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773 lines
28 KiB
C++
773 lines
28 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* The XUL Popup Manager keeps track of all open popups.
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*/
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#ifndef nsXULPopupManager_h__
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#define nsXULPopupManager_h__
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#include "prlog.h"
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#include "nsIContent.h"
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#include "nsIRollupListener.h"
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#include "nsIDOMEventListener.h"
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#include "nsPoint.h"
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#include "nsCOMPtr.h"
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#include "nsTArray.h"
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#include "nsIObserver.h"
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#include "nsITimer.h"
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#include "nsIReflowCallback.h"
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#include "nsThreadUtils.h"
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#include "nsStyleConsts.h"
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#include "nsWidgetInitData.h"
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#include "mozilla/Attributes.h"
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#include "Units.h"
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// X.h defines KeyPress
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#ifdef KeyPress
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#undef KeyPress
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#endif
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/**
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* There are two types that are used:
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* - dismissable popups such as menus, which should close up when there is a
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* click outside the popup. In this situation, the entire chain of menus
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* above should also be closed.
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* - panels, which stay open until a request is made to close them. This
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* type is used by tooltips.
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*
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* When a new popup is opened, it is appended to the popup chain, stored in a
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* linked list in mPopups for dismissable menus and panels or mNoHidePanels
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* for tooltips and panels with noautohide="true".
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* Popups are stored in this list linked from newest to oldest. When a click
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* occurs outside one of the open dismissable popups, the chain is closed by
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* calling Rollup.
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*/
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class nsContainerFrame;
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class nsMenuFrame;
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class nsMenuPopupFrame;
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class nsMenuBarFrame;
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class nsMenuParent;
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class nsIDOMKeyEvent;
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class nsIDocShellTreeItem;
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class nsPIDOMWindow;
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// when a menu command is executed, the closemenu attribute may be used
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// to define how the menu should be closed up
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enum CloseMenuMode {
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CloseMenuMode_Auto, // close up the chain of menus, default value
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CloseMenuMode_None, // don't close up any menus
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CloseMenuMode_Single // close up only the menu the command is inside
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};
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/**
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* nsNavigationDirection: an enum expressing navigation through the menus in
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* terms which are independent of the directionality of the chrome. The
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* terminology, derived from XSL-FO and CSS3 (e.g.
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* http://www.w3.org/TR/css3-text/#TextLayout), is BASE (Before, After, Start,
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* End), with the addition of First and Last (mapped to Home and End
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* respectively).
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*
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* In languages such as English where the inline progression is left-to-right
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* and the block progression is top-to-bottom (lr-tb), these terms will map out
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* as in the following diagram
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*
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* --- inline progression --->
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*
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* First |
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* ... |
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* Before |
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* +--------+ block
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* Start | | End progression
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* +--------+ |
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* After |
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* ... |
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* Last V
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*
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*/
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enum nsNavigationDirection {
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eNavigationDirection_Last,
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eNavigationDirection_First,
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eNavigationDirection_Start,
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eNavigationDirection_Before,
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eNavigationDirection_End,
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eNavigationDirection_After
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};
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#define NS_DIRECTION_IS_INLINE(dir) (dir == eNavigationDirection_Start || \
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dir == eNavigationDirection_End)
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#define NS_DIRECTION_IS_BLOCK(dir) (dir == eNavigationDirection_Before || \
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dir == eNavigationDirection_After)
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#define NS_DIRECTION_IS_BLOCK_TO_EDGE(dir) (dir == eNavigationDirection_First || \
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dir == eNavigationDirection_Last)
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PR_STATIC_ASSERT(NS_STYLE_DIRECTION_LTR == 0 && NS_STYLE_DIRECTION_RTL == 1);
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/**
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* DirectionFromKeyCodeTable: two arrays, the first for left-to-right and the
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* other for right-to-left, that map keycodes to values of
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* nsNavigationDirection.
