WANTPALM);
}
return TRUE;
}
void nsWindow::LockAspectRatio(bool aShouldLock) {
if (aShouldLock) {
mAspectRatio = (float)mBounds.Height() / (float)mBounds.Width();
} else {
mAspectRatio = 0.0;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetWindowMouseTransparent
*
* Sets whether the window should ignore mouse events.
*
**************************************************************/
void nsWindow::SetWindowMouseTransparent(bool aIsTransparent) {
if (!mWnd) {
return;
}
LONG_PTR oldStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE);
LONG_PTR newStyle = aIsTransparent ? (oldStyle | WS_EX_TRANSPARENT)
: (oldStyle & ~WS_EX_TRANSPARENT);
::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, newStyle);
mMouseTransparent = aIsTransparent;
}
/**************************************************************
*
* SECTION: nsIWidget::Move, nsIWidget::Resize,
* nsIWidget::Size, nsIWidget::BeginResizeDrag
*
* Repositioning and sizing a window.
*
**************************************************************/
void nsWindow::SetSizeConstraints(const SizeConstraints& aConstraints) {
SizeConstraints c = aConstraints;
if (mWindowType != eWindowType_popup) {
c.mMinSize.width =
std::max(int32_t(::GetSystemMetrics(SM_CXMINTRACK)), c.mMinSize.width);
c.mMinSize.height =
std::max(int32_t(::GetSystemMetrics(SM_CYMINTRACK)), c.mMinSize.height);
}
if (mMaxTextureSize > 0) {
// We can't make ThebesLayers bigger than this anyway.. no point it letting
// a window grow bigger as we won't be able to draw content there in
// general.
c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
}
mSizeConstraintsScale = GetDefaultScale().scale;
nsBaseWidget::SetSizeConstraints(c);
}
const SizeConstraints nsWindow::GetSizeConstraints() {
double scale = GetDefaultScale().scale;
if (mSizeConstraintsScale == scale || mSizeConstraintsScale == 0.0) {
return mSizeConstraints;
}
scale /= mSizeConstraintsScale;
SizeConstraints c = mSizeConstraints;
if (c.mMinSize.width != NS_MAXSIZE) {
c.mMinSize.width = NSToIntRound(c.mMinSize.width * scale);
}
if (c.mMinSize.height != NS_MAXSIZE) {
c.mMinSize.height = NSToIntRound(c.mMinSize.height * scale);
}
if (c.mMaxSize.width != NS_MAXSIZE) {
c.mMaxSize.width = NSToIntRound(c.mMaxSize.width * scale);
}
if (c.mMaxSize.height != NS_MAXSIZE) {
c.mMaxSize.height = NSToIntRound(c.mMaxSize.height * scale);
}
return c;
}
// Move this component
void nsWindow::Move(double aX, double aY) {
if (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog) {
SetSizeMode(nsSizeMode_Normal);
}
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t x = NSToIntRound(aX * scale);
int32_t y = NSToIntRound(aY * scale);
// Check to see if window needs to be moved first
// to avoid a costly call to SetWindowPos. This check
// can not be moved to the calling code in nsView, because
// some platforms do not position child windows correctly
// Only perform this check for non-popup windows, since the positioning can
// in fact change even when the x/y do not. We always need to perform the
// check. See bug #97805 for details.
if (mWindowType != eWindowType_popup && mBounds.IsEqualXY(x, y)) {
// Nothing to do, since it is already positioned correctly.
return;
}
mBounds.MoveTo(x, y);
if (mWnd) {
#ifdef DEBUG
// complain if a window is moved offscreen (legal, but potentially
// worrisome)
if (mIsTopWidgetWindow) { // only a problem for top-level windows
// Make sure this window is actually on the screen before we move it
// XXX: Needs multiple monitor support
HDC dc = ::GetDC(mWnd);
if (dc) {
if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
RECT workArea;
::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
// no annoying assertions. just mention the issue.
if (x < 0 || x >= workArea.right || y < 0 || y >= workArea.bottom) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("window moved to offscreen position\n"));
}
}
::ReleaseDC(mWnd, dc);
}
}
#endif
ClearThemeRegion();
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE;
// Workaround SetWindowPos bug with D3D9. If our window has a clip
// region, some drivers or OSes may incorrectly copy into the clipped-out
// area.
if (IsPlugin() && !mLayerManager && mClipRects &&
(mClipRectCount != 1 ||
!mClipRects[0].IsEqualInterior(
LayoutDeviceIntRect(0, 0, mBounds.Width(), mBounds.Height())))) {
flags |= SWP_NOCOPYBITS;
}
double oldScale = mDefaultScale;
mResizeState = IN_SIZEMOVE;
VERIFY(::SetWindowPos(mWnd, nullptr, x, y, 0, 0, flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
SetThemeRegion();
}
NotifyRollupGeometryChange();
}
// Resize this component
void nsWindow::Resize(double aWidth, double aHeight, bool aRepaint) {
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t width = NSToIntRound(aWidth * scale);
int32_t height = NSToIntRound(aHeight * scale);
NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
ConstrainSize(&width, &height);
// Avoid unnecessary resizing calls
if (mBounds.IsEqualSize(width, height)) {
if (aRepaint) {
Invalidate();
}
return;
}
// Set cached value for lightweight and printing
mBounds.SizeTo(width, height);
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE;
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
ClearThemeRegion();
double oldScale = mDefaultScale;
mResizeState = RESIZING;
VERIFY(
::SetWindowPos(mWnd, nullptr, 0, 0, width, GetHeight(height), flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
SetThemeRegion();
}
if (aRepaint) Invalidate();
NotifyRollupGeometryChange();
}
// Resize this component
void nsWindow::Resize(double aX, double aY, double aWidth, double aHeight,
bool aRepaint) {
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t x = NSToIntRound(aX * scale);
int32_t y = NSToIntRound(aY * scale);
int32_t width = NSToIntRound(aWidth * scale);
int32_t height = NSToIntRound(aHeight * scale);
NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
ConstrainSize(&width, &height);
// Avoid unnecessary resizing calls
if (mBounds.IsEqualRect(x, y, width, height)) {
if (aRepaint) {
Invalidate();
}
return;
}
// Set cached value for lightweight and printing
mBounds.SetRect(x, y, width, height);
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
ClearThemeRegion();
double oldScale = mDefaultScale;
mResizeState = RESIZING;
VERIFY(
::SetWindowPos(mWnd, nullptr, x, y, width, GetHeight(height), flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
if (mTransitionWnd) {
// If we have a fullscreen transition window, we need to make
// it topmost again, otherwise the taskbar may be raised by
// the system unexpectedly when we leave fullscreen state.
::SetWindowPos(mTransitionWnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
SetThemeRegion();
}
if (aRepaint) Invalidate();
NotifyRollupGeometryChange();
}
mozilla::Maybe<bool> nsWindow::IsResizingNativeWidget() {
if (mResizeState == RESIZING) {
return Some(true);
}
return Some(false);
}
nsresult nsWindow::BeginResizeDrag(WidgetGUIEvent* aEvent, int32_t aHorizontal,
int32_t aVertical) {
NS_ENSURE_ARG_POINTER(aEvent);
if (aEvent->mClass != eMouseEventClass) {
// you can only begin a resize drag with a mouse event
return NS_ERROR_INVALID_ARG;
}
if (aEvent->AsMouseEvent()->mButton != MouseButton::eLeft) {
// you can only begin a resize drag with the left mouse button
return NS_ERROR_INVALID_ARG;
}
// work out what sizemode we're talking about
WPARAM syscommand;
if (aVertical < 0) {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_TOPLEFT;
} else if (aHorizontal == 0) {
syscommand = SC_SIZE | WMSZ_TOP;
} else {
syscommand = SC_SIZE | WMSZ_TOPRIGHT;
}
} else if (aVertical == 0) {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_LEFT;
} else if (aHorizontal == 0) {
return NS_ERROR_INVALID_ARG;
} else {
syscommand = SC_SIZE | WMSZ_RIGHT;
}
} else {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_BOTTOMLEFT;
} else if (aHorizontal == 0) {
syscommand = SC_SIZE | WMSZ_BOTTOM;
} else {
syscommand = SC_SIZE | WMSZ_BOTTOMRIGHT;
}
}
// resizing doesn't work if the mouse is already captured
CaptureMouse(false);
// find the top-level window
HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd, true);
// tell Windows to start the resize
::PostMessage(toplevelWnd, WM_SYSCOMMAND, syscommand,
POINTTOPOINTS(aEvent->mRefPoint));
return NS_OK;
}
/**************************************************************
*
* SECTION: Window Z-order and state.
*
* nsIWidget::PlaceBehind, nsIWidget::SetSizeMode,
* nsIWidget::ConstrainPosition
*
* Z-order, positioning, restore, minimize, and maximize.
*
**************************************************************/
// Position the window behind the given window
void nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget* aWidget, bool aActivate) {
HWND behind = HWND_TOP;
if (aPlacement == eZPlacementBottom)
behind = HWND_BOTTOM;
else if (aPlacement == eZPlacementBelow && aWidget)
behind = (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW);
UINT flags = SWP_NOMOVE | SWP_NOREPOSITION | SWP_NOSIZE;
if (!aActivate) flags |= SWP_NOACTIVATE;
if (!CanTakeFocus() && behind == HWND_TOP) {
// Can't place the window to top so place it behind the foreground window
// (as long as it is not topmost)
HWND wndAfter = ::GetForegroundWindow();
if (!wndAfter)
behind = HWND_BOTTOM;
else if (!(GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST))
behind = wndAfter;
flags |= SWP_NOACTIVATE;
}
::SetWindowPos(mWnd, behind, 0, 0, 0, 0, flags);
}
static UINT GetCurrentShowCmd(HWND aWnd) {
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(aWnd, &pl);
return pl.showCmd;
}
// Maximize, minimize or restore the window.
void nsWindow::SetSizeMode(nsSizeMode aMode) {
// Let's not try and do anything if we're already in that state.
// (This is needed to prevent problems when calling window.minimize(), which
// calls us directly, and then the OS triggers another call to us.)
if (aMode == mSizeMode) return;
// save the requested state
mLastSizeMode = mSizeMode;
nsBaseWidget::SetSizeMode(aMode);
if (mIsVisible) {
int mode;
switch (aMode) {
case nsSizeMode_Fullscreen:
mode = SW_SHOW;
break;
case nsSizeMode_Maximized:
mode = SW_MAXIMIZE;
break;
case nsSizeMode_Minimized:
mode = SW_MINIMIZE;
break;
default:
mode = SW_RESTORE;
}
// Don't call ::ShowWindow if we're trying to "restore" a window that is
// already in a normal state. Prevents a bug where snapping to one side
// of the screen and then minimizing would cause Windows to forget our
// window's correct restored position/size.
if (!(GetCurrentShowCmd(mWnd) == SW_SHOWNORMAL && mode == SW_RESTORE)) {
::ShowWindow(mWnd, mode);
}
// we activate here to ensure that the right child window is focused
if (mode == SW_MAXIMIZE || mode == SW_SHOW)
DispatchFocusToTopLevelWindow(true);
}
}
void nsWindow::SuppressAnimation(bool aSuppress) {
DWORD dwAttribute = aSuppress ? TRUE : FALSE;
DwmSetWindowAttribute(mWnd, DWMWA_TRANSITIONS_FORCEDISABLED, &dwAttribute,
sizeof dwAttribute);
}
// Constrain a potential move to fit onscreen
// Position (aX, aY) is specified in Windows screen (logical) pixels,
// except when using per-monitor DPI, in which case it's device pixels.
void nsWindow::ConstrainPosition(bool aAllowSlop, int32_t* aX, int32_t* aY) {
if (!mIsTopWidgetWindow) // only a problem for top-level windows
return;
double dpiScale = GetDesktopToDeviceScale().scale;
// We need to use the window size in the kind of pixels used for window-
// manipulation APIs.
int32_t logWidth =
std::max<int32_t>(NSToIntRound(mBounds.Width() / dpiScale), 1);
int32_t logHeight =
std::max<int32_t>(NSToIntRound(mBounds.Height() / dpiScale), 1);
/* get our playing field. use the current screen, or failing that
for any reason, use device caps for the default screen. */
RECT screenRect;
nsCOMPtr<nsIScreenManager> screenmgr =
do_GetService(sScreenManagerContractID);
if (!screenmgr) {
return;
}
nsCOMPtr<nsIScreen> screen;
int32_t left, top, width, height;
screenmgr->ScreenForRect(*aX, *aY, logWidth, logHeight,
getter_AddRefs(screen));
if (mSizeMode != nsSizeMode_Fullscreen) {
// For normalized windows, use the desktop work area.
nsresult rv = screen->GetAvailRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return;
}
} else {
// For full screen windows, use the desktop.
nsresult rv = screen->GetRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return;
}
}
screenRect.left = left;
screenRect.right = left + width;
screenRect.top = top;
screenRect.bottom = top + height;
if (aAllowSlop) {
if (*aX < screenRect.left - logWidth + kWindowPositionSlop)
*aX = screenRect.left - logWidth + kWindowPositionSlop;
else if (*aX >= screenRect.right - kWindowPositionSlop)
*aX = screenRect.right - kWindowPositionSlop;
if (*aY < screenRect.top - logHeight + kWindowPositionSlop)
*aY = screenRect.top - logHeight + kWindowPositionSlop;
else if (*aY >= screenRect.bottom - kWindowPositionSlop)
*aY = screenRect.bottom - kWindowPositionSlop;
} else {
if (*aX < screenRect.left)
*aX = screenRect.left;
else if (*aX >= screenRect.right - logWidth)
*aX = screenRect.right - logWidth;
if (*aY < screenRect.top)
*aY = screenRect.top;
else if (*aY >= screenRect.bottom - logHeight)
*aY = screenRect.bottom - logHeight;
}
}
/**************************************************************
*
* SECTION: nsIWidget::Enable, nsIWidget::IsEnabled
*
* Enabling and disabling the widget.
*
**************************************************************/
// Enable/disable this component
void nsWindow::Enable(bool bState) {
if (mWnd) {
::EnableWindow(mWnd, bState);
}
}
// Return the current enable state
bool nsWindow::IsEnabled() const {
return !mWnd || (::IsWindowEnabled(mWnd) &&
::IsWindowEnabled(::GetAncestor(mWnd, GA_ROOT)));
}
/**************************************************************
*
* SECTION: nsIWidget::SetFocus
*
* Give the focus to this widget.
*
**************************************************************/
void nsWindow::SetFocus(Raise aRaise, mozilla::dom::CallerType aCallerType) {
if (mWnd) {
#ifdef WINSTATE_DEBUG_OUTPUT
if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** SetFocus: [ top] raise=%d\n", aRaise == Raise::Yes));
} else {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** SetFocus: [child] raise=%d\n", aRaise == Raise::Yes));
}
#endif
// Uniconify, if necessary
HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd);
if (aRaise == Raise::Yes && ::IsIconic(toplevelWnd)) {
::ShowWindow(toplevelWnd, SW_RESTORE);
}
::SetFocus(mWnd);
}
}
/**************************************************************
*
* SECTION: Bounds
*
* GetBounds, GetClientBounds, GetScreenBounds,
* GetRestoredBounds, GetClientOffset
* SetDrawsInTitlebar, SetNonClientMargins
*
* Bound calculations.
*
**************************************************************/
// Return the window's full dimensions in screen coordinates.
// If the window has a parent, converts the origin to an offset
// of the parent's screen origin.
LayoutDeviceIntRect nsWindow::GetBounds() {
if (!mWnd) {
return mBounds;
}
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
LayoutDeviceIntRect rect;
// assign size
rect.SizeTo(r.right - r.left, r.bottom - r.top);
// popup window bounds' are in screen coordinates, not relative to parent
// window
if (mWindowType == eWindowType_popup) {
rect.MoveTo(r.left, r.top);
return rect;
}
// chrome on parent:
// ___ 5,5 (chrome start)
// | ____ 10,10 (client start)
// | | ____ 20,20 (child start)
// | | |
// 20,20 - 5,5 = 15,15 (??)
// minus GetClientOffset:
// 15,15 - 5,5 = 10,10
//
// no chrome on parent:
// ______ 10,10 (win start)
// | ____ 20,20 (child start)
// | |
// 20,20 - 10,10 = 10,10
//
// walking the chain:
// ___ 5,5 (chrome start)
// | ___ 10,10 (client start)
// | | ___ 20,20 (child start)
// | | | __ 30,30 (child start)
// | | | |
// 30,30 - 20,20 = 10,10 (offset from second child to first)
// 20,20 - 5,5 = 15,15 + 10,10 = 25,25 (??)
// minus GetClientOffset:
// 25,25 - 5,5 = 20,20 (offset from second child to parent client)
// convert coordinates if parent exists
HWND parent = ::GetParent(mWnd);
if (parent) {
RECT pr;
VERIFY(::GetWindowRect(parent, &pr));
r.left -= pr.left;
r.top -= pr.top;
// adjust for chrome
nsWindow* pWidget = static_cast<nsWindow*>(GetParent());
if (pWidget && pWidget->IsTopLevelWidget()) {
LayoutDeviceIntPoint clientOffset = pWidget->GetClientOffset();
r.left -= clientOffset.x;
r.top -= clientOffset.y;
}
}
rect.MoveTo(r.left, r.top);
return rect;
}
// Get this component dimension
LayoutDeviceIntRect nsWindow::GetClientBounds() {
if (!mWnd) {
return LayoutDeviceIntRect(0, 0, 0, 0);
}
RECT r;
VERIFY(::GetClientRect(mWnd, &r));
LayoutDeviceIntRect bounds = GetBounds();
LayoutDeviceIntRect rect;
rect.MoveTo(bounds.TopLeft() + GetClientOffset());
rect.SizeTo(r.right - r.left, r.bottom - r.top);
return rect;
}
// Like GetBounds, but don't offset by the parent
LayoutDeviceIntRect nsWindow::GetScreenBounds() {
if (!mWnd) {
return mBounds;
}
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
return LayoutDeviceIntRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
}
nsresult nsWindow::GetRestoredBounds(LayoutDeviceIntRect& aRect) {
if (SizeMode() == nsSizeMode_Normal) {
aRect = GetScreenBounds();
return NS_OK;
}
if (!mWnd) {
return NS_ERROR_FAILURE;
}
WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
VERIFY(::GetWindowPlacement(mWnd, &pl));
const RECT& r = pl.rcNormalPosition;
HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL);
if (!monitor) {
return NS_ERROR_FAILURE;
}
MONITORINFO mi = {sizeof(MONITORINFO)};
VERIFY(::GetMonitorInfo(monitor, &mi));
aRect.SetRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
aRect.MoveBy(mi.rcWork.left - mi.rcMonitor.left,
mi.rcWork.top - mi.rcMonitor.top);
return NS_OK;
}
// Return the x,y offset of the client area from the origin of the window. If
// the window is borderless returns (0,0).
LayoutDeviceIntPoint nsWindow::GetClientOffset() {
if (!mWnd) {
return LayoutDeviceIntPoint(0, 0);
}
RECT r1;
GetWindowRect(mWnd, &r1);
LayoutDeviceIntPoint pt = WidgetToScreenOffset();
return LayoutDeviceIntPoint(pt.x - r1.left, pt.y - r1.top);
}
void nsWindow::SetDrawsInTitlebar(bool aState) {
nsWindow* window = GetTopLevelWindow(true);
if (window && window != this) {
return window->SetDrawsInTitlebar(aState);
}
if (aState) {
// top, right, bottom, left for nsIntMargin
LayoutDeviceIntMargin margins(0, -1, -1, -1);
SetNonClientMargins(margins);
} else {
LayoutDeviceIntMargin margins(-1, -1, -1, -1);
SetNonClientMargins(margins);
}
}
void nsWindow::ResetLayout() {
// This will trigger a frame changed event, triggering
// nc calc size and a sizemode gecko event.
SetWindowPos(mWnd, 0, 0, 0, 0, 0,
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
// If hidden, just send the frame changed event for now.
if (!mIsVisible) return;
// Send a gecko size event to trigger reflow.
RECT clientRc = {0};
GetClientRect(mWnd, &clientRc);
OnResize(WinUtils::ToIntRect(clientRc).Size());
// Invalidate and update
Invalidate();
}
// Internally track the caption status via a window property. Required
// due to our internal handling of WM_NCACTIVATE when custom client
// margins are set.
static const wchar_t kManageWindowInfoProperty[] = L"ManageWindowInfoProperty";
typedef BOOL(WINAPI* GetWindowInfoPtr)(HWND hwnd, PWINDOWINFO pwi);
static WindowsDllInterceptor::FuncHookType<GetWindowInfoPtr>
sGetWindowInfoPtrStub;
BOOL WINAPI GetWindowInfoHook(HWND hWnd, PWINDOWINFO pwi) {
if (!sGetWindowInfoPtrStub) {
NS_ASSERTION(FALSE, "Something is horribly wrong in GetWindowInfoHook!");
return FALSE;
}
int windowStatus =
reinterpret_cast<LONG_PTR>(GetPropW(hWnd, kManageWindowInfoProperty));
// No property set, return the default data.
if (!windowStatus) return sGetWindowInfoPtrStub(hWnd, pwi);
// Call GetWindowInfo and update dwWindowStatus with our
// internally tracked value.
BOOL result = sGetWindowInfoPtrStub(hWnd, pwi);
if (result && pwi)
pwi->dwWindowStatus = (windowStatus == 1 ? 0 : WS_ACTIVECAPTION);
return result;
}
void nsWindow::UpdateGetWindowInfoCaptionStatus(bool aActiveCaption) {
if (!mWnd) return;
sUser32Intercept.Init("user32.dll");
sGetWindowInfoPtrStub.Set(sUser32Intercept, "GetWindowInfo",
&GetWindowInfoHook);
if (!sGetWindowInfoPtrStub) {
return;
}
// Update our internally tracked caption status
SetPropW(mWnd, kManageWindowInfoProperty,
reinterpret_cast<HANDLE>(static_cast<INT_PTR>(aActiveCaption) + 1));
}
/**
* Called when the window layout changes: full screen mode transitions,
* theme changes, and composition changes. Calculates the new non-client
* margins and fires off a frame changed event, which triggers an nc calc
* size windows event, kicking the changes in.
*
* The offsets calculated here are based on the value of `mNonClientMargins`
* which is specified in the "chromemargins" attribute of the window. For
* each margin, the value specified has the following meaning:
* -1 - leave the default frame in place
* 0 - remove the frame
* >0 - frame size equals min(0, (default frame size - margin value))
*
* This function calculates and populates `mNonClientOffset`.
* In our processing of `WM_NCCALCSIZE`, the frame size will be calculated
* as (default frame size - offset). For example, if the left frame should
* be 1 pixel narrower than the default frame size, `mNonClientOffset.left`
* will equal 1.
*
* For maximized, fullscreen, and minimized windows, the values stored in
* `mNonClientMargins` are ignored, and special processing takes place.
*
* For non-glass windows, we only allow frames to be their default size
* or removed entirely.
*/
bool nsWindow::UpdateNonClientMargins(int32_t aSizeMode, bool aReflowWindow) {
if (!mCustomNonClient) return false;
if (aSizeMode == -1) {
aSizeMode = mSizeMode;
}
bool hasCaption = (mBorderStyle & (eBorderStyle_all | eBorderStyle_title |
eBorderStyle_menu | eBorderStyle_default));
// mCaptionHeight is the default size of the NC area at
// the top of the window. If the window has a caption,
// the size is calculated as the sum of:
// SM_CYFRAME - The thickness of the sizing border
// around a resizable window
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows
// SM_CYCAPTION - The height of the caption area
//
// If the window does not have a caption, mCaptionHeight will be equal to
// `GetSystemMetrics(SM_CYFRAME)`
mCaptionHeight = GetSystemMetrics(SM_CYFRAME) +
(hasCaption ? GetSystemMetrics(SM_CYCAPTION) +
GetSystemMetrics(SM_CXPADDEDBORDER)
: 0);
// mHorResizeMargin is the size of the default NC areas on the
// left and right sides of our window. It is calculated as
// the sum of:
// SM_CXFRAME - The thickness of the sizing border
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows
//
// If the window does not have a caption, mHorResizeMargin will be equal to
// `GetSystemMetrics(SM_CXFRAME)`
mHorResizeMargin = GetSystemMetrics(SM_CXFRAME) +
(hasCaption ? GetSystemMetrics(SM_CXPADDEDBORDER) : 0);
// mVertResizeMargin is the size of the default NC area at the
// bottom of the window. It is calculated as the sum of:
// SM_CYFRAME - The thickness of the sizing border
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows.
//
// If the window does not have a caption, mVertResizeMargin will be equal to
// `GetSystemMetrics(SM_CYFRAME)`
mVertResizeMargin = GetSystemMetrics(SM_CYFRAME) +
(hasCaption ? GetSystemMetrics(SM_CXPADDEDBORDER) : 0);
if (aSizeMode == nsSizeMode_Minimized) {
// Use default frame size for minimized windows
mNonClientOffset.top = 0;
mNonClientOffset.left = 0;
mNonClientOffset.right = 0;
mNonClientOffset.bottom = 0;
} else if (aSizeMode == nsSizeMode_Fullscreen) {
// Remove the default frame from the top of our fullscreen window. This
// makes the whole caption part of our client area, allowing us to draw
// in the whole caption area. Additionally remove the default frame from
// the left, right, and bottom.
mNonClientOffset.top = mCaptionHeight;
mNonClientOffset.bottom = mVertResizeMargin;
mNonClientOffset.left = mHorResizeMargin;
mNonClientOffset.right = mHorResizeMargin;
} else if (aSizeMode == nsSizeMode_Maximized) {
// Remove the default frame from the top of our maximized window. This
// makes the whole caption part of our client area, allowing us to draw
// in the whole caption area. Use default frame size on left, right, and
// bottom. The reason this works is that, for maximized windows,
// Windows positions them so that their frames fall off the screen.
// This gives the illusion of windows having no frames when they are
// maximized. If we try to mess with the frame sizes by setting these
// offsets to positive values, our client area will fall off the screen.
mNonClientOffset.top = mCaptionHeight;
mNonClientOffset.bottom = 0;
mNonClientOffset.left = 0;
mNonClientOffset.right = 0;
APPBARDATA appBarData;
appBarData.cbSize = sizeof(appBarData);
UINT taskbarState = SHAppBarMessage(ABM_GETSTATE, &appBarData);
if (ABS_AUTOHIDE & taskbarState) {
UINT edge = -1;
appBarData.hWnd = FindWindow(L"Shell_TrayWnd", nullptr);
if (appBarData.hWnd) {
HMONITOR taskbarMonitor =
::MonitorFromWindow(appBarData.hWnd, MONITOR_DEFAULTTOPRIMARY);
HMONITOR windowMonitor =
::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONEAREST);
if (taskbarMonitor == windowMonitor) {
SHAppBarMessage(ABM_GETTASKBARPOS, &appBarData);
edge = appBarData.uEdge;
}
}
if (ABE_LEFT == edge) {
mNonClientOffset.left -= 1;
} else if (ABE_RIGHT == edge) {
mNonClientOffset.right -= 1;
} else if (ABE_BOTTOM == edge || ABE_TOP == edge) {
mNonClientOffset.bottom -= 1;
}
}
} else {
bool glass = nsUXThemeData::CheckForCompositor();
// We're dealing with a "normal" window (not maximized, minimized, or
// fullscreen), so process `mNonClientMargins` and set `mNonClientOffset`
// accordingly.
//
// Setting `mNonClientOffset` to 0 has the effect of leaving the default
// frame intact. Setting it to a value greater than 0 reduces the frame
// size by that amount.
if (mNonClientMargins.top > 0 && glass) {
mNonClientOffset.top = std::min(mCaptionHeight, mNonClientMargins.top);
} else if (mNonClientMargins.top == 0) {
mNonClientOffset.top = mCaptionHeight;
} else {
mNonClientOffset.top = 0;
}
if (mNonClientMargins.bottom > 0 && glass) {
mNonClientOffset.bottom =
std::min(mVertResizeMargin, mNonClientMargins.bottom);
} else if (mNonClientMargins.bottom == 0) {
mNonClientOffset.bottom = mVertResizeMargin;
} else {
mNonClientOffset.bottom = 0;
}
if (mNonClientMargins.left > 0 && glass) {
mNonClientOffset.left =
std::min(mHorResizeMargin, mNonClientMargins.left);
} else if (mNonClientMargins.left == 0) {
mNonClientOffset.left = mHorResizeMargin;
} else {
mNonClientOffset.left = 0;
}
if (mNonClientMargins.right > 0 && glass) {
mNonClientOffset.right =
std::min(mHorResizeMargin, mNonClientMargins.right);
} else if (mNonClientMargins.right == 0) {
mNonClientOffset.right = mHorResizeMargin;
} else {
mNonClientOffset.right = 0;
}
}
if (aReflowWindow) {
// Force a reflow of content based on the new client
// dimensions.
ResetLayout();
}
return true;
}
nsresult nsWindow::SetNonClientMargins(LayoutDeviceIntMargin& margins) {
if (!mIsTopWidgetWindow || mBorderStyle == eBorderStyle_none)
return NS_ERROR_INVALID_ARG;
if (mHideChrome) {
mFutureMarginsOnceChromeShows = margins;
mFutureMarginsToUse = true;
return NS_OK;
}
mFutureMarginsToUse = false;
// Request for a reset
if (margins.top == -1 && margins.left == -1 && margins.right == -1 &&
margins.bottom == -1) {
mCustomNonClient = false;
mNonClientMargins = margins;
// Force a reflow of content based on the new client
// dimensions.
ResetLayout();
int windowStatus =
reinterpret_cast<LONG_PTR>(GetPropW(mWnd, kManageWindowInfoProperty));
if (windowStatus) {
::SendMessageW(mWnd, WM_NCACTIVATE, 1 != windowStatus, 0);
}
return NS_OK;
}
if (margins.top < -1 || margins.bottom < -1 || margins.left < -1 ||
margins.right < -1)
return NS_ERROR_INVALID_ARG;
mNonClientMargins = margins;
mCustomNonClient = true;
if (!UpdateNonClientMargins()) {
NS_WARNING("UpdateNonClientMargins failed!");
return NS_OK;
}
return NS_OK;
}
void nsWindow::InvalidateNonClientRegion() {
// +-+-----------------------+-+
// | | app non-client chrome | |
// | +-----------------------+ |
// | | app client chrome | | }
// | +-----------------------+ | }
// | | app content | | } area we don't want to invalidate
// | +-----------------------+ | }
// | | app client chrome | | }
// | +-----------------------+ |
// +---------------------------+ <
// ^ ^ windows non-client chrome
// client area = app *
RECT rect;
GetWindowRect(mWnd, &rect);
MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
HRGN winRgn = CreateRectRgnIndirect(&rect);
// Subtract app client chrome and app content leaving
// windows non-client chrome and app non-client chrome
// in winRgn.
GetWindowRect(mWnd, &rect);
rect.top += mCaptionHeight;
rect.right -= mHorResizeMargin;
rect.bottom -= mHorResizeMargin;
rect.left += mVertResizeMargin;
MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
HRGN clientRgn = CreateRectRgnIndirect(&rect);
CombineRgn(winRgn, winRgn, clientRgn, RGN_DIFF);
DeleteObject(clientRgn);
// triggers ncpaint and paint events for the two areas
RedrawWindow(mWnd, nullptr, winRgn, RDW_FRAME | RDW_INVALIDATE);
DeleteObject(winRgn);
}
HRGN nsWindow::ExcludeNonClientFromPaintRegion(HRGN aRegion) {
RECT rect;
HRGN rgn = nullptr;
if (aRegion == (HRGN)1) { // undocumented value indicating a full refresh
GetWindowRect(mWnd, &rect);
rgn = CreateRectRgnIndirect(&rect);
} else {
rgn = aRegion;
}
GetClientRect(mWnd, &rect);
MapWindowPoints(mWnd, nullptr, (LPPOINT)&rect, 2);
HRGN nonClientRgn = CreateRectRgnIndirect(&rect);
CombineRgn(rgn, rgn, nonClientRgn, RGN_DIFF);
DeleteObject(nonClientRgn);
return rgn;
}
/**************************************************************
*
* SECTION: nsIWidget::SetBackgroundColor
*
* Sets the window background paint color.
*
**************************************************************/
void nsWindow::SetBackgroundColor(const nscolor& aColor) {
if (mBrush) ::DeleteObject(mBrush);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(aColor));
if (mWnd != nullptr) {
::SetClassLongPtrW(mWnd, GCLP_HBRBACKGROUND, (LONG_PTR)mBrush);
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetCursor
*
* SetCursor and related utilities for manging cursor state.
*
**************************************************************/
// Set this component cursor
static HCURSOR CursorFor(nsCursor aCursor) {
switch (aCursor) {
case eCursor_select:
return ::LoadCursor(nullptr, IDC_IBEAM);
case eCursor_wait:
return ::LoadCursor(nullptr, IDC_WAIT);
case eCursor_hyperlink:
return ::LoadCursor(nullptr, IDC_HAND);
case eCursor_standard:
case eCursor_context_menu: // XXX See bug 258960.
return ::LoadCursor(nullptr, IDC_ARROW);
case eCursor_n_resize:
case eCursor_s_resize:
return ::LoadCursor(nullptr, IDC_SIZENS);
case eCursor_w_resize:
case eCursor_e_resize:
return ::LoadCursor(nullptr, IDC_SIZEWE);
case eCursor_nw_resize:
case eCursor_se_resize:
return ::LoadCursor(nullptr, IDC_SIZENWSE);
case eCursor_ne_resize:
case eCursor_sw_resize:
return ::LoadCursor(nullptr, IDC_SIZENESW);
case eCursor_crosshair:
return ::LoadCursor(nullptr, IDC_CROSS);
case eCursor_move:
return ::LoadCursor(nullptr, IDC_SIZEALL);
case eCursor_help:
return ::LoadCursor(nullptr, IDC_HELP);
case eCursor_copy: // CSS3
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COPY));
case eCursor_alias:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ALIAS));
case eCursor_cell:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_CELL));
case eCursor_grab:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRAB));
case eCursor_grabbing:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_GRABBING));
case eCursor_spinning:
return ::LoadCursor(nullptr, IDC_APPSTARTING);
case eCursor_zoom_in:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMIN));
case eCursor_zoom_out:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_ZOOMOUT));
case eCursor_not_allowed:
case eCursor_no_drop:
return ::LoadCursor(nullptr, IDC_NO);
case eCursor_col_resize:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_COLRESIZE));
case eCursor_row_resize:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_ROWRESIZE));
case eCursor_vertical_text:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_VERTICALTEXT));
case eCursor_all_scroll:
// XXX not 100% appropriate perhaps
return ::LoadCursor(nullptr, IDC_SIZEALL);
case eCursor_nesw_resize:
return ::LoadCursor(nullptr, IDC_SIZENESW);
case eCursor_nwse_resize:
return ::LoadCursor(nullptr, IDC_SIZENWSE);
case eCursor_ns_resize:
return ::LoadCursor(nullptr, IDC_SIZENS);
case eCursor_ew_resize:
return ::LoadCursor(nullptr, IDC_SIZEWE);
case eCursor_none:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_NONE));
default:
NS_ERROR("Invalid cursor type");
return nullptr;
}
}
static HCURSOR CursorForImage(imgIContainer* aImageContainer,
CSSIntPoint aHotspot,
CSSToLayoutDeviceScale aScale) {
if (!aImageContainer) {
return nullptr;
}
int32_t width = 0;
int32_t height = 0;
if (NS_FAILED(aImageContainer->GetWidth(&width)) ||
NS_FAILED(aImageContainer->GetHeight(&height))) {
return nullptr;
}
// Reject cursors greater than 128 pixels in either direction, to prevent
// spoofing.
// XXX ideally we should rescale. Also, we could modify the API to
// allow trusted content to set larger cursors.
if (width > 128 || height > 128) {
return nullptr;
}
LayoutDeviceIntSize size = RoundedToInt(CSSIntSize(width, height) * aScale);
LayoutDeviceIntPoint hotspot = RoundedToInt(aHotspot * aScale);
HCURSOR cursor;
nsresult rv =
nsWindowGfx::CreateIcon(aImageContainer, true, hotspot, size, &cursor);
if (NS_FAILED(rv)) {
return nullptr;
}
return cursor;
}
// Setting the actual cursor
void nsWindow::SetCursor(nsCursor aDefaultCursor, imgIContainer* aImageCursor,
uint32_t aHotspotX, uint32_t aHotspotY) {
if (aImageCursor && sCursorImgContainer == aImageCursor && sHCursor) {
::SetCursor(sHCursor);
return;
}
HCURSOR cursor = CursorForImage(
aImageCursor, CSSIntPoint(aHotspotX, aHotspotY), GetDefaultScale());
if (cursor) {
mCursor = eCursorInvalid;
::SetCursor(cursor);
NS_IF_RELEASE(sCursorImgContainer);
sCursorImgContainer = aImageCursor;
NS_ADDREF(sCursorImgContainer);
if (sHCursor) {
::DestroyIcon(sHCursor);
}
sHCursor = cursor;
return;
}
cursor = CursorFor(aDefaultCursor);
if (!cursor) {
return;
}
mCursor = aDefaultCursor;
HCURSOR oldCursor = ::SetCursor(cursor);
if (sHCursor == oldCursor) {
NS_IF_RELEASE(sCursorImgContainer);
if (sHCursor) {
::DestroyIcon(sHCursor);
}
sHCursor = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::Get/SetTransparencyMode
*
* Manage the transparency mode of the window containing this
* widget. Only works for popup and dialog windows when the
* Desktop Window Manager compositor is not enabled.
*
**************************************************************/
#ifdef MOZ_XUL
nsTransparencyMode nsWindow::GetTransparencyMode() {
return GetTopLevelWindow(true)->GetWindowTranslucencyInner();
}
void nsWindow::SetTransparencyMode(nsTransparencyMode aMode) {
nsWindow* window = GetTopLevelWindow(true);
MOZ_ASSERT(window);
if (!window || window->DestroyCalled()) {
return;
}
if (nsWindowType::eWindowType_toplevel == window->mWindowType &&
mTransparencyMode != aMode && !nsUXThemeData::CheckForCompositor()) {
NS_WARNING("Cannot set transparency mode on top-level windows.");
return;
}
window->SetWindowTranslucencyInner(aMode);
}
void nsWindow::UpdateOpaqueRegion(const LayoutDeviceIntRegion& aOpaqueRegion) {
if (!HasGlass() || GetParent()) return;
// If there is no opaque region or hidechrome=true, set margins
// to support a full sheet of glass. Comments in MSDN indicate
// all values must be set to -1 to get a full sheet of glass.
MARGINS margins = {-1, -1, -1, -1};
if (!aOpaqueRegion.IsEmpty()) {
LayoutDeviceIntRect pluginBounds;
for (nsIWidget* child = GetFirstChild(); child;
child = child->GetNextSibling()) {
if (child->IsPlugin()) {
// Collect the bounds of all plugins for GetLargestRectangle.
LayoutDeviceIntRect childBounds = child->GetBounds();
pluginBounds.UnionRect(pluginBounds, childBounds);
}
}
LayoutDeviceIntRect clientBounds = GetClientBounds();
// Find the largest rectangle and use that to calculate the inset. Our top
// priority is to include the bounds of all plugins.
LayoutDeviceIntRect largest =
aOpaqueRegion.GetLargestRectangle(pluginBounds);
margins.cxLeftWidth = largest.X();
margins.cxRightWidth = clientBounds.Width() - largest.XMost();
margins.cyBottomHeight = clientBounds.Height() - largest.YMost();
if (mCustomNonClient) {
// The minimum glass height must be the caption buttons height,
// otherwise the buttons are drawn incorrectly.
largest.MoveToY(std::max<uint32_t>(
largest.Y(), nsUXThemeData::GetCommandButtonBoxMetrics().cy));
}
margins.cyTopHeight = largest.Y();
}
// Only update glass area if there are changes
if (memcmp(&mGlassMargins, &margins, sizeof mGlassMargins)) {
mGlassMargins = margins;
UpdateGlass();
}
}
/**************************************************************
*
* SECTION: nsIWidget::UpdateWindowDraggingRegion
*
* For setting the draggable titlebar region from CSS
* with -moz-window-dragging: drag.
*
**************************************************************/
void nsWindow::UpdateWindowDraggingRegion(
const LayoutDeviceIntRegion& aRegion) {
if (mDraggableRegion != aRegion) {
mDraggableRegion = aRegion;
}
}
void nsWindow::UpdateGlass() {
MARGINS margins = mGlassMargins;
// DWMNCRP_USEWINDOWSTYLE - The non-client rendering area is
// rendered based on the window style.
// DWMNCRP_ENABLED - The non-client area rendering is
// enabled; the window style is ignored.
DWMNCRENDERINGPOLICY policy = DWMNCRP_USEWINDOWSTYLE;
switch (mTransparencyMode) {
case eTransparencyBorderlessGlass:
// Only adjust if there is some opaque rectangle
if (margins.cxLeftWidth >= 0) {
margins.cxLeftWidth += kGlassMarginAdjustment;
margins.cyTopHeight += kGlassMarginAdjustment;
margins.cxRightWidth += kGlassMarginAdjustment;
margins.cyBottomHeight += kGlassMarginAdjustment;
}
// Fall through
case eTransparencyGlass:
policy = DWMNCRP_ENABLED;
break;
default:
break;
}
MOZ_LOG(gWindowsLog, LogLevel::Info,
("glass margins: left:%d top:%d right:%d bottom:%d\n",
margins.cxLeftWidth, margins.cyTopHeight, margins.cxRightWidth,
margins.cyBottomHeight));
// Extends the window frame behind the client area
if (nsUXThemeData::CheckForCompositor()) {
DwmExtendFrameIntoClientArea(mWnd, &margins);
DwmSetWindowAttribute(mWnd, DWMWA_NCRENDERING_POLICY, &policy,
sizeof policy);
}
}
#endif
/**************************************************************
*
* SECTION: nsIWidget::HideWindowChrome
*
* Show or hide window chrome.
*
**************************************************************/
void nsWindow::HideWindowChrome(bool aShouldHide) {
HWND hwnd = WinUtils::GetTopLevelHWND(mWnd, true);
if (!WinUtils::GetNSWindowPtr(hwnd)) {
NS_WARNING("Trying to hide window decorations in an embedded context");
return;
}
if (mHideChrome == aShouldHide) return;
DWORD_PTR style, exStyle;
mHideChrome = aShouldHide;
if (aShouldHide) {
DWORD_PTR tempStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
DWORD_PTR tempExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
style = tempStyle & ~(WS_CAPTION | WS_THICKFRAME);
exStyle = tempExStyle & ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE |
WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
mOldStyle = tempStyle;
mOldExStyle = tempExStyle;
} else {
if (!mOldStyle || !mOldExStyle) {
mOldStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
mOldExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
}
style = mOldStyle;
exStyle = mOldExStyle;
if (mFutureMarginsToUse) {
SetNonClientMargins(mFutureMarginsOnceChromeShows);
}
}
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hwnd, GWL_STYLE, style);
::SetWindowLongPtrW(hwnd, GWL_EXSTYLE, exStyle);
}
/**************************************************************
*
* SECTION: nsWindow::Invalidate
*
* Invalidate an area of the client for painting.
*
**************************************************************/
// Invalidate this component visible area
void nsWindow::Invalidate(bool aEraseBackground, bool aUpdateNCArea,
bool aIncludeChildren) {
if (!mWnd) {
return;
}
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout, this, nullptr, "noname", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
DWORD flags = RDW_INVALIDATE;
if (aEraseBackground) {
flags |= RDW_ERASE;
}
if (aUpdateNCArea) {
flags |= RDW_FRAME;
}
if (aIncludeChildren) {
flags |= RDW_ALLCHILDREN;
}
VERIFY(::RedrawWindow(mWnd, nullptr, nullptr, flags));
}
// Invalidate this component visible area
void nsWindow::Invalidate(const LayoutDeviceIntRect& aRect) {
if (mWnd) {
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout, this, &aRect, "noname", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
RECT rect;
rect.left = aRect.X();
rect.top = aRect.Y();
rect.right = aRect.XMost();
rect.bottom = aRect.YMost();
VERIFY(::InvalidateRect(mWnd, &rect, FALSE));
}
}
static LRESULT CALLBACK FullscreenTransitionWindowProc(HWND hWnd, UINT uMsg,
WPARAM wParam,
LPARAM lParam) {
switch (uMsg) {
case WM_FULLSCREEN_TRANSITION_BEFORE:
case WM_FULLSCREEN_TRANSITION_AFTER: {
DWORD duration = (DWORD)lParam;
DWORD flags = AW_BLEND;
if (uMsg == WM_FULLSCREEN_TRANSITION_AFTER) {
flags |= AW_HIDE;
}
::AnimateWindow(hWnd, duration, flags);
// The message sender should have added ref for us.
NS_DispatchToMainThread(
already_AddRefed<nsIRunnable>((nsIRunnable*)wParam));
break;
}
case WM_DESTROY:
::PostQuitMessage(0);
break;
default:
return ::DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
return 0;
}
struct FullscreenTransitionInitData {
nsIntRect mBounds;
HANDLE mSemaphore;
HANDLE mThread;
HWND mWnd;
FullscreenTransitionInitData()
: mSemaphore(nullptr), mThread(nullptr), mWnd(nullptr) {}
~FullscreenTransitionInitData() {
if (mSemaphore) {
::CloseHandle(mSemaphore);
}
if (mThread) {
::CloseHandle(mThread);
}
}
};
static DWORD WINAPI FullscreenTransitionThreadProc(LPVOID lpParam) {
// Initialize window class
static bool sInitialized = false;
if (!sInitialized) {
WNDCLASSW wc = {};
wc.lpfnWndProc = ::FullscreenTransitionWindowProc;
wc.hInstance = nsToolkit::mDllInstance;
wc.hbrBackground = ::CreateSolidBrush(RGB(0, 0, 0));
wc.lpszClassName = kClassNameTransition;
::RegisterClassW(&wc);
sInitialized = true;
}
auto data = static_cast<FullscreenTransitionInitData*>(lpParam);
HWND wnd = ::CreateWindowW(kClassNameTransition, L"", 0, 0, 0, 0, 0, nullptr,
nullptr, nsToolkit::mDllInstance, nullptr);
if (!wnd) {
::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
return 0;
}
// Since AnimateWindow blocks the thread of the transition window,
// we need to hide the cursor for that window, otherwise the system
// would show the busy pointer to the user.
::ShowCursor(false);
::SetWindowLongW(wnd, GWL_STYLE, 0);
::SetWindowLongW(
wnd, GWL_EXSTYLE,
WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE);
::SetWindowPos(wnd, HWND_TOPMOST, data->mBounds.X(), data->mBounds.Y(),
data->mBounds.Width(), data->mBounds.Height(), 0);
data->mWnd = wnd;
::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
// The initialization data may no longer be valid
// after we release the semaphore.
data = nullptr;
MSG msg;
while (::GetMessageW(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::ShowCursor(true);
::DestroyWindow(wnd);
return 0;
}
class FullscreenTransitionData final : public nsISupports {
public:
NS_DECL_ISUPPORTS
explicit FullscreenTransitionData(HWND aWnd) : mWnd(aWnd) {
MOZ_ASSERT(NS_IsMainThread(),
"FullscreenTransitionData "
"should be constructed in the main thread");
}
const HWND mWnd;
private:
~FullscreenTransitionData() {
MOZ_ASSERT(NS_IsMainThread(),
"FullscreenTransitionData "
"should be deconstructed in the main thread");
::PostMessageW(mWnd, WM_DESTROY, 0, 0);
}
};
NS_IMPL_ISUPPORTS0(FullscreenTransitionData)
/* virtual */
bool nsWindow::PrepareForFullscreenTransition(nsISupports** aData) {
// We don't support fullscreen transition when composition is not
// enabled, which could make the transition broken and annoying.
// See bug 1184201.
if (!nsUXThemeData::CheckForCompositor()) {
return false;
}
FullscreenTransitionInitData initData;
nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
int32_t x, y, width, height;
screen->GetRectDisplayPix(&x, &y, &width, &height);
MOZ_ASSERT(BoundsUseDesktopPixels(),
"Should only be called on top-level window");
double scale = GetDesktopToDeviceScale().scale; // XXX or GetDefaultScale() ?
initData.mBounds.SetRect(NSToIntRound(x * scale), NSToIntRound(y * scale),
NSToIntRound(width * scale),
NSToIntRound(height * scale));
// Create a semaphore for synchronizing the window handle which will
// be created by the transition thread and used by the main thread for
// posting the transition messages.
initData.mSemaphore = ::CreateSemaphore(nullptr, 0, 1, nullptr);
if (initData.mSemaphore) {
initData.mThread = ::CreateThread(
nullptr, 0, FullscreenTransitionThreadProc, &initData, 0, nullptr);
if (initData.mThread) {
::WaitForSingleObject(initData.mSemaphore, INFINITE);
}
}
if (!initData.mWnd) {
return false;
}
mTransitionWnd = initData.mWnd;
auto data = new FullscreenTransitionData(initData.mWnd);
*aData = data;
NS_ADDREF(data);
return true;
}
/* virtual */
void nsWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage,
uint16_t aDuration,
nsISupports* aData,
nsIRunnable* aCallback) {
auto data = static_cast<FullscreenTransitionData*>(aData);
nsCOMPtr<nsIRunnable> callback = aCallback;
UINT msg = aStage == eBeforeFullscreenToggle ? WM_FULLSCREEN_TRANSITION_BEFORE
: WM_FULLSCREEN_TRANSITION_AFTER;
WPARAM wparam = (WPARAM)callback.forget().take();
::PostMessage(data->mWnd, msg, wparam, (LPARAM)aDuration);
}
/* virtual */
void nsWindow::CleanupFullscreenTransition() {
MOZ_ASSERT(NS_IsMainThread(),
"CleanupFullscreenTransition "
"should only run on the main thread");
mTransitionWnd = nullptr;
}
nsresult nsWindow::MakeFullScreen(bool aFullScreen, nsIScreen* aTargetScreen) {
// taskbarInfo will be nullptr pre Windows 7 until Bug 680227 is resolved.
nsCOMPtr<nsIWinTaskbar> taskbarInfo = do_GetService(NS_TASKBAR_CONTRACTID);
mFullscreenMode = aFullScreen;
if (aFullScreen) {
if (mSizeMode == nsSizeMode_Fullscreen) return NS_OK;
mOldSizeMode = mSizeMode;
SetSizeMode(nsSizeMode_Fullscreen);
// Notify the taskbar that we will be entering full screen mode.
if (taskbarInfo) {
taskbarInfo->PrepareFullScreenHWND(mWnd, TRUE);
}
} else {
if (mSizeMode != nsSizeMode_Fullscreen) return NS_OK;
SetSizeMode(mOldSizeMode);
}
// If we are going fullscreen, the window size continues to change
// and the window will be reflow again then.
UpdateNonClientMargins(mSizeMode, /* Reflow */ !aFullScreen);
// Will call hide chrome, reposition window. Note this will
// also cache dimensions for restoration, so it should only
// be called once per fullscreen request.
nsBaseWidget::InfallibleMakeFullScreen(aFullScreen, aTargetScreen);
if (mIsVisible && !aFullScreen && mOldSizeMode == nsSizeMode_Normal) {
// Ensure the window exiting fullscreen get activated. Window
// activation might be bypassed in SetSizeMode.
DispatchFocusToTopLevelWindow(true);
}
// Notify the taskbar that we have exited full screen mode.
if (!aFullScreen && taskbarInfo) {
taskbarInfo->PrepareFullScreenHWND(mWnd, FALSE);
}
OnSizeModeChange(mSizeMode);
if (mWidgetListener) {
mWidgetListener->FullscreenChanged(aFullScreen);
}
return NS_OK;
}
/**************************************************************
*
* SECTION: Native data storage
*
* nsIWidget::GetNativeData
* nsIWidget::FreeNativeData
*
* Set or clear native data based on a constant.
*
**************************************************************/
// Return some native data according to aDataType
void* nsWindow::GetNativeData(uint32_t aDataType) {
switch (aDataType) {
case NS_NATIVE_TMP_WINDOW:
return (void*)::CreateWindowExW(
mIsRTL ? WS_EX_LAYOUTRTL : 0, GetWindowClass(), L"", WS_CHILD,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, mWnd,
nullptr, nsToolkit::mDllInstance, nullptr);
case NS_NATIVE_PLUGIN_ID:
case NS_NATIVE_PLUGIN_PORT:
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
return (void*)mWnd;
case NS_NATIVE_SHAREABLE_WINDOW:
return (void*)WinUtils::GetTopLevelHWND(mWnd);
case NS_NATIVE_GRAPHIC:
MOZ_ASSERT_UNREACHABLE("Not supported on Windows:");
return nullptr;
case NS_RAW_NATIVE_IME_CONTEXT: {
void* pseudoIMEContext = GetPseudoIMEContext();
if (pseudoIMEContext) {
return pseudoIMEContext;
}
[[fallthrough]];
}
case NS_NATIVE_TSF_THREAD_MGR:
case NS_NATIVE_TSF_CATEGORY_MGR:
case NS_NATIVE_TSF_DISPLAY_ATTR_MGR:
return IMEHandler::GetNativeData(this, aDataType);
default:
break;
}
return nullptr;
}
static void SetChildStyleAndParent(HWND aChildWindow, HWND aParentWindow) {
// Make sure the window is styled to be a child window.
LONG_PTR style = GetWindowLongPtr(aChildWindow, GWL_STYLE);
style |= WS_CHILD;
style &= ~WS_POPUP;
SetWindowLongPtr(aChildWindow, GWL_STYLE, style);
// Do the reparenting. Note that this call will probably cause a sync native
// message to the process that owns the child window.