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*/
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extern const nsNavigationDirection DirectionFromKeyCodeTable[2][6];
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#define NS_DIRECTION_FROM_KEY_CODE(frame, keycode) \
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(DirectionFromKeyCodeTable[frame->StyleVisibility()->mDirection] \
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[keycode - nsIDOMKeyEvent::DOM_VK_END])
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// nsMenuChainItem holds info about an open popup. Items are stored in a
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// doubly linked list. Note that the linked list is stored beginning from
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// the lowest child in a chain of menus, as this is the active submenu.
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class nsMenuChainItem
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{
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private:
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nsMenuPopupFrame* mFrame; // the popup frame
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nsPopupType mPopupType; // the popup type of the frame
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bool mIsContext; // true for context menus
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bool mOnMenuBar; // true if the menu is on a menu bar
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bool mIgnoreKeys; // true if keyboard listeners should not be used
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nsMenuChainItem* mParent;
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nsMenuChainItem* mChild;
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public:
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nsMenuChainItem(nsMenuPopupFrame* aFrame, bool aIsContext, nsPopupType aPopupType)
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: mFrame(aFrame),
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mPopupType(aPopupType),
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mIsContext(aIsContext),
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mOnMenuBar(false),
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mIgnoreKeys(false),
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mParent(nullptr),
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mChild(nullptr)
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{
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NS_ASSERTION(aFrame, "null frame passed to nsMenuChainItem constructor");
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MOZ_COUNT_CTOR(nsMenuChainItem);
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}
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~nsMenuChainItem()
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{
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MOZ_COUNT_DTOR(nsMenuChainItem);
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}
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nsIContent* Content();
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nsMenuPopupFrame* Frame() { return mFrame; }
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nsPopupType PopupType() { return mPopupType; }
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bool IsMenu() { return mPopupType == ePopupTypeMenu; }
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bool IsContextMenu() { return mIsContext; }
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bool IgnoreKeys() { return mIgnoreKeys; }
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bool IsOnMenuBar() { return mOnMenuBar; }
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void SetIgnoreKeys(bool aIgnoreKeys) { mIgnoreKeys = aIgnoreKeys; }
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void SetOnMenuBar(bool aOnMenuBar) { mOnMenuBar = aOnMenuBar; }
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nsMenuChainItem* GetParent() { return mParent; }
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nsMenuChainItem* GetChild() { return mChild; }
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// set the parent of this item to aParent, also changing the parent
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// to have this as a child.
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void SetParent(nsMenuChainItem* aParent);
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// removes an item from the chain. The root pointer must be supplied in case
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// the item is the first item in the chain in which case the pointer will be
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// set to the next item, or null if there isn't another item. After detaching,
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// this item will not have a parent or a child.
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void Detach(nsMenuChainItem** aRoot);
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};
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// this class is used for dispatching popupshowing events asynchronously.
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class nsXULPopupShowingEvent : public nsRunnable
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{
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public:
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nsXULPopupShowingEvent(nsIContent *aPopup,
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bool aIsContextMenu,
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bool aSelectFirstItem)
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: mPopup(aPopup),
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mIsContextMenu(aIsContextMenu),
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mSelectFirstItem(aSelectFirstItem)
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{
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NS_ASSERTION(aPopup, "null popup supplied to nsXULPopupShowingEvent constructor");
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}
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NS_IMETHOD Run() override;
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private:
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nsCOMPtr<nsIContent> mPopup;
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bool mIsContextMenu;
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bool mSelectFirstItem;
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};
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// this class is used for dispatching popuphiding events asynchronously.