::SetParent(aChildWindow, aParentWindow);
}
void nsWindow::SetNativeData(uint32_t aDataType, uintptr_t aVal) {
switch (aDataType) {
case NS_NATIVE_CHILD_WINDOW:
case NS_NATIVE_CHILD_OF_SHAREABLE_WINDOW: {
HWND childHwnd = reinterpret_cast<HWND>(aVal);
DWORD childProc = 0;
GetWindowThreadProcessId(childHwnd, &childProc);
if (!PluginProcessParent::IsPluginProcessId(
static_cast<base::ProcessId>(childProc))) {
MOZ_ASSERT_UNREACHABLE(
"SetNativeData window origin was not a plugin process.");
break;
}
HWND parentHwnd = aDataType == NS_NATIVE_CHILD_WINDOW
? mWnd
: WinUtils::GetTopLevelHWND(mWnd);
SetChildStyleAndParent(childHwnd, parentHwnd);
break;
}
default:
NS_ERROR("SetNativeData called with unsupported data type.");
}
}
// Free some native data according to aDataType
void nsWindow::FreeNativeData(void* data, uint32_t aDataType) {
switch (aDataType) {
case NS_NATIVE_GRAPHIC:
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
break;
default:
break;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetTitle
*
* Set the main windows title text.
*
**************************************************************/
nsresult nsWindow::SetTitle(const nsAString& aTitle) {
const nsString& strTitle = PromiseFlatString(aTitle);
AutoRestore<bool> sendingText(mSendingSetText);
mSendingSetText = true;
::SendMessageW(mWnd, WM_SETTEXT, (WPARAM)0, (LPARAM)(LPCWSTR)strTitle.get());
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetIcon
*
* Set the main windows icon.
*
**************************************************************/
void nsWindow::SetBigIcon(HICON aIcon) {
HICON icon =
(HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)aIcon);
if (icon) {
::DestroyIcon(icon);
}
mIconBig = aIcon;
}
void nsWindow::SetSmallIcon(HICON aIcon) {
HICON icon = (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL,
(LPARAM)aIcon);
if (icon) {
::DestroyIcon(icon);
}
mIconSmall = aIcon;
}
void nsWindow::SetIcon(const nsAString& aIconSpec) {
// Assume the given string is a local identifier for an icon file.
nsCOMPtr<nsIFile> iconFile;
ResolveIconName(aIconSpec, NS_LITERAL_STRING(".ico"),
getter_AddRefs(iconFile));
if (!iconFile) return;
nsAutoString iconPath;
iconFile->GetPath(iconPath);
// XXX this should use MZLU (see bug 239279)
::SetLastError(0);
HICON bigIcon =
(HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
::GetSystemMetrics(SM_CXICON),
::GetSystemMetrics(SM_CYICON), LR_LOADFROMFILE);
HICON smallIcon =
(HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
::GetSystemMetrics(SM_CXSMICON),
::GetSystemMetrics(SM_CYSMICON), LR_LOADFROMFILE);
if (bigIcon) {
SetBigIcon(bigIcon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
MOZ_LOG(gWindowsLog, LogLevel::Info,
("\nIcon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
::GetLastError()));
}
#endif
if (smallIcon) {
SetSmallIcon(smallIcon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
MOZ_LOG(gWindowsLog, LogLevel::Info,
("\nSmall icon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
::GetLastError()));
}
#endif
}
/**************************************************************
*
* SECTION: nsIWidget::WidgetToScreenOffset
*
* Return this widget's origin in screen coordinates.
*
**************************************************************/
LayoutDeviceIntPoint nsWindow::WidgetToScreenOffset() {
POINT point;
point.x = 0;
point.y = 0;
::ClientToScreen(mWnd, &point);
return LayoutDeviceIntPoint(point.x, point.y);
}
LayoutDeviceIntSize nsWindow::ClientToWindowSize(
const LayoutDeviceIntSize& aClientSize) {
if (mWindowType == eWindowType_popup && !IsPopupWithTitleBar())
return aClientSize;
// just use (200, 200) as the position
RECT r;
r.left = 200;
r.top = 200;
r.right = 200 + aClientSize.width;
r.bottom = 200 + aClientSize.height;
::AdjustWindowRectEx(&r, WindowStyle(), false, WindowExStyle());
return LayoutDeviceIntSize(r.right - r.left, r.bottom - r.top);
}
/**************************************************************
*
* SECTION: nsIWidget::EnableDragDrop
*
* Enables/Disables drag and drop of files on this widget.
*
**************************************************************/
void nsWindow::EnableDragDrop(bool aEnable) {
if (!mWnd) {
// Return early if the window already closed
return;
}
if (aEnable) {
if (!mNativeDragTarget) {
mNativeDragTarget = new nsNativeDragTarget(this);
mNativeDragTarget->AddRef();
if (SUCCEEDED(::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget, TRUE,
FALSE))) {
::RegisterDragDrop(mWnd, (LPDROPTARGET)mNativeDragTarget);
}
}
} else {
if (mWnd && mNativeDragTarget) {
::RevokeDragDrop(mWnd);
::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget, FALSE, TRUE);
mNativeDragTarget->DragCancel();
NS_RELEASE(mNativeDragTarget);
}
}
}
/**************************************************************
*
* SECTION: nsIWidget::CaptureMouse
*
* Enables/Disables system mouse capture.
*
**************************************************************/
void nsWindow::CaptureMouse(bool aCapture) {
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
if (aCapture) {
mTrack.dwFlags = TME_CANCEL | TME_LEAVE;
::SetCapture(mWnd);
} else {
mTrack.dwFlags = TME_LEAVE;
::ReleaseCapture();
}
sIsInMouseCapture = aCapture;
TrackMouseEvent(&mTrack);
}
/**************************************************************
*
* SECTION: nsIWidget::CaptureRollupEvents
*
* Dealing with event rollup on destroy for popups. Enables &
* Disables system capture of any and all events that would
* cause a dropdown to be rolled up.
*
**************************************************************/
void nsWindow::CaptureRollupEvents(nsIRollupListener* aListener,
bool aDoCapture) {
if (aDoCapture) {
gRollupListener = aListener;
if (!sMsgFilterHook && !sCallProcHook && !sCallMouseHook) {
RegisterSpecialDropdownHooks();
}
sProcessHook = true;
} else {
gRollupListener = nullptr;
sProcessHook = false;
UnregisterSpecialDropdownHooks();
}
}
/**************************************************************
*
* SECTION: nsIWidget::GetAttention
*
* Bring this window to the user's attention.
*
**************************************************************/
// Draw user's attention to this window until it comes to foreground.
nsresult nsWindow::GetAttention(int32_t aCycleCount) {
// Got window?
if (!mWnd) return NS_ERROR_NOT_INITIALIZED;
HWND flashWnd = WinUtils::GetTopLevelHWND(mWnd, false, false);
HWND fgWnd = ::GetForegroundWindow();
// Don't flash if the flash count is 0 or if the foreground window is our
// window handle or that of our owned-most window.
if (aCycleCount == 0 || flashWnd == fgWnd ||
flashWnd == WinUtils::GetTopLevelHWND(fgWnd, false, false)) {
return NS_OK;
}
DWORD defaultCycleCount = 0;
::SystemParametersInfo(SPI_GETFOREGROUNDFLASHCOUNT, 0, &defaultCycleCount, 0);
FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_ALL,
aCycleCount > 0 ? aCycleCount : defaultCycleCount, 0};
::FlashWindowEx(&flashInfo);
return NS_OK;
}
void nsWindow::StopFlashing() {
HWND flashWnd = mWnd;
while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) {
flashWnd = ownerWnd;
}
FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_STOP, 0, 0};
::FlashWindowEx(&flashInfo);
}
/**************************************************************
*
* SECTION: nsIWidget::HasPendingInputEvent
*
* Ask whether there user input events pending. All input events are
* included, including those not targeted at this nsIwidget instance.
*
**************************************************************/
bool nsWindow::HasPendingInputEvent() {
// If there is pending input or the user is currently
// moving the window then return true.
// Note: When the user is moving the window WIN32 spins
// a separate event loop and input events are not
// reported to the application.
if (HIWORD(GetQueueStatus(QS_INPUT))) return true;
GUITHREADINFO guiInfo;
guiInfo.cbSize = sizeof(GUITHREADINFO);
if (!GetGUIThreadInfo(GetCurrentThreadId(), &guiInfo)) return false;
return GUI_INMOVESIZE == (guiInfo.flags & GUI_INMOVESIZE);
}
/**************************************************************
*
* SECTION: nsIWidget::GetLayerManager
*
* Get the layer manager associated with this widget.
*
**************************************************************/
LayerManager* nsWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
LayersBackend aBackendHint,
LayerManagerPersistence aPersistence) {
if (mLayerManager) {
return mLayerManager;
}
RECT windowRect;
::GetClientRect(mWnd, &windowRect);
// Try OMTC first.
if (!mLayerManager && ShouldUseOffMainThreadCompositing()) {
gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
// e10s uses the parameter to pass in the shadow manager from the
// BrowserChild so we don't expect to see it there since this doesn't
// support e10s.
NS_ASSERTION(aShadowManager == nullptr,
"Async Compositor not supported with e10s");
CreateCompositor();
}
if (!mLayerManager) {
MOZ_ASSERT(!mCompositorSession && !mCompositorBridgeChild);
MOZ_ASSERT(!mCompositorWidgetDelegate);
// Ensure we have a widget proxy even if we're not using the compositor,
// since all our transparent window handling lives there.
WinCompositorWidgetInitData initData(
reinterpret_cast<uintptr_t>(mWnd),
reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
mTransparencyMode, mSizeMode);
// If we're not using the compositor, the options don't actually matter.
CompositorOptions options(false, false);
mBasicLayersSurface =
new InProcessWinCompositorWidget(initData, options, this);
mCompositorWidgetDelegate = mBasicLayersSurface;
mLayerManager = CreateBasicLayerManager();
}
NS_ASSERTION(mLayerManager, "Couldn't provide a valid layer manager.");
if (mLayerManager) {
// Update the size constraints now that the layer manager has been
// created.
KnowsCompositor* knowsCompositor = mLayerManager->AsKnowsCompositor();
if (knowsCompositor) {
SizeConstraints c = mSizeConstraints;
mMaxTextureSize = knowsCompositor->GetMaxTextureSize();
c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
nsBaseWidget::SetSizeConstraints(c);
}
}
return mLayerManager;
}
/**************************************************************
*
* SECTION: nsBaseWidget::SetCompositorWidgetDelegate
*
* Called to connect the nsWindow to the delegate providing
* platform compositing API access.
*
**************************************************************/
void nsWindow::SetCompositorWidgetDelegate(CompositorWidgetDelegate* delegate) {
if (delegate) {
mCompositorWidgetDelegate = delegate->AsPlatformSpecificDelegate();
MOZ_ASSERT(mCompositorWidgetDelegate,
"nsWindow::SetCompositorWidgetDelegate called with a "
"non-PlatformCompositorWidgetDelegate");
} else {
mCompositorWidgetDelegate = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::OnDefaultButtonLoaded
*
* Called after the dialog is loaded and it has a default button.
*
**************************************************************/
nsresult nsWindow::OnDefaultButtonLoaded(
const LayoutDeviceIntRect& aButtonRect) {
if (aButtonRect.IsEmpty()) return NS_OK;
// Don't snap when we are not active.
HWND activeWnd = ::GetActiveWindow();
if (activeWnd != ::GetForegroundWindow() ||
WinUtils::GetTopLevelHWND(mWnd, true) !=
WinUtils::GetTopLevelHWND(activeWnd, true)) {
return NS_OK;
}
bool isAlwaysSnapCursor =
Preferences::GetBool("ui.cursor_snapping.always_enabled", false);
if (!isAlwaysSnapCursor) {
BOOL snapDefaultButton;
if (!::SystemParametersInfo(SPI_GETSNAPTODEFBUTTON, 0, &snapDefaultButton,
0) ||
!snapDefaultButton)
return NS_OK;
}
LayoutDeviceIntRect widgetRect = GetScreenBounds();
LayoutDeviceIntRect buttonRect(aButtonRect + widgetRect.TopLeft());
LayoutDeviceIntPoint centerOfButton(buttonRect.X() + buttonRect.Width() / 2,
buttonRect.Y() + buttonRect.Height() / 2);
// The center of the button can be outside of the widget.
// E.g., it could be hidden by scrolling.
if (!widgetRect.Contains(centerOfButton)) {
return NS_OK;
}
if (!::SetCursorPos(centerOfButton.x, centerOfButton.y)) {
NS_ERROR("SetCursorPos failed");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
void nsWindow::UpdateThemeGeometries(
const nsTArray<ThemeGeometry>& aThemeGeometries) {
RefPtr<LayerManager> layerManager = GetLayerManager();
if (!layerManager) {
return;
}
nsIntRegion clearRegion;
if (!HasGlass() || !nsUXThemeData::CheckForCompositor()) {
// Make sure and clear old regions we've set previously. Note HasGlass can
// be false for glass desktops if the window we are rendering to doesn't
// make use of glass (e.g. fullscreen browsing).
layerManager->SetRegionToClear(clearRegion);
return;
}
// On Win10, force show the top border:
if (IsWin10OrLater() && mCustomNonClient && mSizeMode == nsSizeMode_Normal) {
RECT rect;
::GetWindowRect(mWnd, &rect);
// We want 1 pixel of border for every whole 100% of scaling
double borderSize = std::min(1, RoundDown(GetDesktopToDeviceScale().scale));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
0, 0, rect.right - rect.left, borderSize));
}
mWindowButtonsRect = Nothing();
if (!IsWin10OrLater()) {
for (size_t i = 0; i < aThemeGeometries.Length(); i++) {
if (aThemeGeometries[i].mType ==
nsNativeThemeWin::eThemeGeometryTypeWindowButtons) {
LayoutDeviceIntRect bounds = aThemeGeometries[i].mRect;
// Extend the bounds by one pixel to the right, because that's how much
// the actual window button shape extends past the client area of the
// window (and overlaps the right window frame).
bounds.SetWidth(bounds.Width() + 1);
if (!mWindowButtonsRect) {
mWindowButtonsRect = Some(bounds);
}
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X(), bounds.Y(), bounds.Width(),
bounds.Height() - 2.0));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X() + 1.0, bounds.YMost() - 2.0,
bounds.Width() - 2.0, 1.0));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X() + 2.0, bounds.YMost() - 1.0,
bounds.Width() - 4.0, 1.0));
}
}
}
layerManager->SetRegionToClear(clearRegion);
}
void nsWindow::AddWindowOverlayWebRenderCommands(
layers::WebRenderBridgeChild* aWrBridge, wr::DisplayListBuilder& aBuilder,
wr::IpcResourceUpdateQueue& aResources) {
if (mWindowButtonsRect) {
wr::LayoutRect rect = wr::ToLayoutRect(*mWindowButtonsRect);
auto complexRegion = wr::ToComplexClipRegion(
RoundedRect(IntRectToRect(mWindowButtonsRect->ToUnknownRect()),
RectCornerRadii(0, 0, 3, 3)));
aBuilder.PushClearRectWithComplexRegion(rect, complexRegion);
}
}
uint32_t nsWindow::GetMaxTouchPoints() const {
return WinUtils::GetMaxTouchPoints();
}
void nsWindow::SetWindowClass(const nsAString& xulWinType) {
mIsEarlyBlankWindow = xulWinType.EqualsLiteral("navigator:blank");
}
/**************************************************************
**************************************************************
**
** BLOCK: Moz Events
**
** Moz GUI event management.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Mozilla event initialization
*
* Helpers for initializing moz events.
*
**************************************************************/
// Event initialization
void nsWindow::InitEvent(WidgetGUIEvent& event, LayoutDeviceIntPoint* aPoint) {
if (nullptr == aPoint) { // use the point from the event
// get the message position in client coordinates
if (mWnd != nullptr) {
DWORD pos = ::GetMessagePos();
POINT cpos;
cpos.x = GET_X_LPARAM(pos);
cpos.y = GET_Y_LPARAM(pos);
::ScreenToClient(mWnd, &cpos);
event.mRefPoint = LayoutDeviceIntPoint(cpos.x, cpos.y);
} else {
event.mRefPoint = LayoutDeviceIntPoint(0, 0);
}
} else {
// use the point override if provided
event.mRefPoint = *aPoint;
}
event.AssignEventTime(CurrentMessageWidgetEventTime());
}
WidgetEventTime nsWindow::CurrentMessageWidgetEventTime() const {
LONG messageTime = ::GetMessageTime();
return WidgetEventTime(messageTime, GetMessageTimeStamp(messageTime));
}
/**************************************************************
*
* SECTION: Moz event dispatch helpers
*
* Helpers for dispatching different types of moz events.
*
**************************************************************/
// Main event dispatch. Invokes callback and ProcessEvent method on
// Event Listener object. Part of nsIWidget.
nsresult nsWindow::DispatchEvent(WidgetGUIEvent* event,
nsEventStatus& aStatus) {
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpEvent(stdout, event->mWidget, event, "something", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
aStatus = nsEventStatus_eIgnore;
// Top level windows can have a view attached which requires events be sent
// to the underlying base window and the view. Added when we combined the
// base chrome window with the main content child for nc client area (title
// bar) rendering.
if (mAttachedWidgetListener) {
aStatus = mAttachedWidgetListener->HandleEvent(event, mUseAttachedEvents);
} else if (mWidgetListener) {
aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents);
}
// the window can be destroyed during processing of seemingly innocuous events
// like, say, mousedowns due to the magic of scripting. mousedowns will return
// nsEventStatus_eIgnore, which causes problems with the deleted window.
// therefore:
if (mOnDestroyCalled) aStatus = nsEventStatus_eConsumeNoDefault;
return NS_OK;
}
bool nsWindow::DispatchStandardEvent(EventMessage aMsg) {
WidgetGUIEvent event(true, aMsg, this);
InitEvent(event);
bool result = DispatchWindowEvent(&event);
return result;
}
bool nsWindow::DispatchKeyboardEvent(WidgetKeyboardEvent* event) {
nsEventStatus status = DispatchInputEvent(event);
return ConvertStatus(status);
}
bool nsWindow::DispatchContentCommandEvent(WidgetContentCommandEvent* aEvent) {
nsEventStatus status;
DispatchEvent(aEvent, status);
return ConvertStatus(status);
}
bool nsWindow::DispatchWheelEvent(WidgetWheelEvent* aEvent) {
nsEventStatus status = DispatchInputEvent(aEvent->AsInputEvent());
return ConvertStatus(status);
}
bool nsWindow::DispatchWindowEvent(WidgetGUIEvent* event) {
nsEventStatus status;
DispatchEvent(event, status);
return ConvertStatus(status);
}
bool nsWindow::DispatchWindowEvent(WidgetGUIEvent* event,
nsEventStatus& aStatus) {
DispatchEvent(event, aStatus);
return ConvertStatus(aStatus);
}
// Recursively dispatch synchronous paints for nsIWidget
// descendants with invalidated rectangles.
BOOL CALLBACK nsWindow::DispatchStarvedPaints(HWND aWnd, LPARAM aMsg) {
LONG_PTR proc = ::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (proc == (LONG_PTR)&nsWindow::WindowProc) {
// its one of our windows so check to see if it has a
// invalidated rect. If it does. Dispatch a synchronous
// paint.
if (GetUpdateRect(aWnd, nullptr, FALSE)) VERIFY(::UpdateWindow(aWnd));
}
return TRUE;
}
// Check for pending paints and dispatch any pending paint
// messages for any nsIWidget which is a descendant of the
// top-level window that *this* window is embedded within.
//
// Note: We do not dispatch pending paint messages for non
// nsIWidget managed windows.
void nsWindow::DispatchPendingEvents() {
if (mPainting) {
NS_WARNING(
"We were asked to dispatch pending events during painting, "
"denying since that's unsafe.");
return;
}
// We need to ensure that reflow events do not get starved.
// At the same time, we don't want to recurse through here
// as that would prevent us from dispatching starved paints.
static int recursionBlocker = 0;
if (recursionBlocker++ == 0) {
NS_ProcessPendingEvents(nullptr, PR_MillisecondsToInterval(100));
--recursionBlocker;
}
// Quickly check to see if there are any paint events pending,
// but only dispatch them if it has been long enough since the
// last paint completed.
if (::GetQueueStatus(QS_PAINT) &&
((TimeStamp::Now() - mLastPaintEndTime).ToMilliseconds() >= 50)) {
// Find the top level window.
HWND topWnd = WinUtils::GetTopLevelHWND(mWnd);
// Dispatch pending paints for topWnd and all its descendant windows.
// Note: EnumChildWindows enumerates all descendant windows not just
// the children (but not the window itself).
nsWindow::DispatchStarvedPaints(topWnd, 0);
::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, 0);
}
}
bool nsWindow::DispatchPluginEvent(UINT aMessage, WPARAM aWParam,
LPARAM aLParam,
bool aDispatchPendingEvents) {
bool ret = nsWindowBase::DispatchPluginEvent(
WinUtils::InitMSG(aMessage, aWParam, aLParam, mWnd));
if (aDispatchPendingEvents && !Destroyed()) {
DispatchPendingEvents();
}
return ret;
}
void nsWindow::DispatchPluginSettingEvents() {
// Update scroll wheel properties.
{
LRESULT lresult;
MSGResult msgResult(&lresult);
MSG msg =
WinUtils::InitMSG(WM_SETTINGCHANGE, SPI_SETWHEELSCROLLLINES, 0, mWnd);
ProcessMessageForPlugin(msg, msgResult);
}
{
LRESULT lresult;
MSGResult msgResult(&lresult);
MSG msg =
WinUtils::InitMSG(WM_SETTINGCHANGE, SPI_SETWHEELSCROLLCHARS, 0, mWnd);
ProcessMessageForPlugin(msg, msgResult);
}
}
bool nsWindow::TouchEventShouldStartDrag(EventMessage aEventMessage,
LayoutDeviceIntPoint aEventPoint) {
// Allow users to start dragging by double-tapping.
if (aEventMessage == eMouseDoubleClick) {
return true;
}
// In chrome UI, allow touchdownstartsdrag attributes
// to cause any touchdown event to trigger a drag.
if (aEventMessage == eMouseDown) {
WidgetMouseEvent hittest(true, eMouseHitTest, this,
WidgetMouseEvent::eReal);
hittest.mRefPoint = aEventPoint;
hittest.mIgnoreRootScrollFrame = true;
hittest.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
DispatchInputEvent(&hittest);
EventTarget* target = hittest.GetDOMEventTarget();
if (target) {
nsCOMPtr<nsIContent> node = do_QueryInterface(target);
// Check if the element or any parent element has the
// attribute we're looking for.
while (node) {
if (node->IsElement()) {
nsAutoString startDrag;
node->AsElement()->GetAttribute(
NS_LITERAL_STRING("touchdownstartsdrag"), startDrag);
if (!startDrag.IsEmpty()) {
return true;
}
}
node = node->GetParent();
}
}
}
return false;
}
// Deal with all sort of mouse event
bool nsWindow::DispatchMouseEvent(EventMessage aEventMessage, WPARAM wParam,
LPARAM lParam, bool aIsContextMenuKey,
int16_t aButton, uint16_t aInputSource,
WinPointerInfo* aPointerInfo) {
enum { eUnset, ePrecise, eTouch };
static int sTouchInputActiveState = eUnset;
bool result = false;
UserActivity();
if (!mWidgetListener) {
return result;
}
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
LayoutDeviceIntPoint mpScreen = eventPoint + WidgetToScreenOffset();
// Suppress mouse moves caused by widget creation. Make sure to do this early
// so that we update sLastMouseMovePoint even for touch-induced mousemove
// events.
if (aEventMessage == eMouseMove) {
if ((sLastMouseMovePoint.x == mpScreen.x) &&
(sLastMouseMovePoint.y == mpScreen.y)) {
return result;
}
sLastMouseMovePoint.x = mpScreen.x;
sLastMouseMovePoint.y = mpScreen.y;
}
if (WinUtils::GetIsMouseFromTouch(aEventMessage)) {
if (aEventMessage == eMouseDown) {
Telemetry::Accumulate(Telemetry::FX_TOUCH_USED, 1);
}
// Fire an observer when the user initially touches a touch screen. Front
// end uses this to modify UX.
if (sTouchInputActiveState != eTouch) {
sTouchInputActiveState = eTouch;
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
obsServ->NotifyObservers(nullptr, "touch-input-detected", nullptr);
}
if (mTouchWindow) {
// If mTouchWindow is true, then we must have APZ enabled and be
// feeding it raw touch events. In that case we only want to
// send touch-generated mouse events to content if they should
// start a touch-based drag-and-drop gesture, such as on
// double-tapping or when tapping elements marked with the
// touchdownstartsdrag attribute in chrome UI.
MOZ_ASSERT(mAPZC);
if (TouchEventShouldStartDrag(aEventMessage, eventPoint)) {
aEventMessage = eMouseTouchDrag;
} else {
return result;
}
}
} else {
// Fire an observer when the user initially uses a mouse or pen.
if (sTouchInputActiveState != ePrecise) {
sTouchInputActiveState = ePrecise;
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
obsServ->NotifyObservers(nullptr, "precise-input-detected", nullptr);
}
}
uint32_t pointerId =
aPointerInfo ? aPointerInfo->pointerId : MOUSE_POINTERID();
// Since it is unclear whether a user will use the digitizer,
// Postpone initialization until first PEN message will be found.
if (MouseEvent_Binding::MOZ_SOURCE_PEN == aInputSource
// Messages should be only at topLevel window.
&& nsWindowType::eWindowType_toplevel == mWindowType
// Currently this scheme is used only when pointer events is enabled.
&& StaticPrefs::dom_w3c_pointer_events_enabled() &&
InkCollector::sInkCollector) {
InkCollector::sInkCollector->SetTarget(mWnd);
InkCollector::sInkCollector->SetPointerId(pointerId);
}
switch (aEventMessage) {
case eMouseDown:
CaptureMouse(true);
break;
// eMouseMove and eMouseExitFromWidget are here because we need to make
// sure capture flag isn't left on after a drag where we wouldn't see a
// button up message (see bug 324131).
case eMouseUp:
case eMouseMove:
case eMouseExitFromWidget:
if (!(wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) &&
sIsInMouseCapture)
CaptureMouse(false);
break;
default:
break;
} // switch
WidgetMouseEvent event(true, aEventMessage, this, WidgetMouseEvent::eReal,
aIsContextMenuKey ? WidgetMouseEvent::eContextMenuKey
: WidgetMouseEvent::eNormal);
if (aEventMessage == eContextMenu && aIsContextMenuKey) {
LayoutDeviceIntPoint zero(0, 0);
InitEvent(event, &zero);
} else {
InitEvent(event, &eventPoint);
}
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
// eContextMenu with Shift state is special. It won't fire "contextmenu"
// event in the web content for blocking web content to prevent its default.
// However, Shift+F10 is a standard shortcut key on Windows. Therefore,
// this should not block web page to prevent its default. I.e., it should
// behave same as ContextMenu key without Shift key.
// XXX Should we allow to block web page to prevent its default with
// Ctrl+Shift+F10 or Alt+Shift+F10 instead?
if (aEventMessage == eContextMenu && aIsContextMenuKey && event.IsShift() &&
NativeKey::LastKeyOrCharMSG().message == WM_SYSKEYDOWN &&
NativeKey::LastKeyOrCharMSG().wParam == VK_F10) {
event.mModifiers &= ~MODIFIER_SHIFT;
}
event.mButton = aButton;
event.mInputSource = aInputSource;
if (aPointerInfo) {
// Mouse events from Windows WM_POINTER*. Fill more information in
// WidgetMouseEvent.
event.AssignPointerHelperData(*aPointerInfo);
event.mPressure = aPointerInfo->mPressure;
event.mButtons = aPointerInfo->mButtons;
} else {
// If we get here the mouse events must be from non-touch sources, so
// convert it to pointer events as well
event.convertToPointer = true;
event.pointerId = pointerId;
}
bool insideMovementThreshold =
(DeprecatedAbs(sLastMousePoint.x - eventPoint.x) <
(short)::GetSystemMetrics(SM_CXDOUBLECLK)) &&
(DeprecatedAbs(sLastMousePoint.y - eventPoint.y) <
(short)::GetSystemMetrics(SM_CYDOUBLECLK));
BYTE eventButton;
switch (aButton) {
case MouseButton::eLeft:
eventButton = VK_LBUTTON;
break;
case MouseButton::eMiddle:
eventButton = VK_MBUTTON;
break;
case MouseButton::eRight:
eventButton = VK_RBUTTON;
break;
default:
eventButton = 0;
break;
}
// Doubleclicks are used to set the click count, then changed to mousedowns
// We're going to time double-clicks from mouse *up* to next mouse *down*
LONG curMsgTime = ::GetMessageTime();
switch (aEventMessage) {
case eMouseDoubleClick:
event.mMessage = eMouseDown;
event.mButton = aButton;
sLastClickCount = 2;
sLastMouseDownTime = curMsgTime;
break;
case eMouseUp:
// remember when this happened for the next mouse down
sLastMousePoint.x = eventPoint.x;
sLastMousePoint.y = eventPoint.y;
sLastMouseButton = eventButton;
break;
case eMouseDown:
// now look to see if we want to convert this to a double- or triple-click
if (((curMsgTime - sLastMouseDownTime) < (LONG)::GetDoubleClickTime()) &&
insideMovementThreshold && eventButton == sLastMouseButton) {
sLastClickCount++;
} else {
// reset the click count, to count *this* click
sLastClickCount = 1;
}
// Set last Click time on MouseDown only
sLastMouseDownTime = curMsgTime;
break;
case eMouseMove:
if (!insideMovementThreshold) {
sLastClickCount = 0;
}
break;
case eMouseExitFromWidget:
event.mExitFrom = IsTopLevelMouseExit(mWnd) ? WidgetMouseEvent::eTopLevel
: WidgetMouseEvent::eChild;
break;
default:
break;
}
event.mClickCount = sLastClickCount;
#ifdef NS_DEBUG_XX
MOZ_LOG(gWindowsLog, LogLevel::Info,
("Msg Time: %d Click Count: %d\n", curMsgTime, event.mClickCount));
#endif
NPEvent pluginEvent;
switch (aEventMessage) {
case eMouseDown:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONDOWN;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONDOWN;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONDOWN;
break;
default:
break;
}
break;
case eMouseUp:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONUP;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONUP;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONUP;
break;
default:
break;
}
break;
case eMouseDoubleClick:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONDBLCLK;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONDBLCLK;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONDBLCLK;
break;
default:
break;
}
break;
case eMouseMove:
pluginEvent.event = WM_MOUSEMOVE;
break;
case eMouseExitFromWidget:
pluginEvent.event = WM_MOUSELEAVE;
break;
default:
pluginEvent.event = WM_NULL;
break;
}
pluginEvent.wParam = wParam; // plugins NEED raw OS event flags!
pluginEvent.lParam = lParam;
event.mPluginEvent.Copy(pluginEvent);
// call the event callback
if (mWidgetListener) {
if (aEventMessage == eMouseMove) {
LayoutDeviceIntRect rect = GetBounds();
rect.MoveTo(0, 0);
if (rect.Contains(event.mRefPoint)) {
if (sCurrentWindow == nullptr || sCurrentWindow != this) {
if ((nullptr != sCurrentWindow) && (!sCurrentWindow->mInDtor)) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(eMouseExitFromWidget, wParam,
pos, false, MouseButton::eLeft,
aInputSource, aPointerInfo);
}
sCurrentWindow = this;
if (!mInDtor) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(eMouseEnterIntoWidget, wParam,
pos, false, MouseButton::eLeft,
aInputSource, aPointerInfo);
}
}
}
} else if (aEventMessage == eMouseExitFromWidget) {
if (sCurrentWindow == this) {
sCurrentWindow = nullptr;
}
}
result = ConvertStatus(DispatchInputEvent(&event));
// Release the widget with NS_IF_RELEASE() just in case
// the context menu key code in EventListenerManager::HandleEvent()
// released it already.
return result;
}
return result;
}
HWND nsWindow::GetTopLevelForFocus(HWND aCurWnd) {
// retrieve the toplevel window or dialogue
HWND toplevelWnd = nullptr;
while (aCurWnd) {
toplevelWnd = aCurWnd;
nsWindow* win = WinUtils::GetNSWindowPtr(aCurWnd);
if (win) {
if (win->mWindowType == eWindowType_toplevel ||
win->mWindowType == eWindowType_dialog) {
break;
}
}
aCurWnd = ::GetParent(aCurWnd); // Parent or owner (if has no parent)
}
return toplevelWnd;
}
void nsWindow::DispatchFocusToTopLevelWindow(bool aIsActivate) {
if (aIsActivate) {
sJustGotActivate = false;
}
sJustGotDeactivate = false;
mLastKillFocusWindow = nullptr;
HWND toplevelWnd = GetTopLevelForFocus(mWnd);
if (toplevelWnd) {
nsWindow* win = WinUtils::GetNSWindowPtr(toplevelWnd);
if (win && win->mWidgetListener) {
if (aIsActivate) {
win->mWidgetListener->WindowActivated();
} else {
if (!win->BlurEventsSuppressed()) {
win->mWidgetListener->WindowDeactivated();
}
}
}
}
}
HWND nsWindow::WindowAtMouse() {
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
return ::WindowFromPoint(mp);
}
bool nsWindow::IsTopLevelMouseExit(HWND aWnd) {
HWND mouseWnd = WindowAtMouse();
// WinUtils::GetTopLevelHWND() will return a HWND for the window frame
// (which includes the non-client area). If the mouse has moved into
// the non-client area, we should treat it as a top-level exit.
HWND mouseTopLevel = WinUtils::GetTopLevelHWND(mouseWnd);
if (mouseWnd == mouseTopLevel) return true;
return WinUtils::GetTopLevelHWND(aWnd) != mouseTopLevel;
}
bool nsWindow::BlurEventsSuppressed() {
// are they suppressed in this window?
if (mBlurSuppressLevel > 0) return true;
// are they suppressed by any container widget?
HWND parentWnd = ::GetParent(mWnd);
if (parentWnd) {
nsWindow* parent = WinUtils::GetNSWindowPtr(parentWnd);
if (parent) return parent->BlurEventsSuppressed();
}
return false;
}
// In some circumstances (opening dependent windows) it makes more sense
// (and fixes a crash bug) to not blur the parent window. Called from
// nsFilePicker.
void nsWindow::SuppressBlurEvents(bool aSuppress) {
if (aSuppress)
++mBlurSuppressLevel; // for this widget
else {
NS_ASSERTION(mBlurSuppressLevel > 0, "unbalanced blur event suppression");
if (mBlurSuppressLevel > 0) --mBlurSuppressLevel;
}
}
bool nsWindow::ConvertStatus(nsEventStatus aStatus) {
return aStatus == nsEventStatus_eConsumeNoDefault;
}
/**************************************************************
*
* SECTION: IPC
*
* IPC related helpers.
*
**************************************************************/
// static
bool nsWindow::IsAsyncResponseEvent(UINT aMsg, LRESULT& aResult) {
switch (aMsg) {
case WM_SETFOCUS:
case WM_KILLFOCUS:
case WM_ENABLE:
case WM_WINDOWPOSCHANGING:
case WM_WINDOWPOSCHANGED:
case WM_PARENTNOTIFY:
case WM_ACTIVATEAPP:
case WM_NCACTIVATE:
case WM_ACTIVATE:
case WM_CHILDACTIVATE:
case WM_IME_SETCONTEXT:
case WM_IME_NOTIFY:
case WM_SHOWWINDOW:
case WM_CANCELMODE:
case WM_MOUSEACTIVATE:
case WM_CONTEXTMENU:
aResult = 0;
return true;
case WM_SETTINGCHANGE:
case WM_SETCURSOR:
return false;
}
#ifdef DEBUG
char szBuf[200];
sprintf(szBuf,
"An unhandled ISMEX_SEND message was received during spin loop! (%X)",
aMsg);
NS_WARNING(szBuf);
#endif
return false;
}
void nsWindow::IPCWindowProcHandler(UINT& msg, WPARAM& wParam, LPARAM& lParam) {
MOZ_ASSERT_IF(
msg != WM_GETOBJECT,
!mozilla::ipc::MessageChannel::IsPumpingMessages() ||
mozilla::ipc::SuppressedNeuteringRegion::IsNeuteringSuppressed());
// Modal UI being displayed in windowless plugins.
if (mozilla::ipc::MessageChannel::IsSpinLoopActive() &&
(InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
LRESULT res;
if (IsAsyncResponseEvent(msg, res)) {
ReplyMessage(res);
}
return;
}
// Handle certain sync plugin events sent to the parent which
// trigger ipc calls that result in deadlocks.
DWORD dwResult = 0;
bool handled = false;
switch (msg) {
// Windowless flash sending WM_ACTIVATE events to the main window
// via calls to ShowWindow.
case WM_ACTIVATE:
if (lParam != 0 && LOWORD(wParam) == WA_ACTIVE &&
IsWindow((HWND)lParam)) {
// Check for Adobe Reader X sync activate message from their
// helper window and ignore. Fixes an annoying focus problem.
if ((InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) ==
ISMEX_SEND) {
wchar_t szClass[10];
HWND focusWnd = (HWND)lParam;
if (IsWindowVisible(focusWnd) &&
GetClassNameW(focusWnd, szClass,
sizeof(szClass) / sizeof(char16_t)) &&
!wcscmp(szClass, L"Edit") &&
!WinUtils::IsOurProcessWindow(focusWnd)) {
break;
}
}
handled = true;
}
break;
// Plugins taking or losing focus triggering focus app messages.
case WM_SETFOCUS:
case WM_KILLFOCUS:
// Windowed plugins that pass sys key events to defwndproc generate
// WM_SYSCOMMAND events to the main window.
case WM_SYSCOMMAND:
// Windowed plugins that fire context menu selection events to parent
// windows.
case WM_CONTEXTMENU:
// IME events fired as a result of synchronous focus changes
case WM_IME_SETCONTEXT:
handled = true;
break;
}
if (handled &&
(InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
ReplyMessage(dwResult);
}
}
/**************************************************************
**************************************************************
**
** BLOCK: Native events
**
** Main Windows message handlers and OnXXX handlers for
** Windows event handling.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Wind proc.
*
* The main Windows event procedures and associated
* message processing methods.
*
**************************************************************/
static bool DisplaySystemMenu(HWND hWnd, nsSizeMode sizeMode, bool isRtl,
int32_t x, int32_t y) {
HMENU hMenu = GetSystemMenu(hWnd, FALSE);
if (hMenu) {
MENUITEMINFO mii;
mii.cbSize = sizeof(MENUITEMINFO);
mii.fMask = MIIM_STATE;
mii.fType = 0;
// update the options
mii.fState = MF_ENABLED;
SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
mii.fState = MF_GRAYED;
switch (sizeMode) {
case nsSizeMode_Fullscreen:
// intentional fall through
case nsSizeMode_Maximized:
SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
break;
case nsSizeMode_Minimized:
SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
break;
case nsSizeMode_Normal:
SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
break;
case nsSizeMode_Invalid:
NS_ASSERTION(false, "Did the argument come from invalid IPC?");
break;
default:
MOZ_ASSERT_UNREACHABLE("Unhnalded nsSizeMode value detected");
break;
}
LPARAM cmd = TrackPopupMenu(
hMenu,
(TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RETURNCMD | TPM_TOPALIGN |
(isRtl ? TPM_RIGHTALIGN : TPM_LEFTALIGN)),
x, y, 0, hWnd, nullptr);
if (cmd) {
PostMessage(hWnd, WM_SYSCOMMAND, cmd, 0);
return true;
}
}
return false;
}
// The WndProc procedure for all nsWindows in this toolkit. This merely catches
// exceptions and passes the real work to WindowProcInternal. See bug 587406
// and http://msdn.microsoft.com/en-us/library/ms633573%28VS.85%29.aspx
LRESULT CALLBACK nsWindow::WindowProc(HWND hWnd, UINT msg, WPARAM wParam,
LPARAM lParam) {
mozilla::ipc::CancelCPOWs();
BackgroundHangMonitor().NotifyActivity();
return mozilla::CallWindowProcCrashProtected(WindowProcInternal, hWnd, msg,
wParam, lParam);
}
LRESULT CALLBACK nsWindow::WindowProcInternal(HWND hWnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
if (::GetWindowLongPtrW(hWnd, GWLP_ID) == eFakeTrackPointScrollableID) {
// This message was sent to the FAKETRACKPOINTSCROLLABLE.
if (msg == WM_HSCROLL) {
// Route WM_HSCROLL messages to the main window.
hWnd = ::GetParent(::GetParent(hWnd));
} else {
// Handle all other messages with its original window procedure.
WNDPROC prevWindowProc = (WNDPROC)::GetWindowLongPtr(hWnd, GWLP_USERDATA);
return ::CallWindowProcW(prevWindowProc, hWnd, msg, wParam, lParam);
}
}
if (msg == MOZ_WM_TRACE) {
// This is a tracer event for measuring event loop latency.
// See WidgetTraceEvent.cpp for more details.
mozilla::SignalTracerThread();
return 0;
}
// Get the window which caused the event and ask it to process the message
nsWindow* targetWindow = WinUtils::GetNSWindowPtr(hWnd);
NS_ASSERTION(targetWindow, "nsWindow* is null!");
if (!targetWindow) return ::DefWindowProcW(hWnd, msg, wParam, lParam);
// Hold the window for the life of this method, in case it gets
// destroyed during processing, unless we're in the dtor already.
nsCOMPtr<nsIWidget> kungFuDeathGrip;
if (!targetWindow->mInDtor) kungFuDeathGrip = targetWindow;
targetWindow->IPCWindowProcHandler(msg, wParam, lParam);
// Create this here so that we store the last rolled up popup until after
// the event has been processed.
nsAutoRollup autoRollup;
LRESULT popupHandlingResult;
if (DealWithPopups(hWnd, msg, wParam, lParam, &popupHandlingResult))
return popupHandlingResult;
// Call ProcessMessage
LRESULT retValue;
if (targetWindow->ProcessMessage(msg, wParam, lParam, &retValue)) {
return retValue;
}
LRESULT res = ::CallWindowProcW(targetWindow->GetPrevWindowProc(), hWnd, msg,
wParam, lParam);
return res;
}
const char16_t* GetQuitType() {
if (Preferences::GetBool(PREF_WIN_REGISTER_APPLICATION_RESTART, false)) {
DWORD cchCmdLine = 0;
HRESULT rc = ::GetApplicationRestartSettings(::GetCurrentProcess(), nullptr,
&cchCmdLine, nullptr);
if (rc == S_OK) {
return u"os-restart";
}
}
return nullptr;
}
// The main windows message processing method for plugins.
// The result means whether this method processed the native
// event for plugin. If false, the native event should be
// processed by the caller self.
bool nsWindow::ProcessMessageForPlugin(MSG aMsg, MSGResult& aResult) {
aResult.mResult = 0;
aResult.mConsumed = true;
bool eventDispatched = false;
switch (aMsg.message) {
case WM_CHAR:
case WM_SYSCHAR:
aResult.mResult = ProcessCharMessage(aMsg, &eventDispatched);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
aResult.mResult = ProcessKeyUpMessage(aMsg, &eventDispatched);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
aResult.mResult = ProcessKeyDownMessage(aMsg, &eventDispatched);
break;
case WM_SETTINGCHANGE: {
// If there was a change in scroll wheel settings then shove the new
// value into the unused lParam so that the client doesn't need to ask
// for it.
if ((aMsg.wParam != SPI_SETWHEELSCROLLLINES) &&
(aMsg.wParam != SPI_SETWHEELSCROLLCHARS)) {
return false;
}
UINT wheelDelta = 0;
UINT getMsg = (aMsg.wParam == SPI_SETWHEELSCROLLLINES)
? SPI_GETWHEELSCROLLLINES
: SPI_GETWHEELSCROLLCHARS;
if (NS_WARN_IF(!::SystemParametersInfo(getMsg, 0, &wheelDelta, 0))) {
// Use system default scroll amount, 3, when
// SPI_GETWHEELSCROLLLINES/CHARS isn't available.
wheelDelta = 3;
}
aMsg.lParam = wheelDelta;
break;
}
case WM_DEADCHAR:
case WM_SYSDEADCHAR:
case WM_CUT:
case WM_COPY:
case WM_PASTE:
case WM_CLEAR:
case WM_UNDO:
break;
default:
return false;
}
if (!eventDispatched) {
aResult.mConsumed = nsWindowBase::DispatchPluginEvent(aMsg);
}
if (!Destroyed()) {
DispatchPendingEvents();
}
return true;
}
static void ForceFontUpdate() {
// update device context font cache
// Dirty but easiest way:
// Changing nsIPrefBranch entry which triggers callbacks
// and flows into calling mDeviceContext->FlushFontCache()
// to update the font cache in all the instance of Browsers
static const char kPrefName[] = "font.internaluseonly.changed";
bool fontInternalChange = Preferences::GetBool(kPrefName, false);
Preferences::SetBool(kPrefName, !fontInternalChange);
}
bool nsWindow::ExternalHandlerProcessMessage(UINT aMessage, WPARAM& aWParam,
LPARAM& aLParam,
MSGResult& aResult) {
if (mWindowHook.Notify(mWnd, aMessage, aWParam, aLParam, aResult)) {
return true;
}
if (IMEHandler::ProcessMessage(this, aMessage, aWParam, aLParam, aResult)) {
return true;
}
if (MouseScrollHandler::ProcessMessage(this, aMessage, aWParam, aLParam,
aResult)) {
return true;
}
if (PluginHasFocus()) {
MSG nativeMsg = WinUtils::InitMSG(aMessage, aWParam, aLParam, mWnd);
if (ProcessMessageForPlugin(nativeMsg, aResult)) {
return true;
}
}
return false;
}
// The main windows message processing method.
bool nsWindow::ProcessMessage(UINT msg, WPARAM& wParam, LPARAM& lParam,
LRESULT* aRetValue) {
#if defined(EVENT_DEBUG_OUTPUT)
// First param shows all events, second param indicates whether
// to show mouse move events. See nsWindowDbg for details.
PrintEvent(msg, SHOW_REPEAT_EVENTS, SHOW_MOUSEMOVE_EVENTS);
#endif
MSGResult msgResult(aRetValue);
if (ExternalHandlerProcessMessage(msg, wParam, lParam, msgResult)) {
return (msgResult.mConsumed || !mWnd);
}
bool result = false; // call the default nsWindow proc
*aRetValue = 0;
// Glass hit testing w/custom transparent margins
LRESULT dwmHitResult;
if (mCustomNonClient && nsUXThemeData::CheckForCompositor() &&
/* We don't do this for win10 glass with a custom titlebar,
* in order to avoid the caption buttons breaking. */
!(IsWin10OrLater() && HasGlass()) &&
DwmDefWindowProc(mWnd, msg, wParam, lParam, &dwmHitResult)) {
*aRetValue = dwmHitResult;
return true;
}
// (Large blocks of code should be broken out into OnEvent handlers.)
switch (msg) {
// WM_QUERYENDSESSION must be handled by all windows.
// Otherwise Windows thinks the window can just be killed at will.
case WM_QUERYENDSESSION:
if (sCanQuit == TRI_UNKNOWN) {
// Ask if it's ok to quit, and store the answer until we
// get WM_ENDSESSION signaling the round is complete.
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
nsCOMPtr<nsISupportsPRBool> cancelQuit =
do_CreateInstance(NS_SUPPORTS_PRBOOL_CONTRACTID);
cancelQuit->SetData(false);
const char16_t* quitType = GetQuitType();
obsServ->NotifyObservers(cancelQuit, "quit-application-requested",
quitType);
bool abortQuit;
cancelQuit->GetData(&abortQuit);
sCanQuit = abortQuit ? TRI_FALSE : TRI_TRUE;
}
*aRetValue = sCanQuit ? TRUE : FALSE;
result = true;
break;
case MOZ_WM_STARTA11Y:
#if defined(ACCESSIBILITY)
Unused << GetAccessible();
result = true;
#else
result = false;
#endif
break;
case WM_ENDSESSION:
case MOZ_WM_APP_QUIT:
if (msg == MOZ_WM_APP_QUIT || (wParam == TRUE && sCanQuit == TRI_TRUE)) {
// Let's fake a shutdown sequence without actually closing windows etc.
// to avoid Windows killing us in the middle. A proper shutdown would
// require having a chance to pump some messages. Unfortunately
// Windows won't let us do that. Bug 212316.
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
const char16_t* context = u"shutdown-persist";
const char16_t* syncShutdown = u"syncShutdown";
const char16_t* quitType = GetQuitType();
obsServ->NotifyObservers(nullptr, "quit-application-granted",
syncShutdown);
obsServ->NotifyObservers(nullptr, "quit-application-forced", nullptr);
obsServ->NotifyObservers(nullptr, "quit-application", quitType);
obsServ->NotifyObservers(nullptr, "profile-change-net-teardown",
context);
obsServ->NotifyObservers(nullptr, "profile-change-teardown", context);
obsServ->NotifyObservers(nullptr, "profile-before-change", context);
obsServ->NotifyObservers(nullptr, "profile-before-change-qm", context);
obsServ->NotifyObservers(nullptr, "profile-before-change-telemetry",
context);
mozilla::AppShutdown::DoImmediateExit();
}
sCanQuit = TRI_UNKNOWN;
result = true;
break;
case WM_SYSCOLORCHANGE:
OnSysColorChanged();
break;
case WM_THEMECHANGED: {
// Update non-client margin offsets
UpdateNonClientMargins();
nsUXThemeData::UpdateNativeThemeInfo();
NotifyThemeChanged();
// Invalidate the window so that the repaint will
// pick up the new theme.
Invalidate(true, true, true);
} break;
case WM_WTSSESSION_CHANGE: {
switch (wParam) {
case WTS_CONSOLE_CONNECT:
case WTS_REMOTE_CONNECT:
case WTS_SESSION_UNLOCK:
// When a session becomes visible, we should invalidate.
Invalidate(true, true, true);
break;
default:
break;
}
} break;
case WM_FONTCHANGE: {
// We only handle this message for the hidden window,
// as we only need to update the (global) font list once
// for any given change, not once per window!
if (mWindowType != eWindowType_invisible) {
break;
}
nsresult rv;
bool didChange = false;
// update the global font list
nsCOMPtr<nsIFontEnumerator> fontEnum =
do_GetService("@mozilla.org/gfx/fontenumerator;1", &rv);
if (NS_SUCCEEDED(rv)) {
fontEnum->UpdateFontList(&didChange);
ForceFontUpdate();
} // if (NS_SUCCEEDED(rv))
} break;
case WM_SETTINGCHANGE: {
if (wParam == SPI_SETCLIENTAREAANIMATION ||
// CaretBlinkTime is cached in nsLookAndFeel
wParam == SPI_SETKEYBOARDDELAY) {
NotifyThemeChanged();
break;
}
if (wParam == SPI_SETFONTSMOOTHING ||
wParam == SPI_SETFONTSMOOTHINGTYPE) {
gfxDWriteFont::UpdateSystemTextQuality();
break;
}
if (lParam) {
auto lParamString = reinterpret_cast<const wchar_t*>(lParam);
if (!wcscmp(lParamString, L"ImmersiveColorSet")) {
// This might be the Win10 dark mode setting; only way to tell
// is to actually force a theme change, since we don't get
// WM_THEMECHANGED or WM_SYSCOLORCHANGE when that happens.
if (IsWin10OrLater()) {
NotifyThemeChanged();
}
// WM_SYSCOLORCHANGE is not dispatched for accent color changes
OnSysColorChanged();
break;
}
if (IsWin10OrLater() && mWindowType == eWindowType_invisible) {
if (!wcscmp(lParamString, L"UserInteractionMode")) {
nsCOMPtr<nsIWindowsUIUtils> uiUtils(
do_GetService("@mozilla.org/windows-ui-utils;1"));
if (uiUtils) {
uiUtils->UpdateTabletModeState();
}
}
}
}
} break;
case WM_DEVICECHANGE: {
if (wParam == DBT_DEVICEARRIVAL || wParam == DBT_DEVICEREMOVECOMPLETE) {
DEV_BROADCAST_HDR* hdr = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
// Check dbch_devicetype explicitly since we will get other device types
// (e.g. DBT_DEVTYP_VOLUME) for some reasons even if we specify
// DBT_DEVTYP_DEVICEINTERFACE in the filter for
// RegisterDeviceNotification.
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
NotifyThemeChanged();
}
}
} break;
case WM_NCCALCSIZE: {
if (mCustomNonClient) {
// If `wParam` is `FALSE`, `lParam` points to a `RECT` that contains
// the proposed window rectangle for our window. During our
// processing of the `WM_NCCALCSIZE` message, we are expected to
// modify the `RECT` that `lParam` points to, so that its value upon
// our return is the new client area. We must return 0 if `wParam`
// is `FALSE`.
//
// If `wParam` is `TRUE`, `lParam` points to a `NCCALCSIZE_PARAMS`
// struct. This struct contains an array of 3 `RECT`s, the first of
// which has the exact same meaning as the `RECT` that is pointed to
// by `lParam` when `wParam` is `FALSE`. The remaining `RECT`s, in
// conjunction with our return value, can
// be used to specify portions of the source and destination window
// rectangles that are valid and should be preserved. We opt not to
// implement an elaborate client-area preservation technique, and
// simply return 0, which means "preserve the entire old client area
// and align it with the upper-left corner of our new client area".