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class nsXULPopupHidingEvent : public nsRunnable
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{
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public:
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nsXULPopupHidingEvent(nsIContent *aPopup,
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nsIContent* aNextPopup,
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nsIContent* aLastPopup,
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nsPopupType aPopupType,
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bool aDeselectMenu,
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bool aIsCancel)
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: mPopup(aPopup),
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mNextPopup(aNextPopup),
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mLastPopup(aLastPopup),
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mPopupType(aPopupType),
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mDeselectMenu(aDeselectMenu),
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mIsRollup(aIsCancel)
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{
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NS_ASSERTION(aPopup, "null popup supplied to nsXULPopupHidingEvent constructor");
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// aNextPopup and aLastPopup may be null
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}
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NS_IMETHOD Run() override;
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private:
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nsCOMPtr<nsIContent> mPopup;
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nsCOMPtr<nsIContent> mNextPopup;
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nsCOMPtr<nsIContent> mLastPopup;
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nsPopupType mPopupType;
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bool mDeselectMenu;
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bool mIsRollup;
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};
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// this class is used for dispatching menu command events asynchronously.
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class nsXULMenuCommandEvent : public nsRunnable
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{
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public:
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nsXULMenuCommandEvent(nsIContent *aMenu,
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bool aIsTrusted,
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bool aShift,
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bool aControl,
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bool aAlt,
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bool aMeta,
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bool aUserInput,
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bool aFlipChecked)
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: mMenu(aMenu),
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mIsTrusted(aIsTrusted),
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mShift(aShift),
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mControl(aControl),
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mAlt(aAlt),
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mMeta(aMeta),
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mUserInput(aUserInput),
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mFlipChecked(aFlipChecked),
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mCloseMenuMode(CloseMenuMode_Auto)
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{
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NS_ASSERTION(aMenu, "null menu supplied to nsXULMenuCommandEvent constructor");
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}
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NS_IMETHOD Run() override;
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void SetCloseMenuMode(CloseMenuMode aCloseMenuMode) { mCloseMenuMode = aCloseMenuMode; }
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private:
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nsCOMPtr<nsIContent> mMenu;
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bool mIsTrusted;
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bool mShift;
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bool mControl;
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bool mAlt;
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bool mMeta;
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bool mUserInput;
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bool mFlipChecked;
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CloseMenuMode mCloseMenuMode;
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};
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class nsXULPopupManager final : public nsIDOMEventListener,
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public nsIRollupListener,
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public nsITimerCallback,
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public nsIObserver
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{
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public:
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friend class nsXULPopupShowingEvent;
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friend class nsXULPopupHidingEvent;
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friend class nsXULMenuCommandEvent;
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friend class TransitionEnder;
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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NS_DECL_NSITIMERCALLBACK
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NS_DECL_NSIDOMEVENTLISTENER
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// nsIRollupListener
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virtual bool Rollup(uint32_t aCount, bool aFlush,
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const nsIntPoint* pos, nsIContent** aLastRolledUp) override;
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virtual bool ShouldRollupOnMouseWheelEvent() override;
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virtual bool ShouldConsumeOnMouseWheelEvent() override;
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virtual bool ShouldRollupOnMouseActivate() override;
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virtual uint32_t GetSubmenuWidgetChain(nsTArray<nsIWidget*> *aWidgetChain) override;
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virtual void NotifyGeometryChange() override {}
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virtual nsIWidget* GetRollupWidget() override;
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static nsXULPopupManager* sInstance;
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// initialize and shutdown methods called by nsLayoutStatics
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static nsresult Init();
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static void Shutdown();
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// returns a weak reference to the popup manager instance, could return null
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// if a popup manager could not be allocated
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static nsXULPopupManager* GetInstance();
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// This should be called when a window is moved or resized to adjust the
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// popups accordingly.
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void AdjustPopupsOnWindowChange(nsPIDOMWindow* aWindow);
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void AdjustPopupsOnWindowChange(nsIPresShell* aPresShell);
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// given a menu frame, find the prevous or next menu frame. If aPopup is
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// true then navigate a menupopup, from one item on the menu to the previous
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// or next one. This is used for cursor navigation between items in a popup
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// menu. If aIsPopup is false, the navigation is on a menubar, so navigate
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// between menus on the menubar. This is used for left/right cursor navigation.
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//
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// Items that are not valid, such as non-menu or non-menuitem elements are
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// skipped, and the next or previous item after that is checked.