RECT* clientRect =
wParam ? &(reinterpret_cast<NCCALCSIZE_PARAMS*>(lParam))->rgrc[0]
: (reinterpret_cast<RECT*>(lParam));
double scale = WinUtils::IsPerMonitorDPIAware()
? WinUtils::LogToPhysFactor(mWnd) /
WinUtils::SystemScaleFactor()
: 1.0;
clientRect->top +=
NSToIntRound((mCaptionHeight - mNonClientOffset.top) * scale);
clientRect->left +=
NSToIntRound((mHorResizeMargin - mNonClientOffset.left) * scale);
clientRect->right -=
NSToIntRound((mHorResizeMargin - mNonClientOffset.right) * scale);
clientRect->bottom -=
NSToIntRound((mVertResizeMargin - mNonClientOffset.bottom) * scale);
// Make client rect's width and height more than 0 to
// avoid problems of webrender and angle.
clientRect->right = std::max(clientRect->right, clientRect->left + 1);
clientRect->bottom = std::max(clientRect->bottom, clientRect->top + 1);
result = true;
*aRetValue = 0;
}
break;
}
case WM_NCHITTEST: {
if (mMouseTransparent) {
// Treat this window as transparent.
*aRetValue = HTTRANSPARENT;
result = true;
break;
}
/*
* If an nc client area margin has been moved, we are responsible
* for calculating where the resize margins are and returning the
* appropriate set of hit test constants. DwmDefWindowProc (above)
* will handle hit testing on it's command buttons if we are on a
* composited desktop.
*/
if (!mCustomNonClient) break;
*aRetValue =
ClientMarginHitTestPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
result = true;
break;
}
case WM_SETTEXT:
/*
* WM_SETTEXT paints the titlebar area. Avoid this if we have a
* custom titlebar we paint ourselves, or if we're the ones
* sending the message with an updated title
*/
if ((mSendingSetText && nsUXThemeData::CheckForCompositor()) ||
!mCustomNonClient || mNonClientMargins.top == -1)
break;
{
// From msdn, the way around this is to disable the visible state
// temporarily. We need the text to be set but we don't want the
// redraw to occur. However, we need to make sure that we don't
// do this at the same time that a Present is happening.
//
// To do this we take mPresentLock in nsWindow::PreRender and
// if that lock is taken we wait before doing WM_SETTEXT
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->EnterPresentLock();
}
DWORD style = GetWindowLong(mWnd, GWL_STYLE);
SetWindowLong(mWnd, GWL_STYLE, style & ~WS_VISIBLE);
*aRetValue =
CallWindowProcW(GetPrevWindowProc(), mWnd, msg, wParam, lParam);
SetWindowLong(mWnd, GWL_STYLE, style);
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->LeavePresentLock();
}
return true;
}
case WM_NCACTIVATE: {
/*
* WM_NCACTIVATE paints nc areas. Avoid this and re-route painting
* through WM_NCPAINT via InvalidateNonClientRegion.
*/
UpdateGetWindowInfoCaptionStatus(FALSE != wParam);
if (!mCustomNonClient) break;
// There is a case that rendered result is not kept. Bug 1237617
if (wParam == TRUE && !gfxEnv::DisableForcePresent() &&
gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
NS_DispatchToMainThread(NewRunnableMethod(
"nsWindow::ForcePresent", this, &nsWindow::ForcePresent));
}
// let the dwm handle nc painting on glass
// Never allow native painting if we are on fullscreen
if (mSizeMode != nsSizeMode_Fullscreen &&
nsUXThemeData::CheckForCompositor())
break;
if (wParam == TRUE) {
// going active
*aRetValue = FALSE; // ignored
result = true;
// invalidate to trigger a paint
InvalidateNonClientRegion();
break;
} else {
// going inactive
*aRetValue = TRUE; // go ahead and deactive
result = true;
// invalidate to trigger a paint
InvalidateNonClientRegion();
break;
}
}
case WM_NCPAINT: {
/*
* ClearType changes often don't send a WM_SETTINGCHANGE message. But they
* do seem to always send a WM_NCPAINT message, so let's update on that.
*/
gfxDWriteFont::UpdateSystemTextQuality();
/*
* Reset the non-client paint region so that it excludes the
* non-client areas we paint manually. Then call defwndproc
* to do the actual painting.
*/
if (!mCustomNonClient) break;
// let the dwm handle nc painting on glass
if (nsUXThemeData::CheckForCompositor()) break;
HRGN paintRgn = ExcludeNonClientFromPaintRegion((HRGN)wParam);
LRESULT res = CallWindowProcW(GetPrevWindowProc(), mWnd, msg,
(WPARAM)paintRgn, lParam);
if (paintRgn != (HRGN)wParam) DeleteObject(paintRgn);
*aRetValue = res;
result = true;
} break;
case WM_POWERBROADCAST:
switch (wParam) {
case PBT_APMSUSPEND:
PostSleepWakeNotification(true);
break;
case PBT_APMRESUMEAUTOMATIC:
case PBT_APMRESUMECRITICAL:
case PBT_APMRESUMESUSPEND:
PostSleepWakeNotification(false);
break;
}
break;
case WM_CLOSE: // close request
if (mWidgetListener) mWidgetListener->RequestWindowClose(this);
result = true; // abort window closure
break;
case WM_DESTROY:
// clean up.
DestroyLayerManager();
OnDestroy();
result = true;
break;
case WM_PAINT:
*aRetValue = (int)OnPaint(nullptr, 0);
result = true;
break;
case WM_PRINTCLIENT:
result = OnPaint((HDC)wParam, 0);
break;
case WM_HOTKEY:
result = OnHotKey(wParam, lParam);
break;
case WM_SYSCHAR:
case WM_CHAR: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = ProcessCharMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
case WM_SYSKEYUP:
case WM_KEYUP: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
nativeMsg.time = ::GetMessageTime();
result = ProcessKeyUpMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
case WM_SYSKEYDOWN:
case WM_KEYDOWN: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = ProcessKeyDownMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
// say we've dealt with erase background if widget does
// not need auto-erasing
case WM_ERASEBKGND:
if (!AutoErase((HDC)wParam)) {
*aRetValue = 1;
result = true;
}
break;
case WM_MOUSEMOVE: {
LPARAM lParamScreen = lParamToScreen(lParam);
mMouseInDraggableArea = WithinDraggableRegion(GET_X_LPARAM(lParamScreen),
GET_Y_LPARAM(lParamScreen));
if (!mMousePresent && !sIsInMouseCapture) {
// First MOUSEMOVE over the client area. Ask for MOUSELEAVE
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
}
mMousePresent = true;
// Suppress dispatch of pending events
// when mouse moves are generated by widget
// creation instead of user input.
POINT mp;
mp.x = GET_X_LPARAM(lParamScreen);
mp.y = GET_Y_LPARAM(lParamScreen);
bool userMovedMouse = false;
if ((sLastMouseMovePoint.x != mp.x) || (sLastMouseMovePoint.y != mp.y)) {
userMovedMouse = true;
}
result =
DispatchMouseEvent(eMouseMove, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
if (userMovedMouse) {
DispatchPendingEvents();
}
} break;
case WM_NCMOUSEMOVE: {
LPARAM lParamClient = lParamToClient(lParam);
if (WithinDraggableRegion(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))) {
if (!sIsInMouseCapture) {
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE | TME_NONCLIENT;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
}
// If we noticed the mouse moving in our draggable region, forward the
// message as a normal WM_MOUSEMOVE.
SendMessage(mWnd, WM_MOUSEMOVE, 0, lParamClient);
} else {
// We've transitioned from a draggable area to somewhere else within
// the non-client area - perhaps one of the edges of the window for
// resizing.
mMouseInDraggableArea = false;
}
if (mMousePresent && !sIsInMouseCapture && !mMouseInDraggableArea) {
SendMessage(mWnd, WM_MOUSELEAVE, 0, 0);
}
} break;
case WM_LBUTTONDOWN: {
result =
DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
} break;
case WM_LBUTTONUP: {
result =
DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
} break;
case WM_NCMOUSELEAVE: {
mMouseInDraggableArea = false;
if (EventIsInsideWindow(this)) {
// If we're handling WM_NCMOUSELEAVE and the mouse is still over the
// window, then by process of elimination, the mouse has moved from the
// non-client to client area, so no need to fall-through to the
// WM_MOUSELEAVE handler. We also need to re-register for the
// WM_MOUSELEAVE message, since according to the documentation at [1],
// all tracking requested via TrackMouseEvent is cleared once
// WM_NCMOUSELEAVE or WM_MOUSELEAVE fires.
// [1]:
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-trackmouseevent
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
break;
}
// We've transitioned from non-client to outside of the window, so
// fall-through to the WM_MOUSELEAVE handler.
}
case WM_MOUSELEAVE: {
if (!mMousePresent) break;
if (mMouseInDraggableArea) break;
mMousePresent = false;
// Check if the mouse is over the fullscreen transition window, if so
// clear sLastMouseMovePoint. This way the WM_MOUSEMOVE we get after the
// transition window disappears will not be ignored, even if the mouse
// hasn't moved.
if (mTransitionWnd && WindowAtMouse() == mTransitionWnd) {
sLastMouseMovePoint = {0};
}
// We need to check mouse button states and put them in for
// wParam.
WPARAM mouseState = (GetKeyState(VK_LBUTTON) ? MK_LBUTTON : 0) |
(GetKeyState(VK_MBUTTON) ? MK_MBUTTON : 0) |
(GetKeyState(VK_RBUTTON) ? MK_RBUTTON : 0);
// Synthesize an event position because we don't get one from
// WM_MOUSELEAVE.
LPARAM pos = lParamToClient(::GetMessagePos());
DispatchMouseEvent(eMouseExitFromWidget, mouseState, pos, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
} break;
case MOZ_WM_PEN_LEAVES_HOVER_OF_DIGITIZER: {
LPARAM pos = lParamToClient(::GetMessagePos());
MOZ_ASSERT(InkCollector::sInkCollector);
uint16_t pointerId = InkCollector::sInkCollector->GetPointerId();
if (pointerId != 0) {
WinPointerInfo pointerInfo;
pointerInfo.pointerId = pointerId;
DispatchMouseEvent(eMouseExitFromWidget, wParam, pos, false,
MouseButton::eLeft,
MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
InkCollector::sInkCollector->ClearTarget();
InkCollector::sInkCollector->ClearPointerId();
}
} break;
case WM_CONTEXTMENU: {
// If the context menu is brought up by a touch long-press, then
// the APZ code is responsible for dealing with this, so we don't
// need to do anything.
if (mTouchWindow &&
MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
MOZ_ASSERT(mAPZC); // since mTouchWindow is true, APZ must be enabled
result = true;
break;
}
// if the context menu is brought up from the keyboard, |lParam|
// will be -1.
LPARAM pos;
bool contextMenukey = false;
if (lParam == -1) {
contextMenukey = true;
pos = lParamToClient(GetMessagePos());
} else {
pos = lParamToClient(lParam);
}
result = DispatchMouseEvent(
eContextMenu, wParam, pos, contextMenukey,
contextMenukey ? MouseButton::eLeft : MouseButton::eRight,
MOUSE_INPUT_SOURCE());
if (lParam != -1 && !result && mCustomNonClient &&
mDraggableRegion.Contains(GET_X_LPARAM(pos), GET_Y_LPARAM(pos))) {
// Blank area hit, throw up the system menu.
DisplaySystemMenu(mWnd, mSizeMode, mIsRTL, GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam));
result = true;
}
} break;
case WM_POINTERLEAVE:
case WM_POINTERDOWN:
case WM_POINTERUP:
case WM_POINTERUPDATE:
result = OnPointerEvents(msg, wParam, lParam);
if (result) {
DispatchPendingEvents();
}
break;
case WM_LBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONUP:
result = DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONUP:
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONDBLCLK:
result =
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_RBUTTONDOWN:
result =
DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
break;
case WM_RBUTTONUP:
result =
DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
break;
case WM_RBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONUP:
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONDBLCLK:
result =
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
false, MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
// Windows doesn't provide to customize the behavior of 4th nor 5th button
// of mouse. If 5-button mouse works with standard mouse deriver of
// Windows, users cannot disable 4th button (browser back) nor 5th button
// (browser forward). We should allow to do it with our prefs since we can
// prevent Windows to generate WM_APPCOMMAND message if WM_XBUTTONUP
// messages are not sent to DefWindowProc.
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_NCXBUTTONDOWN:
case WM_NCXBUTTONUP:
*aRetValue = TRUE;
switch (GET_XBUTTON_WPARAM(wParam)) {
case XBUTTON1:
result = !Preferences::GetBool("mousebutton.4th.enabled", true);
break;
case XBUTTON2:
result = !Preferences::GetBool("mousebutton.5th.enabled", true);
break;
default:
break;
}
break;
case WM_SIZING: {
if (mAspectRatio > 0) {
LPRECT rect = (LPRECT)lParam;
int32_t newWidth, newHeight;
// The following conditions and switch statement borrow heavily from the
// Chromium source code from
// https://chromium.googlesource.com/chromium/src/+/456d6e533cfb4531995e0ef52c279d4b5aa8a352/ui/views/window/window_resize_utils.cc#45
if (wParam == WMSZ_LEFT || wParam == WMSZ_RIGHT ||
wParam == WMSZ_TOPLEFT || wParam == WMSZ_BOTTOMLEFT) {
newWidth = rect->right - rect->left;
newHeight = newWidth * mAspectRatio;
} else {
newHeight = rect->bottom - rect->top;
newWidth = newHeight / mAspectRatio;
}
switch (wParam) {
case WMSZ_RIGHT:
case WMSZ_BOTTOM:
rect->right = newWidth + rect->left;
rect->bottom = rect->top + newHeight;
break;
case WMSZ_TOP:
rect->right = newWidth + rect->left;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_LEFT:
case WMSZ_TOPLEFT:
rect->left = rect->right - newWidth;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_TOPRIGHT:
rect->right = rect->left + newWidth;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_BOTTOMLEFT:
rect->left = rect->right - newWidth;
rect->bottom = rect->top + newHeight;
break;
case WMSZ_BOTTOMRIGHT:
rect->right = rect->left + newWidth;
rect->bottom = rect->top + newHeight;
break;
}
}
// When we get WM_ENTERSIZEMOVE we don't know yet if we're in a live
// resize or move event. Instead we wait for first VM_SIZING message
// within a ENTERSIZEMOVE to consider this a live resize event.
if (mResizeState == IN_SIZEMOVE) {
mResizeState = RESIZING;
NotifyLiveResizeStarted();
}
break;
}
case WM_MOVING:
FinishLiveResizing(MOVING);
if (WinUtils::IsPerMonitorDPIAware()) {
// Sometimes, we appear to miss a WM_DPICHANGED message while moving
// a window around. Therefore, call ChangedDPI and ResetLayout here
// if it appears that the window's scaling is not what we expect.
// This causes the prescontext and appshell window management code to
// check the appUnitsPerDevPixel value and current widget size, and
// refresh them if necessary. If nothing has changed, these calls will
// return without actually triggering any extra reflow or painting.
if (WinUtils::LogToPhysFactor(mWnd) != mDefaultScale) {
ChangedDPI();
ResetLayout();
if (mWidgetListener) {
mWidgetListener->UIResolutionChanged();
}
}
}
break;
case WM_ENTERSIZEMOVE: {
if (mResizeState == NOT_RESIZING) {
mResizeState = IN_SIZEMOVE;
}
break;
}
case WM_EXITSIZEMOVE: {
FinishLiveResizing(NOT_RESIZING);
if (!sIsInMouseCapture) {
NotifySizeMoveDone();
}
break;
}
case WM_DISPLAYCHANGE: {
ScreenHelperWin::RefreshScreens();
if (mWidgetListener) {
mWidgetListener->UIResolutionChanged();
}
break;
}
case WM_NCLBUTTONDBLCLK:
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_APPCOMMAND: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = HandleAppCommandMsg(nativeMsg, aRetValue);
break;
}
// The WM_ACTIVATE event is fired when a window is raised or lowered,
// and the loword of wParam specifies which. But we don't want to tell
// the focus system about this until the WM_SETFOCUS or WM_KILLFOCUS
// events are fired. Instead, set either the sJustGotActivate or
// gJustGotDeactivate flags and activate/deactivate once the focus
// events arrive.
case WM_ACTIVATE:
if (mWidgetListener) {
int32_t fActive = LOWORD(wParam);
if (WA_INACTIVE == fActive) {
// when minimizing a window, the deactivation and focus events will
// be fired in the reverse order. Instead, just deactivate right away.
// This can also happen when a modal system dialog is opened, so check
// if the last window to receive the WM_KILLFOCUS message was this one
// or a child of this one.
if (HIWORD(wParam) ||
(mLastKillFocusWindow &&
(GetTopLevelForFocus(mLastKillFocusWindow) == mWnd))) {
DispatchFocusToTopLevelWindow(false);
} else {
sJustGotDeactivate = true;
}
if (mIsTopWidgetWindow) {
mLastKeyboardLayout = KeyboardLayout::GetInstance()->GetLayout();
}
} else {
StopFlashing();
sJustGotActivate = true;
WidgetMouseEvent event(true, eMouseActivate, this,
WidgetMouseEvent::eReal);
InitEvent(event);
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
DispatchInputEvent(&event);
if (sSwitchKeyboardLayout && mLastKeyboardLayout)
ActivateKeyboardLayout(mLastKeyboardLayout, 0);
}
}
break;
case WM_MOUSEACTIVATE:
// A popup with a parent owner should not be activated when clicked but
// should still allow the mouse event to be fired, so the return value
// is set to MA_NOACTIVATE. But if the owner isn't the frontmost window,
// just use default processing so that the window is activated.
if (IsPopup() && IsOwnerForegroundWindow()) {
*aRetValue = MA_NOACTIVATE;
result = true;
}
break;
case WM_WINDOWPOSCHANGING: {
LPWINDOWPOS info = (LPWINDOWPOS)lParam;
OnWindowPosChanging(info);
result = true;
} break;
case WM_GETMINMAXINFO: {
MINMAXINFO* mmi = (MINMAXINFO*)lParam;
// Set the constraints. The minimum size should also be constrained to the
// default window maximum size so that it fits on screen.
mmi->ptMinTrackSize.x =
std::min((int32_t)mmi->ptMaxTrackSize.x,
std::max((int32_t)mmi->ptMinTrackSize.x,
mSizeConstraints.mMinSize.width));
mmi->ptMinTrackSize.y =
std::min((int32_t)mmi->ptMaxTrackSize.y,
std::max((int32_t)mmi->ptMinTrackSize.y,
mSizeConstraints.mMinSize.height));
mmi->ptMaxTrackSize.x = std::min((int32_t)mmi->ptMaxTrackSize.x,
mSizeConstraints.mMaxSize.width);
mmi->ptMaxTrackSize.y = std::min((int32_t)mmi->ptMaxTrackSize.y,
mSizeConstraints.mMaxSize.height);
} break;
case WM_SETFOCUS:
// If previous focused window isn't ours, it must have received the
// redirected message. So, we should forget it.
if (!WinUtils::IsOurProcessWindow(HWND(wParam))) {
RedirectedKeyDownMessageManager::Forget();
}
if (sJustGotActivate) {
DispatchFocusToTopLevelWindow(true);
}
break;
case WM_KILLFOCUS:
if (sJustGotDeactivate) {
DispatchFocusToTopLevelWindow(false);
} else {
mLastKillFocusWindow = mWnd;
}
break;
case WM_WINDOWPOSCHANGED: {
WINDOWPOS* wp = (LPWINDOWPOS)lParam;
OnWindowPosChanged(wp);
result = true;
} break;
case WM_INPUTLANGCHANGEREQUEST:
*aRetValue = TRUE;
result = false;
break;
case WM_INPUTLANGCHANGE:
KeyboardLayout::GetInstance()->OnLayoutChange(
reinterpret_cast<HKL>(lParam));
nsBidiKeyboard::OnLayoutChange();
result = false; // always pass to child window
break;
case WM_DESTROYCLIPBOARD: {
nsIClipboard* clipboard;
nsresult rv = CallGetService(kCClipboardCID, &clipboard);
if (NS_SUCCEEDED(rv)) {
clipboard->EmptyClipboard(nsIClipboard::kGlobalClipboard);
NS_RELEASE(clipboard);
}
} break;
#ifdef ACCESSIBILITY
case WM_GETOBJECT: {
*aRetValue = 0;
// Do explicit casting to make it working on 64bit systems (see bug 649236
// for details).
int32_t objId = static_cast<DWORD>(lParam);
if (objId == OBJID_CLIENT) { // oleacc.dll will be loaded dynamically
RefPtr<IAccessible> root(
a11y::LazyInstantiator::GetRootAccessible(mWnd));
if (root) {
*aRetValue = LresultFromObject(IID_IAccessible, wParam, root);
a11y::LazyInstantiator::EnableBlindAggregation(mWnd);
result = true;
}
}
} break;
#endif
case WM_SYSCOMMAND: {
WPARAM filteredWParam = (wParam & 0xFFF0);
if (mSizeMode == nsSizeMode_Fullscreen && filteredWParam == SC_RESTORE &&
GetCurrentShowCmd(mWnd) != SW_SHOWMINIMIZED) {
MakeFullScreen(false);
result = true;
}
// Handle the system menu manually when we're in full screen mode
// so we can set the appropriate options.
if (filteredWParam == SC_KEYMENU && lParam == VK_SPACE &&
mSizeMode == nsSizeMode_Fullscreen) {
DisplaySystemMenu(mWnd, mSizeMode, mIsRTL, MOZ_SYSCONTEXT_X_POS,
MOZ_SYSCONTEXT_Y_POS);
result = true;
}
} break;
case WM_DWMCOMPOSITIONCHANGED:
// First, update the compositor state to latest one. All other methods
// should use same state as here for consistency painting.
nsUXThemeData::CheckForCompositor(true);
UpdateNonClientMargins();
BroadcastMsg(mWnd, WM_DWMCOMPOSITIONCHANGED);
NotifyThemeChanged();
UpdateGlass();
Invalidate(true, true, true);
break;
case WM_DPICHANGED: {
LPRECT rect = (LPRECT)lParam;
OnDPIChanged(rect->left, rect->top, rect->right - rect->left,
rect->bottom - rect->top);
break;
}
case WM_UPDATEUISTATE: {
// If the UI state has changed, fire an event so the UI updates the
// keyboard cues based on the system setting and how the window was
// opened. For example, a dialog opened via a keyboard press on a button
// should enable cues, whereas the same dialog opened via a mouse click of
// the button should not.
if (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog) {
int32_t action = LOWORD(wParam);
if (action == UIS_SET || action == UIS_CLEAR) {
int32_t flags = HIWORD(wParam);
UIStateChangeType showFocusRings = UIStateChangeType_NoChange;
if (flags & UISF_HIDEFOCUS)
showFocusRings = (action == UIS_SET) ? UIStateChangeType_Clear
: UIStateChangeType_Set;
NotifyUIStateChanged(showFocusRings);
}
}
break;
}
/* Gesture support events */
case WM_TABLET_QUERYSYSTEMGESTURESTATUS:
// According to MS samples, this must be handled to enable
// rotational support in multi-touch drivers.
result = true;
*aRetValue = TABLET_ROTATE_GESTURE_ENABLE;
break;
case WM_TOUCH:
result = OnTouch(wParam, lParam);
if (result) {
*aRetValue = 0;
}
break;
case WM_GESTURE:
result = OnGesture(wParam, lParam);
break;
case WM_GESTURENOTIFY: {
if (mWindowType != eWindowType_invisible && !IsPlugin()) {
// A GestureNotify event is dispatched to decide which single-finger
// panning direction should be active (including none) and if pan
// feedback should be displayed. Java and plugin windows can make their
// own calls.
GESTURENOTIFYSTRUCT* gestureinfo = (GESTURENOTIFYSTRUCT*)lParam;
nsPointWin touchPoint;
touchPoint = gestureinfo->ptsLocation;
touchPoint.ScreenToClient(mWnd);
WidgetGestureNotifyEvent gestureNotifyEvent(true, eGestureNotify, this);
gestureNotifyEvent.mRefPoint =
LayoutDeviceIntPoint::FromUnknownPoint(touchPoint);
nsEventStatus status;
DispatchEvent(&gestureNotifyEvent, status);
mDisplayPanFeedback = gestureNotifyEvent.mDisplayPanFeedback;
if (!mTouchWindow)
mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.mPanDirection);
}
result = false; // should always bubble to DefWindowProc
} break;
case WM_CLEAR: {
WidgetContentCommandEvent command(true, eContentCommandDelete, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_CUT: {
WidgetContentCommandEvent command(true, eContentCommandCut, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_COPY: {
WidgetContentCommandEvent command(true, eContentCommandCopy, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_PASTE: {
WidgetContentCommandEvent command(true, eContentCommandPaste, this);
DispatchWindowEvent(&command);
result = true;
} break;
case EM_UNDO: {
WidgetContentCommandEvent command(true, eContentCommandUndo, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_REDO: {
WidgetContentCommandEvent command(true, eContentCommandRedo, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_CANPASTE: {
// Support EM_CANPASTE message only when wParam isn't specified or
// is plain text format.
if (wParam == 0 || wParam == CF_TEXT || wParam == CF_UNICODETEXT) {
WidgetContentCommandEvent command(true, eContentCommandPaste, this,
true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
}
} break;
case EM_CANUNDO: {
WidgetContentCommandEvent command(true, eContentCommandUndo, this, true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_CANREDO: {
WidgetContentCommandEvent command(true, eContentCommandRedo, this, true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case MOZ_WM_SKEWFIX: {
TimeStamp skewStamp;
if (CurrentWindowsTimeGetter::GetAndClearBackwardsSkewStamp(wParam,
&skewStamp)) {
TimeConverter().CompensateForBackwardsSkew(::GetMessageTime(),
skewStamp);
}
} break;
default: {
if (msg == nsAppShell::GetTaskbarButtonCreatedMessage()) {
SetHasTaskbarIconBeenCreated();
}
} break;
}
//*aRetValue = result;
if (mWnd) {
return result;
} else {
// Events which caused mWnd destruction and aren't consumed
// will crash during the Windows default processing.
return true;
}
}
void nsWindow::FinishLiveResizing(ResizeState aNewState) {
if (mResizeState == RESIZING) {
NotifyLiveResizeStopped();
}
mResizeState = aNewState;
ForcePresent();
}
/**************************************************************
*
* SECTION: Broadcast messaging
*
* Broadcast messages to all windows.
*
**************************************************************/
// Enumerate all child windows sending aMsg to each of them
BOOL CALLBACK nsWindow::BroadcastMsgToChildren(HWND aWnd, LPARAM aMsg) {
WNDPROC winProc = (WNDPROC)::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (winProc == &nsWindow::WindowProc) {
// it's one of our windows so go ahead and send a message to it
::CallWindowProcW(winProc, aWnd, aMsg, 0, 0);
}
return TRUE;
}
// Enumerate all top level windows specifying that the children of each
// top level window should be enumerated. Do *not* send the message to
// each top level window since it is assumed that the toolkit will send
// aMsg to them directly.
BOOL CALLBACK nsWindow::BroadcastMsg(HWND aTopWindow, LPARAM aMsg) {
// Iterate each of aTopWindows child windows sending the aMsg
// to each of them.
::EnumChildWindows(aTopWindow, nsWindow::BroadcastMsgToChildren, aMsg);
return TRUE;
}
/**************************************************************
*
* SECTION: Event processing helpers
*
* Special processing for certain event types and
* synthesized events.
*
**************************************************************/
int32_t nsWindow::ClientMarginHitTestPoint(int32_t mx, int32_t my) {
if (mSizeMode == nsSizeMode_Minimized || mSizeMode == nsSizeMode_Fullscreen) {
return HTCLIENT;
}
// Calculations are done in screen coords
RECT winRect;
GetWindowRect(mWnd, &winRect);
// hit return constants:
// HTBORDER - non-resizable border
// HTBOTTOM, HTLEFT, HTRIGHT, HTTOP - resizable border
// HTBOTTOMLEFT, HTBOTTOMRIGHT - resizable corner
// HTTOPLEFT, HTTOPRIGHT - resizable corner
// HTCAPTION - general title bar area
// HTCLIENT - area considered the client
// HTCLOSE - hovering over the close button
// HTMAXBUTTON - maximize button
// HTMINBUTTON - minimize button
int32_t testResult = HTCLIENT;
bool isResizable = (mBorderStyle & (eBorderStyle_all | eBorderStyle_resizeh |
eBorderStyle_default)) > 0
? true
: false;
if (mSizeMode == nsSizeMode_Maximized) isResizable = false;
// Ensure being accessible to borders of window. Even if contents are in
// this area, the area must behave as border.
nsIntMargin nonClientSize(
std::max(mCaptionHeight - mNonClientOffset.top, kResizableBorderMinSize),
std::max(mHorResizeMargin - mNonClientOffset.right,
kResizableBorderMinSize),
std::max(mVertResizeMargin - mNonClientOffset.bottom,
kResizableBorderMinSize),
std::max(mHorResizeMargin - mNonClientOffset.left,
kResizableBorderMinSize));
bool allowContentOverride = mSizeMode == nsSizeMode_Maximized ||
(mx >= winRect.left + nonClientSize.left &&
mx <= winRect.right - nonClientSize.right &&
my >= winRect.top + nonClientSize.top &&
my <= winRect.bottom - nonClientSize.bottom);
// The border size. If there is no content under mouse cursor, the border
// size should be larger than the values in system settings. Otherwise,
// contents under the mouse cursor should be able to override the behavior.
// E.g., user must expect that Firefox button always opens the popup menu
// even when the user clicks on the above edge of it.
nsIntMargin borderSize(std::max(nonClientSize.top, mVertResizeMargin),
std::max(nonClientSize.right, mHorResizeMargin),
std::max(nonClientSize.bottom, mVertResizeMargin),
std::max(nonClientSize.left, mHorResizeMargin));
bool top = false;
bool bottom = false;
bool left = false;
bool right = false;
if (my >= winRect.top && my < winRect.top + borderSize.top) {
top = true;
} else if (my <= winRect.bottom && my > winRect.bottom - borderSize.bottom) {
bottom = true;
}
// (the 2x case here doubles the resize area for corners)
int multiplier = (top || bottom) ? 2 : 1;
if (mx >= winRect.left &&
mx < winRect.left + (multiplier * borderSize.left)) {
left = true;
} else if (mx <= winRect.right &&
mx > winRect.right - (multiplier * borderSize.right)) {
right = true;
}
if (isResizable) {
if (top) {
testResult = HTTOP;
if (left)
testResult = HTTOPLEFT;
else if (right)
testResult = HTTOPRIGHT;
} else if (bottom) {
testResult = HTBOTTOM;
if (left)
testResult = HTBOTTOMLEFT;
else if (right)
testResult = HTBOTTOMRIGHT;
} else {
if (left) testResult = HTLEFT;
if (right) testResult = HTRIGHT;
}
} else {
if (top)
testResult = HTCAPTION;
else if (bottom || left || right)
testResult = HTBORDER;
}
if (!sIsInMouseCapture && allowContentOverride) {
POINT pt = {mx, my};
::ScreenToClient(mWnd, &pt);
if (pt.x == mCachedHitTestPoint.x && pt.y == mCachedHitTestPoint.y &&
TimeStamp::Now() - mCachedHitTestTime <
TimeDuration::FromMilliseconds(HITTEST_CACHE_LIFETIME_MS)) {
return mCachedHitTestResult;
}
mCachedHitTestPoint = {pt.x, pt.y};
mCachedHitTestTime = TimeStamp::Now();
if (mDraggableRegion.Contains(pt.x, pt.y)) {
testResult = HTCAPTION;
} else {
testResult = HTCLIENT;
}
mCachedHitTestResult = testResult;
}
return testResult;
}
bool nsWindow::WithinDraggableRegion(int32_t screenX, int32_t screenY) {
return ClientMarginHitTestPoint(screenX, screenY) == HTCAPTION;
}
TimeStamp nsWindow::GetMessageTimeStamp(LONG aEventTime) const {
CurrentWindowsTimeGetter getCurrentTime(mWnd);
return TimeConverter().GetTimeStampFromSystemTime(aEventTime, getCurrentTime);
}
void nsWindow::PostSleepWakeNotification(const bool aIsSleepMode) {
if (aIsSleepMode == gIsSleepMode) return;
gIsSleepMode = aIsSleepMode;
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (observerService)
observerService->NotifyObservers(nullptr,
aIsSleepMode
? NS_WIDGET_SLEEP_OBSERVER_TOPIC
: NS_WIDGET_WAKE_OBSERVER_TOPIC,
nullptr);
}
LRESULT nsWindow::ProcessCharMessage(const MSG& aMsg, bool* aEventDispatched) {
if (IMEHandler::IsComposingOn(this)) {
IMEHandler::NotifyIME(this, REQUEST_TO_COMMIT_COMPOSITION);
}
// These must be checked here too as a lone WM_CHAR could be received
// if a child window didn't handle it (for example Alt+Space in a content
// window)
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
return static_cast<LRESULT>(nativeKey.HandleCharMessage(aEventDispatched));
}
LRESULT nsWindow::ProcessKeyUpMessage(const MSG& aMsg, bool* aEventDispatched) {
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
bool result = nativeKey.HandleKeyUpMessage(aEventDispatched);
if (aMsg.wParam == VK_F10) {
// Bug 1382199: Windows default behavior will trigger the System menu bar
// when F10 is released. Among other things, this causes the System menu bar
// to appear when a web page overrides the contextmenu event. We *never*
// want this default behavior, so eat this key (never pass it to Windows).
return true;
}
return result;
}
LRESULT nsWindow::ProcessKeyDownMessage(const MSG& aMsg,
bool* aEventDispatched) {
// If this method doesn't call NativeKey::HandleKeyDownMessage(), this method
// must clean up the redirected message information itself. For more
// information, see above comment of
// RedirectedKeyDownMessageManager::AutoFlusher class definition in
// KeyboardLayout.h.
RedirectedKeyDownMessageManager::AutoFlusher redirectedMsgFlusher(this, aMsg);
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
LRESULT result =
static_cast<LRESULT>(nativeKey.HandleKeyDownMessage(aEventDispatched));
// HandleKeyDownMessage cleaned up the redirected message information
// itself, so, we should do nothing.
redirectedMsgFlusher.Cancel();
if (aMsg.wParam == VK_MENU ||
(aMsg.wParam == VK_F10 && !modKeyState.IsShift())) {
// We need to let Windows handle this keypress,
// by returning false, if there's a native menu
// bar somewhere in our containing window hierarchy.
// Otherwise we handle the keypress and don't pass
// it on to Windows, by returning true.
bool hasNativeMenu = false;
HWND hWnd = mWnd;
while (hWnd) {
if (::GetMenu(hWnd)) {
hasNativeMenu = true;
break;
}
hWnd = ::GetParent(hWnd);
}
result = !hasNativeMenu;
}
return result;
}
nsresult nsWindow::SynthesizeNativeKeyEvent(
int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode,
uint32_t aModifierFlags, const nsAString& aCharacters,
const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "keyevent");
KeyboardLayout* keyboardLayout = KeyboardLayout::GetInstance();
return keyboardLayout->SynthesizeNativeKeyEvent(
this, aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters,
aUnmodifiedCharacters);
}
nsresult nsWindow::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint,
uint32_t aNativeMessage,
uint32_t aModifierFlags,
nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "mouseevent");
if (aNativeMessage == MOUSEEVENTF_MOVE) {
// Reset sLastMouseMovePoint so that even if we're moving the mouse
// to the position it's already at, we still dispatch a mousemove
// event, because the callers of this function expect that.
sLastMouseMovePoint = {0};
}
::SetCursorPos(aPoint.x, aPoint.y);
INPUT input;
memset(&input, 0, sizeof(input));
input.type = INPUT_MOUSE;
input.mi.dwFlags = aNativeMessage;
::SendInput(1, &input, sizeof(INPUT));
return NS_OK;
}
nsresult nsWindow::SynthesizeNativeMouseScrollEvent(
LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX,
double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
uint32_t aAdditionalFlags, nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "mousescrollevent");
return MouseScrollHandler::SynthesizeNativeMouseScrollEvent(
this, aPoint, aNativeMessage,
(aNativeMessage == WM_MOUSEWHEEL || aNativeMessage == WM_VSCROLL)
? static_cast<int32_t>(aDeltaY)
: static_cast<int32_t>(aDeltaX),
aModifierFlags, aAdditionalFlags);
}
/**************************************************************
*
* SECTION: OnXXX message handlers
*
* For message handlers that need to be broken out or
* implemented in specific platform code.
*
**************************************************************/
void nsWindow::OnWindowPosChanged(WINDOWPOS* wp) {
if (wp == nullptr) return;
#ifdef WINSTATE_DEBUG_OUTPUT
if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [ top] "));
} else {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [child] "));
}
MOZ_LOG(gWindowsLog, LogLevel::Info, ("WINDOWPOS flags:"));
if (wp->flags & SWP_FRAMECHANGED) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_FRAMECHANGED "));
}
if (wp->flags & SWP_SHOWWINDOW) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_SHOWWINDOW "));
}
if (wp->flags & SWP_NOSIZE) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOSIZE "));
}
if (wp->flags & SWP_HIDEWINDOW) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_HIDEWINDOW "));
}
if (wp->flags & SWP_NOZORDER) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOZORDER "));
}
if (wp->flags & SWP_NOACTIVATE) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOACTIVATE "));
}
MOZ_LOG(gWindowsLog, LogLevel::Info, ("\n"));
#endif
// Handle window size mode changes
if (wp->flags & SWP_FRAMECHANGED && mSizeMode != nsSizeMode_Fullscreen) {
// Bug 566135 - Windows theme code calls show window on SW_SHOWMINIMIZED
// windows when fullscreen games disable desktop composition. If we're
// minimized and not being activated, ignore the event and let windows
// handle it.
if (mSizeMode == nsSizeMode_Minimized && (wp->flags & SWP_NOACTIVATE))
return;
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(mWnd, &pl);
nsSizeMode previousSizeMode = mSizeMode;
// Windows has just changed the size mode of this window. The call to
// SizeModeChanged will trigger a call into SetSizeMode where we will
// set the min/max window state again or for nsSizeMode_Normal, call
// SetWindow with a parameter of SW_RESTORE. There's no need however as
// this window's mode has already changed. Updating mSizeMode here
// insures the SetSizeMode call is a no-op. Addresses a bug on Win7 related
// to window docking. (bug 489258)
if (pl.showCmd == SW_SHOWMAXIMIZED)
mSizeMode =
(mFullscreenMode ? nsSizeMode_Fullscreen : nsSizeMode_Maximized);
else if (pl.showCmd == SW_SHOWMINIMIZED)
mSizeMode = nsSizeMode_Minimized;
else if (mFullscreenMode)
mSizeMode = nsSizeMode_Fullscreen;
else
mSizeMode = nsSizeMode_Normal;
#ifdef WINSTATE_DEBUG_OUTPUT
switch (mSizeMode) {
case nsSizeMode_Normal:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Normal\n"));
break;
case nsSizeMode_Minimized:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Minimized\n"));
break;
case nsSizeMode_Maximized:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Maximized\n"));
break;
default:
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** mSizeMode: ??????\n"));
break;
}
#endif
if (mSizeMode != previousSizeMode) OnSizeModeChange(mSizeMode);
// If window was restored, window activation was bypassed during the
// SetSizeMode call originating from OnWindowPosChanging to avoid saving
// pre-restore attributes. Force activation now to get correct attributes.
if (mLastSizeMode != nsSizeMode_Normal && mSizeMode == nsSizeMode_Normal)
DispatchFocusToTopLevelWindow(true);
mLastSizeMode = mSizeMode;
// Skip window size change events below on minimization.
if (mSizeMode == nsSizeMode_Minimized) return;
}
// Handle window position changes
if (!(wp->flags & SWP_NOMOVE)) {
mBounds.MoveTo(wp->x, wp->y);
NotifyWindowMoved(wp->x, wp->y);
}
// Handle window size changes
if (!(wp->flags & SWP_NOSIZE)) {
RECT r;
int32_t newWidth, newHeight;
::GetWindowRect(mWnd, &r);
newWidth = r.right - r.left;
newHeight = r.bottom - r.top;
if (newWidth > mLastSize.width) {
RECT drect;
// getting wider
drect.left = wp->x + mLastSize.width;
drect.top = wp->y;
drect.right = drect.left + (newWidth - mLastSize.width);
drect.bottom = drect.top + newHeight;
::RedrawWindow(mWnd, &drect, nullptr,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
RDW_ERASENOW | RDW_ALLCHILDREN);
}
if (newHeight > mLastSize.height) {
RECT drect;
// getting taller
drect.left = wp->x;
drect.top = wp->y + mLastSize.height;
drect.right = drect.left + newWidth;
drect.bottom = drect.top + (newHeight - mLastSize.height);
::RedrawWindow(mWnd, &drect, nullptr,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
RDW_ERASENOW | RDW_ALLCHILDREN);
}
mBounds.SizeTo(newWidth, newHeight);
mLastSize.width = newWidth;
mLastSize.height = newHeight;
#ifdef WINSTATE_DEBUG_OUTPUT
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** Resize window: %d x %d x %d x %d\n", wp->x, wp->y, newWidth,
newHeight));
#endif
if (mAspectRatio > 0) {
// It's possible (via Windows Aero Snap) that the size of the window
// has changed such that it violates the aspect ratio constraint. If so,
// queue up an event to enforce the aspect ratio constraint and repaint.
// When resized with Windows Aero Snap, we are in the NOT_RESIZING state.
float newAspectRatio = (float)newHeight / newWidth;
if (mResizeState == NOT_RESIZING && mAspectRatio != newAspectRatio) {
// Hold a reference to self alive and pass it into the lambda to make
// sure this nsIWidget stays alive long enough to run this function.
nsCOMPtr<nsIWidget> self(this);
NS_DispatchToMainThread(NS_NewRunnableFunction(
"EnforceAspectRatio", [self, this, newWidth]() -> void {
if (mWnd) {
Resize(newWidth, newWidth * mAspectRatio, true);
}
}));
}
}
// If a maximized window is resized, recalculate the non-client margins.
if (mSizeMode == nsSizeMode_Maximized) {
if (UpdateNonClientMargins(nsSizeMode_Maximized, true)) {
// gecko resize event already sent by UpdateNonClientMargins.
return;
}
}
}
// Notify the widget listener for size change of client area for gecko
// events. This needs to be done when either window size is changed,
// or window frame is changed. They may not happen together.
// However, we don't invoke that for popup when window frame changes,
// because popups may trigger frame change before size change via
// {Set,Clear}ThemeRegion they invoke in Resize. That would make the
// code below call OnResize with a wrong client size first, which can
// lead to flickerling for some popups.
if (!(wp->flags & SWP_NOSIZE) ||
((wp->flags & SWP_FRAMECHANGED) && !IsPopup())) {
RECT r;
LayoutDeviceIntSize clientSize;
if (::GetClientRect(mWnd, &r)) {
clientSize = WinUtils::ToIntRect(r).Size();
} else {
clientSize = mBounds.Size();
}
// Send a gecko resize event
OnResize(clientSize);
}
}
void nsWindow::OnWindowPosChanging(LPWINDOWPOS& info) {
// Update non-client margins if the frame size is changing, and let the
// browser know we are changing size modes, so alternative css can kick in.
// If we're going into fullscreen mode, ignore this, since it'll reset
// margins to normal mode.
if ((info->flags & SWP_FRAMECHANGED && !(info->flags & SWP_NOSIZE)) &&
mSizeMode != nsSizeMode_Fullscreen) {
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(mWnd, &pl);
nsSizeMode sizeMode;
if (pl.showCmd == SW_SHOWMAXIMIZED)
sizeMode =
(mFullscreenMode ? nsSizeMode_Fullscreen : nsSizeMode_Maximized);
else if (pl.showCmd == SW_SHOWMINIMIZED)
sizeMode = nsSizeMode_Minimized;
else if (mFullscreenMode)
sizeMode = nsSizeMode_Fullscreen;
else
sizeMode = nsSizeMode_Normal;
OnSizeModeChange(sizeMode);
UpdateNonClientMargins(sizeMode, false);
}
// Force fullscreen. This works around a bug in Windows 10 1809 where
// using fullscreen when a window is "snapped" causes a spurious resize
// smaller than the full screen, see bug 1482920.
if (mSizeMode == nsSizeMode_Fullscreen && !(info->flags & SWP_NOMOVE) &&
!(info->flags & SWP_NOSIZE)) {
nsCOMPtr<nsIScreenManager> screenmgr =
do_GetService(sScreenManagerContractID);
if (screenmgr) {
LayoutDeviceIntRect bounds(info->x, info->y, info->cx, info->cy);
DesktopIntRect deskBounds =
RoundedToInt(bounds / GetDesktopToDeviceScale());
nsCOMPtr<nsIScreen> screen;
screenmgr->ScreenForRect(deskBounds.X(), deskBounds.Y(),
deskBounds.Width(), deskBounds.Height(),
getter_AddRefs(screen));
if (screen) {
int32_t x, y, width, height;
screen->GetRect(&x, &y, &width, &height);
info->x = x;
info->y = y;
info->cx = width;
info->cy = height;
}
}
}
// enforce local z-order rules
if (!(info->flags & SWP_NOZORDER)) {
HWND hwndAfter = info->hwndInsertAfter;
nsWindow* aboveWindow = 0;
nsWindowZ placement;
if (hwndAfter == HWND_BOTTOM)
placement = nsWindowZBottom;
else if (hwndAfter == HWND_TOP || hwndAfter == HWND_TOPMOST ||
hwndAfter == HWND_NOTOPMOST)
placement = nsWindowZTop;
else {
placement = nsWindowZRelative;
aboveWindow = WinUtils::GetNSWindowPtr(hwndAfter);
}
if (mWidgetListener) {
nsCOMPtr<nsIWidget> actualBelow = nullptr;
if (mWidgetListener->ZLevelChanged(false, &placement, aboveWindow,
getter_AddRefs(actualBelow))) {
if (placement == nsWindowZBottom)
info->hwndInsertAfter = HWND_BOTTOM;
else if (placement == nsWindowZTop)
info->hwndInsertAfter = HWND_TOP;
else {
info->hwndInsertAfter =
(HWND)actualBelow->GetNativeData(NS_NATIVE_WINDOW);
}
}
}
}
// prevent rude external programs from making hidden window visible
if (mWindowType == eWindowType_invisible) info->flags &= ~SWP_SHOWWINDOW;
// When waking from sleep or switching out of tablet mode, Windows 10
// Version 1809 will reopen popup windows that should be hidden. Detect
// this case and refuse to show the window.
static bool sDWMUnhidesPopups = IsWin10Sep2018UpdateOrLater();
if (sDWMUnhidesPopups && (info->flags & SWP_SHOWWINDOW) &&
mWindowType == eWindowType_popup && mWidgetListener &&
mWidgetListener->ShouldNotBeVisible()) {
info->flags &= ~SWP_SHOWWINDOW;
}
}
void nsWindow::UserActivity() {
// Check if we have the idle service, if not we try to get it.
if (!mIdleService) {
mIdleService = do_GetService("@mozilla.org/widget/idleservice;1");
}
// Check that we now have the idle service.
if (mIdleService) {
mIdleService->ResetIdleTimeOut(0);
}
}
nsIntPoint nsWindow::GetTouchCoordinates(WPARAM wParam, LPARAM lParam) {
nsIntPoint ret;
uint32_t cInputs = LOWORD(wParam);
if (cInputs != 1) {
// Just return 0,0 if there isn't exactly one touch point active
return ret;
}
PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs,
sizeof(TOUCHINPUT))) {
ret.x = TOUCH_COORD_TO_PIXEL(pInputs[0].x);
ret.y = TOUCH_COORD_TO_PIXEL(pInputs[0].y);
}
delete[] pInputs;
// Note that we don't call CloseTouchInputHandle here because we need
// to read the touch input info again in OnTouch later.
return ret;
}
// Determine if the touch device that originated |aOSEvent| needs to have
// touch events representing a two-finger gesture converted to pan
// gesture events.
// We only do this for touch devices with a specific name and identifiers.
bool TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT aOSEvent,
uint32_t aTouchCount) {
if (aTouchCount == 0) {
return false;
}
HANDLE source = aOSEvent[0].hSource;
std::string deviceName;
UINT dataSize;
// The first call just queries how long the name string will be.
GetRawInputDeviceInfoA(source, RIDI_DEVICENAME, nullptr, &dataSize);
if (!dataSize) {
return false;
}
deviceName.resize(dataSize);
// The second call actually populates the string.
UINT result = GetRawInputDeviceInfoA(source, RIDI_DEVICENAME, &deviceName[0],
&dataSize);
if (result == UINT_MAX) {
return false;
}
// The affected device name is "\\?\VIRTUAL_DIGITIZER", but each backslash
// needs to be escaped with another one.
std::string expectedDeviceName = "\\\\?\\VIRTUAL_DIGITIZER";
// For some reason, the dataSize returned by the first call is double the
// actual length of the device name (as if it were returning the size of a
// wide-character string in bytes) even though we are using the narrow
// version of the API. For the comparison against the expected device name
// to pass, we truncate the buffer to be no longer tha the expected device
// name.
if (deviceName.substr(0, expectedDeviceName.length()) != expectedDeviceName) {
return false;
}
RID_DEVICE_INFO deviceInfo;
deviceInfo.cbSize = sizeof(deviceInfo);
dataSize = sizeof(deviceInfo);
result =
GetRawInputDeviceInfoA(source, RIDI_DEVICEINFO, &deviceInfo, &dataSize);
if (result == UINT_MAX) {
return false;
}
// The device identifiers that we check for here come from bug 1355162
// comment 1 (see also bug 1511901 comment 35).
return deviceInfo.dwType == RIM_TYPEHID && deviceInfo.hid.dwVendorId == 0 &&
deviceInfo.hid.dwProductId == 0 &&
deviceInfo.hid.dwVersionNumber == 1 &&
deviceInfo.hid.usUsagePage == 13 && deviceInfo.hid.usUsage == 4;
}
Maybe<PanGestureInput> nsWindow::ConvertTouchToPanGesture(
const MultiTouchInput& aTouchInput, PTOUCHINPUT aOSEvent) {
// The first time this function is called, perform some checks on the
// touch device that originated the touch event, to see if it's a device
// for which we want to convert the touch events to pang gesture events.
static bool shouldConvert = TouchDeviceNeedsPanGestureConversion(
aOSEvent, aTouchInput.mTouches.Length());
if (!shouldConvert) {
return Nothing();
}
// Only two-finger gestures need conversion.
if (aTouchInput.mTouches.Length() != 2) {
return Nothing();
}
PanGestureInput::PanGestureType eventType = PanGestureInput::PANGESTURE_PAN;
if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_START) {
eventType = PanGestureInput::PANGESTURE_START;
} else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_END) {
eventType = PanGestureInput::PANGESTURE_END;
} else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_CANCEL) {
eventType = PanGestureInput::PANGESTURE_CANCELLED;
}
// Use the midpoint of the two touches as the start point of the pan gesture.
ScreenPoint focusPoint = (aTouchInput.mTouches[0].mScreenPoint +
aTouchInput.mTouches[1].mScreenPoint) /
2;
// To compute the displacement of the pan gesture, we keep track of the
// location of the previous event.
ScreenPoint displacement = (eventType == PanGestureInput::PANGESTURE_START)
? ScreenPoint(0, 0)
: (focusPoint - mLastPanGestureFocus);
mLastPanGestureFocus = focusPoint;
// We need to negate the displacement because for a touch event, moving the
// fingers down results in scrolling up, but for a touchpad gesture, we want
// moving the fingers down to result in scrolling down.
PanGestureInput result(eventType, aTouchInput.mTime, aTouchInput.mTimeStamp,
focusPoint, -displacement, aTouchInput.modifiers);
result.mSimulateMomentum = true;
return Some(result);
}
// Dispatch an event that originated as an OS touch event.
// Usually, we want to dispatch it as a touch event, but some touchpads
// produce touch events for two-finger scrolling, which need to be converted
// to pan gesture events for correct behaviour.
void nsWindow::DispatchTouchOrPanGestureInput(MultiTouchInput& aTouchInput,
PTOUCHINPUT aOSEvent) {
if (Maybe<PanGestureInput> panInput =
ConvertTouchToPanGesture(aTouchInput, aOSEvent)) {
DispatchPanGestureInput(*panInput);
return;
}
DispatchTouchInput(aTouchInput);
}
bool nsWindow::OnTouch(WPARAM wParam, LPARAM lParam) {
uint32_t cInputs = LOWORD(wParam);
PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs,
sizeof(TOUCHINPUT))) {
MultiTouchInput touchInput, touchEndInput;
// Walk across the touch point array processing each contact point.
for (uint32_t i = 0; i < cInputs; i++) {
bool addToEvent = false, addToEndEvent = false;
// N.B.: According with MS documentation
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd317334(v=vs.85).aspx
// TOUCHEVENTF_DOWN cannot be combined with TOUCHEVENTF_MOVE or
// TOUCHEVENTF_UP. Possibly, it means that TOUCHEVENTF_MOVE and
// TOUCHEVENTF_UP can be combined together.
if (pInputs[i].dwFlags & (TOUCHEVENTF_DOWN | TOUCHEVENTF_MOVE)) {
if (touchInput.mTimeStamp.IsNull()) {
// Initialize a touch event to send.
touchInput.mType = MultiTouchInput::MULTITOUCH_MOVE;
touchInput.mTime = ::GetMessageTime();
touchInput.mTimeStamp = GetMessageTimeStamp(touchInput.mTime);
ModifierKeyState modifierKeyState;
touchInput.modifiers = modifierKeyState.GetModifiers();
}
// Pres shell expects this event to be a eTouchStart
// if any new contact points have been added since the last event sent.
if (pInputs[i].dwFlags & TOUCHEVENTF_DOWN) {
touchInput.mType = MultiTouchInput::MULTITOUCH_START;
}
addToEvent = true;
}
if (pInputs[i].dwFlags & TOUCHEVENTF_UP) {
// Pres shell expects removed contacts points to be delivered in a
// separate eTouchEnd event containing only the contact points that were
// removed.
if (touchEndInput.mTimeStamp.IsNull()) {
// Initialize a touch event to send.
touchEndInput.mType = MultiTouchInput::MULTITOUCH_END;
touchEndInput.mTime = ::GetMessageTime();
touchEndInput.mTimeStamp = GetMessageTimeStamp(touchEndInput.mTime);
ModifierKeyState modifierKeyState;
touchEndInput.modifiers = modifierKeyState.GetModifiers();
}
addToEndEvent = true;
}
if (!addToEvent && !addToEndEvent) {
// Filter out spurious Windows events we don't understand, like palm
// contact.
continue;
}
// Setup the touch point we'll append to the touch event array.
nsPointWin touchPoint;
touchPoint.x = TOUCH_COORD_TO_PIXEL(pInputs[i].x);
touchPoint.y = TOUCH_COORD_TO_PIXEL(pInputs[i].y);
touchPoint.ScreenToClient(mWnd);
// Initialize the touch data.