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//
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// If aStart is null, the first valid item is retrieved by GetNextMenuItem
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// and the last valid item is retrieved by GetPreviousMenuItem.
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//
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// Both methods will loop around the beginning or end if needed.
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//
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// aParent - the parent menubar or menupopup
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// aStart - the menu/menuitem to start navigation from. GetPreviousMenuItem
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// returns the item before it, while GetNextMenuItem returns the
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// item after it.
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// aIsPopup - true for menupopups, false for menubars
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static nsMenuFrame* GetPreviousMenuItem(nsContainerFrame* aParent,
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nsMenuFrame* aStart,
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bool aIsPopup);
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static nsMenuFrame* GetNextMenuItem(nsContainerFrame* aParent,
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nsMenuFrame* aStart,
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bool aIsPopup);
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// returns true if the menu item aContent is a valid menuitem which may
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// be navigated to. aIsPopup should be true for items on a popup, or false
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// for items on a menubar.
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static bool IsValidMenuItem(nsPresContext* aPresContext,
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nsIContent* aContent,
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bool aOnPopup);
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// inform the popup manager that a menu bar has been activated or deactivated,
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// either because one of its menus has opened or closed, or that the menubar
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// has been focused such that its menus may be navigated with the keyboard.
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// aActivate should be true when the menubar should be focused, and false
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// when the active menu bar should be defocused. In the latter case, if
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// aMenuBar isn't currently active, yet another menu bar is, that menu bar
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// will remain active.
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void SetActiveMenuBar(nsMenuBarFrame* aMenuBar, bool aActivate);
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// retrieve the node and offset of the last mouse event used to open a
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// context menu. This information is determined from the rangeParent and
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// the rangeOffset of the event supplied to ShowPopup or ShowPopupAtScreen.
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// This is used by the implementation of nsIDOMXULDocument::GetPopupRangeParent
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// and nsIDOMXULDocument::GetPopupRangeOffset.
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void GetMouseLocation(nsIDOMNode** aNode, int32_t* aOffset);
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/**
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* Open a <menu> given its content node. If aSelectFirstItem is
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* set to true, the first item on the menu will automatically be
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* selected. If aAsynchronous is true, the event will be dispatched
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* asynchronously. This should be true when called from frame code.
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*/
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void ShowMenu(nsIContent *aMenu, bool aSelectFirstItem, bool aAsynchronous);
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/**
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* Open a popup, either anchored or unanchored. If aSelectFirstItem is
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* true, then the first item in the menu is selected. The arguments are
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* similar to those for nsIPopupBoxObject::OpenPopup.
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*
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* aTriggerEvent should be the event that triggered the event. This is used
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* to determine the coordinates and trigger node for the popup. This may be
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* null if the popup was not triggered by an event.
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*
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* This fires the popupshowing event synchronously.
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*/
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void ShowPopup(nsIContent* aPopup,
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nsIContent* aAnchorContent,
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const nsAString& aPosition,
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int32_t aXPos, int32_t aYPos,
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bool aIsContextMenu,
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bool aAttributesOverride,
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bool aSelectFirstItem,
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nsIDOMEvent* aTriggerEvent);
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/**
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* Open a popup at a specific screen position specified by aXPos and aYPos,
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* measured in CSS pixels.
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*
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* This fires the popupshowing event synchronously.
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*
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* If aIsContextMenu is true, the popup is positioned at a slight
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* offset from aXPos/aYPos to ensure that it is not under the mouse
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* cursor.
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*/
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void ShowPopupAtScreen(nsIContent* aPopup,
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int32_t aXPos, int32_t aYPos,
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bool aIsContextMenu,
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nsIDOMEvent* aTriggerEvent);
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/**
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* Open a tooltip at a specific screen position specified by aXPos and aYPos,
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* measured in CSS pixels.
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*
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* This fires the popupshowing event synchronously.