SingleTouchData touchData(
pInputs[i].dwID, // aIdentifier
ScreenIntPoint::FromUnknownPoint(touchPoint), // aScreenPoint
/* radius, if known */
pInputs[i].dwMask & TOUCHINPUTMASKF_CONTACTAREA
? ScreenSize(TOUCH_COORD_TO_PIXEL(pInputs[i].cxContact) / 2,
TOUCH_COORD_TO_PIXEL(pInputs[i].cyContact) / 2)
: ScreenSize(1, 1), // aRadius
0.0f, // aRotationAngle
0.0f); // aForce
// Append touch data to the appropriate event.
if (addToEvent) {
touchInput.mTouches.AppendElement(touchData);
}
if (addToEndEvent) {
touchEndInput.mTouches.AppendElement(touchData);
}
}
// Dispatch touch start and touch move event if we have one.
if (!touchInput.mTimeStamp.IsNull()) {
DispatchTouchOrPanGestureInput(touchInput, pInputs);
}
// Dispatch touch end event if we have one.
if (!touchEndInput.mTimeStamp.IsNull()) {
DispatchTouchOrPanGestureInput(touchEndInput, pInputs);
}
}
delete[] pInputs;
CloseTouchInputHandle((HTOUCHINPUT)lParam);
return true;
}
// Gesture event processing. Handles WM_GESTURE events.
bool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam) {
// Treatment for pan events which translate into scroll events:
if (mGesture.IsPanEvent(lParam)) {
if (!mGesture.ProcessPanMessage(mWnd, wParam, lParam))
return false; // ignore
nsEventStatus status;
WidgetWheelEvent wheelEvent(true, eWheel, this);
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(wheelEvent);
wheelEvent.mButton = 0;
wheelEvent.mTime = ::GetMessageTime();
wheelEvent.mTimeStamp = GetMessageTimeStamp(wheelEvent.mTime);
wheelEvent.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
bool endFeedback = true;
if (mGesture.PanDeltaToPixelScroll(wheelEvent)) {
DispatchEvent(&wheelEvent, status);
}
if (mDisplayPanFeedback) {
mGesture.UpdatePanFeedbackX(
mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaX)),
endFeedback);
mGesture.UpdatePanFeedbackY(
mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaY)),
endFeedback);
mGesture.PanFeedbackFinalize(mWnd, endFeedback);
}
CloseGestureInfoHandle((HGESTUREINFO)lParam);
return true;
}
// Other gestures translate into simple gesture events:
WidgetSimpleGestureEvent event(true, eVoidEvent, this);
if (!mGesture.ProcessGestureMessage(mWnd, wParam, lParam, event)) {
return false; // fall through to DefWndProc
}
// Polish up and send off the new event
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
event.mButton = 0;
event.mTime = ::GetMessageTime();
event.mTimeStamp = GetMessageTimeStamp(event.mTime);
event.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
nsEventStatus status;
DispatchEvent(&event, status);
if (status == nsEventStatus_eIgnore) {
return false; // Ignored, fall through
}
// Only close this if we process and return true.
CloseGestureInfoHandle((HGESTUREINFO)lParam);
return true; // Handled
}
nsresult nsWindow::ConfigureChildren(
const nsTArray<Configuration>& aConfigurations) {
// If this is a remotely updated widget we receive clipping, position, and
// size information from a source other than our owner. Don't let our parent
// update this information.
if (mWindowType == eWindowType_plugin_ipc_chrome) {
return NS_OK;
}
// XXXroc we could use BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
// here, if that helps in some situations. So far I haven't seen a
// need.
for (uint32_t i = 0; i < aConfigurations.Length(); ++i) {
const Configuration& configuration = aConfigurations[i];
nsWindow* w = static_cast<nsWindow*>(configuration.mChild.get());
NS_ASSERTION(w->GetParent() == this, "Configured widget is not a child");
nsresult rv = w->SetWindowClipRegion(configuration.mClipRegion, true);
NS_ENSURE_SUCCESS(rv, rv);
LayoutDeviceIntRect bounds = w->GetBounds();
if (bounds.Size() != configuration.mBounds.Size()) {
w->Resize(configuration.mBounds.X(), configuration.mBounds.Y(),
configuration.mBounds.Width(), configuration.mBounds.Height(),
true);
} else if (bounds.TopLeft() != configuration.mBounds.TopLeft()) {
w->Move(configuration.mBounds.X(), configuration.mBounds.Y());
if (gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend() ||
GetLayerManager()->GetBackendType() != LayersBackend::LAYERS_BASIC) {
// XXX - Workaround for Bug 587508. This will invalidate the part of the
// plugin window that might be touched by moving content somehow. The
// underlying problem should be found and fixed!
LayoutDeviceIntRegion r;
r.Sub(bounds, configuration.mBounds);
r.MoveBy(-bounds.X(), -bounds.Y());
LayoutDeviceIntRect toInvalidate = r.GetBounds();
WinUtils::InvalidatePluginAsWorkaround(w, toInvalidate);
}
}
rv = w->SetWindowClipRegion(configuration.mClipRegion, false);
NS_ENSURE_SUCCESS(rv, rv);
}
return NS_OK;
}
static HRGN CreateHRGNFromArray(const nsTArray<LayoutDeviceIntRect>& aRects) {
int32_t size = sizeof(RGNDATAHEADER) + sizeof(RECT) * aRects.Length();
AutoTArray<uint8_t, 100> buf;
buf.SetLength(size);
RGNDATA* data = reinterpret_cast<RGNDATA*>(buf.Elements());
RECT* rects = reinterpret_cast<RECT*>(data->Buffer);
data->rdh.dwSize = sizeof(data->rdh);
data->rdh.iType = RDH_RECTANGLES;
data->rdh.nCount = aRects.Length();
LayoutDeviceIntRect bounds;
for (uint32_t i = 0; i < aRects.Length(); ++i) {
const LayoutDeviceIntRect& r = aRects[i];
bounds.UnionRect(bounds, r);
::SetRect(&rects[i], r.X(), r.Y(), r.XMost(), r.YMost());
}
::SetRect(&data->rdh.rcBound, bounds.X(), bounds.Y(), bounds.XMost(),
bounds.YMost());
return ::ExtCreateRegion(nullptr, buf.Length(), data);
}
nsresult nsWindow::SetWindowClipRegion(
const nsTArray<LayoutDeviceIntRect>& aRects, bool aIntersectWithExisting) {
if (IsWindowClipRegionEqual(aRects)) {
return NS_OK;
}
nsBaseWidget::SetWindowClipRegion(aRects, aIntersectWithExisting);
HRGN dest = CreateHRGNFromArray(aRects);
if (!dest) return NS_ERROR_OUT_OF_MEMORY;
if (aIntersectWithExisting) {
HRGN current = ::CreateRectRgn(0, 0, 0, 0);
if (current) {
if (::GetWindowRgn(mWnd, current) != 0 /*ERROR*/) {
::CombineRgn(dest, dest, current, RGN_AND);
}
::DeleteObject(current);
}
}
// If a plugin is not visible, especially if it is in a background tab,
// it should not be able to steal keyboard focus. This code checks whether
// the region that the plugin is being clipped to is NULLREGION. If it is,
// the plugin window gets disabled.
if (IsPlugin()) {
if (NULLREGION == ::CombineRgn(dest, dest, dest, RGN_OR)) {
::ShowWindow(mWnd, SW_HIDE);
::EnableWindow(mWnd, FALSE);
} else {
::EnableWindow(mWnd, TRUE);
::ShowWindow(mWnd, SW_SHOW);
}
}
if (!::SetWindowRgn(mWnd, dest, TRUE)) {
::DeleteObject(dest);
return NS_ERROR_FAILURE;
}
return NS_OK;
}
// WM_DESTROY event handler
void nsWindow::OnDestroy() {
mOnDestroyCalled = true;
// Make sure we don't get destroyed in the process of tearing down.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
// Dispatch the destroy notification.
if (!mInDtor) NotifyWindowDestroyed();
// Prevent the widget from sending additional events.
mWidgetListener = nullptr;
mAttachedWidgetListener = nullptr;
if (mWnd == mLastKillFocusWindow) {
mLastKillFocusWindow = nullptr;
}
// Unregister notifications from terminal services
::WTSUnRegisterSessionNotification(mWnd);
// Free our subclass and clear |this| stored in the window props. We will no
// longer receive events from Windows after this point.
SubclassWindow(FALSE);
// Once mWidgetListener is cleared and the subclass is reset, sCurrentWindow
// can be cleared. (It's used in tracking windows for mouse events.)
if (sCurrentWindow == this) sCurrentWindow = nullptr;
// Disconnects us from our parent, will call our GetParent().
nsBaseWidget::Destroy();
// Release references to children, device context, toolkit, and app shell.
nsBaseWidget::OnDestroy();
// Clear our native parent handle.
// XXX Windows will take care of this in the proper order, and
// SetParent(nullptr)'s remove child on the parent already took place in
// nsBaseWidget's Destroy call above.
// SetParent(nullptr);
mParent = nullptr;
// We have to destroy the native drag target before we null out our window
// pointer.
EnableDragDrop(false);
// If we're going away and for some reason we're still the rollup widget,
// rollup and turn off capture.
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
nsCOMPtr<nsIWidget> rollupWidget;
if (rollupListener) {
rollupWidget = rollupListener->GetRollupWidget();
}
if (this == rollupWidget) {
if (rollupListener) rollupListener->Rollup(0, false, nullptr, nullptr);
CaptureRollupEvents(nullptr, false);
}
IMEHandler::OnDestroyWindow(this);
// Free GDI window class objects
if (mBrush) {
VERIFY(::DeleteObject(mBrush));
mBrush = nullptr;
}
// Destroy any custom cursor resources.
if (mCursor == eCursorInvalid) {
SetCursor(eCursor_standard, nullptr, 0, 0);
}
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->OnDestroyWindow();
}
mBasicLayersSurface = nullptr;
// Finalize panning feedback to possibly restore window displacement
mGesture.PanFeedbackFinalize(mWnd, true);
// Clear the main HWND.
mWnd = nullptr;
}
// Send a resize message to the listener
bool nsWindow::OnResize(const LayoutDeviceIntSize& aSize) {
if (mCompositorWidgetDelegate &&
!mCompositorWidgetDelegate->OnWindowResize(aSize)) {
return false;
}
bool result = false;
if (mWidgetListener) {
result = mWidgetListener->WindowResized(this, aSize.width, aSize.height);
}
// If there is an attached view, inform it as well as the normal widget
// listener.
if (mAttachedWidgetListener) {
return mAttachedWidgetListener->WindowResized(this, aSize.width,
aSize.height);
}
return result;
}
void nsWindow::OnSizeModeChange(nsSizeMode aSizeMode) {
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->OnWindowModeChange(aSizeMode);
}
if (mWidgetListener) {
mWidgetListener->SizeModeChanged(aSizeMode);
}
}
bool nsWindow::OnHotKey(WPARAM wParam, LPARAM lParam) { return true; }
// Can be overriden. Controls auto-erase of background.
bool nsWindow::AutoErase(HDC dc) { return false; }
bool nsWindow::IsPopup() { return mWindowType == eWindowType_popup; }
bool nsWindow::ShouldUseOffMainThreadCompositing() {
if (IsSmallPopup()) {
return false;
}
return nsBaseWidget::ShouldUseOffMainThreadCompositing();
}
void nsWindow::WindowUsesOMTC() {
ULONG_PTR style = ::GetClassLongPtr(mWnd, GCL_STYLE);
if (!style) {
NS_WARNING("Could not get window class style");
return;
}
style |= CS_HREDRAW | CS_VREDRAW;
DebugOnly<ULONG_PTR> result = ::SetClassLongPtr(mWnd, GCL_STYLE, style);
NS_WARNING_ASSERTION(result, "Could not reset window class style");
}
bool nsWindow::HasBogusPopupsDropShadowOnMultiMonitor() {
if (sHasBogusPopupsDropShadowOnMultiMonitor == TRI_UNKNOWN) {
// Since any change in the preferences requires a restart, this can be
// done just once.
// Check for Direct2D first.
sHasBogusPopupsDropShadowOnMultiMonitor =
gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend() ? TRI_TRUE
: TRI_FALSE;
if (!sHasBogusPopupsDropShadowOnMultiMonitor) {
// Otherwise check if Direct3D 9 may be used.
if (gfxConfig::IsEnabled(gfx::Feature::HW_COMPOSITING) &&
!gfxConfig::IsEnabled(gfx::Feature::OPENGL_COMPOSITING)) {
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
if (gfxInfo) {
int32_t status;
nsCString discardFailureId;
if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(
nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS, discardFailureId,
&status))) {
if (status == nsIGfxInfo::FEATURE_STATUS_OK ||
gfxConfig::IsForcedOnByUser(gfx::Feature::HW_COMPOSITING)) {
sHasBogusPopupsDropShadowOnMultiMonitor = TRI_TRUE;
}
}
}
}
}
}
return !!sHasBogusPopupsDropShadowOnMultiMonitor;
}
void nsWindow::OnSysColorChanged() {
if (mWindowType == eWindowType_invisible) {
::EnumThreadWindows(GetCurrentThreadId(), nsWindow::BroadcastMsg,
WM_SYSCOLORCHANGE);
} else {
// Note: This is sent for child windows as well as top-level windows.
// The Win32 toolkit normally only sends these events to top-level windows.
// But we cycle through all of the childwindows and send it to them as well
// so all presentations get notified properly.
// See nsWindow::GlobalMsgWindowProc.
NotifySysColorChanged();
}
}
void nsWindow::OnDPIChanged(int32_t x, int32_t y, int32_t width,
int32_t height) {
// Don't try to handle WM_DPICHANGED for popup windows (see bug 1239353);
// they remain tied to their original parent's resolution.
if (mWindowType == eWindowType_popup) {
return;
}
if (StaticPrefs::layout_css_devPixelsPerPx() > 0.0) {
return;
}
mDefaultScale = -1.0; // force recomputation of scale factor
if (mResizeState != RESIZING && mSizeMode == nsSizeMode_Normal) {
// Limit the position (if not in the middle of a drag-move) & size,
// if it would overflow the destination screen
nsCOMPtr<nsIScreenManager> sm = do_GetService(sScreenManagerContractID);
if (sm) {
nsCOMPtr<nsIScreen> screen;
sm->ScreenForRect(x, y, width, height, getter_AddRefs(screen));
if (screen) {
int32_t availLeft, availTop, availWidth, availHeight;
screen->GetAvailRect(&availLeft, &availTop, &availWidth, &availHeight);
if (mResizeState != MOVING) {
x = std::max(x, availLeft);
y = std::max(y, availTop);
}
width = std::min(width, availWidth);
height = std::min(height, availHeight);
}
}
Resize(x, y, width, height, true);
}
ChangedDPI();
ResetLayout();
}
/**************************************************************
**************************************************************
**
** BLOCK: IME management and accessibility
**
** Handles managing IME input and accessibility.
**
**************************************************************
**************************************************************/
void nsWindow::SetInputContext(const InputContext& aContext,
const InputContextAction& aAction) {
InputContext newInputContext = aContext;
IMEHandler::SetInputContext(this, newInputContext, aAction);
mInputContext = newInputContext;
}
InputContext nsWindow::GetInputContext() {
mInputContext.mIMEState.mOpen = IMEState::CLOSED;
if (WinUtils::IsIMEEnabled(mInputContext) && IMEHandler::GetOpenState(this)) {
mInputContext.mIMEState.mOpen = IMEState::OPEN;
} else {
mInputContext.mIMEState.mOpen = IMEState::CLOSED;
}
return mInputContext;
}
TextEventDispatcherListener* nsWindow::GetNativeTextEventDispatcherListener() {
return IMEHandler::GetNativeTextEventDispatcherListener();
}
#ifdef ACCESSIBILITY
# ifdef DEBUG
# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc) \
if (a11y::logging::IsEnabled(a11y::logging::ePlatforms)) { \
printf( \
"Get the window:\n {\n HWND: %p, parent HWND: %p, wndobj: " \
"%p,\n", \
aHwnd, ::GetParent(aHwnd), aWnd); \
printf(" acc: %p", aAcc); \
if (aAcc) { \
nsAutoString name; \
aAcc->Name(name); \
printf(", accname: %s", NS_ConvertUTF16toUTF8(name).get()); \
} \
printf("\n }\n"); \
}
# else
# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc)
# endif
a11y::Accessible* nsWindow::GetAccessible() {
// If the pref was ePlatformIsDisabled, return null here, disabling a11y.
if (a11y::PlatformDisabledState() == a11y::ePlatformIsDisabled)
return nullptr;
if (mInDtor || mOnDestroyCalled || mWindowType == eWindowType_invisible) {
return nullptr;
}
// In case of popup window return a popup accessible.
nsView* view = nsView::GetViewFor(this);
if (view) {
nsIFrame* frame = view->GetFrame();
if (frame && nsLayoutUtils::IsPopup(frame)) {
nsAccessibilityService* accService = GetOrCreateAccService();
if (accService) {
a11y::DocAccessible* docAcc =
GetAccService()->GetDocAccessible(frame->PresShell());
if (docAcc) {
NS_LOG_WMGETOBJECT(
this, mWnd,
docAcc->GetAccessibleOrDescendant(frame->GetContent()));
return docAcc->GetAccessibleOrDescendant(frame->GetContent());
}
}
}
}
// otherwise root document accessible.
NS_LOG_WMGETOBJECT(this, mWnd, GetRootAccessible());
return GetRootAccessible();
}
#endif
/**************************************************************
**************************************************************
**
** BLOCK: Transparency
**
** Window transparency helpers.
**
**************************************************************
**************************************************************/
#ifdef MOZ_XUL
void nsWindow::SetWindowTranslucencyInner(nsTransparencyMode aMode) {
if (aMode == mTransparencyMode) return;
// stop on dialogs and popups!
HWND hWnd = WinUtils::GetTopLevelHWND(mWnd, true);
nsWindow* parent = WinUtils::GetNSWindowPtr(hWnd);
if (!parent) {
NS_WARNING("Trying to use transparent chrome in an embedded context");
return;
}
if (parent != this) {
NS_WARNING(
"Setting SetWindowTranslucencyInner on a parent this is not us!");
}
if (aMode == eTransparencyTransparent) {
// If we're switching to the use of a transparent window, hide the chrome
// on our parent.
HideWindowChrome(true);
} else if (mHideChrome && mTransparencyMode == eTransparencyTransparent) {
// if we're switching out of transparent, re-enable our parent's chrome.
HideWindowChrome(false);
}
LONG_PTR style = ::GetWindowLongPtrW(hWnd, GWL_STYLE),
exStyle = ::GetWindowLongPtr(hWnd, GWL_EXSTYLE);
if (parent->mIsVisible) {
style |= WS_VISIBLE;
if (parent->mSizeMode == nsSizeMode_Maximized) {
style |= WS_MAXIMIZE;
} else if (parent->mSizeMode == nsSizeMode_Minimized) {
style |= WS_MINIMIZE;
}
}
if (aMode == eTransparencyTransparent)
exStyle |= WS_EX_LAYERED;
else
exStyle &= ~WS_EX_LAYERED;
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hWnd, GWL_STYLE, style);
::SetWindowLongPtrW(hWnd, GWL_EXSTYLE, exStyle);
if (HasGlass()) memset(&mGlassMargins, 0, sizeof mGlassMargins);
mTransparencyMode = aMode;
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->UpdateTransparency(aMode);
}
UpdateGlass();
// Clear window by transparent black when compositor window is used in GPU
// process and non-client area rendering by DWM is enabled.
// It is for showing non-client area rendering. See nsWindow::UpdateGlass().
if (HasGlass() && GetLayerManager()->AsKnowsCompositor() &&
GetLayerManager()->AsKnowsCompositor()->GetUseCompositorWnd()) {
HDC hdc;
RECT rect;
hdc = ::GetWindowDC(mWnd);
::GetWindowRect(mWnd, &rect);
::MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
::FillRect(hdc, &rect,
reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
ReleaseDC(mWnd, hdc);
}
// Disable double buffering with D3D compositor for disabling compositor
// window usage.
if (HasGlass() && !gfxVars::UseWebRender() &&
gfxVars::UseDoubleBufferingWithCompositor()) {
gfxVars::SetUseDoubleBufferingWithCompositor(false);
GPUProcessManager::Get()->ResetCompositors();
}
}
#endif // MOZ_XUL
/**************************************************************
**************************************************************
**
** BLOCK: Popup rollup hooks
**
** Deals with CaptureRollup on popup windows.
**
**************************************************************
**************************************************************/
// Schedules a timer for a window, so we can rollup after processing the hook
// event
void nsWindow::ScheduleHookTimer(HWND aWnd, UINT aMsgId) {
// In some cases multiple hooks may be scheduled
// so ignore any other requests once one timer is scheduled
if (sHookTimerId == 0) {
// Remember the window handle and the message ID to be used later
sRollupMsgId = aMsgId;
sRollupMsgWnd = aWnd;
// Schedule native timer for doing the rollup after
// this event is done being processed
sHookTimerId = ::SetTimer(nullptr, 0, 0, (TIMERPROC)HookTimerForPopups);
NS_ASSERTION(sHookTimerId, "Timer couldn't be created.");
}
}
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
int gLastMsgCode = 0;
extern MSGFEventMsgInfo gMSGFEvents[];
#endif
// Process Menu messages, rollup when popup is clicked.
LRESULT CALLBACK nsWindow::MozSpecialMsgFilter(int code, WPARAM wParam,
LPARAM lParam) {
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
MSG* pMsg = (MSG*)lParam;
int inx = 0;
while (gMSGFEvents[inx].mId != code && gMSGFEvents[inx].mStr != nullptr) {
inx++;
}
if (code != gLastMsgCode) {
if (gMSGFEvents[inx].mId == code) {
# ifdef DEBUG
MOZ_LOG(gWindowsLog, LogLevel::Info,
("MozSpecialMessageProc - code: 0x%X - %s hw: %p\n", code,
gMSGFEvents[inx].mStr, pMsg->hwnd));
# endif
} else {
# ifdef DEBUG
MOZ_LOG(gWindowsLog, LogLevel::Info,
("MozSpecialMessageProc - code: 0x%X - %d hw: %p\n", code,
gMSGFEvents[inx].mId, pMsg->hwnd));
# endif
}
gLastMsgCode = code;
}
PrintEvent(pMsg->message, FALSE, FALSE);
}
#endif // #ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook && code == MSGF_MENU) {
MSG* pMsg = (MSG*)lParam;
ScheduleHookTimer(pMsg->hwnd, pMsg->message);
}
return ::CallNextHookEx(sMsgFilterHook, code, wParam, lParam);
}
// Process all mouse messages. Roll up when a click is in a native window
// that doesn't have an nsIWidget.
LRESULT CALLBACK nsWindow::MozSpecialMouseProc(int code, WPARAM wParam,
LPARAM lParam) {
if (sProcessHook) {
switch (WinUtils::GetNativeMessage(wParam)) {
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL: {
MOUSEHOOKSTRUCT* ms = (MOUSEHOOKSTRUCT*)lParam;
nsIWidget* mozWin = WinUtils::GetNSWindowPtr(ms->hwnd);
if (mozWin) {
// If this window is windowed plugin window, the mouse events are not
// sent to us.
if (static_cast<nsWindow*>(mozWin)->IsPlugin())
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
} else {
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
}
break;
}
}
}
return ::CallNextHookEx(sCallMouseHook, code, wParam, lParam);
}
// Process all messages. Roll up when the window is moving, or
// is resizing or when maximized or mininized.
LRESULT CALLBACK nsWindow::MozSpecialWndProc(int code, WPARAM wParam,
LPARAM lParam) {
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
PrintEvent(cwpt->message, FALSE, FALSE);
}
#endif
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
if (cwpt->message == WM_MOVING || cwpt->message == WM_SIZING ||
cwpt->message == WM_GETMINMAXINFO) {
ScheduleHookTimer(cwpt->hwnd, (UINT)cwpt->message);
}
}
return ::CallNextHookEx(sCallProcHook, code, wParam, lParam);
}
// Register the special "hooks" for dropdown processing.
void nsWindow::RegisterSpecialDropdownHooks() {
NS_ASSERTION(!sMsgFilterHook, "sMsgFilterHook must be NULL!");
NS_ASSERTION(!sCallProcHook, "sCallProcHook must be NULL!");
DISPLAY_NMM_PRT("***************** Installing Msg Hooks ***************\n");
// Install msg hook for moving the window and resizing
if (!sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Hooking sMsgFilterHook!\n");
sMsgFilterHook = SetWindowsHookEx(WH_MSGFILTER, MozSpecialMsgFilter,
nullptr, GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sMsgFilterHook) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_MSGFILTER!\n"));
}
#endif
}
// Install msg hook for menus
if (!sCallProcHook) {
DISPLAY_NMM_PRT("***** Hooking sCallProcHook!\n");
sCallProcHook = SetWindowsHookEx(WH_CALLWNDPROC, MozSpecialWndProc, nullptr,
GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallProcHook) {
MOZ_LOG(
gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_CALLWNDPROC!\n"));
}
#endif
}
// Install msg hook for the mouse
if (!sCallMouseHook) {
DISPLAY_NMM_PRT("***** Hooking sCallMouseHook!\n");
sCallMouseHook = SetWindowsHookEx(WH_MOUSE, MozSpecialMouseProc, nullptr,
GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallMouseHook) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_MOUSE!\n"));
}
#endif
}
}
// Unhook special message hooks for dropdowns.
void nsWindow::UnregisterSpecialDropdownHooks() {
DISPLAY_NMM_PRT(
"***************** De-installing Msg Hooks ***************\n");
if (sCallProcHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallProcHook!\n");
if (!::UnhookWindowsHookEx(sCallProcHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallProcHook!\n");
}
sCallProcHook = nullptr;
}
if (sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Unhooking sMsgFilterHook!\n");
if (!::UnhookWindowsHookEx(sMsgFilterHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sMsgFilterHook!\n");
}
sMsgFilterHook = nullptr;
}
if (sCallMouseHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallMouseHook!\n");
if (!::UnhookWindowsHookEx(sCallMouseHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallMouseHook!\n");
}
sCallMouseHook = nullptr;
}
}
// This timer is designed to only fire one time at most each time a "hook"
// function is used to rollup the dropdown. In some cases, the timer may be
// scheduled from the hook, but that hook event or a subsequent event may roll
// up the dropdown before this timer function is executed.