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*/
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void ShowTooltipAtScreen(nsIContent* aPopup,
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nsIContent* aTriggerContent,
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int32_t aXPos, int32_t aYPos);
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/**
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* This method is provided only for compatibility with an older popup API.
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* New code should not call this function and should call ShowPopup instead.
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*
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* This fires the popupshowing event synchronously.
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*/
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void ShowPopupWithAnchorAlign(nsIContent* aPopup,
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nsIContent* aAnchorContent,
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nsAString& aAnchor,
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nsAString& aAlign,
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int32_t aXPos, int32_t aYPos,
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bool aIsContextMenu);
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/*
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* Hide a popup aPopup. If the popup is in a <menu>, then also inform the
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* menu that the popup is being hidden.
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*
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* aHideChain - true if the entire chain of menus should be closed. If false,
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* only this popup is closed.
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* aDeselectMenu - true if the parent <menu> of the popup should be deselected.
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* This will be false when the menu is closed by pressing the
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* Escape key.
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* aAsynchronous - true if the first popuphiding event should be sent
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* asynchrously. This should be true if HidePopup is called
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* from a frame.
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* aIsCancel - true if this popup is hiding due to being cancelled.
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* aLastPopup - optional popup to close last when hiding a chain of menus.
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* If null, then all popups will be closed.
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*/
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void HidePopup(nsIContent* aPopup,
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bool aHideChain,
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bool aDeselectMenu,
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bool aAsynchronous,
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bool aIsCancel,
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nsIContent* aLastPopup = nullptr);
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/**
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* Hide the popup aFrame. This method is called by the view manager when the
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* close button is pressed.
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*/
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void HidePopup(nsIFrame* aFrame);
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/**
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* Hide a popup after a short delay. This is used when rolling over menu items.
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* This timer is stored in mCloseTimer. The timer may be cancelled and the popup
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* closed by calling KillMenuTimer.
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*/
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void HidePopupAfterDelay(nsMenuPopupFrame* aPopup);
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/**
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* Hide all of the popups from a given docshell. This should be called when the
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* document is hidden.
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*/
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void HidePopupsInDocShell(nsIDocShellTreeItem* aDocShellToHide);
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/**
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* Execute a menu command from the triggering event aEvent.
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*
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* aMenu - a menuitem to execute
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* aEvent - an nsXULMenuCommandEvent that contains all the info from the mouse
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* event which triggered the menu to be executed, may not be null
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*/
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void ExecuteMenu(nsIContent* aMenu, nsXULMenuCommandEvent* aEvent);
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/**
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* Return true if the popup for the supplied content node is open.
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*/
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bool IsPopupOpen(nsIContent* aPopup);
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/**
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|
* Return true if the popup for the supplied menu parent is open.
|
|
*/
|
|
bool IsPopupOpenForMenuParent(nsMenuParent* aMenuParent);
|
|
|
|
/**
|
|
* Return the frame for the topmost open popup of a given type, or null if
|
|
* no popup of that type is open. If aType is ePopupTypeAny, a menu of any
|
|
* type is returned, except for popups in the mNoHidePanels list.
|
|
*/
|
|
nsIFrame* GetTopPopup(nsPopupType aType);
|
|
|
|
/**
|
|
* Return an array of all the open and visible popup frames for
|
|
* menus, in order from top to bottom.
|
|
*/
|
|
void GetVisiblePopups(nsTArray<nsIFrame *>& aPopups);
|
|
|
|
/**
|
|
* Get the node that last triggered a popup or tooltip in the document
|
|
* aDocument. aDocument must be non-null and be a document contained within
|
|
* the same window hierarchy as the popup to retrieve.
|
|
*/
|
|
already_AddRefed<nsIDOMNode> GetLastTriggerPopupNode(nsIDocument* aDocument)
|
|
{
|
|
return GetLastTriggerNode(aDocument, false);
|
|
}
|
|
|
|
already_AddRefed<nsIDOMNode> GetLastTriggerTooltipNode(nsIDocument* aDocument)
|
|
{
|
|
return GetLastTriggerNode(aDocument, true);
|
|
}
|
|
|
|
/**
|
|
* Return false if a popup may not be opened. This will return false if the
|
|
* popup is already open, if the popup is in a content shell that is not
|
|
* focused, or if it is a submenu of another menu that isn't open.
|
|
*/
|
|
bool MayShowPopup(nsMenuPopupFrame* aFrame);
|
|
|
|
/**
|
|
* Indicate that the popup associated with aView has been moved to the
|
|
* specified screen coordiates.
|
|
*/
|
|
void PopupMoved(nsIFrame* aFrame, nsIntPoint aPoint);
|
|
|
|
/**
|
|
* Indicate that the popup associated with aView has been resized to the
|
|
* given device pixel size aSize.
|
|
*/
|
|
void PopupResized(nsIFrame* aFrame, mozilla::LayoutDeviceIntSize aSize);
|
|
|
|
/**
|
|
* Called when a popup frame is destroyed. In this case, just remove the
|
|
* item and later popups from the list. No point going through HidePopup as
|
|
* the frames have gone away.
|
|
*/
|
|
void PopupDestroyed(nsMenuPopupFrame* aFrame);
|
|
|
|
/**
|
|
* Returns true if there is a context menu open. If aPopup is specified,
|
|
* then the context menu must be later in the chain than aPopup. If aPopup
|
|
* is null, returns true if any context menu at all is open.
|
|
*/
|
|
bool HasContextMenu(nsMenuPopupFrame* aPopup);
|
|
|
|
/**
|
|
* Update the commands for the menus within the menu popup for a given
|
|
* content node. aPopup should be a XUL menupopup element. This method
|
|
* changes attributes on the children of aPopup, and deals only with the
|
|
* content of the popup, not the frames.
|
|
*/
|
|
void UpdateMenuItems(nsIContent* aPopup);
|
|
|
|
/**
|
|
* Stop the timer which hides a popup after a delay, started by a previous
|
|
* call to HidePopupAfterDelay. In addition, the popup awaiting to be hidden
|
|
* is closed asynchronously.
|
|
*/
|
|
void KillMenuTimer();
|
|
|
|
/**
|
|
* Cancel the timer which closes menus after delay, but only if the menu to
|
|
* close is aMenuParent. When a submenu is opened, the user might move the
|
|
* mouse over a sibling menuitem which would normally close the menu. This
|
|
* menu is closed via a timer. However, if the user moves the mouse over the
|
|
* submenu before the timer fires, we should instead cancel the timer. This
|
|
* ensures that the user can move the mouse diagonally over a menu.
|
|
*/
|
|
void CancelMenuTimer(nsMenuParent* aMenuParent);
|
|
|
|
/**
|
|
* Handles navigation for menu accelkeys. Returns true if the key has
|
|
* been handled. If aFrame is specified, then the key is handled by that
|
|
* popup, otherwise if aFrame is null, the key is handled by the active
|
|
* popup or menubar.
|
|
*/
|
|
bool HandleShortcutNavigation(nsIDOMKeyEvent* aKeyEvent,
|
|
nsMenuPopupFrame* aFrame);
|
|
|
|
/**
|
|
* Handles cursor navigation within a menu. Returns true if the key has
|
|
* been handled.
|
|
*/
|
|
bool HandleKeyboardNavigation(uint32_t aKeyCode);
|
|
|
|
/**
|
|
* Handle keyboard navigation within a menu popup specified by aFrame.
|
|
* Returns true if the key was handled and other default handling
|
|
* should not occur.
|
|
*/
|
|
bool HandleKeyboardNavigationInPopup(nsMenuPopupFrame* aFrame,
|
|
nsNavigationDirection aDir)
|
|
{
|
|
return HandleKeyboardNavigationInPopup(nullptr, aFrame, aDir);
|
|
}
|
|
|
|
/**
|
|
* Handles the keyboard event with keyCode value. Returns true if the event
|
|
* has been handled.