//
// For example, if an MFC control takes focus, the combobox will lose focus and
// rollup before this function fires.
VOID CALLBACK nsWindow::HookTimerForPopups(HWND hwnd, UINT uMsg, UINT idEvent,
DWORD dwTime) {
if (sHookTimerId != 0) {
// if the window is nullptr then we need to use the ID to kill the timer
DebugOnly<BOOL> status = ::KillTimer(nullptr, sHookTimerId);
NS_ASSERTION(status, "Hook Timer was not killed.");
sHookTimerId = 0;
}
if (sRollupMsgId != 0) {
// Note: DealWithPopups does the check to make sure that the rollup widget
// is set.
LRESULT popupHandlingResult;
nsAutoRollup autoRollup;
DealWithPopups(sRollupMsgWnd, sRollupMsgId, 0, 0, &popupHandlingResult);
sRollupMsgId = 0;
sRollupMsgWnd = nullptr;
}
}
BOOL CALLBACK nsWindow::ClearResourcesCallback(HWND aWnd, LPARAM aMsg) {
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if (window) {
window->ClearCachedResources();
}
return TRUE;
}
void nsWindow::ClearCachedResources() {
if (mLayerManager &&
mLayerManager->GetBackendType() == LayersBackend::LAYERS_BASIC) {
mLayerManager->ClearCachedResources();
}
::EnumChildWindows(mWnd, nsWindow::ClearResourcesCallback, 0);
}
static bool IsDifferentThreadWindow(HWND aWnd) {
return ::GetCurrentThreadId() != ::GetWindowThreadProcessId(aWnd, nullptr);
}
// static
bool nsWindow::EventIsInsideWindow(nsWindow* aWindow) {
RECT r;
::GetWindowRect(aWindow->mWnd, &r);
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
// was the event inside this window?
return static_cast<bool>(::PtInRect(&r, mp));
}
// static
bool nsWindow::GetPopupsToRollup(nsIRollupListener* aRollupListener,
uint32_t* aPopupsToRollup) {
// If we're dealing with menus, we probably have submenus and we don't want
// to rollup some of them if the click is in a parent menu of the current
// submenu.
*aPopupsToRollup = UINT32_MAX;
AutoTArray<nsIWidget*, 5> widgetChain;
uint32_t sameTypeCount = aRollupListener->GetSubmenuWidgetChain(&widgetChain);
for (uint32_t i = 0; i < widgetChain.Length(); ++i) {
nsIWidget* widget = widgetChain[i];
if (EventIsInsideWindow(static_cast<nsWindow*>(widget))) {
// Don't roll up if the mouse event occurred within a menu of the
// same type. If the mouse event occurred in a menu higher than that,
// roll up, but pass the number of popups to Rollup so that only those
// of the same type close up.
if (i < sameTypeCount) {
return false;
}
*aPopupsToRollup = sameTypeCount;
break;
}
}
return true;
}
// static
bool nsWindow::NeedsToHandleNCActivateDelayed(HWND aWnd) {
// While popup is open, popup window might be activated by other application.
// At this time, we need to take back focus to the previous window but it
// causes flickering its nonclient area because WM_NCACTIVATE comes before
// WM_ACTIVATE and we cannot know which window will take focus at receiving
// WM_NCACTIVATE. Therefore, we need a hack for preventing the flickerling.
//
// If non-popup window receives WM_NCACTIVATE at deactivating, default
// wndproc shouldn't handle it as deactivating. Instead, at receiving
// WM_ACTIVIATE after that, WM_NCACTIVATE should be sent again manually.
// This returns true if the window needs to handle WM_NCACTIVATE later.
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
return window && !window->IsPopup();
}
static bool IsTouchSupportEnabled(HWND aWnd) {
nsWindow* topWindow =
WinUtils::GetNSWindowPtr(WinUtils::GetTopLevelHWND(aWnd, true));
return topWindow ? topWindow->IsTouchWindow() : false;
}
// static
bool nsWindow::DealWithPopups(HWND aWnd, UINT aMessage, WPARAM aWParam,
LPARAM aLParam, LRESULT* aResult) {
NS_ASSERTION(aResult, "Bad outResult");
// XXX Why do we use the return value of WM_MOUSEACTIVATE for all messages?
*aResult = MA_NOACTIVATE;
if (!::IsWindowVisible(aWnd)) {
return false;
}
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
NS_ENSURE_TRUE(rollupListener, false);
nsCOMPtr<nsIWidget> popup = rollupListener->GetRollupWidget();
if (!popup) {
return false;
}
static bool sSendingNCACTIVATE = false;
static bool sPendingNCACTIVATE = false;
uint32_t popupsToRollup = UINT32_MAX;
bool consumeRollupEvent = false;
nsWindow* popupWindow = static_cast<nsWindow*>(popup.get());
UINT nativeMessage = WinUtils::GetNativeMessage(aMessage);
switch (nativeMessage) {
case WM_TOUCH:
if (!IsTouchSupportEnabled(aWnd)) {
// If APZ is disabled, don't allow touch inputs to dismiss popups. The
// compatibility mouse events will do it instead.
return false;
}
[[fallthrough]];
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_NCLBUTTONDOWN:
case WM_NCRBUTTONDOWN:
case WM_NCMBUTTONDOWN:
if (nativeMessage != WM_TOUCH && IsTouchSupportEnabled(aWnd) &&
MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
// If any of these mouse events are really compatibility events that
// Windows is sending for touch inputs, then don't allow them to dismiss
// popups when APZ is enabled (instead we do the dismissing as part of
// WM_TOUCH handling which is more correct).
// If we don't do this, then when the user lifts their finger after a
// long-press, the WM_RBUTTONDOWN compatibility event that Windows sends
// us will dismiss the contextmenu popup that we displayed as part of
// handling the long-tap-up.
return false;
}
if (!EventIsInsideWindow(popupWindow) &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
break;
}
return false;
case WM_POINTERDOWN: {
WinPointerEvents pointerEvents;
if (!pointerEvents.ShouldRollupOnPointerEvent(nativeMessage, aWParam)) {
return false;
}
if (!GetPopupsToRollup(rollupListener, &popupsToRollup)) {
return false;
}
// Can't use EventIsInsideWindow to check whether the event is inside
// the popup window. It's because EventIsInsideWindow gets message
// coordinates by GetMessagePos, which returns physical screen
// coordinates at WM_POINTERDOWN.
POINT pt;
pt.x = GET_X_LPARAM(aLParam);
pt.y = GET_Y_LPARAM(aLParam);
RECT r;
::GetWindowRect(popupWindow->mWnd, &r);
if (::PtInRect(&r, pt) != 0) {
// Don't roll up if the event is inside the popup window.
return false;
}
} break;
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL:
// We need to check if the popup thinks that it should cause closing
// itself when mouse wheel events are fired outside the rollup widget.
if (!EventIsInsideWindow(popupWindow)) {
// Check if we should consume this event even if we don't roll-up:
consumeRollupEvent = rollupListener->ShouldConsumeOnMouseWheelEvent();
*aResult = MA_ACTIVATE;
if (rollupListener->ShouldRollupOnMouseWheelEvent() &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
break;
}
}
return consumeRollupEvent;
case WM_ACTIVATEAPP:
break;
case WM_ACTIVATE:
// NOTE: Don't handle WA_INACTIVE for preventing popup taking focus
// because we cannot distinguish it's caused by mouse or not.
if (LOWORD(aWParam) == WA_ACTIVE && aLParam) {
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if (window && window->IsPopup()) {
// Cancel notifying widget listeners of deactivating the previous
// active window (see WM_KILLFOCUS case in ProcessMessage()).
sJustGotDeactivate = false;
// Reactivate the window later.
::PostMessageW(aWnd, MOZ_WM_REACTIVATE, aWParam, aLParam);
return true;
}
// Don't rollup the popup when focus moves back to the parent window
// from a popup because such case is caused by strange mouse drivers.
nsWindow* prevWindow =
WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
if (prevWindow && prevWindow->IsPopup()) {
// Consume this message here since previous window must not have
// been inactivated since we've already stopped accepting the
// inactivation below.
return true;
}
} else if (LOWORD(aWParam) == WA_INACTIVE) {
nsWindow* activeWindow =
WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
if (sPendingNCACTIVATE && NeedsToHandleNCActivateDelayed(aWnd)) {
// If focus moves to non-popup widget or focusable popup, the window
// needs to update its nonclient area.
if (!activeWindow || !activeWindow->IsPopup()) {
sSendingNCACTIVATE = true;
::SendMessageW(aWnd, WM_NCACTIVATE, false, 0);
sSendingNCACTIVATE = false;
}
sPendingNCACTIVATE = false;
}
// If focus moves from/to popup, we don't need to rollup the popup
// because such case is caused by strange mouse drivers. And in
// such case, we should consume the message here since we need to
// hide this odd focus move from our content. (If we didn't consume
// the message here, ProcessMessage() will notify widget listener of
// inactivation and that causes unnecessary reflow for supporting
// -moz-window-inactive pseudo class.
if (activeWindow) {
if (activeWindow->IsPopup()) {
return true;
}
nsWindow* deactiveWindow = WinUtils::GetNSWindowPtr(aWnd);
if (deactiveWindow && deactiveWindow->IsPopup()) {
return true;
}
}
} else if (LOWORD(aWParam) == WA_CLICKACTIVE) {
// If the WM_ACTIVATE message is caused by a click in a popup,
// we should not rollup any popups.
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if ((window && window->IsPopup()) ||
!GetPopupsToRollup(rollupListener, &popupsToRollup)) {
return false;
}
}
break;
case MOZ_WM_REACTIVATE:
// The previous active window should take back focus.
if (::IsWindow(reinterpret_cast<HWND>(aLParam))) {
// FYI: Even without this API call, you see expected result (e.g., the
// owner window of the popup keeps active without flickering
// the non-client area). And also this causes initializing
// TSF and it causes using CPU time a lot. However, even if we
// consume WM_ACTIVE messages, native focus change has already
// been occurred. I.e., a popup window is active now. Therefore,
// you'll see some odd behavior if we don't reactivate the owner
// window here. For example, if you do:
// 1. Turn wheel on a bookmark panel.
// 2. Turn wheel on another window.
// then, you'll see that the another window becomes active but the
// owner window of the bookmark panel looks still active and the
// bookmark panel keeps open. The reason is that the first wheel
// operation gives focus to the bookmark panel. Therefore, when
// the next operation gives focus to the another window, previous
// focus window is the bookmark panel (i.e., a popup window).
// So, in this case, our hack around here prevents to inactivate
// the owner window and roll up the bookmark panel.
::SetForegroundWindow(reinterpret_cast<HWND>(aLParam));
}
return true;
case WM_NCACTIVATE:
if (!aWParam && !sSendingNCACTIVATE &&
NeedsToHandleNCActivateDelayed(aWnd)) {
// Don't just consume WM_NCACTIVATE. It doesn't handle only the
// nonclient area state change.
::DefWindowProcW(aWnd, aMessage, TRUE, aLParam);
// Accept the deactivating because it's necessary to receive following
// WM_ACTIVATE.
*aResult = TRUE;
sPendingNCACTIVATE = true;
return true;
}
return false;
case WM_MOUSEACTIVATE:
if (!EventIsInsideWindow(popupWindow) &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
// WM_MOUSEACTIVATE may be caused by moving the mouse (e.g., X-mouse
// of TweakUI is enabled. Then, check if the popup should be rolled up
// with rollup listener. If not, just consume the message.
if (HIWORD(aLParam) == WM_MOUSEMOVE &&
!rollupListener->ShouldRollupOnMouseActivate()) {
return true;
}
// Otherwise, it should be handled by wndproc.
return false;
}
// Prevent the click inside the popup from causing a change in window
// activation. Since the popup is shown non-activated, we need to eat any
// requests to activate the window while it is displayed. Windows will
// automatically activate the popup on the mousedown otherwise.
return true;
case WM_SHOWWINDOW:
// If the window is being minimized, close popups.
if (aLParam == SW_PARENTCLOSING) {
break;
}
return false;
case WM_KILLFOCUS:
// If focus moves to other window created in different process/thread,
// e.g., a plugin window, popups should be rolled up.
if (IsDifferentThreadWindow(reinterpret_cast<HWND>(aWParam))) {
break;
}
return false;
case WM_MOVING:
case WM_MENUSELECT:
break;
default:
return false;
}
// Only need to deal with the last rollup for left mouse down events.
NS_ASSERTION(!nsAutoRollup::GetLastRollup(), "last rollup is null");
if (nativeMessage == WM_TOUCH || nativeMessage == WM_LBUTTONDOWN ||
nativeMessage == WM_POINTERDOWN) {
nsIntPoint pos;
if (nativeMessage == WM_TOUCH) {
if (nsWindow* win = WinUtils::GetNSWindowPtr(aWnd)) {
pos = win->GetTouchCoordinates(aWParam, aLParam);
}
} else {
POINT pt;
pt.x = GET_X_LPARAM(aLParam);
pt.y = GET_Y_LPARAM(aLParam);
::ClientToScreen(aWnd, &pt);
pos = nsIntPoint(pt.x, pt.y);
}
nsIContent* lastRollup;
consumeRollupEvent =
rollupListener->Rollup(popupsToRollup, true, &pos, &lastRollup);
nsAutoRollup::SetLastRollup(lastRollup);
} else {
consumeRollupEvent =
rollupListener->Rollup(popupsToRollup, true, nullptr, nullptr);
}
// Tell hook to stop processing messages
sProcessHook = false;
sRollupMsgId = 0;
sRollupMsgWnd = nullptr;
// If we are NOT supposed to be consuming events, let it go through
if (consumeRollupEvent && nativeMessage != WM_RBUTTONDOWN) {
*aResult = MA_ACTIVATE;
return true;
}
return false;
}
/**************************************************************
**************************************************************
**
** BLOCK: Misc. utility methods and functions.
**
** General use.
**
**************************************************************
**************************************************************/
// Note that the result of GetTopLevelWindow method can be different from the
// result of WinUtils::GetTopLevelHWND(). The result can be non-floating
// window. Because our top level window may be contained in another window
// which is not managed by us.
nsWindow* nsWindow::GetTopLevelWindow(bool aStopOnDialogOrPopup) {
nsWindow* curWindow = this;
while (true) {
if (aStopOnDialogOrPopup) {
switch (curWindow->mWindowType) {
case eWindowType_dialog:
case eWindowType_popup:
return curWindow;
default:
break;
}
}
// Retrieve the top level parent or owner window
nsWindow* parentWindow = curWindow->GetParentWindow(true);
if (!parentWindow) return curWindow;
curWindow = parentWindow;
}
}
// Set a flag if hwnd is a (non-popup) visible window from this process,
// and bail out of the enumeration. Otherwise leave the flag unmodified
// and continue the enumeration.
// lParam must be a bool* pointing at the flag to be set.
static BOOL CALLBACK EnumVisibleWindowsProc(HWND hwnd, LPARAM lParam) {
DWORD pid;
::GetWindowThreadProcessId(hwnd, &pid);
if (pid == ::GetCurrentProcessId() && ::IsWindowVisible(hwnd)) {
// Don't count popups as visible windows, since they don't take focus,
// in case we only have a popup visible (see bug 1554490 where the gfx
// test window is an offscreen popup).
nsWindow* window = WinUtils::GetNSWindowPtr(hwnd);
if (!window || !window->IsPopup()) {
bool* windowsVisible = reinterpret_cast<bool*>(lParam);
*windowsVisible = true;
return FALSE;
}
}
return TRUE;
}
// Determine if it would be ok to activate a window, taking focus.
// We want to avoid stealing focus from another app (bug 225305).
bool nsWindow::CanTakeFocus() {
HWND fgWnd = ::GetForegroundWindow();
if (!fgWnd) {
// There is no foreground window, so don't worry about stealing focus.
return true;
}
// We can take focus if the current foreground window is already from
// this process.
DWORD pid;
::GetWindowThreadProcessId(fgWnd, &pid);
if (pid == ::GetCurrentProcessId()) {
return true;
}
bool windowsVisible = false;
::EnumWindows(EnumVisibleWindowsProc,
reinterpret_cast<LPARAM>(&windowsVisible));
if (!windowsVisible) {
// We're probably creating our first visible window, allow that to
// take focus.
return true;
}
return false;
}
/* static */ const wchar_t* nsWindow::GetMainWindowClass() {
static const wchar_t* sMainWindowClass = nullptr;
if (!sMainWindowClass) {
nsAutoString className;
Preferences::GetString("ui.window_class_override", className);
if (!className.IsEmpty()) {
sMainWindowClass = wcsdup(className.get());
} else {
sMainWindowClass = kClassNameGeneral;
}
}
return sMainWindowClass;
}
LPARAM nsWindow::lParamToScreen(LPARAM lParam) {
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ClientToScreen(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
LPARAM nsWindow::lParamToClient(LPARAM lParam) {
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ScreenToClient(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
void nsWindow::PickerOpen() { mPickerDisplayCount++; }
void nsWindow::PickerClosed() {
NS_ASSERTION(mPickerDisplayCount > 0, "mPickerDisplayCount out of sync!");
if (!mPickerDisplayCount) return;
mPickerDisplayCount--;
if (!mPickerDisplayCount && mDestroyCalled) {
Destroy();
}
}
bool nsWindow::WidgetTypeSupportsAcceleration() {
// We don't currently support using an accelerated layer manager with
// transparent windows so don't even try. I'm also not sure if we even
// want to support this case. See bug 593471.
//
// Also see bug 1150376, D3D11 composition can cause issues on some devices
// on Windows 7 where presentation fails randomly for windows with drop
// shadows.
return mTransparencyMode != eTransparencyTransparent &&
!(IsPopup() && DeviceManagerDx::Get()->IsWARP());
}
void nsWindow::SetCandidateWindowForPlugin(
const CandidateWindowPosition& aPosition) {
CANDIDATEFORM form;
form.dwIndex = 0;
if (aPosition.mExcludeRect) {
form.dwStyle = CFS_EXCLUDE;
form.rcArea.left = aPosition.mRect.X();
form.rcArea.top = aPosition.mRect.Y();
form.rcArea.right = aPosition.mRect.XMost();
form.rcArea.bottom = aPosition.mRect.YMost();
} else {
form.dwStyle = CFS_CANDIDATEPOS;
}
form.ptCurrentPos.x = aPosition.mPoint.x;
form.ptCurrentPos.y = aPosition.mPoint.y;
IMEHandler::SetCandidateWindow(this, &form);
}
void nsWindow::DefaultProcOfPluginEvent(const WidgetPluginEvent& aEvent) {
const NPEvent* pPluginEvent =
static_cast<const NPEvent*>(aEvent.mPluginEvent);
if (NS_WARN_IF(!pPluginEvent)) {
return;
}
if (!mWnd) {
return;
}
// For WM_IME_*COMPOSITION
IMEHandler::DefaultProcOfPluginEvent(this, pPluginEvent);
CallWindowProcW(GetPrevWindowProc(), mWnd, pPluginEvent->event,
pPluginEvent->wParam, pPluginEvent->lParam);
}
void nsWindow::EnableIMEForPlugin(bool aEnable) {
// Current IME state isn't plugin, ignore this call
if (NS_WARN_IF(mInputContext.mIMEState.mEnabled != IMEState::PLUGIN)) {
return;
}
InputContext inputContext = GetInputContext();
if (aEnable) {
inputContext.mHTMLInputType.AssignLiteral("text");
} else {
inputContext.mHTMLInputType.AssignLiteral("password");
}
SetInputContext(inputContext, InputContextAction());
}
nsresult nsWindow::OnWindowedPluginKeyEvent(
const NativeEventData& aKeyEventData,
nsIKeyEventInPluginCallback* aCallback) {
if (NS_WARN_IF(!mWnd)) {
return NS_OK;
}
const WinNativeKeyEventData* eventData =
static_cast<const WinNativeKeyEventData*>(aKeyEventData);
switch (eventData->mMessage) {
case WM_KEYDOWN:
case WM_SYSKEYDOWN: {
MSG mozMsg = WinUtils::InitMSG(MOZ_WM_KEYDOWN, eventData->mWParam,
eventData->mLParam, mWnd);
ModifierKeyState modifierKeyState(eventData->mModifiers);
NativeKey nativeKey(this, mozMsg, modifierKeyState,
eventData->GetKeyboardLayout());
return nativeKey.HandleKeyDownMessage() ? NS_SUCCESS_EVENT_CONSUMED
: NS_OK;
}
case WM_KEYUP:
case WM_SYSKEYUP: {
MSG mozMsg = WinUtils::InitMSG(MOZ_WM_KEYUP, eventData->mWParam,
eventData->mLParam, mWnd);
ModifierKeyState modifierKeyState(eventData->mModifiers);
NativeKey nativeKey(this, mozMsg, modifierKeyState,
eventData->GetKeyboardLayout());
return nativeKey.HandleKeyUpMessage() ? NS_SUCCESS_EVENT_CONSUMED : NS_OK;
}
default:
// We shouldn't consume WM_*CHAR messages here even if the preceding
// keydown or keyup event on the plugin is consumed. It should be
// managed in each plugin window rather than top level window.
return NS_OK;
}
}
bool nsWindow::OnPointerEvents(UINT msg, WPARAM aWParam, LPARAM aLParam) {
if (!mPointerEvents.ShouldHandleWinPointerMessages(msg, aWParam)) {
return false;
}
if (!mPointerEvents.ShouldFirePointerEventByWinPointerMessages()) {
// We have to handle WM_POINTER* to fetch and cache pen related information
// and fire WidgetMouseEvent with the cached information the WM_*BUTTONDOWN
// handler. This is because Windows doesn't support ::DoDragDrop in the
// touch or pen message handlers.
mPointerEvents.ConvertAndCachePointerInfo(msg, aWParam);
// Don't consume the Windows WM_POINTER* messages
return false;
}
// When dispatching mouse events with pen, there may be some
// WM_POINTERUPDATE messages between WM_POINTERDOWN and WM_POINTERUP with
// small movements. Those events will reset sLastMousePoint and reset
// sLastClickCount. To prevent that, we keep the last pen down position
// and compare it with the subsequent WM_POINTERUPDATE. If the movement is
// smaller than GetSystemMetrics(SM_CXDRAG), then we suppress firing
// eMouseMove for WM_POINTERUPDATE.
static POINT sLastPointerDownPoint = {0};
// We don't support chorded buttons for pen. Keep the button at
// WM_POINTERDOWN.
static mozilla::MouseButton sLastPenDownButton = MouseButton::eLeft;
static bool sPointerDown = false;
EventMessage message;
mozilla::MouseButton button = MouseButton::eLeft;
switch (msg) {
case WM_POINTERDOWN: {
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
GET_Y_LPARAM(aLParam));
sLastPointerDownPoint.x = eventPoint.x;
sLastPointerDownPoint.y = eventPoint.y;
message = eMouseDown;
button = IS_POINTER_SECONDBUTTON_WPARAM(aWParam) ? MouseButton::eRight
: MouseButton::eLeft;
sLastPenDownButton = button;
sPointerDown = true;
} break;
case WM_POINTERUP:
message = eMouseUp;
MOZ_ASSERT(sPointerDown, "receive WM_POINTERUP w/o WM_POINTERDOWN");
button = sPointerDown ? sLastPenDownButton : MouseButton::eLeft;
sPointerDown = false;
break;
case WM_POINTERUPDATE:
message = eMouseMove;
if (sPointerDown) {
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
GET_Y_LPARAM(aLParam));
int32_t movementX = sLastPointerDownPoint.x > eventPoint.x
? sLastPointerDownPoint.x - eventPoint.x
: eventPoint.x - sLastPointerDownPoint.x;
int32_t movementY = sLastPointerDownPoint.y > eventPoint.y
? sLastPointerDownPoint.y - eventPoint.y
: eventPoint.y - sLastPointerDownPoint.y;
bool insideMovementThreshold =
movementX < (int32_t)::GetSystemMetrics(SM_CXDRAG) &&
movementY < (int32_t)::GetSystemMetrics(SM_CYDRAG);
if (insideMovementThreshold) {
// Suppress firing eMouseMove for WM_POINTERUPDATE if the movement
// from last WM_POINTERDOWN is smaller than SM_CXDRAG / SM_CYDRAG
return false;
}
button = sLastPenDownButton;
}
break;
case WM_POINTERLEAVE:
message = eMouseExitFromWidget;
break;
default:
return false;
}
uint32_t pointerId = mPointerEvents.GetPointerId(aWParam);
POINTER_PEN_INFO penInfo;
mPointerEvents.GetPointerPenInfo(pointerId, &penInfo);
// Windows defines the pen pressure is normalized to a range between 0 and
// 1024. Convert it to float.
float pressure = penInfo.pressure ? (float)penInfo.pressure / 1024 : 0;
int16_t buttons = sPointerDown ? button == MouseButton::eLeft
? MouseButtonsFlag::eLeftFlag
: MouseButtonsFlag::eRightFlag
: MouseButtonsFlag::eNoButtons;
WinPointerInfo pointerInfo(pointerId, penInfo.tiltX, penInfo.tiltY, pressure,
buttons);
// The aLParam of WM_POINTER* is the screen location. Convert it to client
// location
LPARAM newLParam = lParamToClient(aLParam);
DispatchMouseEvent(message, aWParam, newLParam, false, button,
MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
// Consume WM_POINTER* to stop Windows fires WM_*BUTTONDOWN / WM_*BUTTONUP
// WM_MOUSEMOVE.
return true;
}
void nsWindow::GetCompositorWidgetInitData(
mozilla::widget::CompositorWidgetInitData* aInitData) {
*aInitData = WinCompositorWidgetInitData(
reinterpret_cast<uintptr_t>(mWnd),
reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
mTransparencyMode, mSizeMode);
}
bool nsWindow::SynchronouslyRepaintOnResize() {
return !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled();
}
already_AddRefed<nsIWidget> nsIWidget::CreateTopLevelWindow() {
nsCOMPtr<nsIWidget> window = new nsWindow();
return window.forget();
}
already_AddRefed<nsIWidget> nsIWidget::CreateChildWindow() {
nsCOMPtr<nsIWidget> window = new nsWindow(true);
return window.forget();
}