|
|
*/
|
|
bool HandleKeyboardEventWithKeyCode(nsIDOMKeyEvent* aKeyEvent,
|
|
nsMenuChainItem* aTopVisibleMenuItem);
|
|
|
|
nsresult KeyUp(nsIDOMKeyEvent* aKeyEvent);
|
|
nsresult KeyDown(nsIDOMKeyEvent* aKeyEvent);
|
|
nsresult KeyPress(nsIDOMKeyEvent* aKeyEvent);
|
|
|
|
protected:
|
|
nsXULPopupManager();
|
|
~nsXULPopupManager();
|
|
|
|
// get the nsMenuPopupFrame, if any, for the given content node
|
|
nsMenuPopupFrame* GetPopupFrameForContent(nsIContent* aContent, bool aShouldFlush);
|
|
|
|
// return the topmost menu, skipping over invisible popups
|
|
nsMenuChainItem* GetTopVisibleMenu();
|
|
|
|
// Hide all of the visible popups from the given list. aDeselectMenu
|
|
// indicates whether to deselect the menu of popups when hiding; this
|
|
// flag is passed as the first argument to HidePopup. This function
|
|
// can cause style changes and frame destruction.
|
|
void HidePopupsInList(const nsTArray<nsMenuPopupFrame *> &aFrames,
|
|
bool aDeselectMenu);
|
|
|
|
// set the event that was used to trigger the popup, or null to clear the
|
|
// event details. aTriggerContent will be set to the target of the event.
|
|
void InitTriggerEvent(nsIDOMEvent* aEvent, nsIContent* aPopup, nsIContent** aTriggerContent);
|
|
|
|
// callbacks for ShowPopup and HidePopup as events may be done asynchronously
|
|
void ShowPopupCallback(nsIContent* aPopup,
|
|
nsMenuPopupFrame* aPopupFrame,
|
|
bool aIsContextMenu,
|
|
bool aSelectFirstItem);
|
|
void HidePopupCallback(nsIContent* aPopup,
|
|
nsMenuPopupFrame* aPopupFrame,
|
|
nsIContent* aNextPopup,
|
|
nsIContent* aLastPopup,
|
|
nsPopupType aPopupType,
|
|
bool aDeselectMenu);
|
|
|
|
/**
|
|
* Fire a popupshowing event on the popup and then open the popup.
|
|
*
|
|
* aPopup - the popup to open
|
|
* aIsContextMenu - true for context menus
|
|
* aSelectFirstItem - true to select the first item in the menu
|
|
*/
|
|
void FirePopupShowingEvent(nsIContent* aPopup,
|
|
bool aIsContextMenu,
|
|
bool aSelectFirstItem);
|
|
|
|
/**
|
|
* Fire a popuphiding event and then hide the popup. This will be called
|
|
* recursively if aNextPopup and aLastPopup are set in order to hide a chain
|
|
* of open menus. If these are not set, only one popup is closed. However,
|
|
* if the popup type indicates a menu, yet the next popup is not a menu,
|
|
* then this ends the closing of popups. This allows a menulist inside a
|
|
* non-menu to close up the menu but not close up the panel it is contained
|
|
* within.
|
|
*
|
|
* The caller must keep a strong reference to aPopup, aNextPopup and aLastPopup.
|
|
*
|
|
* aPopup - the popup to hide
|
|
* aNextPopup - the next popup to hide
|
|
* aLastPopup - the last popup in the chain to hide
|
|
* aPresContext - nsPresContext for the popup's frame
|
|
* aPopupType - the PopupType of the frame.
|
|
* aDeselectMenu - true to unhighlight the menu when hiding it
|
|
* aIsCancel - true if this popup is hiding due to being cancelled.
|
|
*/
|
|
void FirePopupHidingEvent(nsIContent* aPopup,
|
|
nsIContent* aNextPopup,
|
|
nsIContent* aLastPopup,
|
|
nsPresContext *aPresContext,
|
|
nsPopupType aPopupType,
|
|
bool aDeselectMenu,
|
|
bool aIsCancel);
|
|
|
|
/**
|
|
* Handle keyboard navigation within a menu popup specified by aItem.
|
|
*/
|
|
bool HandleKeyboardNavigationInPopup(nsMenuChainItem* aItem,
|
|
nsNavigationDirection aDir)
|
|
{
|
|
return HandleKeyboardNavigationInPopup(aItem, aItem->Frame(), aDir);
|
|
}
|
|
|
|
private:
|
|
/**
|
|
* Handle keyboard navigation within a menu popup aFrame. If aItem is
|
|
* supplied, then it is expected to have a frame equal to aFrame.
|
|
* If aItem is non-null, then the navigation may be redirected to
|
|
* an open submenu if one exists. Returns true if the key was
|
|
* handled and other default handling should not occur.
|
|
*/
|
|
bool HandleKeyboardNavigationInPopup(nsMenuChainItem* aItem,
|
|
nsMenuPopupFrame* aFrame,
|
|
nsNavigationDirection aDir);
|
|
|
|
protected:
|
|
|
|
already_AddRefed<nsIDOMNode> GetLastTriggerNode(nsIDocument* aDocument, bool aIsTooltip);
|
|
|
|
/**
|
|
* Set mouse capturing for the current popup. This traps mouse clicks that
|
|
* occur outside the popup so that it can be closed up. aOldPopup should be
|
|
* set to the popup that was previously the current popup.
|
|
*/
|
|
void SetCaptureState(nsIContent *aOldPopup);
|
|
|
|
/**
|
|
* Key event listeners are attached to the document containing the current
|
|
* menu for menu and shortcut navigation. Only one listener is needed at a
|
|
* time, stored in mKeyListener, so switch it only if the document changes.
|
|
* Having menus in different documents is very rare, so the listeners will
|
|
* usually only be attached when the first menu opens and removed when all
|
|
* menus have closed.
|
|
*
|
|
* This is also used when only a menubar is active without any open menus,
|
|
* so that keyboard navigation between menus on the menubar may be done.
|
|
*/
|
|
void UpdateKeyboardListeners();
|
|
|
|
/*
|
|
* Returns true if the docshell for aDoc is aExpected or a child of aExpected.
|
|
*/
|
|
bool IsChildOfDocShell(nsIDocument* aDoc, nsIDocShellTreeItem* aExpected);
|
|
|
|
// the document the key event listener is attached to
|
|
nsCOMPtr<mozilla::dom::EventTarget> mKeyListener;
|
|
|
|
// widget that is currently listening to rollup events
|
|
nsCOMPtr<nsIWidget> mWidget;
|
|
|
|
// range parent and offset set in SetTriggerEvent
|
|
nsCOMPtr<nsIDOMNode> mRangeParent;
|
|
int32_t mRangeOffset;
|
|
// Device pixels relative to the showing popup's presshell's
|
|
// root prescontext's root frame.
|
|
mozilla::LayoutDeviceIntPoint mCachedMousePoint;
|
|
|
|
// cached modifiers
|
|
mozilla::Modifiers mCachedModifiers;
|
|
|
|
// set to the currently active menu bar, if any
|
|
nsMenuBarFrame* mActiveMenuBar;
|
|
|
|
// linked list of normal menus and panels.
|
|
nsMenuChainItem* mPopups;
|
|
|
|
// linked list of noautohide panels and tooltips.
|
|
nsMenuChainItem* mNoHidePanels;
|
|
|
|
// timer used for HidePopupAfterDelay
|
|
nsCOMPtr<nsITimer> mCloseTimer;
|
|
|
|
// a popup that is waiting on the timer
|
|
nsMenuPopupFrame* mTimerMenu;
|
|
|
|
// the popup that is currently being opened, stored only during the
|
|
// popupshowing event
|
|
nsCOMPtr<nsIContent> mOpeningPopup;
|
|
};
|
|
|
|
#endif
|